|  | /******************************************************************************************* | 
						
						
							|  | * | 
						
						
							|  | *   raylib [core] example - Input Gestures Detection | 
						
						
							|  | * | 
						
						
							|  | *   Example originally created with raylib 1.4, last time updated with raylib 4.2 | 
						
						
							|  | * | 
						
						
							|  | *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, | 
						
						
							|  | *   BSD-like license that allows static linking with closed source software | 
						
						
							|  | * | 
						
						
							|  | *   Copyright (c) 2016-2024 Ramon Santamaria (@raysan5) | 
						
						
							|  | * | 
						
						
							|  | ********************************************************************************************/ | 
						
						
							|  | 
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							|  | #include "raylib.h" | 
						
						
							|  |  | 
						
						
							|  | #define MAX_GESTURE_STRINGS   20 | 
						
						
							|  |  | 
						
						
							|  | //------------------------------------------------------------------------------------ | 
						
						
							|  | // Program main entry point | 
						
						
							|  | //------------------------------------------------------------------------------------ | 
						
						
							|  | int main(void) | 
						
						
							|  | { | 
						
						
							|  |     // Initialization | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  |     const int screenWidth = 800; | 
						
						
							|  |     const int screenHeight = 450; | 
						
						
							|  | 
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							|  |     InitWindow(screenWidth, screenHeight, "raylib [core] example - input gestures"); | 
						
						
							|  | 
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							|  |     Vector2 touchPosition = { 0, 0 }; | 
						
						
							|  |     Rectangle touchArea = { 220, 10, screenWidth - 230.0f, screenHeight - 20.0f }; | 
						
						
							|  | 
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							|  |     int gesturesCount = 0; | 
						
						
							|  |     char gestureStrings[MAX_GESTURE_STRINGS][32]; | 
						
						
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							|  |     int currentGesture = GESTURE_NONE; | 
						
						
							|  |     int lastGesture = GESTURE_NONE; | 
						
						
							|  | 
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							|  |     //SetGesturesEnabled(0b0000000000001001);   // Enable only some gestures to be detected | 
						
						
							|  |  | 
						
						
							|  |     SetTargetFPS(60);               // Set our game to run at 60 frames-per-second | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  |  | 
						
						
							|  |     // Main game loop | 
						
						
							|  |     while (!WindowShouldClose())    // Detect window close button or ESC key | 
						
						
							|  |     { | 
						
						
							|  |         // Update | 
						
						
							|  |         //---------------------------------------------------------------------------------- | 
						
						
							|  |         lastGesture = currentGesture; | 
						
						
							|  |         currentGesture = GetGestureDetected(); | 
						
						
							|  |         touchPosition = GetTouchPosition(0); | 
						
						
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							|  |         if (CheckCollisionPointRec(touchPosition, touchArea) && (currentGesture != GESTURE_NONE)) | 
						
						
							|  |         { | 
						
						
							|  |             if (currentGesture != lastGesture) | 
						
						
							|  |             { | 
						
						
							|  |                 // Store gesture string | 
						
						
							|  |                 switch (currentGesture) | 
						
						
							|  |                 { | 
						
						
							|  |                     case GESTURE_TAP: TextCopy(gestureStrings[gesturesCount], "GESTURE TAP"); break; | 
						
						
							|  |                     case GESTURE_DOUBLETAP: TextCopy(gestureStrings[gesturesCount], "GESTURE DOUBLETAP"); break; | 
						
						
							|  |                     case GESTURE_HOLD: TextCopy(gestureStrings[gesturesCount], "GESTURE HOLD"); break; | 
						
						
							|  |                     case GESTURE_DRAG: TextCopy(gestureStrings[gesturesCount], "GESTURE DRAG"); break; | 
						
						
							|  |                     case GESTURE_SWIPE_RIGHT: TextCopy(gestureStrings[gesturesCount], "GESTURE SWIPE RIGHT"); break; | 
						
						
							|  |                     case GESTURE_SWIPE_LEFT: TextCopy(gestureStrings[gesturesCount], "GESTURE SWIPE LEFT"); break; | 
						
						
							|  |                     case GESTURE_SWIPE_UP: TextCopy(gestureStrings[gesturesCount], "GESTURE SWIPE UP"); break; | 
						
						
							|  |                     case GESTURE_SWIPE_DOWN: TextCopy(gestureStrings[gesturesCount], "GESTURE SWIPE DOWN"); break; | 
						
						
							|  |                     case GESTURE_PINCH_IN: TextCopy(gestureStrings[gesturesCount], "GESTURE PINCH IN"); break; | 
						
						
							|  |                     case GESTURE_PINCH_OUT: TextCopy(gestureStrings[gesturesCount], "GESTURE PINCH OUT"); break; | 
						
						
							|  |                     default: break; | 
						
						
							|  |                 } | 
						
						
							|  | 
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							|  |                 gesturesCount++; | 
						
						
							|  | 
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							|  |                 // Reset gestures strings | 
						
						
							|  |                 if (gesturesCount >= MAX_GESTURE_STRINGS) | 
						
						
							|  |                 { | 
						
						
							|  |                     for (int i = 0; i < MAX_GESTURE_STRINGS; i++) TextCopy(gestureStrings[i], "\0"); | 
						
						
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							|  |                     gesturesCount = 0; | 
						
						
							|  |                 } | 
						
						
							|  |             } | 
						
						
							|  |         } | 
						
						
							|  |         //---------------------------------------------------------------------------------- | 
						
						
							|  |  | 
						
						
							|  |         // Draw | 
						
						
							|  |         //---------------------------------------------------------------------------------- | 
						
						
							|  |         BeginDrawing(); | 
						
						
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							|  |             ClearBackground(RAYWHITE); | 
						
						
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							|  |             DrawRectangleRec(touchArea, GRAY); | 
						
						
							|  |             DrawRectangle(225, 15, screenWidth - 240, screenHeight - 30, RAYWHITE); | 
						
						
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							|  |             DrawText("GESTURES TEST AREA", screenWidth - 270, screenHeight - 40, 20, Fade(GRAY, 0.5f)); | 
						
						
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							|  |             for (int i = 0; i < gesturesCount; i++) | 
						
						
							|  |             { | 
						
						
							|  |                 if (i%2 == 0) DrawRectangle(10, 30 + 20*i, 200, 20, Fade(LIGHTGRAY, 0.5f)); | 
						
						
							|  |                 else DrawRectangle(10, 30 + 20*i, 200, 20, Fade(LIGHTGRAY, 0.3f)); | 
						
						
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							|  |                 if (i < gesturesCount - 1) DrawText(gestureStrings[i], 35, 36 + 20*i, 10, DARKGRAY); | 
						
						
							|  |                 else DrawText(gestureStrings[i], 35, 36 + 20*i, 10, MAROON); | 
						
						
							|  |             } | 
						
						
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							|  |             DrawRectangleLines(10, 29, 200, screenHeight - 50, GRAY); | 
						
						
							|  |             DrawText("DETECTED GESTURES", 50, 15, 10, GRAY); | 
						
						
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							|  |             if (currentGesture != GESTURE_NONE) DrawCircleV(touchPosition, 30, MAROON); | 
						
						
							|  | 
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							|  |         EndDrawing(); | 
						
						
							|  |         //---------------------------------------------------------------------------------- | 
						
						
							|  |     } | 
						
						
							|  | 
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							|  |     // De-Initialization | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  |     CloseWindow();        // Close window and OpenGL context | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  | } |