|  | #************************************************************************************************** | 
						
						
							|  | # | 
						
						
							|  | #   raylib makefile for Desktop platforms, Raspberry Pi, Android and HTML5 | 
						
						
							|  | # | 
						
						
							|  | #   Copyright (c) 2013-2021 Ramon Santamaria (@raysan5) | 
						
						
							|  | # | 
						
						
							|  | #   This software is provided "as-is", without any express or implied warranty. In no event | 
						
						
							|  | #   will the authors be held liable for any damages arising from the use of this software. | 
						
						
							|  | # | 
						
						
							|  | #   Permission is granted to anyone to use this software for any purpose, including commercial | 
						
						
							|  | #   applications, and to alter it and redistribute it freely, subject to the following restrictions: | 
						
						
							|  | # | 
						
						
							|  | #     1. The origin of this software must not be misrepresented; you must not claim that you | 
						
						
							|  | #     wrote the original software. If you use this software in a product, an acknowledgment | 
						
						
							|  | #     in the product documentation would be appreciated but is not required. | 
						
						
							|  | # | 
						
						
							|  | #     2. Altered source versions must be plainly marked as such, and must not be misrepresented | 
						
						
							|  | #     as being the original software. | 
						
						
							|  | # | 
						
						
							|  | #     3. This notice may not be removed or altered from any source distribution. | 
						
						
							|  | # | 
						
						
							|  | #************************************************************************************************** | 
						
						
							|  |  | 
						
						
							|  | .PHONY: all clean | 
						
						
							|  | 
 | 
						
						
							|  | # Define required raylib variables | 
						
						
							|  | PROJECT_NAME       ?= raylib_examples | 
						
						
							|  | RAYLIB_VERSION     ?= 4.0.0 | 
						
						
							|  | RAYLIB_PATH        ?= .. | 
						
						
							|  | 
 | 
						
						
							|  | # Define default options | 
						
						
							|  |  | 
						
						
							|  | # One of PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB | 
						
						
							|  | PLATFORM           ?= PLATFORM_DESKTOP | 
						
						
							|  | 
 | 
						
						
							|  | # Locations of your newly installed library and associated headers. See ../src/Makefile | 
						
						
							|  | # On Linux, if you have installed raylib but cannot compile the examples, check that | 
						
						
							|  | # the *_INSTALL_PATH values here are the same as those in src/Makefile or point to known locations. | 
						
						
							|  | # To enable system-wide compile-time and runtime linking to libraylib.so, run ../src/$ sudo make install RAYLIB_LIBTYPE_SHARED. | 
						
						
							|  | # To enable compile-time linking to a special version of libraylib.so, change these variables here. | 
						
						
							|  | # To enable runtime linking to a special version of libraylib.so, see EXAMPLE_RUNTIME_PATH below. | 
						
						
							|  | # If there is a libraylib in both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH, at runtime, | 
						
						
							|  | # the library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over the one at RAYLIB_INSTALL_PATH. | 
						
						
							|  | # RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths. | 
						
						
							|  | DESTDIR ?= /usr/local | 
						
						
							|  | RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib | 
						
						
							|  | # RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files. | 
						
						
							|  | RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include | 
						
						
							|  | 
 | 
						
						
							|  | # Library type used for raylib: STATIC (.a) or SHARED (.so/.dll) | 
						
						
							|  | RAYLIB_LIBTYPE        ?= STATIC | 
						
						
							|  | 
 | 
						
						
							|  | # Build mode for project: DEBUG or RELEASE | 
						
						
							|  | BUILD_MODE            ?= RELEASE | 
						
						
							|  | 
 | 
						
						
							|  | # Use external GLFW library instead of rglfw module | 
						
						
							|  | # TODO: Review usage on Linux. Target version of choice. Switch on -lglfw or -lglfw3 | 
						
						
							|  | USE_EXTERNAL_GLFW     ?= FALSE | 
						
						
							|  | 
 | 
						
						
							|  | # Use Wayland display server protocol on Linux desktop | 
						
						
							|  | # by default it uses X11 windowing system | 
						
						
							|  | USE_WAYLAND_DISPLAY   ?= FALSE | 
						
						
							|  | 
 | 
						
						
							|  | # Determine PLATFORM_OS in case PLATFORM_DESKTOP selected | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! | 
						
