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								-------------------------------------------------------------------------------------------
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								--
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								--  raylib [core] example - Initialize 3d mode
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								--
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								--  This example has been created using raylib 1.6 (www.raylib.com)
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								--  raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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								--
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								--  Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
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								--
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								-------------------------------------------------------------------------------------------
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								-- Initialization
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								-------------------------------------------------------------------------------------------
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								local screenWidth = 800
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								local screenHeight = 450
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								InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d mode")
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								-- Define the camera to look into our 3d world
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								local camera = {}
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								camera.position = Vector3(0.0, 10.0, 10.0)   -- Camera position
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								camera.target = Vector3(0.0, 0.0, 0.0)       -- Camera looking at point
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								camera.up = Vector3(0.0, 1.0, 0.0)           -- Camera up vector (rotation towards target)
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								camera.fovy = 45.0                           -- Camera field-of-view Y
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								local cubePosition = Vector3(0.0, 0.0, 0.0)
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								SetTargetFPS(60)   -- Set our game to run at 60 frames-per-second
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								-------------------------------------------------------------------------------------------
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								-- Main game loop
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								while not WindowShouldClose() do            -- Detect window close button or ESC key
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								    -- Update
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								    ---------------------------------------------------------------------------------------
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								    -- TODO: Update your variables here
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								    ---------------------------------------------------------------------------------------
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								    -- Draw
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								    ---------------------------------------------------------------------------------------
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								    BeginDrawing()
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								        ClearBackground(RAYWHITE)
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								        Begin3dMode(camera)    -- ERROR: Lua Error: attempt to index a number value (?)
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								            DrawCube(cubePosition, 2.0, 2.0, 2.0, RED)
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								            DrawCubeWires(cubePosition, 2.0, 2.0, 2.0, MAROON)
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								            DrawGrid(10, 1.0)
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								        End3dMode()
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								        DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY)
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								        DrawFPS(10, 10)
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								    EndDrawing()
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								    ---------------------------------------------------------------------------------------
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								end
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								-- De-Initialization
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								-------------------------------------------------------------------------------------------
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								CloseWindow()          -- Close window and OpenGL context
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								-------------------------------------------------------------------------------------------
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