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/*
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* Copyright (C) 2023-24 ColleagueRiley
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*
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* libpng license
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*
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*
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*/
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/*
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(MAKE SURE RGFW_IMPLEMENTATION is in exactly one header or you use -D RGFW_IMPLEMENTATION)
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#define RGFW_IMPLEMENTATION - makes it so source code is included with header
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*/
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/*
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#define RGFW_IMPLEMENTATION - (required) makes it so the source code is included
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#define RGFW_PRINT_ERRORS - (optional) makes it so RGFW prints errors when they're found
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#define RGFW_OSMESA - (optional) use OSmesa as backend (instead of system's opengl api + regular opengl)
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#define RGFW_BUFFER - (optional) just draw directly to (RGFW) window pixel buffer that is drawn to screen (the buffer is in the RGBA format)
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#define RGFW_EGL - (optional) use EGL for loading an OpenGL context (instead of the system's opengl api)
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#define RGFW_OPENGL_ES1 - (optional) use EGL to load and use Opengl ES (version 1) for backend rendering (instead of the system's opengl api)
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#define RGFW_OPENGL_ES2 - (optional) use OpenGL ES (version 2)
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#define RGFW_VULKAN - (optional) use vulkan for the rendering backend (rather than opengl)
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#define RGFW_DIRECTX - (optional) use directX for the rendering backend (rather than opengl) (windows only, defaults to opengl for unix)
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#define RGFW_NO_API - (optional) don't use any rendering API (no opengl, no vulkan, no directX)
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#define RGFW_LINK_EGL (optional) (windows only) if EGL is being used, if EGL functions should be defined dymanically (using GetProcAddress)
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#define RGFW_LINK_OSMESA (optional) (windows only) if EGL is being used, if OS Mesa functions should be defined dymanically (using GetProcAddress)
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#define RGFW_X11 (optional) (unix only) if X11 should be used. This option is turned on by default by unix systems except for MacOS
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#define RGFW_WGL_LOAD (optional) (windows only) if WGL should be loaded dynamically during runtime
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#define RGFW_NO_X11_CURSOR (optional) (unix only) don't use XCursor
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#define RGFW_NO_X11_CURSOR_PRELOAD (optional) (unix only) Use XCursor, but don't link it in code, (you'll have to link it with -lXcursor)
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#define RGFW_NO_DPI - Do not include calculate DPI (no XRM nor libShcore included)
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#define RGFW_ALLOC_DROPFILES (optional) if room should be allocating for drop files (by default it's global data)
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#define RGFW_MALLOC x - choose what function to use to allocate, by default the standard malloc is used
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#define RGFW_CALLOC x - choose what function to use to allocate (calloc), by default the standard calloc is used
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#define RGFW_FREE x - choose what function to use to allocated memory, by default the standard free is used
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*/
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/*
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Credits :
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EimaMei/Sacode : Much of the code for creating windows using winapi, Wrote the Silicon library, helped with MacOS Support
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stb - This project is heavily inspired by the stb single header files
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GLFW:
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certain parts of winapi and X11 are very poorly documented,
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GLFW's source code was referenced and used throughout the project (used code is marked in some way),
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this mainly includes, code for drag and drops, code for setting the icon to a bitmap and the code for managing the clipboard for X11 (as these parts are not documented very well)
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GLFW Copyright, https::/github.com/GLFW/GLFW
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Copyright (c) 2002-2006 Marcus Geelnard
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Copyright (c) 2006-2019 Camilla Löwy
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*/
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#ifndef RGFW_MALLOC
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#include <stdlib.h>
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#include <time.h>
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#define RGFW_MALLOC malloc
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#define RGFW_CALLOC calloc
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#define RGFW_FREE free
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#endif
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#if !_MSC_VER
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#ifndef inline
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#ifndef __APPLE__
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#define inline __inline
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#endif
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#endif
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#endif
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#ifndef RGFWDEF
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#ifdef __APPLE__
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#define RGFWDEF extern inline
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#else
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#define RGFWDEF inline
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#endif
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* makes sure the header file part is only defined once by default */
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#ifndef RGFW_HEADER
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#define RGFW_HEADER
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#if !defined(u8)
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#include <stdint.h>
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typedef uint8_t u8;
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typedef int8_t i8;
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typedef uint16_t u16;
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typedef int16_t i16;
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typedef uint32_t u32;
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typedef int32_t i32;
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typedef uint64_t u64;
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typedef int64_t i64;
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#endif
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#if defined(RGFW_X11) && defined(__APPLE__)
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#define RGFW_MACOS_X11
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#undef __APPLE__
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#endif
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#if defined(_WIN32) && !defined(RGFW_X11) /* (if you're using X11 on windows some how) */
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/* this name looks better */
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/* plus it helps with cross-compiling because RGFW_X11 won't be accidently defined */
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#define RGFW_WINDOWS
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#if defined(_WIN32)
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#define WIN32
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#endif
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#if defined(_WIN64)
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#define WIN64
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#define _AMD64_
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#undef _X86_
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#else
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#undef _AMD64_
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#define _X86_
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#endif
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#include <windef.h>
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#ifdef __MINGW32__
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#include <xinput.h>
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#else
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#include <XInput.h>
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#endif
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#else
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#if defined(__unix__) || defined(RGFW_MACOS_X11) || defined(RGFW_X11)
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#define RGFW_MACOS_X11
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#define RGFW_X11
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#include <X11/Xlib.h>
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#endif
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#endif
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#if defined(__APPLE__) && !defined(RGFW_MACOS_X11) && !defined(RGFW_X11)
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#define RGFW_MACOS
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#endif
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#if (defined(RGFW_OPENGL_ES1) || defined(RGFW_OPENGL_ES2)) && !defined(RGFW_EGL)
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#define RGFW_EGL
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#endif
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#if defined(RGFW_EGL) && defined(__APPLE__)
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#warning EGL is not supported for Cocoa, switching back to the native opengl api
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#undef RGFW_EGL
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#endif
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#if !defined(RGFW_OSMESA) && !defined(RGFW_EGL) && !defined(RGFW_OPENGL) && !defined (RGFW_VULKAN) && !defined(RGFW_DIRECTX) && !defined(RGFW_BUFFER) && !defined(RGFW_NO_API)
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#define RGFW_OPENGL
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#endif
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#ifdef RGFW_VULKAN
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#ifndef RGFW_MAX_FRAMES_IN_FLIGHT
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#define RGFW_MAX_FRAMES_IN_FLIGHT 2
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#endif
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|
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#ifdef RGFW_X11
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#define VK_USE_PLATFORM_XLIB_KHR
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#endif
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#ifdef RGFW_WINDOWS
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#define VK_USE_PLATFORM_WIN32_KHR
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#endif
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#ifdef RGFW_MACOS
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#define VK_USE_PLATFORM_MACOS_MVK
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#endif
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#include <vulkan/vulkan.h>
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#endif
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#if defined(RGFW_X11) && defined(RGFW_OPENGL)
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#ifndef GLX_MESA_swap_control
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#define GLX_MESA_swap_control
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#endif
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#include <GL/glx.h> /* GLX defs, xlib.h, gl.h */
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#endif
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#ifdef RGFW_EGL
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#include <EGL/egl.h>
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#endif
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|
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#ifdef RGFW_OSMESA
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#ifndef __APPLE__
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#include <GL/osmesa.h>
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#else
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#include <OpenGL/osmesa.h>
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#endif
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#endif
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|
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#if defined(RGFW_DIRECTX) && defined(RGFW_WINDOWS)
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#include <d3d11.h>
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#include <dxgi.h>
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#include <dxgi.h>
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#include <d3dcompiler.h>
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|
|
#ifndef __cplusplus
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|
#define __uuidof(T) IID_##T
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#endif
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#endif
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/*! Optional arguments for making a windows */
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#define RGFW_TRANSPARENT_WINDOW (1L<<9) /*!< the window is transparent */
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#define RGFW_NO_BORDER (1L<<3) /*!< the window doesn't have border */
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#define RGFW_NO_RESIZE (1L<<4) /*!< the window cannot be resized by the user */
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#define RGFW_ALLOW_DND (1L<<5) /*!< the window supports drag and drop*/
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#define RGFW_HIDE_MOUSE (1L<<6) /*! the window should hide the mouse or not (can be toggled later on) using `RGFW_window_mouseShow*/
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#define RGFW_FULLSCREEN (1L<<8) /* the window is fullscreen by default or not */
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#define RGFW_CENTER (1L<<10) /*! center the window on the screen */
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#define RGFW_OPENGL_SOFTWARE (1L<<11) /*! use OpenGL software rendering */
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#define RGFW_COCOA_MOVE_TO_RESOURCE_DIR (1L << 12) /* (cocoa only), move to resource folder */
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#define RGFW_SCALE_TO_MONITOR (1L << 13) /* scale the window to the screen */
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#define RGFW_NO_GPU_RENDER (1L<<14) /* don't render (using the GPU based API)*/
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#define RGFW_NO_CPU_RENDER (1L<<15) /* don't render (using the CPU based buffer rendering)*/
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/*! event codes */
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|
#define RGFW_keyPressed 2 /* a key has been pressed */
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#define RGFW_keyReleased 3 /*!< a key has been released*/
|
|
/*! key event note
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|
the code of the key pressed is stored in
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RGFW_Event.keyCode
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|
!!Keycodes defined at the bottom of the header file!!
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|
while a string version is stored in
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RGFW_Event.KeyString
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RGFW_Event.lockState holds the current lockState
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|
this means if CapsLock, NumLock are active or not
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*/
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|
#define RGFW_mouseButtonPressed 4 /*!< a mouse button has been pressed (left,middle,right)*/
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#define RGFW_mouseButtonReleased 5 /*!< a mouse button has been released (left,middle,right)*/
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#define RGFW_mousePosChanged 6 /*!< the position of the mouse has been changed*/
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/*! mouse event note
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|
the x and y of the mouse can be found in the vector, RGFW_Event.point
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RGFW_Event.button holds which mouse button was pressed
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*/
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|
#define RGFW_jsButtonPressed 7 /*!< a joystick button was pressed */
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|
#define RGFW_jsButtonReleased 8 /*!< a joystick button was released */
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|
#define RGFW_jsAxisMove 9 /*!< an axis of a joystick was moved*/
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|
/*! joystick event note
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|
RGFW_Event.joystick holds which joystick was altered, if any
|
|
RGFW_Event.button holds which joystick button was pressed
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|
RGFW_Event.axis holds the data of all the axis
|
|
RGFW_Event.axisCount says how many axis there are
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*/
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|
#define RGFW_windowAttribsChange 10 /*!< the window was moved or resized (by the user) */
|
|
/* attribs change event note
|
|
The event data is sent straight to the window structure
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with win->r.x, win->r.y, win->r.w and win->r.h
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*/
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|
#define RGFW_quit 33 /*!< the user clicked the quit button*/
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|
#define RGFW_dnd 34 /*!< a file has been dropped into the window*/
|
|
#define RGFW_dnd_init 35 /*!< the start of a dnd event, when the place where the file drop is known */
|
|
/* dnd data note
|
|
The x and y coords of the drop are stored in the vector RGFW_Event.point
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|
RGFW_Event.droppedFilesCount holds how many files were dropped
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|
|
This is also the size of the array which stores all the dropped file string,
|
|
RGFW_Event.droppedFiles
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*/
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/*! mouse button codes (RGFW_Event.button) */
|
|
#define RGFW_mouseLeft 1 /*!< left mouse button is pressed*/
|
|
#define RGFW_mouseMiddle 2 /*!< mouse-wheel-button is pressed*/
|
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#define RGFW_mouseRight 3 /*!< right mouse button is pressed*/
|
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#define RGFW_mouseScrollUp 4 /*!< mouse wheel is scrolling up*/
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#define RGFW_mouseScrollDown 5 /*!< mouse wheel is scrolling down*/
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|
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#ifndef RGFW_MAX_PATH
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#define RGFW_MAX_PATH 260 /* max length of a path (for dnd) */
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#endif
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#ifndef RGFW_MAX_DROPS
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#define RGFW_MAX_DROPS 260 /* max items you can drop at once */
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#endif
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|
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|
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/* for RGFW_Event.lockstate */
|
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#define RGFW_CAPSLOCK (1L << 1)
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#define RGFW_NUMLOCK (1L << 2)
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|
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/*! joystick button codes (based on xbox/playstation), you may need to change these values per controller */
|
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#ifndef RGFW_JS_A
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|
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#define RGFW_JS_A 0 /* or PS X button */
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#define RGFW_JS_B 1 /* or PS circle button */
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#define RGFW_JS_Y 2 /* or PS triangle button */
|
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#define RGFW_JS_X 3 /* or PS square button */
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#define RGFW_JS_START 9 /* start button */
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#define RGFW_JS_SELECT 8 /* select button */
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#define RGFW_JS_HOME 10 /* home button */
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|
#define RGFW_JS_UP 13 /* dpad up */
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#define RGFW_JS_DOWN 14 /* dpad down*/
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#define RGFW_JS_LEFT 15 /* dpad left */
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|
#define RGFW_JS_RIGHT 16 /* dpad right */
|
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#define RGFW_JS_L1 4 /* left bump */
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#define RGFW_JS_L2 5 /* left trigger*/
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#define RGFW_JS_R1 6 /* right bumper */
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#define RGFW_JS_R2 7 /* right trigger */
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#endif
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/* basic vector type, if there's not already a point/vector type of choice */
|
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#ifndef RGFW_vector
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typedef struct { i32 x, y; } RGFW_vector;
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#endif
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|
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/* basic rect type, if there's not already a rect type of choice */
|
|
#ifndef RGFW_rect
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typedef struct { i32 x, y, w, h; } RGFW_rect;
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#endif
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|
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/* basic area type, if there's not already a area type of choice */
|
|
#ifndef RGFW_area
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typedef struct { u32 w, h; } RGFW_area;
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#endif
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#define RGFW_VECTOR(x, y) (RGFW_vector){x, y}
|
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#define RGFW_RECT(x, y, w, h) (RGFW_rect){x, y, w, h}
|
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#define RGFW_AREA(w, h) (RGFW_area){w, h}
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|
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typedef struct RGFW_monitor {
|
|
char name[128]; /* monitor name */
|
|
RGFW_rect rect; /* monitor Workarea */
|
|
float scaleX, scaleY; /* monitor content scale*/
|
|
float physW, physH; /* monitor physical size */
|
|
} RGFW_monitor;
|
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|
|
/*
|
|
NOTE : Monitor functions should be ran only as many times as needed (not in a loop)
|
|
*/
|
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|
|
/* get an array of all the monitors (max 6) */
|
|
RGFWDEF RGFW_monitor* RGFW_getMonitors(void);
|
|
/* get the primary monitor */
|
|
RGFWDEF RGFW_monitor RGFW_getPrimaryMonitor(void);
|
|
|
|
/* NOTE: some parts of the data can represent different things based on the event (read comments in RGFW_Event struct) */
|
|
typedef struct RGFW_Event {
|
|
#ifdef RGFW_WINDOWS
|
|
char keyName[16]; /* key name of event*/
|
|
#else
|
|
char* keyName; /*!< key name of event */
|
|
#endif
|
|
|
|
/*! drag and drop data */
|
|
/* 260 max paths with a max length of 260 */
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
char** droppedFiles;
|
|
#else
|
|
char droppedFiles[RGFW_MAX_DROPS][RGFW_MAX_PATH]; /*!< dropped files*/
|
|
#endif
|
|
u32 droppedFilesCount; /*!< house many files were dropped */
|
|
|
|
u32 type; /*!< which event has been sent?*/
|
|
RGFW_vector point; /*!< mouse x, y of event (or drop point) */
|
|
u32 keyCode; /*!< keycode of event !!Keycodes defined at the bottom of the header file!! */
|
|
|
|
u32 inFocus; /*if the window is in focus or not*/
|
|
|
|
u32 fps; /*the current fps of the window [the fps is checked when events are checked]*/
|
|
u32 current_ticks, frames; /* this is used for counting the fps */
|
|
|
|
u8 lockState;
|
|
|
|
u16 joystick; /* which joystick this event applies to (if applicable to any) */
|
|
|
|
u8 button; /*!< which mouse button has been clicked (0) left (1) middle (2) right OR which joystick button was pressed*/
|
|
double scroll; /* the raw mouse scroll value */
|
|
|
|
u8 axisesCount; /* number of axises */
|
|
RGFW_vector axis[2]; /* x, y of axises (-100 to 100) */
|
|
} RGFW_Event; /*!< Event structure for checking/getting events */
|
|
|
|
/* source data for the window (used by the APIs) */
|
|
typedef struct RGFW_window_src {
|
|
#ifdef RGFW_WINDOWS
|
|
HWND window; /*!< source window */
|
|
HDC hdc; /*!< source HDC */
|
|
u32 hOffset; /*!< height offset for window */
|
|
#endif
|
|
#ifdef RGFW_X11
|
|
Display* display; /*!< source display */
|
|
Window window; /*!< source window */
|
|
Cursor cursor;
|
|
#endif
|
|
#ifdef RGFW_MACOS
|
|
u32 display;
|
|
void* displayLink;
|
|
void* window;
|
|
#endif
|
|
|
|
#if defined(RGFW_OPENGL) && !defined(RGFW_OSMESA)
|
|
#ifdef RGFW_MACOS
|
|
void* rSurf; /*!< source graphics context */
|
|
#endif
|
|
#ifdef RGFW_WINDOWS
|
|
HGLRC rSurf; /*!< source graphics context */
|
|
#endif
|
|
#ifdef RGFW_X11
|
|
GLXContext rSurf; /*!< source graphics context */
|
|
#endif
|
|
#else
|
|
#ifdef RGFW_VULKAN
|
|
VkSurfaceKHR rSurf; /*!< source graphics context */
|
|
|
|
/* vulkan data */
|
|
VkSwapchainKHR swapchain;
|
|
u32 image_count;
|
|
VkImage* swapchain_images;
|
|
VkImageView* swapchain_image_views;
|
|
#endif
|
|
|
|
#ifdef RGFW_OSMESA
|
|
OSMesaContext rSurf;
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
RGFW_area maxSize, minSize;
|
|
#if defined(RGFW_DIRECTX)
|
|
IDXGISwapChain* swapchain;
|
|
ID3D11RenderTargetView* renderTargetView;
|
|
ID3D11DepthStencilView* pDepthStencilView;
|
|
#endif
|
|
#endif
|
|
|
|
#if defined(RGFW_MACOS) && !defined(RGFW_MACOS_X11)
|
|
void* view; /*apple viewpoint thingy*/
|
|
#endif
|
|
|
|
#ifdef RGFW_EGL
|
|
EGLSurface EGL_surface;
|
|
EGLDisplay EGL_display;
|
|
#endif
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
#ifdef RGFW_WINDOWS
|
|
HBITMAP bitmap;
|
|
#endif
|
|
#ifdef RGFW_X11
|
|
XImage* bitmap;
|
|
#endif
|
|
#ifdef RGFW_MACOS
|
|
void* bitmap; /* API's bitmap for storing or managing */
|
|
void* image;
|
|
#endif
|
|
#if defined(RGFW_BUFFER) && defined(RGFW_WINDOWS)
|
|
HDC hdcMem; /* window stored in memory that winapi needs to render buffers */
|
|
#endif
|
|
#endif
|
|
|
|
u8 jsPressed[4][16]; /* if a key is currently pressed or not (per joystick) */
|
|
|
|
i32 joysticks[4]; /* limit of 4 joysticks at a time */
|
|
u16 joystickCount; /* the actual amount of joysticks */
|
|
|
|
RGFW_area scale; /* window scaling */
|
|
|
|
#ifdef RGFW_MACOS
|
|
u8 cursorChanged; /* for steve jobs */
|
|
#endif
|
|
|
|
u32 winArgs; /* windows args (for RGFW to check) */
|
|
/*
|
|
!< if dnd is enabled or on (based on window creating args)
|
|
cursorChanged
|
|
*/
|
|
} RGFW_window_src;
|
|
|
|
typedef struct RGFW_window {
|
|
RGFW_window_src src;
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
u8* buffer; /* buffer for non-GPU systems (OSMesa, basic software rendering) */
|
|
/* when rendering using RGFW_BUFFER, the buffer is in the RGBA format */
|
|
#endif
|
|
|
|
RGFW_Event event; /*!< current event */
|
|
|
|
RGFW_rect r; /* the x, y, w and h of the struct */
|
|
|
|
u8 fpsCap; /*!< the fps cap of the window should run at (change this var to change the fps cap, 0 = no limit)*/
|
|
/*[the fps is capped when events are checked]*/
|
|
} RGFW_window; /*!< Window structure for managing the window */
|
|
|
|
#if defined(RGFW_X11) || defined(RGFW_MACOS)
|
|
typedef u64 RGFW_thread; /* thread type unix */
|
|
#else
|
|
typedef void* RGFW_thread; /* thread type for window */
|
|
#endif
|
|
|
|
RGFW_window* RGFW_createWindow(
|
|
const char* name, /* name of the window */
|
|
RGFW_rect rect, /* rect of window */
|
|
u16 args /* extra arguments (NULL / (u16)0 means no args used)*/
|
|
); /*!< function to create a window struct */
|
|
|
|
/* get the size of the screen to an area struct */
|
|
RGFWDEF RGFW_area RGFW_getScreenSize(void);
|
|
|
|
/*
|
|
this function checks an *individual* event (and updates window structure attributes)
|
|
this means, using this function without a while loop may cause event lag
|
|
|
|
ex.