						
							|  |     # ifeq ($(UNAME),Msys) -> Windows | 
						
						
							|  |     ifeq ($(OS),Windows_NT) | 
						
						
							|  |         PLATFORM_OS=WINDOWS | 
						
						
							|  |     else | 
						
						
							|  |         UNAMEOS=$(shell uname) | 
						
						
							|  |         ifeq ($(UNAMEOS),Linux) | 
						
						
							|  |             PLATFORM_OS=LINUX | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(UNAMEOS),FreeBSD) | 
						
						
							|  |             PLATFORM_OS=BSD | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(UNAMEOS),OpenBSD) | 
						
						
							|  |             PLATFORM_OS=BSD | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(UNAMEOS),NetBSD) | 
						
						
							|  |             PLATFORM_OS=BSD | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(UNAMEOS),DragonFly) | 
						
						
							|  |             PLATFORM_OS=BSD | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(UNAMEOS),Darwin) | 
						
						
							|  |             PLATFORM_OS=OSX | 
						
						
							|  |         endif | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     UNAMEOS=$(shell uname) | 
						
						
							|  |     ifeq ($(UNAMEOS),Linux) | 
						
						
							|  |         PLATFORM_OS=LINUX | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DRM) | 
						
						
							|  |     UNAMEOS=$(shell uname) | 
						
						
							|  |     ifeq ($(UNAMEOS),Linux) | 
						
						
							|  |         PLATFORM_OS=LINUX | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # RAYLIB_PATH adjustment for different platforms. | 
						
						
							|  | # If using GNU make, we can get the full path to the top of the tree. Windows? BSD? | 
						
						
							|  | # Required for ldconfig or other tools that do not perform path expansion. | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         RAYLIB_PREFIX ?= .. | 
						
						
							|  |         RAYLIB_PATH    = $(realpath $(RAYLIB_PREFIX)) | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | # Default path for raylib on Raspberry Pi, if installed in different path, update it! | 
						
						
							|  | # This is not currently used by src/Makefile. Not sure of its origin or usage. Refer to wiki. | 
						
						
							|  | # TODO: update install: target in src/Makefile for RPI, consider relation to LINUX. | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     RAYLIB_PATH        ?= /home/pi/raylib | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DRM) | 
						
						
							|  |     RAYLIB_PATH        ?= /home/pi/raylib | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |     # Emscripten required variables | 
						
						
							|  |     EMSDK_PATH         ?= C:/emsdk | 
						
						
							|  |     EMSCRIPTEN_PATH    ?= $(EMSDK_PATH)/upstream/emscripten | 
						
						
							|  |     CLANG_PATH          = $(EMSDK_PATH)/upstream/bin | 
						
						
							|  |     PYTHON_PATH         = $(EMSDK_PATH)/python/3.9.2-1_64bit | 
						
						
							|  |     NODE_PATH           = $(EMSDK_PATH)/node/14.15.5_64bit/bin | 
						
						
							|  |     export PATH         = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH);C:\raylib\MinGW\bin:$$(PATH) | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define raylib release directory for compiled library. | 
						
						
							|  | # RAYLIB_RELEASE_PATH points to provided binaries or your freshly built version | 
						
						
							|  | RAYLIB_RELEASE_PATH 	?= $(RAYLIB_PATH)/src | 
						
						
							|  | 
 | 
						
						
							|  | # EXAMPLE_RUNTIME_PATH embeds a custom runtime location of libraylib.so or other desired libraries | 
						
						
							|  | # into each example binary compiled with RAYLIB_LIBTYPE=SHARED. It defaults to RAYLIB_RELEASE_PATH | 
						
						
							|  | # so that these examples link at runtime with your version of libraylib.so in ../release/libs/linux | 
						
						
							|  | # without formal installation from ../src/Makefile. It aids portability and is useful if you have | 
						
						
							|  | # multiple versions of raylib, have raylib installed to a non-standard location, or want to | 
						
