|  | /******************************************************************************************* | 
						
						
							|  | * | 
						
						
							|  | *   raylib [others] example - Basic window (adapted for HTML5 platform) | 
						
						
							|  | * | 
						
						
							|  | *   This example is prepared to compile for PLATFORM_WEB and PLATFORM_DESKTOP | 
						
						
							|  | *   As you will notice, code structure is slightly different to the other examples... | 
						
						
							|  | *   To compile it for PLATFORM_WEB just uncomment #define PLATFORM_WEB at beginning | 
						
						
							|  | * | 
						
						
							|  | *   This example has been created using raylib 1.3 (www.raylib.com) | 
						
						
							|  | *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) | 
						
						
							|  | * | 
						
						
							|  | *   Copyright (c) 2015 Ramon Santamaria (@raysan5) | 
						
						
							|  | * | 
						
						
							|  | ********************************************************************************************/ | 
						
						
							|  | 
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							|  | #include "raylib.h" | 
						
						
							|  |  | 
						
						
							|  | #if defined(PLATFORM_WEB) | 
						
						
							|  |     #include <emscripten/emscripten.h> | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Global Variables Definition | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | int screenWidth = 800; | 
						
						
							|  | int screenHeight = 450; | 
						
						
							|  | 
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							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Module Functions Declaration | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | void UpdateDrawFrame(void);     // Update and Draw one frame | 
						
						
							|  |  | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Program main entry point | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | int main() | 
						
						
							|  | { | 
						
						
							|  |     // Initialization | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  |     InitWindow(screenWidth, screenHeight, "raylib [others] example - web basic window"); | 
						
						
							|  | 
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							|  | #if defined(PLATFORM_WEB) | 
						
						
							|  |     emscripten_set_main_loop(UpdateDrawFrame, 0, 1); | 
						
						
							|  | #else | 
						
						
							|  |     SetTargetFPS(60);   // Set our game to run at 60 frames-per-second | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  |  | 
						
						
							|  |     // Main game loop | 
						
						
							|  |     while (!WindowShouldClose())    // Detect window close button or ESC key | 
						
						
							|  |     { | 
						
						
							|  |         UpdateDrawFrame(); | 
						
						
							|  |     } | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     // De-Initialization | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  |     CloseWindow();        // Close window and OpenGL context | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  |  | 
						
						
							|  |     return 0; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Module Functions Definition | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | void UpdateDrawFrame(void) | 
						
						
							|  | { | 
						
						
							|  |     // Update | 
						
						
							|  |     //---------------------------------------------------------------------------------- | 
						
						
							|  |     // TODO: Update your variables here | 
						
						
							|  |     //---------------------------------------------------------------------------------- | 
						
						
							|  |  | 
						
						
							|  |     // Draw | 
						
						
							|  |     //---------------------------------------------------------------------------------- | 
						
						
							|  |     BeginDrawing(); | 
						
						
							|  | 
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							|  |         ClearBackground(RAYWHITE); | 
						
						
							|  | 
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							|  |         DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); | 
						
						
							|  | 
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							|  |     EndDrawing(); | 
						
						
							|  |     //---------------------------------------------------------------------------------- | 
						
						
							|  | }
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