|
|
|
|
while (RGFW_window_checkEvent(win) != NULL) [this keeps checking events until it reaches the last one]
|
|
*/
|
|
|
|
RGFW_Event* RGFW_window_checkEvent(RGFW_window* win); /*!< check events (returns a pointer to win->event or NULL if there is no event)*/
|
|
|
|
/*! window managment functions*/
|
|
RGFWDEF void RGFW_window_close(RGFW_window* win); /*!< close the window and free leftover data */
|
|
|
|
RGFWDEF void RGFW_window_move(RGFW_window* win,
|
|
RGFW_vector v/* new pos*/
|
|
);
|
|
|
|
/* move to a specific monitor */
|
|
RGFWDEF void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor m);
|
|
|
|
RGFWDEF void RGFW_window_resize(RGFW_window* win,
|
|
RGFW_area a/* new size*/
|
|
);
|
|
|
|
/* set the minimum size a user can shrink a window */
|
|
RGFWDEF void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a);
|
|
/* set the minimum size a user can extend a window */
|
|
RGFWDEF void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a);
|
|
|
|
RGFWDEF void RGFW_window_maximize(RGFW_window* win); /* maximize the window size */
|
|
RGFWDEF void RGFW_window_minimize(RGFW_window* win); /* minimize the window (in taskbar (per OS))*/
|
|
RGFWDEF void RGFW_window_restore(RGFW_window* win); /* restore the window from minimized (per OS)*/
|
|
|
|
RGFWDEF void RGFW_window_setName(RGFW_window* win,
|
|
char* name
|
|
);
|
|
|
|
void RGFW_window_setIcon(RGFW_window* win, /*!< source window */
|
|
u8* icon /*!< icon bitmap */,
|
|
RGFW_area a /*!< width and height of the bitmap*/,
|
|
i32 channels /*!< how many channels the bitmap has (rgb : 3, rgba : 4) */
|
|
); /*!< image resized by default */
|
|
|
|
/*!< sets mouse to bitmap (very simular to RGFW_window_setIcon), image NOT resized by default*/
|
|
RGFWDEF void RGFW_window_setMouse(RGFW_window* win, u8* image, RGFW_area a, i32 channels);
|
|
|
|
/*!< sets the mouse to a standard API cursor (based on RGFW_MOUSE, as seen at the end of the file) */
|
|
#ifdef RGFW_MACOS
|
|
RGFWDEF void RGFW_window_setMouseStandard(RGFW_window* win, void* mouse);
|
|
#else
|
|
RGFWDEF void RGFW_window_setMouseStandard(RGFW_window* win, i32 mouse);
|
|
#endif
|
|
|
|
RGFWDEF void RGFW_window_setMouseDefault(RGFW_window* win); /* sets the mouse to1` the default mouse image */
|
|
/*
|
|
holds the mouse in place by moving the mouse back each time it moves
|
|
you can still use win->event.point to see how much it moved before it was put back in place
|
|
|
|
this is useful for a 3D camera
|
|
*/
|
|
RGFWDEF void RGFW_window_mouseHold(RGFW_window* win);
|
|
/* undo hold */
|
|
RGFWDEF void RGFW_window_mouseUnhold(RGFW_window* win);
|
|
|
|
/* hide the window */
|
|
RGFWDEF void RGFW_window_hide(RGFW_window* win);
|
|
/* show the window */
|
|
RGFWDEF void RGFW_window_show(RGFW_window* win);
|
|
|
|
/*
|
|
makes it so `RGFW_window_shouldClose` returns true
|
|
by setting the window event.type to RGFW_quit
|
|
*/
|
|
RGFWDEF void RGFW_window_setShouldClose(RGFW_window* win);
|
|
|
|
/* where the mouse is on the screen */
|
|
RGFWDEF RGFW_vector RGFW_getGlobalMousePoint(void);
|
|
|
|
/* show the mouse or hide the mouse*/
|
|
RGFWDEF void RGFW_window_showMouse(RGFW_window* win, i8 show);
|
|
/* move the mouse to a set x, y pos*/
|
|
RGFWDEF void RGFW_window_moveMouse(RGFW_window* win, RGFW_vector v);
|
|
|
|
/* if the window should close (RGFW_close was sent or escape was pressed) */
|
|
RGFWDEF u8 RGFW_window_shouldClose(RGFW_window* win);
|
|
/* if window is fullscreen'd */
|
|
RGFWDEF u8 RGFW_window_isFullscreen(RGFW_window* win);
|
|
/* if window is hidden */
|
|
RGFWDEF u8 RGFW_window_isHidden(RGFW_window* win);
|
|
/* if window is minimized */
|
|
RGFWDEF u8 RGFW_window_isMinimized(RGFW_window* win);
|
|
/* if window is maximized */
|
|
RGFWDEF u8 RGFW_window_isMaximized(RGFW_window* win);
|
|
|
|
/*
|
|
scale the window to the monitor,
|
|
this is run by default if the user uses the arg `RGFW_SCALE_TO_MONITOR` during window creation
|
|
*/
|
|
RGFWDEF void RGFW_window_scaleToMonitor(RGFW_window* win);
|
|
|
|
/* get the struct of the window's monitor */
|
|
RGFWDEF RGFW_monitor RGFW_window_getMonitor(RGFW_window* win);
|
|
|
|
/*!< make the window the current opengl drawing context */
|
|
RGFWDEF void RGFW_window_makeCurrent(RGFW_window* win);
|
|
|
|
/*error handling*/
|
|
RGFWDEF u8 RGFW_Error(); /* returns true if an error has occurred (doesn't print errors itself) */
|
|
|
|
/*!< if window == NULL, it checks if the key is pressed globally. Otherwise, it checks only if the key is pressed while the window in focus.*/
|
|
RGFWDEF u8 RGFW_isPressedI(RGFW_window* win, u32 key); /*!< if key is pressed (key code)*/
|
|
|
|
/*
|
|
!!Keycodes defined at the bottom of the header file!!
|
|
*/
|
|
/*!< converts a key code to it's key string */
|
|
RGFWDEF char* RGFW_keyCodeTokeyStr(u64 key);
|
|
/*!< converts a string of a key to it's key code */
|
|
RGFWDEF u32 RGFW_keyStrToKeyCode(char* key);
|
|
/*!< if key is pressed (key string) */
|
|
#define RGFW_isPressedS(win, key) RGFW_isPressedI(win, RGFW_keyStrToKeyCode(key))
|
|
|
|
/*! clipboard functions*/
|
|
RGFWDEF char* RGFW_readClipboard(size_t* size); /*!< read clipboard data */
|
|
#define RGFW_clipboardFree free /* the string returned from RGFW_readClipboard must be freed */
|
|
|
|
RGFWDEF void RGFW_writeClipboard(const char* text, u32 textLen); /*!< write text to the clipboard */
|
|
|
|
/*
|
|
convert a keyString to a char version
|
|
*/
|
|
RGFWDEF char RGFW_keystrToChar(const char*);
|
|
/*
|
|
ex.