						
							|  | # bundle libraylib.so with your game. Change it to your liking. | 
						
						
							|  | # NOTE: If, at runtime, there is a libraylib.so at both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH, | 
						
						
							|  | # The library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over RAYLIB_INSTALL_PATH, | 
						
						
							|  | # Implemented for LINUX below with CFLAGS += -Wl,-rpath,$(EXAMPLE_RUNTIME_PATH) | 
						
						
							|  | # To see the result, run readelf -d core/core_basic_window; looking at the RPATH or RUNPATH attribute. | 
						
						
							|  | # To see which libraries a built example is linking to, ldd core/core_basic_window; | 
						
						
							|  | # Look for libraylib.so.1 => $(RAYLIB_INSTALL_PATH)/libraylib.so.1 or similar listing. | 
						
						
							|  | EXAMPLE_RUNTIME_PATH   ?= $(RAYLIB_RELEASE_PATH) | 
						
						
							|  | 
 | 
						
						
							|  | # Define default C compiler: gcc | 
						
						
							|  | # NOTE: define g++ compiler if using C++ | 
						
						
							|  | CC = gcc | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  |         # OSX default compiler | 
						
						
							|  |         CC = clang | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),BSD) | 
						
						
							|  |         # FreeBSD, OpenBSD, NetBSD, DragonFly default compiler | 
						
						
							|  |         CC = clang | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     ifeq ($(USE_RPI_CROSS_COMPILER),TRUE) | 
						
						
							|  |         # Define RPI cross-compiler | 
						
						
							|  |         #CC = armv6j-hardfloat-linux-gnueabi-gcc | 
						
						
							|  |         CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |     # HTML5 emscripten compiler | 
						
						
							|  |     # WARNING: To compile to HTML5, code must be redesigned | 
						
						
							|  |     # to use emscripten.h and emscripten_set_main_loop() | 
						
						
							|  |     CC = emcc | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define default make program | 
						
						
							|  | MAKE = make | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         MAKE = mingw32-make | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_ANDROID) | 
						
						
							|  |     MAKE = mingw32-make | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |     MAKE = mingw32-make | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define compiler flags: | 
						
						
							|  | #  -O1                  defines optimization level | 
						
						
							|  | #  -g                   include debug information on compilation | 
						
						
							|  | #  -s                   strip unnecessary data from build | 
						
						
							|  | #  -Wall                turns on most, but not all, compiler warnings | 
						
						
							|  | #  -std=c99             defines C language mode (standard C from 1999 revision) | 
						
						
							|  | #  -std=gnu99           defines C language mode (GNU C from 1999 revision) | 
						
						
							|  | #  -Wno-missing-braces  ignore invalid warning (GCC bug 53119) | 
						
						
							|  | #  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec | 
						
						
							|  | CFLAGS += -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces -Wunused-result | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(BUILD_MODE),DEBUG) | 
						
						
							|  |     CFLAGS += -g | 
						
						
							|  |     ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |         CFLAGS += -s ASSERTIONS=1 --profiling | 
						
						
							|  |     endif | 
						
						
							|  | else | 
						
						
							|  |     ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |         CFLAGS += -Os | 
						
						
							|  |     else | 
						
						
							|  |         CFLAGS += -s -O1 | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Additional flags for compiler (if desired) | 
						
						
							|  | #CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         ifeq ($(RAYLIB_LIBTYPE),STATIC) | 
						
						
							|  |             CFLAGS += -D_DEFAULT_SOURCE | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(RAYLIB_LIBTYPE),SHARED) | 
						
						
							|  |             # Explicitly enable runtime link to libraylib.so | 
						
						
							|  |             CFLAGS += -Wl,-rpath,$(EXAMPLE_RUNTIME_PATH) | 
						
						
							|  |         endif | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     CFLAGS += -std=gnu99 | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DRM) | 
						
						
							|  |     CFLAGS += -std=gnu99 -DEGL_NO_X11 | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define include paths for required headers | 
						
						
							|  | # NOTE: Some external/extras libraries could be required (stb, physac, easings...) | 
						
						
							|  | INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external -I$(RAYLIB_PATH)/src/extras | 
						
