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								-------------------------------------------------------------------------------------------
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								--
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								--  raylib [shapes] example - Draw raylib logo using basic shapes
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								--
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								--  This example has been created using raylib 1.6 (www.raylib.com)
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								--  raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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								--
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								--  Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
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								--
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								-------------------------------------------------------------------------------------------
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								-- Initialization
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								-------------------------------------------------------------------------------------------
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								local screenWidth = 800
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								local screenHeight = 450
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								InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo using shapes")
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								SetTargetFPS(60)       -- Set target frames-per-second
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								-------------------------------------------------------------------------------------------
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								-- Main game loop
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								while not WindowShouldClose() do            -- Detect window close button or ESC key
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								    -- Update
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								    ---------------------------------------------------------------------------------------
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								    -- TODO: Update your variables here
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								    ---------------------------------------------------------------------------------------
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								    -- Draw
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								    ---------------------------------------------------------------------------------------
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								    BeginDrawing()
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								        ClearBackground(RAYWHITE)
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								        DrawRectangle(screenWidth/2 - 128, screenHeight/2 - 128, 256, 256, BLACK)
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								        DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, RAYWHITE)
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								        DrawText("raylib", screenWidth/2 - 44, screenHeight/2 + 48, 50, BLACK)
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								        DrawText("this is NOT a texture!", 350, 370, 10, GRAY)
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								    EndDrawing()
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								    ---------------------------------------------------------------------------------------
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								end
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								-- De-Initialization
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								-------------------------------------------------------------------------------------------
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								CloseWindow()        -- Close window and OpenGL context
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								-------------------------------------------------------------------------------------------
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