|
|
"parenleft" -> '('
|
|
"A" -> 'A',
|
|
"Return" -> "\n"
|
|
*/
|
|
|
|
#ifndef RGFW_NO_THREADS
|
|
/*! threading functions*/
|
|
|
|
/*! NOTE! (for X11/linux) : if you define a window in a thread, it must be run after the original thread's window is created or else there will be a memory error */
|
|
/*
|
|
I'd suggest you use sili's threading functions instead
|
|
if you're going to use sili
|
|
which is a good idea generally
|
|
*/
|
|
RGFWDEF RGFW_thread RGFW_createThread(void* (*function_ptr)(void*), void* args); /*!< create a thread*/
|
|
RGFWDEF void RGFW_cancelThread(RGFW_thread thread); /*!< cancels a thread*/
|
|
RGFWDEF void RGFW_joinThread(RGFW_thread thread); /*!< join thread to current thread */
|
|
RGFWDEF void RGFW_setThreadPriority(RGFW_thread thread, u8 priority); /*!< sets the priority priority */
|
|
#endif
|
|
|
|
/*! gamepad/joystick functions (linux-only currently) */
|
|
|
|
/*! joystick count starts at 0*/
|
|
/*!< register joystick to window based on a number (the number is based on when it was connected eg. /dev/js0)*/
|
|
RGFWDEF u16 RGFW_registerJoystick(RGFW_window* win, i32 jsNumber);
|
|
RGFWDEF u16 RGFW_registerJoystickF(RGFW_window* win, char* file);
|
|
|
|
RGFWDEF u32 RGFW_isPressedJS(RGFW_window* win, u16 controller, u8 button);
|
|
|
|
/*! native opengl functions */
|
|
#ifdef RGFW_OPENGL
|
|
/*! Get max OpenGL version */
|
|
RGFWDEF u8* RGFW_getMaxGLVersion();
|
|
/* OpenGL init hints */
|
|
RGFWDEF void RGFW_setGLStencil(i32 stencil); /* set stencil buffer bit size (8 by default) */
|
|
RGFWDEF void RGFW_setGLSamples(i32 samples); /* set number of sampiling buffers (4 by default) */
|
|
RGFWDEF void RGFW_setGLStereo(i32 stereo); /* use GL_STEREO (GL_FALSE by default) */
|
|
RGFWDEF void RGFW_setGLAuxBuffers(i32 auxBuffers); /* number of aux buffers (0 by default) */
|
|
|
|
/*! Set OpenGL version hint */
|
|
RGFWDEF void RGFW_setGLVersion(i32 major, i32 minor);
|
|
RGFWDEF void* RGFW_getProcAddress(const char* procname); /* get native opengl proc address */
|
|
#endif
|
|
/* supports openGL, directX, OSMesa, EGL and software rendering */
|
|
RGFWDEF void RGFW_window_swapBuffers(RGFW_window* win); /* swap the rendering buffer */
|
|
RGFWDEF void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval);
|
|
|
|
RGFWDEF void RGFW_window_setGPURender(RGFW_window* win, i8 set);
|
|
|
|
#ifdef RGFW_VULKAN
|
|
typedef struct {
|
|
VkInstance instance;
|
|
VkPhysicalDevice physical_device;
|
|
VkDevice device;
|
|
|
|
VkDebugUtilsMessengerEXT debugMessenger;
|
|
|
|
VkQueue graphics_queue;
|
|
VkQueue present_queue;
|
|
|
|
VkFramebuffer* framebuffers;
|
|
|
|
VkRenderPass render_pass;
|
|
VkPipelineLayout pipeline_layout;
|
|
VkPipeline graphics_pipeline;
|
|
|
|
VkCommandPool command_pool;
|
|
VkCommandBuffer* command_buffers;
|
|
|
|
VkSemaphore* available_semaphores;
|
|
VkSemaphore* finished_semaphore;
|
|
VkFence* in_flight_fences;
|
|
VkFence* image_in_flight;
|
|
size_t current_frame;
|
|
} RGFW_vulkanInfo;
|
|
|
|
/*! initializes a vulkan rendering context for the RGFW window,
|
|
this outputs the vulkan surface into wwin->src.rSurf
|
|
other vulkan data is stored in the global instance of the RGFW_vulkanInfo structure which is returned
|
|
by the initVulkan() function
|
|
RGFW_VULKAN must be defined for this function to be defined
|
|
|
|
*/
|
|
RGFWDEF RGFW_vulkanInfo* RGFW_initVulkan(RGFW_window* win);
|
|
RGFWDEF void RGFW_freeVulkan(void);
|
|
|
|
RGFWDEF RGFW_vulkanInfo* RGFW_getVulkanInfo(void);
|
|
|
|
RGFWDEF int RGFW_initData(RGFW_window* win);
|
|
RGFWDEF void RGFW_createSurface(VkInstance instance, RGFW_window* win);
|
|
int RGFW_deviceInitialization(RGFW_window* win);
|
|
int RGFW_createSwapchain(RGFW_window* win);
|
|
RGFWDEF int RGFW_createRenderPass();
|
|
int RGFW_createCommandPool();
|
|
int RGFW_createCommandBuffers(RGFW_window* win);
|
|
int RGFW_createSyncObjects(RGFW_window* win);
|
|
RGFWDEF int RGFW_createFramebuffers(RGFW_window* win);
|
|
#endif
|
|
|
|
#ifdef RGFW_DIRECTX
|
|
typedef struct {
|
|
IDXGIFactory* pFactory;
|
|
IDXGIAdapter* pAdapter;
|
|
ID3D11Device* pDevice;
|
|
ID3D11DeviceContext* pDeviceContext;
|
|
} RGFW_directXinfo;
|
|
|
|
/*
|
|
RGFW stores a global instance of RGFW_directXinfo,
|
|
you can use this function to get a pointer the instance
|
|
*/
|
|
RGFWDEF RGFW_directXinfo* RGFW_getDirectXInfo(void);
|
|
#endif
|
|
|
|
/*! Supporting functions */
|
|
RGFWDEF void RGFW_window_checkFPS(RGFW_window* win); /*!< updates fps / sets fps to cap (ran by RGFW_window_checkEvent)*/
|
|
RGFWDEF u64 RGFW_getTime(void); /* get time in seconds */
|
|
RGFWDEF u64 RGFW_getTimeNS(void); /* get time in nanoseconds */
|
|
RGFWDEF u32 RGFW_getFPS(void); /* get current FPS (win->event.fps) */
|
|
RGFWDEF void RGFW_sleep(u32 microsecond); /* sleep for a set time */
|
|
#endif /* RGFW_HEADER */
|
|
|
|
/*
|
|
Example to get you started :
|
|
|
|
linux : gcc main.c -lX11 -lXcursor -lGL
|
|
windows : gcc main.c -lopengl32 -lshell32 -lgdi32
|
|
macos : gcc main.c -framework Foundation -framework AppKit -framework OpenGL -framework CoreVideo
|
|
|
|
#define RGFW_IMPLEMENTATION
|
|
#include "RGFW.h"
|
|
|
|
u8 icon[4 * 3 * 3] = {0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF};
|
|
|
|
int main() {
|
|
RGFW_window* win = RGFW_createWindow("name", RGFW_RECT(500, 500, 500, 500), (u64)0);
|
|
|
|
RGFW_window_setIcon(win, icon, RGFW_AREA(3, 3), 4);
|
|
|
|
for (;;) {
|
|
RGFW_window_checkEvent(win); // NOTE: checking events outside of a while loop may cause input lag
|
|
if (win->event.type == RGFW_quit || RGFW_isPressedI(win, RGFW_Escape))
|
|
break;
|
|
|
|
RGFW_window_swapBuffers(win);
|
|
|
|
glClearColor(0xFF, 0XFF, 0xFF, 0xFF);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
}
|
|
|
|
RGFW_window_close(win);
|
|
}
|
|
|
|
compiling :
|
|
|
|
if you wish to compile the library all you have to do is create a new file with this in it
|
|
|
|
rgfw.c
|
|
#define RGFW_IMPLEMENTATION
|
|
#include "RGFW.h"
|
|
|
|
then you can use gcc (or whatever compile you wish to use) to compile the library into object file
|
|
|
|
ex. gcc -c RGFW.c -fPIC
|
|
|
|
after you compile the library into an object file, you can also turn the object file into an static or shared library
|
|
|
|
(commands ar and gcc can be replaced with whatever equivalent your system uses)
|
|
static : ar rcs RGFW.a RGFW.o
|
|
shared :
|
|
windows:
|
|
gcc -shared RGFW.o -lopengl32 -lshell32 -lgdi32 -o RGFW.dll
|
|
linux:
|
|
gcc -shared RGFW.o -lX11 -lXcursor -lGL -o RGFW.so
|
|
macos:
|
|
gcc -shared RGFW.o -framework Foundation -framework AppKit -framework OpenGL -framework CoreVideo
|
|
*/
|
|
|
|
#ifdef RGFW_X11
|
|
#define RGFW_OS_BASED_VALUE(l, w, m) l
|
|
#endif
|
|
#ifdef RGFW_WINDOWS
|
|
#define RGFW_OS_BASED_VALUE(l, w, m) w
|
|
#endif
|
|
#ifdef RGFW_MACOS
|
|
#define RGFW_OS_BASED_VALUE(l, w, m) m
|
|
#endif
|
|
|
|
#ifdef RGFW_IMPLEMENTATION
|
|
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <math.h>
|
|
#include <assert.h>
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
|
|
#define WIN32_LEAN_AND_MEAN
|
|
|
|
#include <windows.h>
|
|
|
|
#endif
|
|
|
|
#ifdef RGFW_MACOS
|
|
#include <CoreVideo/CVDisplayLink.h>
|
|
|
|
/*
|
|
based on silicon.h
|
|
*/
|
|
|
|
#define GL_SILENCE_DEPRECATION
|
|
#include <CoreVideo/CVDisplayLink.h>
|
|
#include <ApplicationServices/ApplicationServices.h>
|
|
#include <objc/runtime.h>
|
|
#include <objc/message.h>
|
|
|
|
typedef CGRect NSRect;
|
|
typedef CGPoint NSPoint;
|
|
typedef CGSize NSSize;
|
|
|
|
typedef void NSBitmapImageRep;
|
|
typedef void NSCursor;
|
|
typedef void NSDraggingInfo;
|
|
typedef void NSWindow;
|
|
typedef void NSApplication;
|
|
typedef void NSScreen;
|
|
typedef void NSEvent;
|
|
typedef void NSString;
|
|
typedef void NSOpenGLContext;
|
|
typedef void NSPasteboard;
|
|
typedef void NSColor;
|
|
typedef void NSArray;
|
|
typedef void NSImageRep;
|
|
typedef void NSImage;
|
|
typedef void NSOpenGLView;
|
|
|
|
|
|
typedef const char* NSPasteboardType;
|
|
typedef unsigned long NSUInteger;
|
|
typedef long NSInteger;
|
|
typedef NSInteger NSModalResponse;
|
|
|
|
#ifdef __arm64__
|
|
/* ARM just uses objc_msgSend */
|
|
#define abi_objc_msgSend_stret objc_msgSend
|
|
#define abi_objc_msgSend_fpret objc_msgSend
|
|
#else /* __i386__ */
|
|
/* x86 just uses abi_objc_msgSend_fpret and (NSColor *)objc_msgSend_id respectively */
|
|
#define abi_objc_msgSend_stret objc_msgSend_stret
|
|
#define abi_objc_msgSend_fpret objc_msgSend_fpret
|
|
#endif
|
|
|
|
#define NSAlloc(nsclass) objc_msgSend_id(nsclass, sel_registerName("alloc"))
|
|
#define objc_msgSend_bool ((BOOL (*)(id, SEL))objc_msgSend)
|
|
#define objc_msgSend_void ((void (*)(id, SEL))objc_msgSend)
|
|
#define objc_msgSend_void_id ((void (*)(id, SEL, id))objc_msgSend)
|
|
#define objc_msgSend_uint ((NSUInteger (*)(id, SEL))objc_msgSend)
|
|
#define objc_msgSend_void_bool ((void (*)(id, SEL, BOOL))objc_msgSend)
|
|
#define objc_msgSend_void_SEL ((void (*)(id, SEL, SEL))objc_msgSend)
|
|
#define objc_msgSend_id ((id (*)(id, SEL))objc_msgSend)
|
|
|
|
#define si_declare_single(class, name, func) \
|
|
void class##_##name(class* obj) { \
|
|
return objc_msgSend_void(obj, sel_registerName(func)); \
|
|
}
|
|
|
|
|
|
#define loadFunc(funcName) \
|
|
static void* func = NULL;\
|
|
if (func == NULL) \
|
|
func = sel_registerName(funcName);
|
|
|
|
void NSRelease(id obj) {
|
|
loadFunc("release");
|
|
objc_msgSend_void(obj, func);
|
|
}
|
|
|
|
#define release NSRelease
|
|
|
|
si_declare_single(NSApplication, finishLaunching, "finishLaunching")
|
|
si_declare_single(NSOpenGLContext, flushBuffer, "flushBuffer")
|
|
|
|
NSString* NSString_stringWithUTF8String(const char* str) {
|
|
loadFunc("stringWithUTF8String:");
|
|
|
|
return ((id(*)(id, SEL, const char*))objc_msgSend)
|
|
(objc_getClass("NSString"), func, str);
|
|
}
|
|
|
|
const char* NSString_to_char(NSString* str) {
|
|
return ((const char* (*)(id, SEL)) objc_msgSend) (str, sel_registerName("UTF8String"));
|
|
}
|
|
|
|
void si_impl_func_to_SEL_with_name(const char* class_name, const char* register_name, void* function) {
|
|
Class selected_class;
|
|
|
|
if (strcmp(class_name, "NSView") == 0) {
|
|
selected_class = objc_getClass("ViewClass");
|
|
} else if (strcmp(class_name, "NSWindow") == 0) {
|
|
selected_class = objc_getClass("WindowClass");
|
|
} else {
|
|
selected_class = objc_getClass(class_name);
|
|
}
|
|
|
|
class_addMethod(selected_class, sel_registerName(register_name), (IMP) function, 0);
|
|
}
|
|
|
|
/* Header for the array. */
|
|
typedef struct siArrayHeader {
|
|
size_t count;
|
|
/* TODO(EimaMei): Add a `type_width` later on. */
|
|
} siArrayHeader;
|
|
|
|
/* Gets the header of the siArray. */
|
|
#define SI_ARRAY_HEADER(s) ((siArrayHeader*)s - 1)
|
|
|
|
void* si_array_init_reserve(size_t sizeof_element, size_t count) {
|
|
siArrayHeader* ptr = malloc(sizeof(siArrayHeader) + (sizeof_element * count));
|
|
void* array = ptr + sizeof(siArrayHeader);
|
|
|
|
siArrayHeader* header = SI_ARRAY_HEADER(array);
|
|
header->count = count;
|
|
|
|
return array;
|
|
}
|
|
|
|
#define si_array_len(array) (SI_ARRAY_HEADER(array)->count)
|
|
#define si_func_to_SEL(class_name, function) si_impl_func_to_SEL_with_name(class_name, #function":", function)
|
|
/* Creates an Objective-C method (SEL) from a regular C function with the option to set the register name.*/
|
|
#define si_func_to_SEL_with_name(class_name, register_name, function) si_impl_func_to_SEL_with_name(class_name, register_name":", function)
|
|
|
|
NSRect NSMakeRect(double x, double y, double width, double height) {
|
|
NSRect r;
|
|
r.origin.x = x;
|
|
r.origin.y = y;
|
|
r.size.width = width;
|
|
r.size.height = height;
|
|
|
|
return r;
|
|
}
|
|
|
|
NSPoint NSMakePoint(double x, double y) {
|
|
NSPoint point;
|
|
point.x = x;
|
|
point.y = y;
|
|
return point;
|
|
}
|
|
|
|
NSSize NSMakeSize(double w, double h) {
|
|
NSSize size;
|
|
size.width = w;
|
|
size.height = h;
|
|
return size;
|
|
}
|
|
|
|
void* si_array_init(void* allocator, size_t sizeof_element, size_t count) {
|
|
void* array = si_array_init_reserve(sizeof_element, count);
|
|
memcpy(array, allocator, sizeof_element * count);
|
|
|
|
return array;
|
|
}
|
|
|
|
void si_array_free(void* array) {
|
|
if (array == NULL)
|
|
return;
|
|
|
|
free(SI_ARRAY_HEADER(array));
|
|
}
|
|
|
|
unsigned char* NSBitmapImageRep_bitmapData(NSBitmapImageRep* imageRep) {
|
|
return ((unsigned char* (*)(id, SEL))objc_msgSend)
|
|
(imageRep, sel_registerName("bitmapData"));
|
|
}
|
|
|
|
#define NS_ENUM(type, name) type name; enum
|
|
|
|
typedef NS_ENUM(NSUInteger, NSBitmapFormat) {
|
|
NSBitmapFormatAlphaFirst = 1 << 0, // 0 means is alpha last (RGBA, CMYKA, etc.)