						
							|  | 
 | 
						
						
							|  | # Define additional directories containing required header files | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     # RPI required libraries | 
						
						
							|  |     INCLUDE_PATHS += -I/opt/vc/include | 
						
						
							|  |     INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux | 
						
						
							|  |     INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DRM) | 
						
						
							|  |     # DRM required libraries | 
						
						
							|  |     INCLUDE_PATHS += -I/usr/include/libdrm | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),BSD) | 
						
						
							|  |         # Consider -L$(RAYLIB_H_INSTALL_PATH) | 
						
						
							|  |         INCLUDE_PATHS += -I/usr/local/include | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         INCLUDE_PATHS += -I$(RAYLIB_H_INSTALL_PATH) | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define library paths containing required libs. | 
						
						
							|  | LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         # resource file contains windows executable icon and properties | 
						
						
							|  |         LDFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data | 
						
						
							|  |         # -Wl,--subsystem,windows hides the console window | 
						
						
							|  |         ifeq ($(BUILD_MODE), RELEASE) | 
						
						
							|  |             LDFLAGS += -Wl,--subsystem,windows | 
						
						
							|  |         endif | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),BSD) | 
						
						
							|  |         # Consider -L$(RAYLIB_INSTALL_PATH) | 
						
						
							|  |         LDFLAGS += -L. -Lsrc -L/usr/local/lib | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         # Reset everything. | 
						
						
							|  |         # Precedence: immediately local, installed version, raysan5 provided libs | 
						
						
							|  |         LDFLAGS = -L. -L$(RAYLIB_INSTALL_PATH) -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH) | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |     # -Os                        # size optimization | 
						
						
							|  |     # -O2                        # optimization level 2, if used, also set --memory-init-file 0 | 
						
						
							|  |     # -s USE_GLFW=3              # Use glfw3 library (context/input management) | 
						
						
							|  |     # -s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing -> WARNING: Audio buffers could FAIL! | 
						
						
							|  |     # -s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) (67108864 = 64MB) | 
						
						
							|  |     # -s USE_PTHREADS=1          # multithreading support | 
						
						
							|  |     # -s WASM=0                  # disable Web Assembly, emitted by default | 
						
						
							|  |     # -s ASYNCIFY                # lets synchronous C/C++ code interact with asynchronous JS | 
						
						
							|  |     # -s FORCE_FILESYSTEM=1      # force filesystem to load/save files data | 
						
						
							|  |     # -s ASSERTIONS=1            # enable runtime checks for common memory allocation errors (-O1 and above turn it off) | 
						
						
							|  |     # --profiling                # include information for code profiling | 
						
						
							|  |     # --memory-init-file 0       # to avoid an external memory initialization code file (.mem) | 
						
						
							|  |     # --preload-file resources   # specify a resources folder for data compilation | 
						
						
							|  |     # --source-map-base          # allow debugging in browser with source map | 
						
						
							|  |     LDFLAGS += -s USE_GLFW=3 -s ASYNCIFY -s TOTAL_MEMORY=67108864 -s FORCE_FILESYSTEM=1 --preload-file $(dir $<)resources@resources | 
						
						
							|  | 
 | 
						
						
							|  |     # NOTE: Simple raylib examples are compiled to be interpreter with asyncify, that way, | 
						
						
							|  |     # we can compile same code for ALL platforms with no change required, but, working on bigger | 
						
						
							|  |     # projects, code needs to be refactored to avoid a blocking while() loop, moving Update and Draw | 
						
						
							|  |     # logic to a self contained function: UpdateDrawFrame(), check core_basic_window_web.c for reference. | 
						
						
							|  | 
 | 
						
						
							|  |     # Define a custom shell .html and output extension | 
						
						
							|  |     LDFLAGS += --shell-file $(RAYLIB_PATH)/src/shell.html | 
						
						
							|  |     EXT = .html | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     LDFLAGS += -L/opt/vc/lib | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define any libraries required on linking | 
						
						
							|  | # if you want to link libraries (libname.so or libname.a), use the -lname | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         # Libraries for Windows desktop compilation | 
						