|
|
NSBitmapFormatAlphaNonpremultiplied = 1 << 1, // 0 means is premultiplied
|
|
NSBitmapFormatFloatingPointSamples = 1 << 2, // 0 is integer
|
|
|
|
NSBitmapFormatSixteenBitLittleEndian API_AVAILABLE(macos(10.10)) = (1 << 8),
|
|
NSBitmapFormatThirtyTwoBitLittleEndian API_AVAILABLE(macos(10.10)) = (1 << 9),
|
|
NSBitmapFormatSixteenBitBigEndian API_AVAILABLE(macos(10.10)) = (1 << 10),
|
|
NSBitmapFormatThirtyTwoBitBigEndian API_AVAILABLE(macos(10.10)) = (1 << 11)
|
|
};
|
|
|
|
NSBitmapImageRep* NSBitmapImageRep_initWithBitmapData(unsigned char** planes, NSInteger width, NSInteger height, NSInteger bps, NSInteger spp, bool alpha, bool isPlanar, const char* colorSpaceName, NSBitmapFormat bitmapFormat, NSInteger rowBytes, NSInteger pixelBits) {
|
|
void* func = sel_registerName("initWithBitmapDataPlanes:pixelsWide:pixelsHigh:bitsPerSample:samplesPerPixel:hasAlpha:isPlanar:colorSpaceName:bitmapFormat:bytesPerRow:bitsPerPixel:");
|
|
|
|
return (NSBitmapImageRep*) ((id(*)(id, SEL, unsigned char**, NSInteger, NSInteger, NSInteger, NSInteger, bool, bool, const char*, NSBitmapFormat, NSInteger, NSInteger))objc_msgSend)
|
|
(NSAlloc(objc_getClass("NSBitmapImageRep")), func, planes, width, height, bps, spp, alpha, isPlanar, NSString_stringWithUTF8String(colorSpaceName), bitmapFormat, rowBytes, pixelBits);
|
|
}
|
|
|
|
NSColor* NSColor_colorWithSRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha) {
|
|
void* nsclass = objc_getClass("NSColor");
|
|
void* func = sel_registerName("colorWithSRGBRed:green:blue:alpha:");
|
|
return ((id(*)(id, SEL, CGFloat, CGFloat, CGFloat, CGFloat))objc_msgSend)
|
|
(nsclass, func, red, green, blue, alpha);
|
|
}
|
|
|
|
NSCursor* NSCursor_initWithImage(NSImage* newImage, NSPoint aPoint) {
|
|
void* func = sel_registerName("initWithImage:hotSpot:");
|
|
void* nsclass = objc_getClass("NSCursor");
|
|
|
|
return (NSCursor*) ((id(*)(id, SEL, id, NSPoint))objc_msgSend)
|
|
(NSAlloc(nsclass), func, newImage, aPoint);
|
|
}
|
|
|
|
void NSImage_addRepresentation(NSImage* image, NSImageRep* imageRep) {
|
|
void* func = sel_registerName("addRepresentation:");
|
|
objc_msgSend_void_id(image, func, imageRep);
|
|
}
|
|
|
|
NSImage* NSImage_initWithSize(NSSize size) {
|
|
void* func = sel_registerName("initWithSize:");
|
|
return ((id(*)(id, SEL, NSSize))objc_msgSend)
|
|
(NSAlloc(objc_getClass("NSImage")), func, size);
|
|
}
|
|
#define NS_OPENGL_ENUM_DEPRECATED(minVers, maxVers) API_AVAILABLE(macos(minVers))
|
|
typedef NS_ENUM(NSInteger, NSOpenGLContextParameter) {
|
|
NSOpenGLContextParameterSwapInterval NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 222, /* 1 param. 0 -> Don't sync, 1 -> Sync to vertical retrace */
|
|
NSOpenGLContextParameterSurfaceOrder NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 235, /* 1 param. 1 -> Above Window (default), -1 -> Below Window */
|
|
NSOpenGLContextParameterSurfaceOpacity NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 236, /* 1 param. 1-> Surface is opaque (default), 0 -> non-opaque */
|
|
NSOpenGLContextParameterSurfaceBackingSize NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 304, /* 2 params. Width/height of surface backing size */
|
|
NSOpenGLContextParameterReclaimResources NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 308, /* 0 params. */
|
|
NSOpenGLContextParameterCurrentRendererID NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 309, /* 1 param. Retrieves the current renderer ID */
|
|
NSOpenGLContextParameterGPUVertexProcessing NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 310, /* 1 param. Currently processing vertices with GPU (get) */
|
|
NSOpenGLContextParameterGPUFragmentProcessing NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 311, /* 1 param. Currently processing fragments with GPU (get) */
|
|
NSOpenGLContextParameterHasDrawable NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 314, /* 1 param. Boolean returned if drawable is attached */
|
|
NSOpenGLContextParameterMPSwapsInFlight NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 315, /* 1 param. Max number of swaps queued by the MP GL engine */
|
|
|
|
NSOpenGLContextParameterSwapRectangle API_DEPRECATED("", macos(10.0, 10.14)) = 200, /* 4 params. Set or get the swap rectangle {x, y, w, h} */
|
|
NSOpenGLContextParameterSwapRectangleEnable API_DEPRECATED("", macos(10.0, 10.14)) = 201, /* Enable or disable the swap rectangle */
|
|
NSOpenGLContextParameterRasterizationEnable API_DEPRECATED("", macos(10.0, 10.14)) = 221, /* Enable or disable all rasterization */
|
|
NSOpenGLContextParameterStateValidation API_DEPRECATED("", macos(10.0, 10.14)) = 301, /* Validate state for multi-screen functionality */
|
|
NSOpenGLContextParameterSurfaceSurfaceVolatile API_DEPRECATED("", macos(10.0, 10.14)) = 306, /* 1 param. Surface volatile state */
|
|
};
|
|
|
|
|
|
void NSOpenGLContext_setValues(NSOpenGLContext* context, const int* vals, NSOpenGLContextParameter param) {
|
|
void* func = sel_registerName("setValues:forParameter:");
|
|
((void (*)(id, SEL, const int*, NSOpenGLContextParameter))objc_msgSend)
|
|
(context, func, vals, param);
|
|
}
|
|
|
|
void* NSOpenGLPixelFormat_initWithAttributes(const uint32_t* attribs) {
|
|
void* func = sel_registerName("initWithAttributes:");
|
|
return (void*) ((id(*)(id, SEL, const uint32_t*))objc_msgSend)
|
|
(NSAlloc(objc_getClass("NSOpenGLPixelFormat")), func, attribs);
|
|
}
|
|
|
|
NSOpenGLView* NSOpenGLView_initWithFrame(NSRect frameRect, uint32_t* format) {
|
|
void* func = sel_registerName("initWithFrame:pixelFormat:");
|
|
return (NSOpenGLView*) ((id(*)(id, SEL, NSRect, uint32_t*))objc_msgSend)
|
|
(NSAlloc(objc_getClass("NSOpenGLView")), func, frameRect, format);
|
|
}
|
|
|
|
void NSCursor_performSelector(NSCursor* cursor, void* selector) {
|
|
void* func = sel_registerName("performSelector:");
|
|
objc_msgSend_void_SEL(cursor, func, selector);
|
|
}
|
|
|
|
NSPasteboard* NSPasteboard_generalPasteboard(void) {
|
|
return (NSPasteboard*) objc_msgSend_id(objc_getClass("NSPasteboard"), sel_registerName("generalPasteboard"));
|
|
}
|
|
|
|
NSString** cstrToNSStringArray(char** strs, size_t len) {
|
|
static NSString* nstrs[6];
|
|
size_t i;
|
|
for (i = 0; i < len; i++)
|
|
nstrs[i] = NSString_stringWithUTF8String(strs[i]);
|
|
|
|
return nstrs;
|
|
}
|
|
|
|
const char* NSPasteboard_stringForType(NSPasteboard* pasteboard, NSPasteboardType dataType) {
|
|
void* func = sel_registerName("stringForType:");
|
|
return (const char*) NSString_to_char(((id(*)(id, SEL, const char*))objc_msgSend)(pasteboard, func, NSString_stringWithUTF8String(dataType)));
|
|
}
|
|
|
|
NSArray* c_array_to_NSArray(void* array, size_t len) {
|
|
void* func = sel_registerName("initWithObjects:count:");
|
|
void* nsclass = objc_getClass("NSArray");
|
|
|
|
return ((id(*)(id, SEL, void*, NSUInteger))objc_msgSend)
|
|
(NSAlloc(nsclass), func, array, len);
|
|
}
|
|
|
|
void NSregisterForDraggedTypes(void* view, NSPasteboardType* newTypes, size_t len) {
|
|
NSString** ntypes = cstrToNSStringArray(newTypes, len);
|
|
|
|
void* func = sel_registerName("registerForDraggedTypes:");
|
|
|
|
NSArray* array = c_array_to_NSArray(ntypes, len);
|
|
|
|
objc_msgSend_void_id(view, sel_registerName("registerForDraggedTypes:"), array);
|
|
|
|
NSRelease(array);
|
|
}
|
|
|
|
NSInteger NSPasteBoard_declareTypes(NSPasteboard* pasteboard, NSPasteboardType* newTypes, size_t len, void* owner) {
|
|
NSString** ntypes = cstrToNSStringArray(newTypes, len);
|
|
|
|
void* func = sel_registerName("declareTypes:owner:");
|
|
|
|
NSArray* array = c_array_to_NSArray(ntypes, len);
|
|
|
|
NSInteger output = ((NSInteger(*)(id, SEL, id, void*))objc_msgSend)
|
|
(pasteboard, func, array, owner);
|
|
NSRelease(array);
|
|
|
|
return output;
|
|
}
|
|
|
|
bool NSPasteBoard_setString(NSPasteboard* pasteboard, const char* stringToWrite, NSPasteboardType dataType) {
|
|
void* func = sel_registerName("setString:forType:");
|
|
return ((bool (*)(id, SEL, id, NSPasteboardType))objc_msgSend)
|
|
(pasteboard, func, NSString_stringWithUTF8String(stringToWrite), NSString_stringWithUTF8String(dataType));
|
|
}
|
|
|
|
void NSRetain(id obj) { objc_msgSend_void(obj, sel_registerName("retain")); }
|
|
|
|
typedef enum NSApplicationActivationPolicy {
|
|
NSApplicationActivationPolicyRegular,
|
|
NSApplicationActivationPolicyAccessory,
|
|
NSApplicationActivationPolicyProhibited
|
|
} NSApplicationActivationPolicy;
|
|
|
|
typedef NS_ENUM(u32, NSBackingStoreType) {
|
|
NSBackingStoreRetained = 0,
|
|
NSBackingStoreNonretained = 1,
|
|
NSBackingStoreBuffered = 2
|
|
};
|
|
|
|
typedef NS_ENUM(u32, NSWindowStyleMask) {
|
|
NSWindowStyleMaskBorderless = 0,
|
|
NSWindowStyleMaskTitled = 1 << 0,
|
|
NSWindowStyleMaskClosable = 1 << 1,
|
|
NSWindowStyleMaskMiniaturizable = 1 << 2,
|
|
NSWindowStyleMaskResizable = 1 << 3,
|
|
NSWindowStyleMaskTexturedBackground = 1 << 8, /* deprecated */
|
|
NSWindowStyleMaskUnifiedTitleAndToolbar = 1 << 12,
|
|
NSWindowStyleMaskFullScreen = 1 << 14,
|
|
NSWindowStyleMaskFullSizeContentView = 1 << 15,
|
|
NSWindowStyleMaskUtilityWindow = 1 << 4,
|
|
NSWindowStyleMaskDocModalWindow = 1 << 6,
|
|
NSWindowStyleMaskNonactivatingPanel = 1 << 7,
|
|
NSWindowStyleMaskHUDWindow = 1 << 13
|
|
};
|
|
|
|
typedef const char* NSPasteboardType;
|
|
NSPasteboardType const NSPasteboardTypeString = "public.utf8-plain-text"; // Replaces NSStringPboardType
|
|
|
|
|
|
|
|
typedef NS_ENUM(i32, NSDragOperation) {
|
|
NSDragOperationNone = 0,
|
|
NSDragOperationCopy = 1,
|
|
NSDragOperationLink = 2,
|
|
NSDragOperationGeneric = 4,
|
|
NSDragOperationPrivate = 8,
|
|
NSDragOperationMove = 16,
|
|
NSDragOperationDelete = 32,
|
|
NSDragOperationEvery = ULONG_MAX,
|
|
|
|
//NSDragOperationAll_Obsolete API_DEPRECATED("", macos(10.0,10.10)) = 15, // Use NSDragOperationEvery
|
|
//NSDragOperationAll API_DEPRECATED("", macos(10.0,10.10)) = NSDragOperationAll_Obsolete, // Use NSDragOperationEvery
|
|
};
|
|
|
|
|
|
NSUInteger NSArray_count(NSArray* array) {
|
|
void* func = sel_registerName("count");
|
|
return ((NSUInteger(*)(id, SEL))objc_msgSend)(array, func);
|
|
}
|
|
|
|
void* NSArray_objectAtIndex(NSArray* array, NSUInteger index) {
|
|
void* func = sel_registerName("objectAtIndex:");
|
|
return ((id(*)(id, SEL, NSUInteger))objc_msgSend)(array, func, index);
|
|
}
|
|
|
|
const char** NSPasteboard_readObjectsForClasses(NSPasteboard* pasteboard, Class* classArray, size_t len, void* options) {
|
|
void* func = sel_registerName("readObjectsForClasses:options:");
|
|
|
|
NSArray* array = c_array_to_NSArray(classArray, len);
|
|
|
|
NSArray* output = (NSArray*) ((id(*)(id, SEL, id, void*))objc_msgSend)
|
|
(pasteboard, func, array, options);
|
|
|
|
NSRelease(array);
|
|
|
|
NSUInteger count = NSArray_count(output);
|
|
|
|
const char** res = si_array_init_reserve(sizeof(const char*), count);
|
|
|
|
for (NSUInteger i = 0; i < count; i++)
|
|
res[i] = NSString_to_char(NSArray_objectAtIndex(output, i));
|
|
|
|
return res;
|
|
}
|
|
|
|
void* NSWindow_contentView(NSWindow* window) {
|
|
void* func = sel_registerName("contentView");
|
|
return objc_msgSend_id(window, func);
|
|
}
|
|
#endif
|
|
|
|
|
|
#define RGFW_ASSERT(check, str) {\
|
|
if (!(check)) { \
|
|
printf(str); \
|
|
assert(check); \
|
|
} \
|
|
}
|
|
|
|
u8 RGFW_error = 0;
|
|
u8 RGFW_Error() { return RGFW_error; }
|
|
|
|
#define SET_ATTRIB(a, v) { \
|
|
assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
|
attribs[index++] = a; \
|
|
attribs[index++] = v; \
|
|
}
|
|
|
|
#define ADD_ATTRIB(a) { \
|
|
assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
|
attribs[index++] = a; \
|
|
}
|
|
|
|
#if defined(RGFW_X11) || defined(RGFW_WINDOWS)
|
|
void RGFW_window_showMouse(RGFW_window* win, i8 show) {
|
|
static u8 RGFW_blk[] = { 0, 0, 0, 0 };
|
|
if (show == 0)
|
|
RGFW_window_setMouse(win, RGFW_blk, RGFW_AREA(1, 1), 4);
|
|
else
|
|
RGFW_window_setMouseDefault(win);
|
|
}
|
|
#endif
|
|
|
|
RGFWDEF RGFW_window* RGFW_window_basic_init(RGFW_rect rect, u16 args);
|
|
RGFWDEF void RGFW_init_buffer(RGFW_window* win);
|
|
|
|
RGFW_window* RGFW_window_basic_init(RGFW_rect rect, u16 args) {
|
|
RGFW_window* win = (RGFW_window*) RGFW_MALLOC(sizeof(RGFW_window)); /* make a new RGFW struct */
|
|
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
win->event.droppedFiles = (char**) RGFW_MALLOC(sizeof(char*) * RGFW_MAX_DROPS);
|
|
u32 i;
|
|
for (i = 0; i < RGFW_MAX_DROPS; i++)
|
|
win->event.droppedFiles[i] = (char*) RGFW_CALLOC(RGFW_MAX_PATH, sizeof(char));
|
|
#endif
|
|
|
|
#ifdef RGFW_X11
|
|
/* open X11 display */
|
|
/* this is done here so the screen size can be accessed */
|
|
win->src.display = XOpenDisplay(NULL);
|
|
assert(win->src.display != NULL);
|
|
#endif
|
|
|
|
#ifndef RGFW_X11
|
|
RGFW_area screenR = RGFW_getScreenSize();
|
|
#else
|
|
win->src.display = XOpenDisplay(NULL);
|
|
assert(win->src.display != NULL);
|
|
|
|
Screen* scrn = DefaultScreenOfDisplay((Display*)win->src.display);
|
|
RGFW_area screenR = RGFW_AREA(scrn->width, scrn->height);
|
|
#endif
|
|
|
|
if (args & RGFW_FULLSCREEN)
|
|
rect = RGFW_RECT(0, 0, screenR.w, screenR.h);
|
|
|
|
if (args & RGFW_CENTER)
|
|
rect = RGFW_RECT((screenR.w - rect.w) / 2, (screenR.h - rect.h) / 2, rect.w, rect.h);
|
|
|
|
/* set and init the new window's data */
|
|
win->r = rect;
|
|
win->fpsCap = 0;
|
|
win->event.inFocus = 1;
|
|
win->event.droppedFilesCount = 0;
|
|
win->src.joystickCount = 0;
|
|
#ifdef RGFW_X11
|
|
win->src.cursor = 0;
|
|
#endif
|
|
#ifdef RGFW_MACOS
|
|
RGFW_window_setMouseDefault(win);
|
|
#endif
|
|
#ifdef RGFW_WINDOWS
|
|
win->src.maxSize = RGFW_AREA(0, 0);
|
|
win->src.minSize = RGFW_AREA(0, 0);
|
|
#endif
|
|
win->src.winArgs = 0;
|
|
|
|
return win;
|
|
}
|
|
|
|
void RGFW_window_scaleToMonitor(RGFW_window* win) {
|
|
RGFW_monitor monitor = RGFW_window_getMonitor(win);
|
|
|
|
RGFW_window_resize(win, RGFW_AREA(((u32) monitor.scaleX) * win->r.w, ((u32) monitor.scaleX) * win->r.h));
|
|
}
|
|
|
|
void RGFW_init_buffer(RGFW_window* win) {
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
RGFW_area area = RGFW_getScreenSize();
|
|
#if !(defined(RGFW_WINDOWS)) || defined(RGFW_OSMESA)
|
|
win->buffer = RGFW_MALLOC(area.w * area.h * 4);
|
|
#endif
|
|
|
|
#ifdef RGFW_OSMESA
|
|
win->src.rSurf = OSMesaCreateContext(OSMESA_RGBA, NULL);
|
|
OSMesaMakeCurrent(win->src.rSurf, win->buffer, GL_UNSIGNED_BYTE, win->r.w, win->r.h);
|
|
#endif
|
|
#ifdef RGFW_X11
|
|
win->src.bitmap = XCreateImage(
|
|
win->src.display, DefaultVisual(win->src.display, XDefaultScreen(win->src.display)),
|
|
DefaultDepth(win->src.display, XDefaultScreen(win->src.display)),
|
|
ZPixmap, 0, NULL, area.w, area.h,
|
|
32, 0
|
|
);
|
|
#endif
|
|
#ifdef RGFW_WINDOWS
|
|
BITMAPV5HEADER bi = { 0 };
|
|
ZeroMemory(&bi, sizeof(bi));
|
|
bi.bV5Size = sizeof(bi);
|
|
bi.bV5Width = area.w;
|
|
bi.bV5Height = -((LONG) area.h);
|
|
bi.bV5Planes = 1;
|
|
bi.bV5BitCount = 32;
|
|
bi.bV5Compression = BI_BITFIELDS;
|
|
bi.bV5BlueMask = 0x00ff0000;
|
|
bi.bV5GreenMask = 0x0000ff00;
|
|
bi.bV5RedMask = 0x000000ff;
|
|
bi.bV5AlphaMask = 0xff000000;
|
|
|
|
win->src.bitmap = CreateDIBSection(win->src.hdc,
|
|
(BITMAPINFO*) &bi,
|
|
DIB_RGB_COLORS,
|
|
(void**) &win->buffer,
|
|
NULL,
|
|
(DWORD) 0);
|
|
|
|
win->src.hdcMem = CreateCompatibleDC(win->src.hdc);
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
#if defined(RGFW_OPENGL) || defined(RGFW_EGL) || defined(RGFW_OSMESA)
|
|
#ifndef __APPLE__
|
|
#include <GL/gl.h>
|
|
#else
|
|
#include <OpenGL/gl.h>
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef RGFW_VULKAN
|
|
RGFW_vulkanInfo RGFW_vulkan_info;
|
|
|
|
RGFW_vulkanInfo* RGFW_initVulkan(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
if (
|
|
RGFW_initData(win) ||
|
|
RGFW_deviceInitialization(win) ||
|
|
RGFW_createSwapchain(win)
|
|
)
|
|
return NULL;
|
|
|
|
u32 graphics_family_index = 0;
|
|
u32 present_family_index = 0;
|
|
|
|
vkGetDeviceQueue(RGFW_vulkan_info.device, graphics_family_index, 0, &RGFW_vulkan_info.graphics_queue);
|
|
vkGetDeviceQueue(RGFW_vulkan_info.device, present_family_index, 0, &RGFW_vulkan_info.present_queue);
|
|
|
|
if (
|
|
RGFW_createRenderPass() ||
|
|
RGFW_createFramebuffers(win) ||
|
|
RGFW_createCommandPool() ||
|
|
RGFW_createCommandBuffers(win) ||
|
|
RGFW_createSyncObjects(win)
|
|
)
|
|
return NULL;
|
|
|
|
return &RGFW_vulkan_info;
|
|
}
|
|
|
|
int RGFW_initData(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
win->src.swapchain = VK_NULL_HANDLE;
|
|
win->src.image_count = 0;
|
|
RGFW_vulkan_info.current_frame = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void RGFW_createSurface(VkInstance instance, RGFW_window* win) {
|
|
assert(win != NULL);
|
|
assert(instance);
|
|
|
|
win->src.rSurf = VK_NULL_HANDLE;
|
|
|
|
#ifdef RGFW_X11
|
|
VkXlibSurfaceCreateInfoKHR x11 = { VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, 0, 0, (Display*) win->src.display, (Window) win->src.window };
|
|
|
|
vkCreateXlibSurfaceKHR(RGFW_vulkan_info.instance, &x11, NULL, &win->src.rSurf);
|
|
#endif
|
|
#ifdef RGFW_WINDOWS
|
|
VkWin32SurfaceCreateInfoKHR win32 = { VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR, 0, 0, GetModuleHandle(NULL), win->src.window };
|
|
|
|
vkCreateWin32SurfaceKHR(RGFW_vulkan_info.instance, &win32, NULL, &win->src.rSurf);
|
|
#endif
|
|
#if defined(RGFW_MACOS) && !defined(RGFW_MACOS_X11)
|
|
VkMacOSSurfaceCreateFlagsMVK macos = { VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK, 0, 0, win->src.display, win->src.window };
|
|
|
|
vkCreateMacOSSurfaceMVK(RGFW_vulkan_info.instance, &macos, NULL, &win->src.rSurf);
|
|
#endif
|
|
}
|
|
|
|
RGFW_vulkanInfo* RGFW_getVulkanInfo(void) {
|
|
return &RGFW_vulkan_info;
|
|
}
|
|
|
|
int RGFW_deviceInitialization(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
VkApplicationInfo appInfo = { 0 };
|
|
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
|
appInfo.pApplicationName = "RGFW app";
|
|
appInfo.apiVersion = VK_MAKE_VERSION(1, 0, 0);
|
|
|
|
char* extension =
|
|
#ifdef RGFW_WINDOWS
|
|
"VK_KHR_win32_surface";
|
|
#elif defined(RGFW_X11)
|
|
VK_KHR_XLIB_SURFACE_EXTENSION_NAME;
|
|
#elif defined(RGFW_MACOS)
|
|
"VK_MVK_macos_surface";
|
|
#else
|
|
NULL;
|
|
#endif
|
|
|
|
VkInstanceCreateInfo instance_create_info = { 0 };
|
|
instance_create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
|
instance_create_info.pApplicationInfo = &appInfo;
|
|
instance_create_info.enabledExtensionCount = extension ? 2 : 0,
|
|
instance_create_info.ppEnabledExtensionNames = (const char* [2]){
|
|
VK_KHR_SURFACE_EXTENSION_NAME,
|
|
extension
|
|
};
|
|
|
|
if (vkCreateInstance(&instance_create_info, NULL, &RGFW_vulkan_info.instance) != VK_SUCCESS) {
|
|
fprintf(stderr, "failed to create instance!\n");
|
|
return -1;
|
|
}
|
|
|
|
|
|
RGFW_createSurface(RGFW_vulkan_info.instance, win);
|
|
|
|
u32 deviceCount = 0;
|
|
vkEnumeratePhysicalDevices(RGFW_vulkan_info.instance, &deviceCount, NULL);
|
|
VkPhysicalDevice* devices = (VkPhysicalDevice*) malloc(sizeof(VkPhysicalDevice) * deviceCount);
|
|
vkEnumeratePhysicalDevices(RGFW_vulkan_info.instance, &deviceCount, devices);
|
|
|
|
RGFW_vulkan_info.physical_device = devices[0];
|
|
|
|
u32 queue_family_count = 0;
|
|
vkGetPhysicalDeviceQueueFamilyProperties(RGFW_vulkan_info.physical_device, &queue_family_count, NULL);
|
|
VkQueueFamilyProperties* queueFamilies = (VkQueueFamilyProperties*) malloc(sizeof(VkQueueFamilyProperties) * queue_family_count);
|
|
vkGetPhysicalDeviceQueueFamilyProperties(RGFW_vulkan_info.physical_device, &queue_family_count, queueFamilies);
|
|
|
|
float queuePriority = 1.0f;
|
|
|
|
VkPhysicalDeviceFeatures device_features = { 0 };
|
|
|
|
VkDeviceCreateInfo device_create_info = { 0 };
|
|
device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
|
VkDeviceQueueCreateInfo queue_create_infos[2] = {
|
|
{0},
|
|
{0},
|
|
};
|
|
queue_create_infos[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
|
queue_create_infos[0].queueCount = 1;
|
|
queue_create_infos[0].pQueuePriorities = &queuePriority;
|
|
queue_create_infos[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
|
queue_create_infos[1].queueCount = 1;
|
|
queue_create_infos[1].pQueuePriorities = &queuePriority;
|
|
device_create_info.queueCreateInfoCount = 2;
|
|
device_create_info.pQueueCreateInfos = queue_create_infos;
|
|
|
|
device_create_info.enabledExtensionCount = 1;
|
|
|
|
const char* device_extensions[] = {
|
|
VK_KHR_SWAPCHAIN_EXTENSION_NAME
|
|
};
|
|
|
|
device_create_info.ppEnabledExtensionNames = device_extensions;
|
|
device_create_info.pEnabledFeatures = &device_features;
|
|
|
|
if (vkCreateDevice(RGFW_vulkan_info.physical_device, &device_create_info, NULL, &RGFW_vulkan_info.device) != VK_SUCCESS) {
|
|
fprintf(stderr, "failed to create logical device!\n");
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int RGFW_createSwapchain(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
VkSurfaceFormatKHR surfaceFormat = { VK_FORMAT_B8G8R8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR };
|
|
VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR;
|
|
|
|
VkSurfaceCapabilitiesKHR capabilities = { 0 };
|
|
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(RGFW_vulkan_info.physical_device, win->src.rSurf, &capabilities);
|
|
|
|
win->src.image_count = capabilities.minImageCount + 1;
|
|
if (capabilities.maxImageCount > 0 && win->src.image_count > capabilities.maxImageCount) {
|
|
win->src.image_count = capabilities.maxImageCount;
|
|
}
|
|
|
|
VkSwapchainCreateInfoKHR swapchain_create_info = { 0 };
|
|
swapchain_create_info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
|
swapchain_create_info.surface = win->src.rSurf;
|
|
swapchain_create_info.minImageCount = win->src.image_count;
|
|
swapchain_create_info.imageFormat = surfaceFormat.format;
|
|
swapchain_create_info.imageColorSpace = surfaceFormat.colorSpace;
|
|
swapchain_create_info.imageExtent = (VkExtent2D){ win->r.w, win->r.h };
|
|
swapchain_create_info.imageArrayLayers = 1;
|
|
swapchain_create_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
swapchain_create_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
swapchain_create_info.queueFamilyIndexCount = 2;
|
|
swapchain_create_info.preTransform = capabilities.currentTransform;
|
|
swapchain_create_info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
swapchain_create_info.presentMode = presentMode;
|
|
swapchain_create_info.clipped = VK_TRUE;
|
|
swapchain_create_info.oldSwapchain = VK_NULL_HANDLE;
|
|
|
|
if (vkCreateSwapchainKHR(RGFW_vulkan_info.device, &swapchain_create_info, NULL, &win->src.swapchain) != VK_SUCCESS) {
|
|
fprintf(stderr, "failed to create swap chain!\n");
|
|
return -1;
|
|
}
|
|
|
|
u32 imageCount;
|
|
vkGetSwapchainImagesKHR(RGFW_vulkan_info.device, win->src.swapchain, &imageCount, NULL);
|
|
win->src.swapchain_images = (VkImage*) malloc(sizeof(VkImage) * imageCount);
|
|
vkGetSwapchainImagesKHR(RGFW_vulkan_info.device, win->src.swapchain, &imageCount, win->src.swapchain_images);
|
|
|
|
win->src.swapchain_image_views = (VkImageView*) malloc(sizeof(VkImageView) * imageCount);
|
|
for (u32 i = 0; i < imageCount; i++) {
|
|
VkImageViewCreateInfo image_view_cre_infos = { 0 };
|
|
image_view_cre_infos.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
image_view_cre_infos.image = win->src.swapchain_images[i];
|
|
image_view_cre_infos.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
image_view_cre_infos.format = VK_FORMAT_B8G8R8A8_SRGB;
|
|
image_view_cre_infos.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
image_view_cre_infos.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
image_view_cre_infos.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
image_view_cre_infos.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
image_view_cre_infos.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
image_view_cre_infos.subresourceRange.baseMipLevel = 0;
|
|
image_view_cre_infos.subresourceRange.levelCount = 1;
|
|
image_view_cre_infos.subresourceRange.baseArrayLayer = 0;
|
|
image_view_cre_infos.subresourceRange.layerCount = 1;
|
|
if (vkCreateImageView(RGFW_vulkan_info.device, &image_view_cre_infos, NULL, &win->src.swapchain_image_views[i]) != VK_SUCCESS) {
|
|
fprintf(stderr, "failed to create image views!");
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int RGFW_createRenderPass(void) {
|
|
VkAttachmentDescription color_attachment = { 0 };
|
|
color_attachment.format = VK_FORMAT_B8G8R8A8_SRGB;
|
|
color_attachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
color_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|
color_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
color_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
color_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
color_attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
color_attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
|
|
|
VkAttachmentReference color_attachment_ref = { 0 };
|
|
color_attachment_ref.attachment = 0;
|
|
color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
VkSubpassDescription subpass = { 0 };
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
subpass.colorAttachmentCount = 1;
|
|
subpass.pColorAttachments = &color_attachment_ref;
|
|
|
|
VkSubpassDependency dependency = { 0 };
|
|
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
|
dependency.dstSubpass = 0;
|
|
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|
dependency.srcAccessMask = 0;
|
|
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
|
|
|
VkRenderPassCreateInfo render_pass_info = { 0 };
|
|
render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
render_pass_info.attachmentCount = 1;
|
|
render_pass_info.pAttachments = &color_attachment;
|
|
render_pass_info.subpassCount = 1;
|
|
render_pass_info.pSubpasses = &subpass;
|
|
render_pass_info.dependencyCount = 1;
|
|
render_pass_info.pDependencies = &dependency;
|
|
|
|
if (vkCreateRenderPass(RGFW_vulkan_info.device, &render_pass_info, NULL, &RGFW_vulkan_info.render_pass) != VK_SUCCESS) {
|
|
fprintf(stderr, "failed to create render pass\n");
|
|
return -1; // failed to create render pass!
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int RGFW_createCommandPool(void) {
|
|
VkCommandPoolCreateInfo pool_info = { 0 };
|
|
pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