						
							|  |         # NOTE: WinMM library required to set high-res timer resolution | 
						
						
							|  |         LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm | 
						
						
							|  |         # Required for physac examples | 
						
						
							|  |         LDLIBS += -static -lpthread | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         # Libraries for Debian GNU/Linux desktop compiling | 
						
						
							|  |         # NOTE: Required packages: libegl1-mesa-dev | 
						
						
							|  |         LDLIBS = -lraylib -lGL -lm -lpthread -ldl -lrt | 
						
						
							|  | 
 | 
						
						
							|  |         # On X11 requires also below libraries | 
						
						
							|  |         LDLIBS += -lX11 | 
						
						
							|  |         # NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them | 
						
						
							|  |         #LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | 
						
						
							|  | 
 | 
						
						
							|  |         # On Wayland windowing system, additional libraries requires | 
						
						
							|  |         ifeq ($(USE_WAYLAND_DISPLAY),TRUE) | 
						
						
							|  |             LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon | 
						
						
							|  |         endif | 
						
						
							|  |         # Explicit link to libc | 
						
						
							|  |         ifeq ($(RAYLIB_LIBTYPE),SHARED) | 
						
						
							|  |             LDLIBS += -lc | 
						
						
							|  |         endif | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  |         # Libraries for OSX 10.9 desktop compiling | 
						
						
							|  |         # NOTE: Required packages: libopenal-dev libegl1-mesa-dev | 
						
						
							|  |         LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),BSD) | 
						
						
							|  |         # Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling | 
						
						
							|  |         # NOTE: Required packages: mesa-libs | 
						
						
							|  |         LDLIBS = -lraylib -lGL -lpthread -lm | 
						
						
							|  | 
 | 
						
						
							|  |         # On XWindow requires also below libraries | 
						
						
							|  |         LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(USE_EXTERNAL_GLFW),TRUE) | 
						
						
							|  |         # NOTE: It could require additional packages installed: libglfw3-dev | 
						
						
							|  |         LDLIBS += -lglfw | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     # Libraries for Raspberry Pi compiling | 
						
						
							|  |     # NOTE: Required packages: libasound2-dev (ALSA) | 
						
						
							|  |     LDLIBS = -lraylib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DRM) | 
						
						
							|  |     # Libraries for DRM compiling | 
						
						
							|  |     # NOTE: Required packages: libasound2-dev (ALSA) | 
						
						
							|  |     LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |     # Libraries for web (HTML5) compiling | 
						
						
							|  |     LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.a | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define all object files required | 
						