pool_info.queueFamilyIndex = 0;
|
|
|
|
if (vkCreateCommandPool(RGFW_vulkan_info.device, &pool_info, NULL, &RGFW_vulkan_info.command_pool) != VK_SUCCESS) {
|
|
fprintf(stderr, "failed to create command pool\n");
|
|
return -1; // failed to create command pool
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int RGFW_createCommandBuffers(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
RGFW_vulkan_info.command_buffers = (VkCommandBuffer*) malloc(sizeof(VkCommandBuffer) * win->src.image_count);
|
|
|
|
VkCommandBufferAllocateInfo allocInfo = { 0 };
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
allocInfo.commandPool = RGFW_vulkan_info.command_pool;
|
|
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
allocInfo.commandBufferCount = (u32) win->src.image_count;
|
|
|
|
if (vkAllocateCommandBuffers(RGFW_vulkan_info.device, &allocInfo, RGFW_vulkan_info.command_buffers) != VK_SUCCESS) {
|
|
return -1; // failed to allocate command buffers;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int RGFW_createSyncObjects(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
RGFW_vulkan_info.available_semaphores = (VkSemaphore*) malloc(sizeof(VkSemaphore) * RGFW_MAX_FRAMES_IN_FLIGHT);
|
|
RGFW_vulkan_info.finished_semaphore = (VkSemaphore*) malloc(sizeof(VkSemaphore) * RGFW_MAX_FRAMES_IN_FLIGHT);
|
|
RGFW_vulkan_info.in_flight_fences = (VkFence*) malloc(sizeof(VkFence) * RGFW_MAX_FRAMES_IN_FLIGHT);
|
|
RGFW_vulkan_info.image_in_flight = (VkFence*) malloc(sizeof(VkFence) * win->src.image_count);
|
|
|
|
VkSemaphoreCreateInfo semaphore_info = { 0 };
|
|
semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
|
|
|
VkFenceCreateInfo fence_info = { 0 };
|
|
fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
|
fence_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
|
|
|
for (size_t i = 0; i < RGFW_MAX_FRAMES_IN_FLIGHT; i++) {
|
|
if (vkCreateSemaphore(RGFW_vulkan_info.device, &semaphore_info, NULL, &RGFW_vulkan_info.available_semaphores[i]) != VK_SUCCESS ||
|
|
vkCreateSemaphore(RGFW_vulkan_info.device, &semaphore_info, NULL, &RGFW_vulkan_info.finished_semaphore[i]) != VK_SUCCESS ||
|
|
vkCreateFence(RGFW_vulkan_info.device, &fence_info, NULL, &RGFW_vulkan_info.in_flight_fences[i]) != VK_SUCCESS) {
|
|
fprintf(stderr, "failed to create sync objects\n");
|
|
return -1; // failed to create synchronization objects for a frame
|
|
}
|
|
}
|
|
|
|
for (size_t i = 0; i < win->src.image_count; i++) {
|
|
RGFW_vulkan_info.image_in_flight[i] = VK_NULL_HANDLE;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int RGFW_createFramebuffers(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
RGFW_vulkan_info.framebuffers = (VkFramebuffer*) malloc(sizeof(VkFramebuffer) * win->src.image_count);
|
|
|
|
for (size_t i = 0; i < win->src.image_count; i++) {
|
|
VkImageView attachments[] = { win->src.swapchain_image_views[i] };
|
|
|
|
VkFramebufferCreateInfo framebuffer_info = { 0 };
|
|
framebuffer_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
framebuffer_info.renderPass = RGFW_vulkan_info.render_pass;
|
|
framebuffer_info.attachmentCount = 1;
|
|
framebuffer_info.pAttachments = attachments;
|
|
framebuffer_info.width = win->r.w;
|
|
framebuffer_info.height = win->r.h;
|
|
framebuffer_info.layers = 1;
|
|
|
|
if (vkCreateFramebuffer(RGFW_vulkan_info.device, &framebuffer_info, NULL, &RGFW_vulkan_info.framebuffers[i]) != VK_SUCCESS) {
|
|
return -1; // failed to create framebuffer
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void RGFW_freeVulkan(void) {
|
|
vkDeviceWaitIdle(RGFW_vulkan_info.device);
|
|
|
|
for (size_t i = 0; i < RGFW_MAX_FRAMES_IN_FLIGHT; i++) {
|
|
vkDestroySemaphore(RGFW_vulkan_info.device, RGFW_vulkan_info.finished_semaphore[i], NULL);
|
|
vkDestroySemaphore(RGFW_vulkan_info.device, RGFW_vulkan_info.available_semaphores[i], NULL);
|
|
vkDestroyFence(RGFW_vulkan_info.device, RGFW_vulkan_info.in_flight_fences[i], NULL);
|
|
}
|
|
|
|
vkDestroyCommandPool(RGFW_vulkan_info.device, RGFW_vulkan_info.command_pool, NULL);
|
|
|
|
vkDestroyPipeline(RGFW_vulkan_info.device, RGFW_vulkan_info.graphics_pipeline, NULL);
|
|
vkDestroyPipelineLayout(RGFW_vulkan_info.device, RGFW_vulkan_info.pipeline_layout, NULL);
|
|
vkDestroyRenderPass(RGFW_vulkan_info.device, RGFW_vulkan_info.render_pass, NULL);
|
|
|
|
#ifdef RGFW_DEBUG
|
|
PFN_vkDestroyDebugUtilsMessengerEXT func = (PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(RGFW_vulkan_info.instance, "vkDestroyDebugUtilsMessengerEXT");
|
|
if (func != NULL) {
|
|
func(RGFW_vulkan_info.instance, RGFW_vulkan_info.debugMessenger, NULL);
|
|
}
|
|
#endif
|
|
|
|
vkDestroyDevice(RGFW_vulkan_info.device, NULL);
|
|
vkDestroyInstance(RGFW_vulkan_info.instance, NULL);
|
|
|
|
free(RGFW_vulkan_info.framebuffers);
|
|
free(RGFW_vulkan_info.command_buffers);
|
|
free(RGFW_vulkan_info.available_semaphores);
|
|
free(RGFW_vulkan_info.finished_semaphore);
|
|
free(RGFW_vulkan_info.in_flight_fences);
|
|
free(RGFW_vulkan_info.image_in_flight);
|
|
}
|
|
|
|
#endif /* RGFW_VULKAN */
|
|
|
|
RGFW_window* RGFW_root = NULL;
|
|
|
|
#ifdef RGFW_X11
|
|
#include <X11/Xlib.h>
|
|
#ifndef RGFW_NO_X11_CURSOR
|
|
#include <X11/Xcursor/Xcursor.h>
|
|
#endif
|
|
#include <dlfcn.h>
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
#include <X11/extensions/Xrandr.h>
|
|
#include <X11/Xresource.h>
|
|
#endif
|
|
#endif
|
|
|
|
#define RGFW_MOUSE_CHANGED (1L<<1) /*!< mouse change (for winargs)*/
|
|
#define RGFW_HOLD_MOUSE (1L<<2) /*!< hold the moues still */
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
#include <processthreadsapi.h>
|
|
#include <wchar.h>
|
|
#include <locale.h>
|
|
#include <windowsx.h>
|
|
#include <shellapi.h>
|
|
#include <shellscalingapi.h>
|
|
#endif
|
|
|
|
#if defined(RGFW_MACOS)
|
|
u8 RGFW_keyMap[128] = { 0 };
|
|
#endif
|
|
|
|
char* RGFW_keyCodeTokeyStr(u64 key) {
|
|
#if defined(RGFW_MACOS)
|
|
static char* keyStrs[128] = { "a", "s", "d", "f", "h", "g", "z", "x", "c", "v", "0", "b", "q", "w", "e", "r", "y", "t", "1", "2", "3", "4", "6", "5", "Equals", "9", "7", "Minus", "8", "0", "CloseBracket", "o", "u", "Bracket", "i", "p", "Return", "l", "j", "Apostrophe", "k", "Semicolon", "BackSlash", "Comma", "Slash", "n", "m", "Period", "Tab", "Space", "Backtick", "BackSpace", "0", "Escape", "0", "Super", "Shift", "CapsLock", "Alt", "Control", "0", "0", "0", "0", "0", "KP_Period", "0", "KP_Minus", "0", "0", "0", "0", "Numlock", "0", "0", "0", "KP_Multiply", "KP_Return", "0", "0", "0", "0", "KP_Slash", "KP_0", "KP_1", "KP_2", "KP_3", "KP_4", "KP_5", "KP_6", "KP_7", "0", "KP_8", "KP_9", "0", "0", "0", "F5", "F6", "F7", "F3", "F8", "F9", "0", "F11", "0", "F13", "0", "F14", "0", "F10", "0", "F12", "0", "F15", "Insert", "Home", "PageUp", "Delete", "F4", "End", "F2", "PageDown", "Left", "Right", "Down", "Up", "F1" };
|
|
|
|
return keyStrs[key];
|
|
#endif
|
|
#ifdef RGFW_X11
|
|
return XKeysymToString(key);
|
|
#endif
|
|
#ifdef RGFW_WINDOWS
|
|
static char keyName[16];
|
|
GetKeyNameTextA((LONG) key, keyName, 16);
|
|
|
|
if ((!(GetKeyState(VK_CAPITAL) & 0x0001) && !(GetKeyState(VK_SHIFT) & 0x8000)) ||
|
|
((GetKeyState(VK_CAPITAL) & 0x0001) && (GetKeyState(VK_SHIFT) & 0x8000))) {
|
|
CharLowerBuffA(keyName, 16);
|
|
}
|
|
|
|
return keyName;
|
|
#endif
|
|
}
|
|
|
|
u32 RGFW_keyStrToKeyCode(char* key) {
|
|
#if defined(RGFW_MACOS)
|
|
static char* keyStrs[128] = { "a", "s", "d", "f", "h", "g", "z", "x", "c", "v", "0", "b", "q", "w", "e", "r", "y", "t", "1", "2", "3", "4", "6", "5", "Equals", "9", "7", "Minus", "8", "0", "CloseBracket", "o", "u", "Bracket", "i", "p", "Return", "l", "j", "Apostrophe", "k", "Semicolon", "BackSlash", "Comma", "Slash", "n", "m", "Period", "Tab", "Space", "Backtick", "BackSpace", "0", "Escape", "0", "Super", "Shift", "CapsLock", "Alt", "Control", "0", "0", "0", "0", "0", "KP_Period", "0", "KP_Minus", "0", "0", "0", "0", "Numlock", "0", "0", "0", "KP_Multiply", "KP_Return", "0", "0", "0", "0", "KP_Slash", "KP_0", "KP_1", "KP_2", "KP_3", "KP_4", "KP_5", "KP_6", "KP_7", "0", "KP_8", "KP_9", "0", "0", "0", "F5", "F6", "F7", "F3", "F8", "F9", "0", "F11", "0", "F13", "0", "F14", "0", "F10", "0", "F12", "0", "F15", "Insert", "Home", "PageUp", "Delete", "F4", "End", "F2", "PageDown", "Left", "Right", "Down", "Up", "F1" };
|
|
|
|
key--;
|
|
while (key++) {
|
|
u32 i;
|
|
for (i = 0; i < 128; i++) {
|
|
if (*keyStrs[i] == '\1')
|
|
continue;
|
|
|
|
if (*keyStrs[i] != *key) {
|
|
keyStrs[i] = "\1";
|
|
continue;
|
|
}
|
|
|
|
if (*keyStrs[i] == '\0' && *key == '\0')
|
|
return i;
|
|
|
|
else
|
|
keyStrs[i]++;
|
|
}
|
|
|
|
if (*key == '\0')
|
|
break;
|
|
}
|
|
|
|
#endif
|
|
#ifdef RGFW_X11
|
|
if (strcmp(key, "Space") == 0) key = (char*) "space";
|
|
|
|
return XStringToKeysym(key);
|
|
#endif
|
|
#ifdef RGFW_WINDOWS
|
|
if (key[1]) {
|
|
struct { char* key; i32 code; } keyStrs[] = {
|
|
{"Super_L", VK_LWIN},
|
|
{"Super_R", VK_RWIN},
|
|
{"Space", VK_SPACE},
|
|
{"Return", VK_RETURN},
|
|
{"Caps_Lock", VK_CAPITAL},
|
|
{"Tab", VK_TAB},
|
|
{"Right", VK_RIGHT},
|
|
{"Left", VK_LEFT},
|
|
{"Up", VK_UP},
|
|
{"Down", VK_DOWN},
|
|
{"ShiftL", VK_LSHIFT},
|
|
{"ShiftR", VK_RSHIFT},
|
|
{"ControlL", VK_RCONTROL},
|
|
{"ControlR", VK_RCONTROL}
|
|
};
|
|
|
|
|
|
while (key++) {
|
|
u32 i;
|
|
for (i = 0; i < 14; i++) {
|
|
if (*keyStrs[i].key != '\0' && *keyStrs[i].key != '\1')
|
|
keyStrs[i].key++;
|
|
|
|
if (*keyStrs[i].key != *key) {
|
|
keyStrs[i].key = "\1";
|
|
continue;
|
|
}
|
|
|
|
if (*keyStrs[i].key == '\0' && *key == '\0')
|
|
return keyStrs[i].code;
|
|
}
|
|
|
|
if (*key == '\0')
|
|
break;
|
|
}
|
|
}
|
|
|
|
i32 vKey = VkKeyScan(key[0]);
|
|
|
|
return vKey;
|
|
#endif /* RGFW_WINDOWS */
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
char RGFW_keystrToChar(const char* str) {
|
|
if (str[1] == 0)
|
|
return str[0];
|
|
|
|
static const char* map[] = {
|
|
"asciitilde", "`",
|
|
"grave", "~",
|
|
"exclam", "!",
|
|
"at", "@",
|
|
"numbersign", "#",
|
|
"dollar", "$",
|
|
"percent", "%%",
|
|
"asciicircum", "^",
|
|
"ampersand", "&",
|
|
"asterisk", "*",
|
|
"parenleft", "(",
|
|
"parenright", ")",
|
|
"underscore", "_",
|
|
"minus", "-",
|
|
"plus", "+",
|
|
"equal", "=",
|
|
"braceleft", "{",
|
|
"bracketleft", "[",
|
|
"bracketright", "]",
|
|
"braceright", "}",
|
|
"colon", ":",
|
|
"semicolon", ";",
|
|
"quotedbl", "\"",
|
|
"apostrophe", "'",
|
|
"bar", "|",
|
|
"backslash", "\'",
|
|
"less", "<",
|
|
"comma", ",",
|
|
"greater", ">",
|
|
"period", ".",
|
|
"question", "?",
|
|
"slash", "/",
|
|
"space", " ",
|
|
"Return", "\n",
|
|
"Enter", "\n",
|
|
"enter", "\n",
|
|
};
|
|
|
|
u8 i = 0;
|
|
for (i = 0; i < (sizeof(map) / sizeof(char*)); i += 2)
|
|
if (strcmp(map[i], str) == 0)
|
|
return *map[i + 1];
|
|
|
|
return '\0';
|
|
}
|
|
|
|
#ifndef M_PI
|
|
#define M_PI 3.14159265358979323846 /* pi */
|
|
#endif
|
|
|
|
typedef struct RGFW_Timespec {
|
|
time_t tv_sec; /* Seconds. */
|
|
u32 tv_nsec; /* Nanoseconds. */
|
|
} RGFW_Timespec; /*time struct for fps functions*/
|
|
|
|
#ifndef RGFW_WINDOWS
|
|
u32 RGFW_isPressedJS(RGFW_window* win, u16 c, u8 button) { return win->src.jsPressed[c][button]; }
|
|
#else
|
|
|
|
typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
|
|
PFN_XInputGetState XInputGetStateSRC = NULL;
|
|
#define XInputGetState XInputGetStateSRC
|
|
static HMODULE RGFW_XInput_dll = NULL;
|
|
|
|
u32 RGFW_isPressedJS(RGFW_window* win, u16 c, u8 button) {
|
|
XINPUT_STATE state;
|
|
if (XInputGetState == NULL || XInputGetState(c, &state) == ERROR_DEVICE_NOT_CONNECTED)
|
|
return 0;
|
|
|
|
if (button == RGFW_JS_A) return state.Gamepad.wButtons & XINPUT_GAMEPAD_A;
|
|
else if (button == RGFW_JS_B) return state.Gamepad.wButtons & XINPUT_GAMEPAD_B;
|
|
else if (button == RGFW_JS_Y) return state.Gamepad.wButtons & XINPUT_GAMEPAD_Y;
|
|
else if (button == RGFW_JS_X) return state.Gamepad.wButtons & XINPUT_GAMEPAD_X;
|
|
else if (button == RGFW_JS_START) return state.Gamepad.wButtons & XINPUT_GAMEPAD_START;
|
|
else if (button == RGFW_JS_SELECT) return state.Gamepad.wButtons & XINPUT_GAMEPAD_BACK;
|
|
else if (button == RGFW_JS_UP) return state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP;
|
|
else if (button == RGFW_JS_DOWN) return state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN;
|
|
else if (button == RGFW_JS_LEFT) return state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT;
|
|
else if (button == RGFW_JS_RIGHT) return state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT;
|
|
else if (button == RGFW_JS_L1) return state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER;
|
|
else if (button == RGFW_JS_R1) return state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER;
|
|
else if (button == RGFW_JS_L2 && state.Gamepad.bLeftTrigger) return 1;
|
|
else if (button == RGFW_JS_R2 && state.Gamepad.bRightTrigger) return 1;
|
|
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
#ifdef RGFW_OPENGL
|
|
i32 RGFW_majorVersion = 0, RGFW_minorVersion = 0;
|
|
i32 RGFW_STENCIL = 8, RGFW_SAMPLES = 4, RGFW_STEREO = GL_FALSE, RGFW_AUX_BUFFERS = 0;
|
|
|
|
void RGFW_setGLStencil(i32 stencil) { RGFW_STENCIL = stencil; }
|
|
void RGFW_setGLSamples(i32 samples) { RGFW_SAMPLES = samples; }
|
|