						
							|  | CORE = \ | 
						
						
							|  |     core/core_basic_window \ | 
						
						
							|  |     core/core_basic_screen_manager \ | 
						
						
							|  |     core/core_input_keys \ | 
						
						
							|  |     core/core_input_mouse \ | 
						
						
							|  |     core/core_input_mouse_wheel \ | 
						
						
							|  |     core/core_input_gamepad \ | 
						
						
							|  |     core/core_input_multitouch \ | 
						
						
							|  |     core/core_input_gestures \ | 
						
						
							|  |     core/core_2d_camera \ | 
						
						
							|  |     core/core_2d_camera_platformer \ | 
						
						
							|  |     core/core_3d_camera_mode \ | 
						
						
							|  |     core/core_3d_camera_free \ | 
						
						
							|  |     core/core_3d_camera_first_person \ | 
						
						
							|  |     core/core_3d_picking \ | 
						
						
							|  |     core/core_world_screen \ | 
						
						
							|  |     core/core_custom_logging \ | 
						
						
							|  |     core/core_window_letterbox \ | 
						
						
							|  |     core/core_drop_files \ | 
						
						
							|  |     core/core_random_values \ | 
						
						
							|  |     core/core_scissor_test \ | 
						
						
							|  |     core/core_storage_values \ | 
						
						
							|  |     core/core_vr_simulator \ | 
						
						
							|  |     core/core_loading_thread \ | 
						
						
							|  |     core/core_quat_conversion \ | 
						
						
							|  |     core/core_window_flags \ | 
						
						
							|  |     core/core_split_screen \ | 
						
						
							|  |     core/core_smooth_pixelperfect \ | 
						
						
							|  |     core/core_custom_frame_control | 
						
						
							|  | 
 | 
						
						
							|  | SHAPES = \ | 
						
						
							|  |     shapes/shapes_basic_shapes \ | 
						
						
							|  |     shapes/shapes_bouncing_ball \ | 
						
						
							|  |     shapes/shapes_colors_palette \ | 
						
						
							|  |     shapes/shapes_logo_raylib \ | 
						
						
							|  |     shapes/shapes_logo_raylib_anim \ | 
						
						
							|  |     shapes/shapes_rectangle_scaling \ | 
						
						
							|  |     shapes/shapes_lines_bezier \ | 
						
						
							|  |     shapes/shapes_collision_area \ | 
						
						
							|  |     shapes/shapes_following_eyes \ | 
						
						
							|  |     shapes/shapes_easings_ball_anim \ | 
						
						
							|  |     shapes/shapes_easings_box_anim \ | 
						
						
							|  |     shapes/shapes_easings_rectangle_array \ | 
						
						
							|  |     shapes/shapes_draw_ring \ | 
						
						
							|  |     shapes/shapes_draw_circle_sector \ | 
						
						
							|  |     shapes/shapes_draw_rectangle_rounded | 
						
						
							|  | 
 | 
						
						
							|  | TEXTURES = \ | 
						
						
							|  |     textures/textures_logo_raylib \ | 
						
						
							|  |     textures/textures_mouse_painting \ | 
						
						
							|  |     textures/textures_rectangle \ | 
						
						
							|  |     textures/textures_srcrec_dstrec \ | 
						
						
							|  |     textures/textures_image_drawing \ | 
						
						
							|  |     textures/textures_image_generation \ | 
						
						
							|  |     textures/textures_image_loading \ | 
						
						
							|  |     textures/textures_image_processing \ | 
						
						
							|  |     textures/textures_image_text \ | 
						
						
							|  |     textures/textures_to_image \ | 
						
						
							|  |     textures/textures_raw_data \ | 
						
						
							|  |     textures/textures_particles_blending \ | 
						
						
							|  |     textures/textures_npatch_drawing \ | 
						
						
							|  |     textures/textures_background_scrolling \ | 
						
						
							|  |     textures/textures_sprite_button \ | 
						
						
							|  |     textures/textures_sprite_explosion \ | 
						
						
							|  |     textures/textures_bunnymark \ | 
						
						
							|  |     textures/textures_blend_modes \ | 
						
						
							|  |     textures/textures_draw_tiled \ | 
						
						
							|  |     textures/textures_polygon | 
						
						
							|  | 
 | 
						
						
							|  | TEXT = \ | 
						
						
							|  |     text/text_raylib_fonts \ | 
						
						
							|  |     text/text_font_spritefont \ | 
						
						
							|  |     text/text_font_loading \ | 
						
						
							|  |     text/text_font_filters \ | 
						
						
							|  |     text/text_font_sdf \ | 
						
						
							|  |     text/text_format_text \ | 
						
						
							|  |     text/text_input_box \ | 
						
						
							|  |     text/text_writing_anim \ | 
						
						
							|  |     text/text_rectangle_bounds \ | 
						
						
							|  |     text/text_unicode \ | 
						
						
							|  |     text/text_draw_3d | 
						
						
							|  | 
 | 
						
						
							|  | MODELS = \ | 
						
						
							|  |     models/models_animation \ | 
						
						
							|  |     models/models_billboard \ | 
						
						
							|  |     models/models_box_collisions \ | 
						
						
							|  |     models/models_cubicmap \ | 
						
						
							|  |     models/models_first_person_maze \ | 
						
						
							|  |     models/models_geometric_shapes \ | 
						
						
							|  |     models/models_mesh_generation \ | 
						
						
							|  |     models/models_mesh_picking \ | 
						
						
							|  |     models/models_loading \ | 
						
						
							|  |     models/models_loading_vox \ | 
						
						
							|  |     models/models_loading_gltf \ | 
						
						
							|  |     models/models_orthographic_projection \ | 
						
						
							|  |     models/models_rlgl_solar_system \ | 
						
						
							|  |     models/models_skybox \ | 
						
						
							|  |     models/models_yaw_pitch_roll \ | 
						
						
							|  |     models/models_heightmap \ | 
						
						
							|  |     models/models_waving_cubes | 
						
						
							|  | 
 | 
						
						
							|  | SHADERS = \ | 
						
						
							|  |     shaders/shaders_model_shader \ | 
						
						
							|  |     shaders/shaders_shapes_textures \ | 
						
						
							|  |     shaders/shaders_custom_uniform \ | 
						
						
							|  |     shaders/shaders_postprocessing \ | 
						
						
							|  |     shaders/shaders_palette_switch \ | 
						
						
							|  |     shaders/shaders_raymarching \ | 
						
						
							|  |     shaders/shaders_texture_drawing \ | 
						
						
							|  |     shaders/shaders_texture_waves \ | 
						
						
							|  |     shaders/shaders_texture_outline \ | 
						
						
							|  |     shaders/shaders_julia_set \ | 
						
						
							|  |     shaders/shaders_eratosthenes \ | 
						
						
							|  |     shaders/shaders_basic_lighting \ | 
						
						
							|  |     shaders/shaders_fog \ | 
						
						
							|  |     shaders/shaders_simple_mask \ | 
						
						
							|  |     shaders/shaders_spotlight \ | 
						
						
							|  |     shaders/shaders_hot_reloading \ | 
						
						
							|  |     shaders/shaders_mesh_instancing \ | 
						
						
							|  |     shaders/shaders_multi_sample2d | 
						
						
							|  | 
 | 
						
						
							|  | AUDIO = \ | 
						
						
							|  |     audio/audio_module_playing \ | 
						
						
							|  |     audio/audio_music_stream \ | 
						
						
							|  |     audio/audio_raw_stream \ | 
						
						
							|  |     audio/audio_sound_loading \ | 
						
						
							|  |     audio/audio_multichannel_sound | 
						
						
							|  | 
 | 
						
						
							|  | PHYSICS = \ | 
						
						
							|  |     physics/physics_demo \ | 
						
						
							|  |     physics/physics_friction \ | 
						
						
							|  |     physics/physics_movement \ | 
						
						
							|  |     physics/physics_restitution \ | 
						
						
							|  |     physics/physics_shatter | 
						
						
							|  | 
 | 
						
						
							|  | 
 | 
						
						
							|  | CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST)) | 
						
						
							|  | 
 | 
						
						
							|  | # Default target entry | 
						
						
							|  | all: $(CORE) $(SHAPES) $(TEXT) $(TEXTURES) $(MODELS) $(SHADERS) $(AUDIO) $(PHYSICS) | 
						
						
							|  | 
 | 
						
						
							|  | core: $(CORE) | 
						
						
							|  | shapes: $(SHAPES) | 
						
						
							|  | textures: $(TEXTURES) | 
						
						
							|  | text: $(TEXT) | 
						
						
							|  | models: $(MODELS) | 
						
						
							|  | shaders: $(SHADERS) | 
						
						
							|  | audio: $(AUDIO) | 
						
						
							|  | physics: $(PHYSICS) | 
						
						
							|  | 
 | 
						
						
							|  | # Generic compilation pattern | 
						
						
							|  | # NOTE: Examples must be ready for Android compilation! | 
						
						
							|  | %: %.c | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_ANDROID) | 
						
						
							|  | 	$(MAKE) -f Makefile.Android PROJECT_NAME=$@ PROJECT_SOURCE_FILES=$< | 
						
						
							|  | else | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Clean everything | 
						
						
							|  | clean: | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  | 		del *.o *.exe /s | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  | 		find . -type f -executable -delete | 
						
						
							|  | 		rm -fv *.o | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  | 		find . -type f -perm +ugo+x -delete | 
						
						
							|  | 		rm -f *.o | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  | 	find . -type f -executable -delete | 
						
						
							|  | 	rm -fv *.o | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DRM) | 
						
						
							|  | 	find . -type f -executable -delete | 
						
						
							|  | 	rm -fv *.o | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  | 	del *.o *.html *.js | 
						
						
							|  | endif | 
						
						
							|  | 	@echo Cleaning done | 
						
						
							|  | 
 |