void RGFW_setGLStereo(i32 stereo) { RGFW_STEREO = stereo; }
|
|
void RGFW_setGLAuxBuffers(i32 auxBuffers) { RGFW_AUX_BUFFERS = auxBuffers; }
|
|
|
|
void RGFW_setGLVersion(i32 major, i32 minor) {
|
|
RGFW_majorVersion = major;
|
|
RGFW_minorVersion = minor;
|
|
}
|
|
|
|
u8* RGFW_getMaxGLVersion() {
|
|
RGFW_window* dummy = RGFW_createWindow("dummy", RGFW_RECT(0, 0, 1, 1), 0);
|
|
|
|
const char* versionStr = (const char*) glGetString(GL_VERSION);
|
|
|
|
static u8 version[2];
|
|
version[0] = versionStr[0] - '0',
|
|
version[1] = versionStr[2] - '0';
|
|
|
|
RGFW_window_close(dummy);
|
|
|
|
return version;
|
|
}
|
|
|
|
#define RGFW_GL_RENDER_TYPE RGFW_OS_BASED_VALUE(GLX_X_VISUAL_TYPE, 0x2003, 73)
|
|
#define RGFW_GL_ALPHA_SIZE RGFW_OS_BASED_VALUE(GLX_ALPHA_SIZE, 0x201b, 11)
|
|
#define RGFW_GL_DEPTH_SIZE RGFW_OS_BASED_VALUE(GLX_DEPTH_SIZE, 0x2022, 12)
|
|
#define RGFW_GL_DOUBLEBUFFER RGFW_OS_BASED_VALUE(GLX_DOUBLEBUFFER, 0x2011, 5)
|
|
#define RGFW_GL_STENCIL_SIZE RGFW_OS_BASED_VALUE(GLX_STENCIL_SIZE, 0x2023, 13)
|
|
#define RGFW_GL_SAMPLES RGFW_OS_BASED_VALUE(GLX_SAMPLES, 0x2042, 55)
|
|
#define RGFW_GL_STEREO RGFW_OS_BASED_VALUE(GLX_STEREO, 0x2012, 6)
|
|
#define RGFW_GL_AUX_BUFFERS RGFW_OS_BASED_VALUE(GLX_AUX_BUFFERS, 0x2024, 7)
|
|
|
|
#if defined(RGFW_X11) || defined(RGFW_WINDOWS)
|
|
#define RGFW_GL_DRAW RGFW_OS_BASED_VALUE(GLX_X_RENDERABLE, 0x2001, 0)
|
|
#define RGFW_GL_DRAW_TYPE RGFW_OS_BASED_VALUE(GLX_RENDER_TYPE, 0x2013, 0)
|
|
#define RGFW_GL_USE_OPENGL RGFW_OS_BASED_VALUE(GLX_USE_GL, 0x2010, 0)
|
|
#define RGFW_GL_FULL_FORMAT RGFW_OS_BASED_VALUE(GLX_TRUE_COLOR, 0x2027, 0)
|
|
#define RGFW_GL_RED_SIZE RGFW_OS_BASED_VALUE(GLX_RED_SIZE, 0x2015, 0)
|
|
#define RGFW_GL_GREEN_SIZE RGFW_OS_BASED_VALUE(GLX_GREEN_SIZE, 0x2017, 0)
|
|
#define RGFW_GL_BLUE_SIZE RGFW_OS_BASED_VALUE(GLX_BLUE_SIZE, 0x2019, 0)
|
|
#define RGFW_GL_USE_RGBA RGFW_OS_BASED_VALUE(GLX_RGBA_BIT, 0x202B, 0)
|
|
#endif
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
#define WGL_COLOR_BITS_ARB 0x2014
|
|
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
|
|
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
|
|
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
|
|
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
|
|
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9
|
|
#endif
|
|
|
|
static u32* RGFW_initAttribs(u32 useSoftware) {
|
|
static u32 attribs[] = {
|
|
#ifndef RGFW_MACOS
|
|
RGFW_GL_RENDER_TYPE,
|
|
RGFW_GL_FULL_FORMAT,
|
|
#endif
|
|
RGFW_GL_ALPHA_SIZE , 8,
|
|
RGFW_GL_DEPTH_SIZE , 24,
|
|
RGFW_GL_DOUBLEBUFFER ,
|
|
#ifndef RGFW_MACOS
|
|
1,
|
|
#endif
|
|
|
|
#if defined(RGFW_X11) || defined(RGFW_WINDOWS)
|
|
RGFW_GL_USE_OPENGL, 1,
|
|
RGFW_GL_DRAW, 1,
|
|
RGFW_GL_RED_SIZE , 8,
|
|
RGFW_GL_GREEN_SIZE , 8,
|
|
RGFW_GL_BLUE_SIZE , 8,
|
|
RGFW_GL_DRAW_TYPE , RGFW_GL_USE_RGBA,
|
|
#endif
|
|
|
|
#ifdef RGFW_X11
|
|
GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT,
|
|
#endif
|
|
|
|
#ifdef RGFW_MACOS
|
|
72,
|
|
8, 24,
|
|
#endif
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
WGL_COLOR_BITS_ARB, 32,
|
|
#endif
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
|
|
size_t index = (sizeof(attribs) / sizeof(attribs[0])) - 13;
|
|
|
|
#define RGFW_GL_ADD_ATTRIB(attrib, attVal) \
|
|
if (attVal) { \
|
|
attribs[index] = attrib;\
|
|
attribs[index + 1] = attVal;\
|
|
index += 2;\
|
|
}
|
|
|
|
RGFW_GL_ADD_ATTRIB(RGFW_GL_STENCIL_SIZE, RGFW_STENCIL);
|
|
RGFW_GL_ADD_ATTRIB(RGFW_GL_STEREO, RGFW_STEREO);
|
|
RGFW_GL_ADD_ATTRIB(RGFW_GL_AUX_BUFFERS, RGFW_AUX_BUFFERS);
|
|
|
|
#ifndef RGFW_X11
|
|
RGFW_GL_ADD_ATTRIB(RGFW_GL_SAMPLES, RGFW_SAMPLES);
|
|
#endif
|
|
|
|
#ifdef RGFW_MACOS
|
|
if (useSoftware) {
|
|
RGFW_GL_ADD_ATTRIB(70, kCGLRendererGenericFloatID);
|
|
} else {
|
|
attribs[index] = RGFW_GL_RENDER_TYPE;
|
|
index += 1;
|
|
}
|
|
#endif
|
|
|
|
#ifdef RGFW_MACOS
|
|
attribs[index] = 99;
|
|
attribs[index + 1] = 0x1000;
|
|
|
|
if (RGFW_majorVersion >= 4 || RGFW_majorVersion >= 3) {
|
|
attribs[index + 1] = (u32) ((RGFW_majorVersion >= 4) ? 0x4100 : 0x3200);
|
|
}
|
|
|
|
#endif
|
|
|
|
RGFW_GL_ADD_ATTRIB(0, 0);
|
|
|
|
return attribs;
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef RGFW_EGL
|
|
|
|
#if defined(RGFW_LINK_EGL)
|
|
typedef EGLBoolean(EGLAPIENTRY* PFN_eglInitialize)(EGLDisplay, EGLint*, EGLint*);
|
|
|
|
PFNEGLINITIALIZEPROC eglInitializeSource;
|
|
PFNEGLGETCONFIGSPROC eglGetConfigsSource;
|
|
PFNEGLCHOOSECONFIGPROC eglChooseConfigSource;
|
|
PFNEGLCREATEWINDOWSURFACEPROC eglCreateWindowSurfaceSource;
|
|
PFNEGLCREATECONTEXTPROC eglCreateContextSource;
|
|
PFNEGLMAKECURRENTPROC eglMakeCurrentSource;
|
|
PFNEGLGETDISPLAYPROC eglGetDisplaySource;
|
|
PFNEGLSWAPBUFFERSPROC eglSwapBuffersSource;
|
|
PFNEGLSWAPINTERVALPROC eglSwapIntervalSource;
|
|
PFNEGLBINDAPIPROC eglBindAPISource;
|
|
PFNEGLDESTROYCONTEXTPROC eglDestroyContextSource;
|
|
PFNEGLTERMINATEPROC eglTerminateSource;
|
|
PFNEGLDESTROYSURFACEPROC eglDestroySurfaceSource;
|
|
|
|
#define eglInitialize eglInitializeSource
|
|
#define eglGetConfigs eglGetConfigsSource
|
|
#define eglChooseConfig eglChooseConfigSource
|
|
#define eglCreateWindowSurface eglCreateWindowSurfaceSource
|
|
#define eglCreateContext eglCreateContextSource
|
|
#define eglMakeCurrent eglMakeCurrentSource
|
|
#define eglGetDisplay eglGetDisplaySource
|
|
#define eglSwapBuffers eglSwapBuffersSource
|
|
#define eglSwapInterval eglSwapIntervalSource
|
|
#define eglBindAPI eglBindAPISource
|
|
#define eglDestroyContext eglDestroyContextSource
|
|
#define eglTerminate eglTerminateSource
|
|
#define eglDestroySurface eglDestroySurfaceSource;
|
|
#endif
|
|
|
|
|
|
#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
|
|
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb
|
|
|
|
#ifndef RGFW_GL_ADD_ATTRIB
|
|
#define RGFW_GL_ADD_ATTRIB(attrib, attVal) \
|
|
if (attVal) { \
|
|
attribs[index] = attrib;\
|
|
attribs[index + 1] = attVal;\
|
|
index += 2;\
|
|
}
|
|
#endif
|
|
|
|
void RGFW_createOpenGLContext(RGFW_window* win) {
|
|
static EGLContext globalCtx = EGL_NO_CONTEXT;
|
|
|
|
#if defined(RGFW_LINK_EGL)
|
|
eglInitializeSource = (PFNEGLINITIALIZEPROC) eglGetProcAddress("eglInitialize");
|
|
eglGetConfigsSource = (PFNEGLGETCONFIGSPROC) eglGetProcAddress("eglGetConfigs");
|
|
eglChooseConfigSource = (PFNEGLCHOOSECONFIGPROC) eglGetProcAddress("eglChooseConfig");
|
|
eglCreateWindowSurfaceSource = (PFNEGLCREATEWINDOWSURFACEPROC) eglGetProcAddress("eglCreateWindowSurface");
|
|
eglCreateContextSource = (PFNEGLCREATECONTEXTPROC) eglGetProcAddress("eglCreateContext");
|
|
eglMakeCurrentSource = (PFNEGLMAKECURRENTPROC) eglGetProcAddress("eglMakeCurrent");
|
|
eglGetDisplaySource = (PFNEGLGETDISPLAYPROC) eglGetProcAddress("eglGetDisplay");
|
|
eglSwapBuffersSource = (PFNEGLSWAPBUFFERSPROC) eglGetProcAddress("eglSwapBuffers");
|
|
eglSwapIntervalSource = (PFNEGLSWAPINTERVALPROC) eglGetProcAddress("eglSwapInterval");
|
|
eglBindAPISource = (PFNEGLBINDAPIPROC) eglGetProcAddress("eglBindAPI");
|
|
eglDestroyContextSource = (PFNEGLDESTROYCONTEXTPROC) eglGetProcAddress("eglDestroyContext");
|
|
eglTerminateSource = (PFNEGLTERMINATEPROC) eglGetProcAddress("eglTerminate");
|
|
eglDestroySurfaceSource = (PFNEGLDESTROYSURFACEPROC) eglGetProcAddress("eglDestroySurface");
|
|
#endif /* RGFW_LINK_EGL */
|
|
|
|
win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType) win->src.display);
|
|
|
|
EGLint major, minor;
|
|
|
|
eglInitialize(win->src.EGL_display, &major, &minor);
|
|
|
|
EGLint config_attribs[] = {
|
|
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
|
EGL_RENDERABLE_TYPE,
|
|
#ifdef RGFW_OPENGL_ES1
|
|
EGL_OPENGL_ES1_BIT,
|
|
#endif
|
|
#ifdef RGFW_OPENGL_ES2
|
|
EGL_OPENGL_ES2_BIT,
|
|
#else
|
|
EGL_OPENGL_BIT,
|
|
#endif
|
|
EGL_NONE
|
|
};
|
|
|
|
EGLConfig config;
|
|
EGLint num_configs;
|
|
eglChooseConfig(win->src.EGL_display, config_attribs, &config, 1, &num_configs);
|
|
|
|
#if defined(RGFW_OPENGL_ES2) || defined(RGFW_OPENGL_ES1)
|
|
eglBindAPI(EGL_OPENGL_ES_API);
|
|
#else
|
|
eglBindAPI(EGL_OPENGL_API);
|
|
#endif
|
|
|
|
EGLint attribs[]{
|
|
EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT,
|
|
0, 0, 0, 0
|
|
};
|
|
|
|
size_t index = 2;
|
|
RGFW_GL_ADD_ATTRIB(EGL_STENCIL_SIZE, RGFW_STENCIL);
|
|
RGFW_GL_ADD_ATTRIB(EGL_SAMPLES, RGFW_SAMPLES);
|
|
RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_MAJOR_VERSION, RGFW_majorVersion);
|
|
RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_MINOR_VERSION, RGFW_minorVersion);
|
|
|
|
win->src.rSurf = eglCreateContext(win->src.EGL_display, config, globalCtx, attribs);
|
|
win->src.EGL_surface = eglCreateWindowSurface(win->src.EGL_display, config, (EGLNativeWindowType) win->src.window, NULL);
|
|
|
|
if (globalCtx == EGL_NO_CONTEXT)
|
|
RGFW_EGLglobalContext = win->src.rSurf;
|
|
|
|
eglMakeCurrent(win->src.EGL_display, win->src.EGL_surface, win->src.EGL_surface, win->src.rSurf);
|
|
eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface);
|
|
|
|
eglSwapInterval(win->src.EGL_display, 1);
|
|
}
|
|
|
|
void* RGFW_getProcAddress(const char* procname) { return (void*) eglGetProcAddress(procname); }
|
|
|
|
void RGFW_closeEGL(RGFW_window* win) {
|
|
eglDestroySurface(win->src.EGL_display, win->src.EGL_surface);
|
|
eglDestroyContext(win->src.EGL_display, win->src.rSurf);
|
|
|
|
eglTerminate(win->src.EGL_display);
|
|
}
|
|
|
|
#endif /* RGFW_EGL */
|
|
|
|
/*
|
|
This is where OS specific stuff starts
|
|
*/
|
|
|
|
#ifdef RGFW_X11
|
|
#include <X11/Xutil.h>
|
|
#include <X11/Xatom.h>
|
|
#include <X11/keysymdef.h>
|
|
#include <unistd.h>
|
|
|
|
#include <X11/XKBlib.h> /* for converting keycode to string */
|
|
#include <X11/cursorfont.h> /* for hiding */
|
|
|
|
#include <limits.h> /* for data limits (mainly used in drag and drop functions) */
|
|
#include <fcntl.h>
|
|
|
|
#ifdef __linux__
|
|
#include <linux/joystick.h>
|
|
#endif
|
|
|
|
/*atoms needed for drag and drop*/
|
|
Atom XdndAware, XdndTypeList, XdndSelection, XdndEnter, XdndPosition, XdndStatus, XdndLeave, XdndDrop, XdndFinished, XdndActionCopy, XdndActionMove, XdndActionLink, XdndActionAsk, XdndActionPrivate;
|
|
|
|
Atom wm_delete_window = 0;
|
|
|
|
#if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD)
|
|
typedef XcursorImage* (*PFN_XcursorImageCreate)(int, int);
|
|
typedef void (*PFN_XcursorImageDestroy)(XcursorImage*);
|
|
typedef Cursor(*PFN_XcursorImageLoadCursor)(Display*, const XcursorImage*);
|
|
#endif
|
|
#ifdef RGFW_OPENGL
|
|
typedef GLXContext(*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
|
|
#endif
|
|
|
|
#if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD)
|
|
PFN_XcursorImageLoadCursor XcursorImageLoadCursorSrc = NULL;
|
|
PFN_XcursorImageCreate XcursorImageCreateSrc = NULL;
|
|
PFN_XcursorImageDestroy XcursorImageDestroySrc = NULL;
|
|
|
|
#define XcursorImageLoadCursor XcursorImageLoadCursorSrc
|
|
#define XcursorImageCreate XcursorImageCreateSrc
|
|
#define XcursorImageDestroy XcursorImageDestroySrc
|
|
|
|
void* X11Cursorhandle = NULL;
|
|
#endif
|
|
|
|
u32 RGFW_windowsOpen = 0;
|
|
|
|
#ifdef RGFW_OPENGL
|
|
void* RGFW_getProcAddress(const char* procname) { return (void*) glXGetProcAddress((GLubyte*) procname); }
|
|
#endif
|
|
|
|
RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) {
|
|
#if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD)
|
|
if (X11Cursorhandle == NULL) {
|
|
#if defined(__CYGWIN__)
|
|
X11Cursorhandle = dlopen("libXcursor-1.so", RTLD_LAZY | RTLD_LOCAL);
|
|
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
|
X11Cursorhandle = dlopen("libXcursor.so", RTLD_LAZY | RTLD_LOCAL);
|
|
#else
|
|
X11Cursorhandle = dlopen("libXcursor.so.1", RTLD_LAZY | RTLD_LOCAL);
|
|
#endif
|
|
|
|
XcursorImageCreateSrc = (PFN_XcursorImageCreate) dlsym(X11Cursorhandle, "XcursorImageCreate");
|
|
XcursorImageDestroySrc = (PFN_XcursorImageDestroy) dlsym(X11Cursorhandle, "XcursorImageDestroy");
|
|
XcursorImageLoadCursorSrc = (PFN_XcursorImageLoadCursor) dlsym(X11Cursorhandle, "XcursorImageLoadCursor");
|
|
}
|
|
#endif
|
|
|
|
XInitThreads(); /* init X11 threading*/
|
|
|
|
if (args & RGFW_OPENGL_SOFTWARE)
|
|
setenv("LIBGL_ALWAYS_SOFTWARE", "1", 1);
|
|
|
|
RGFW_window* win = RGFW_window_basic_init(rect, args);
|
|
|
|
u64 event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask | FocusChangeMask; /* X11 events accepted*/
|
|
|
|
#ifdef RGFW_OPENGL
|
|
u32* visual_attribs = RGFW_initAttribs(args & RGFW_OPENGL_SOFTWARE);
|
|
i32 fbcount;
|
|
GLXFBConfig* fbc = glXChooseFBConfig((Display*) win->src.display, DefaultScreen(win->src.display), (i32*) visual_attribs, &fbcount);
|
|
|
|
i32 best_fbc = -1;
|
|
|
|
if (fbcount == 0) {
|
|
printf("Failed to find any valid GLX configs\n");
|
|
return NULL;
|
|
}
|
|
|
|
u32 i;
|
|
for (i = 0; i < fbcount; i++) {
|
|
XVisualInfo* vi = glXGetVisualFromFBConfig((Display*) win->src.display, fbc[i]);
|
|
if (vi == NULL)
|
|
continue;
|
|
|
|
XFree(vi);
|
|
|
|
i32 samp_buf, samples;
|
|
glXGetFBConfigAttrib((Display*) win->src.display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf);
|
|
glXGetFBConfigAttrib((Display*) win->src.display, fbc[i], GLX_SAMPLES, &samples);
|
|
if ((best_fbc < 0 || samp_buf) && (samples == RGFW_SAMPLES))
|
|
best_fbc = i;
|
|
}
|
|
|
|
if (best_fbc == -1) {
|
|
printf("Failed to get a valid GLX visual\n");
|
|
return NULL;
|
|
}
|
|
|
|
GLXFBConfig bestFbc = fbc[best_fbc];
|
|
|
|
/* Get a visual */
|
|
XVisualInfo* vi = glXGetVisualFromFBConfig((Display*) win->src.display, bestFbc);
|
|
|
|
XFree(fbc);
|
|
|
|
u32 valuemask = CWBorderPixel | CWColormap;
|
|
#else
|
|
XVisualInfo* vi = (XVisualInfo*) malloc(sizeof(XVisualInfo));
|
|
vi->screen = DefaultScreen((Display*) win->src.display);
|
|
vi->visual = DefaultVisual((Display*) win->src.display, vi->screen);
|
|
|
|
vi->depth = 0;
|
|
u32 valuemask = 0;
|
|
#endif
|
|
|
|
/* make X window attrubutes*/
|
|
XSetWindowAttributes swa;
|
|
Colormap cmap;
|
|
|
|
swa.colormap = cmap = XCreateColormap((Display*) win->src.display,
|
|
RootWindow(win->src.display, vi->screen),
|
|
vi->visual, AllocNone);
|
|
|
|
swa.background_pixmap = None;
|
|
swa.border_pixel = 0;
|
|
swa.event_mask = event_mask;
|
|
|
|
/* create the window*/
|
|
win->src.window = XCreateWindow((Display*) win->src.display, RootWindow((Display*) win->src.display, vi->screen), win->r.x, win->r.y, win->r.w, win->r.h,
|
|
0, vi->depth, InputOutput, vi->visual,
|
|
valuemask | CWEventMask, &swa);
|
|
|
|
|
|
XFreeColors((Display*) win->src.display, cmap, NULL, 0, 0);
|
|
if (args & RGFW_TRANSPARENT_WINDOW)
|
|
XMatchVisualInfo((Display*) win->src.display, DefaultScreen((Display*) win->src.display), 32, TrueColor, vi); /* for RGBA backgrounds*/
|
|
|
|
XFree(vi);
|
|
|
|
#ifdef RGFW_OPENGL
|
|
i32 context_attribs[7] = { 0, 0, 0, 0, 0, 0, 0 };
|
|
context_attribs[0] = GLX_CONTEXT_PROFILE_MASK_ARB;
|
|
context_attribs[1] = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
|
|
|
if (RGFW_majorVersion || RGFW_minorVersion) {
|
|
context_attribs[2] = GLX_CONTEXT_MAJOR_VERSION_ARB;
|
|
context_attribs[3] = RGFW_majorVersion;
|
|
context_attribs[4] = GLX_CONTEXT_MINOR_VERSION_ARB;
|
|
context_attribs[5] = RGFW_minorVersion;
|
|
}
|
|
|
|
glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0;
|
|
glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)
|
|
glXGetProcAddressARB((GLubyte*) "glXCreateContextAttribsARB");
|
|
|
|
GLXContext ctx = NULL;
|
|
|
|
if (RGFW_root != NULL)
|
|
ctx = RGFW_root->src.rSurf;
|
|
|
|
win->src.rSurf = glXCreateContextAttribsARB((Display*) win->src.display, bestFbc, ctx, True, context_attribs);
|
|
#endif
|
|
|
|
#ifdef RGFW_EGL
|
|
RGFW_createOpenGLContext(win);
|
|
#endif
|
|
|
|
if (RGFW_root == NULL)
|
|
RGFW_root = win;
|
|
|
|
RGFW_init_buffer(win);
|
|
|
|
#ifdef RGFW_VULKAN
|
|
RGFW_initVulkan(win);
|
|
#endif
|
|
|
|
if (args & RGFW_SCALE_TO_MONITOR)
|
|
RGFW_window_scaleToMonitor(win);
|
|
|
|
if (args & RGFW_NO_RESIZE) { /* make it so the user can't resize the window*/
|
|
XSizeHints* sh = XAllocSizeHints();
|
|
sh->flags = (1L << 4) | (1L << 5);
|
|
sh->min_width = sh->max_width = win->r.w;
|
|
sh->min_height = sh->max_height = win->r.h;
|
|
|
|
XSetWMSizeHints((Display*) win->src.display, (Drawable) win->src.window, sh, XA_WM_NORMAL_HINTS);
|
|
XFree(sh);
|
|
}
|
|
|
|
if (args & RGFW_NO_BORDER) {
|
|
/* Atom vars for no-border*/
|
|
static Atom window_type = 0;
|
|
static Atom value = 0;
|
|
|
|
if (window_type == 0) {
|
|
window_type = XInternAtom((Display*) win->src.display, "_NET_WM_WINDOW_TYPE", False);
|
|
value = XInternAtom((Display*) win->src.display, "_NET_WM_WINDOW_TYPE_DOCK", False);
|
|
}
|
|
|
|
XChangeProperty((Display*) win->src.display, (Drawable) win->src.window, window_type, XA_ATOM, 32, PropModeReplace, (u8*) &value, 1); /* toggle border*/
|
|
}
|
|
|
|
XSelectInput((Display*) win->src.display, (Drawable) win->src.window, event_mask); /* tell X11 what events we want*/
|
|
|
|
/* make it so the user can't close the window until the program does*/
|
|
if (wm_delete_window == 0)
|
|
wm_delete_window = XInternAtom((Display*) win->src.display, "WM_DELETE_WINDOW", 1);
|
|
|
|
XSetWMProtocols((Display*) win->src.display, (Drawable) win->src.window, &wm_delete_window, 1);
|
|
|
|
/* connect the context to the window*/
|
|
#ifdef RGFW_OPENGL
|
|
glXMakeCurrent((Display*) win->src.display, (Drawable) win->src.window, (GLXContext) win->src.rSurf);
|
|
#endif
|
|
|
|
/* set the background*/
|
|
XStoreName((Display*) win->src.display, (Drawable) win->src.window, name); /* set the name*/
|
|
|
|
XMapWindow((Display*) win->src.display, (Drawable) win->src.window); /* draw the window*/
|
|
XMoveWindow((Display*) win->src.display, (Drawable) win->src.window, win->r.x, win->r.y); /* move the window to it's proper cords*/
|
|
|
|
if (args & RGFW_ALLOW_DND) { /* init drag and drop atoms and turn on drag and drop for this window */
|
|
win->src.winArgs |= RGFW_ALLOW_DND;
|
|
|
|
XdndAware = XInternAtom((Display*) win->src.display, "XdndAware", False);
|
|
XdndTypeList = XInternAtom((Display*) win->src.display, "XdndTypeList", False);
|
|
XdndSelection = XInternAtom((Display*) win->src.display, "XdndSelection", False);
|
|
|
|
/* client messages */
|
|
XdndEnter = XInternAtom((Display*) win->src.display, "XdndEnter", False);
|
|
XdndPosition = XInternAtom((Display*) win->src.display, "XdndPosition", False);
|
|
XdndStatus = XInternAtom((Display*) win->src.display, "XdndStatus", False);
|
|
XdndLeave = XInternAtom((Display*) win->src.display, "XdndLeave", False);
|
|
XdndDrop = XInternAtom((Display*) win->src.display, "XdndDrop", False);
|
|
XdndFinished = XInternAtom((Display*) win->src.display, "XdndFinished", False);
|
|
|
|
/* actions */
|
|
XdndActionCopy = XInternAtom((Display*) win->src.display, "XdndActionCopy", False);
|
|
XdndActionMove = XInternAtom((Display*) win->src.display, "XdndActionMove", False);
|
|
XdndActionLink = XInternAtom((Display*) win->src.display, "XdndActionLink", False);
|
|
XdndActionAsk = XInternAtom((Display*) win->src.display, "XdndActionAsk", False);
|
|
XdndActionPrivate = XInternAtom((Display*) win->src.display, "XdndActionPrivate", False);
|
|
const Atom version = 5;
|
|
|
|
XChangeProperty((Display*) win->src.display, (Window) win->src.window,
|
|
XdndAware, 4, 32,
|
|
PropModeReplace, (u8*) &version, 1); /* turns on drag and drop */
|
|
}
|
|
|
|
RGFW_window_setMouseDefault(win);
|
|
|
|
RGFW_windowsOpen++;
|
|
|
|
return win; /*return newly created window*/
|
|
}
|
|
|
|
RGFW_area RGFW_getScreenSize(void) {
|
|
assert(RGFW_root != NULL);
|
|
|
|
Screen* scrn = DefaultScreenOfDisplay((Display*) RGFW_root->src.display);
|
|
return RGFW_AREA(scrn->width, scrn->height);
|
|
}
|
|
|
|
RGFW_vector RGFW_getGlobalMousePoint(void) {
|
|
assert(RGFW_root != NULL);
|
|
|
|
RGFW_vector RGFWMouse;
|
|
|
|
i32 x, y;
|
|
u32 z;
|
|
Window window1, window2;
|
|
XQueryPointer((Display*) RGFW_root->src.display, XDefaultRootWindow((Display*) RGFW_root->src.display), &window1, &window2, &x, &RGFWMouse.x, &RGFWMouse.y, &y, &z);
|
|
|
|
return RGFWMouse;
|
|
}
|
|
|
|
typedef struct XDND {
|
|
long source, version;
|
|
i32 format;
|
|
} XDND; /* data structure for xdnd events */
|
|
XDND xdnd;
|
|
|
|
int xAxis = 0, yAxis = 0;
|
|
|
|
RGFW_Event* RGFW_window_checkEvent(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
win->event.type = 0;
|
|
|
|
#ifdef __linux__
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < win->src.joystickCount; i++) {
|
|
struct js_event e;
|
|
|
|
|
|
if (!win->src.joysticks[i])
|
|
continue;
|
|
|
|
i32 flags = fcntl(win->src.joysticks[i], F_GETFL, 0);
|
|
fcntl(win->src.joysticks[i], F_SETFL, flags | O_NONBLOCK);
|
|
|
|
ssize_t bytes;
|
|
while ((bytes = read(win->src.joysticks[i], &e, sizeof(e))) > 0) {
|
|
switch (e.type) {
|
|
case JS_EVENT_BUTTON:
|
|
win->event.type = e.value ? RGFW_jsButtonPressed : RGFW_jsButtonReleased;
|
|
win->event.button = e.number;
|
|
win->src.jsPressed[i][e.number] = e.value;
|
|
return &win->event;
|
|
case JS_EVENT_AXIS:
|
|
ioctl(win->src.joysticks[i], JSIOCGAXES, &win->event.axisesCount);
|
|
|
|
if ((e.number == 0 || e.number % 2) && e.number != 1)
|
|
xAxis = e.value;
|
|
else
|
|
yAxis = e.value;
|
|
|
|
win->event.axis[e.number / 2].x = xAxis;
|
|
win->event.axis[e.number / 2].y = yAxis;
|
|
win->event.type = RGFW_jsAxisMove;
|
|
win->event.joystick = e.number / 2;
|
|
return &win->event;
|
|
|
|
default: break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
XEvent E; /* raw X11 event */
|
|
|
|
/* if there is no unread qued events, get a new one */
|
|
if (XEventsQueued((Display*) win->src.display, QueuedAlready) + XEventsQueued((Display*) win->src.display, QueuedAfterReading) && win->event.type != RGFW_quit)
|
|
XNextEvent((Display*) win->src.display, &E);
|
|
else {
|
|
return NULL;
|
|
}
|
|
|
|
u32 i;
|
|
|
|
if (win->event.droppedFilesCount) {
|
|
for (i = 0; i < win->event.droppedFilesCount; i++)
|
|
win->event.droppedFiles[i][0] = '\0';
|
|
}
|
|
|
|
win->event.droppedFilesCount = 0;
|
|
win->event.type = 0;
|
|
|
|
|
|
switch (E.type) {
|
|
case KeyPress:
|
|
case KeyRelease:
|
|
/* check if it's a real key release */
|
|
if (E.type == KeyRelease && XEventsQueued((Display*) win->src.display, QueuedAfterReading)) { /* get next event if there is one*/
|
|
XEvent NE;
|
|
XPeekEvent((Display*) win->src.display, &NE);
|
|
|
|
if (E.xkey.time == NE.xkey.time && E.xkey.keycode == NE.xkey.keycode) /* check if the current and next are both the same*/
|
|
break;
|
|
}
|
|
|
|
/* set event key data */
|
|
win->event.keyCode = XkbKeycodeToKeysym((Display*) win->src.display, E.xkey.keycode, 0, E.xkey.state & ShiftMask ? 1 : 0);
|
|
win->event.keyName = XKeysymToString(win->event.keyCode); /* convert to string */
|
|
|
|
/* get keystate data */
|
|
win->event.type = (E.type == KeyPress) ? RGFW_keyPressed : RGFW_keyReleased;
|
|
|
|
if (win->event.type == RGFW_keyReleased) {
|
|
if (win->event.keyCode == XK_Caps_Lock && win->event.lockState & RGFW_CAPSLOCK)
|
|
win->event.lockState ^= RGFW_CAPSLOCK;
|
|
else if (win->event.keyCode == XK_Caps_Lock)
|
|
win->event.lockState |= RGFW_CAPSLOCK;
|
|
|
|
else if (win->event.keyCode == XK_Num_Lock && win->event.lockState & RGFW_NUMLOCK)
|
|
win->event.lockState ^= RGFW_NUMLOCK;
|
|
else if (win->event.keyCode == XK_Num_Lock)
|
|
win->event.lockState |= RGFW_NUMLOCK;
|
|
}
|
|
break;
|
|
|
|
case ButtonPress:
|
|
case ButtonRelease:
|
|
win->event.type = (E.type == ButtonPress) ? RGFW_mouseButtonPressed : RGFW_mouseButtonReleased;
|
|
|
|
if (win->event.button == RGFW_mouseScrollUp) {
|
|
win->event.scroll = 1;
|
|
}
|
|
else if (win->event.button == RGFW_mouseScrollDown) {
|
|
win->event.scroll = -1;
|
|
}
|
|
|
|
win->event.button = E.xbutton.button;
|
|
break;
|
|
|
|
case MotionNotify:
|
|
win->event.point.x = E.xmotion.x;
|
|
win->event.point.y = E.xmotion.y;
|
|
win->event.type = RGFW_mousePosChanged;
|
|
break;
|
|
|
|
case ClientMessage:
|
|
/* if the client closed the window*/
|
|
if (E.xclient.data.l[0] == (i64) wm_delete_window) {
|
|
win->event.type = RGFW_quit;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
much of this event (drag and drop code) is source from glfw
|
|
*/
|
|
|
|
if ((win->src.winArgs & RGFW_ALLOW_DND) == 0)
|
|
break;
|
|
|
|
u8 formFree = 0;
|
|
if (E.xclient.message_type == XdndEnter) {
|
|
u64 count;
|
|
Atom* formats = (Atom*) 0;
|
|
Bool list = E.xclient.data.l[1] & 1;
|
|
|
|
xdnd.source = E.xclient.data.l[0];
|
|
xdnd.version = E.xclient.data.l[1] >> 24;
|
|
xdnd.format = None;
|
|
|
|
if (xdnd.version > 5)
|
|
break;
|
|
|
|
if (list) {
|
|
Atom actualType;
|
|
i32 actualFormat;
|
|
u64 bytesAfter;
|
|
|
|
XGetWindowProperty((Display*) win->src.display,
|
|
xdnd.source,
|
|
XdndTypeList,
|
|
0,
|
|
LONG_MAX,
|
|
False,
|
|
4,
|
|
&actualType,
|
|
&actualFormat,
|
|
&count,
|
|
&bytesAfter,
|
|
(u8**) &formats);
|
|
} else {
|
|
formats = (Atom*) RGFW_MALLOC(E.xclient.data.l[2] + E.xclient.data.l[3] + E.xclient.data.l[4]);
|
|
formFree = 1;
|
|
|
|
count = 0;
|
|
|
|
if (E.xclient.data.l[2] != None)
|
|
formats[count++] = E.xclient.data.l[2];
|
|
if (E.xclient.data.l[3] != None)
|
|
formats[count++] = E.xclient.data.l[3];
|
|
if (E.xclient.data.l[4] != None)
|
|
formats[count++] = E.xclient.data.l[4];
|
|
}
|
|
|
|
u32 i;
|
|
for (i = 0; i < count; i++) {
|
|
char* name = XGetAtomName((Display*) win->src.display, formats[i]);
|
|
|
|
char* links[2] = { (char*) (const char*) "text/uri-list", (char*) (const char*) "text/plain" };
|
|
for (; 1; name++) {
|
|
u32 j;
|
|
for (j = 0; j < 2; j++) {
|
|
if (*links[j] != *name) {
|
|
links[j] = (char*) (const char*) "\1";
|
|
continue;
|
|
}
|
|
|
|
if (*links[j] == '\0' && *name == '\0')
|
|
xdnd.format = formats[i];
|
|
|
|
if (*links[j] != '\0' && *links[j] != '\1')
|
|
links[j]++;
|
|
}
|
|
|
|
if (*name == '\0')
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (list && formats) {
|
|
XFree(formats);
|
|
formats = (Atom*) 0;
|
|
} else if (formFree && formats != (Atom*) 0) {
|
|
RGFW_FREE(formats);
|
|
|
|
formats = (Atom*) 0;
|
|
formFree = 1;
|
|
}
|
|
|
|
break;
|
|
}
|
|
if (E.xclient.message_type == XdndPosition) {
|
|
const i32 xabs = (E.xclient.data.l[2] >> 16) & 0xffff;
|
|
const i32 yabs = (E.xclient.data.l[2]) & 0xffff;
|
|
Window dummy;
|
|
i32 xpos, ypos;
|
|
|
|
if (xdnd.version > 5)
|
|
break;
|
|
|
|
XTranslateCoordinates((Display*) win->src.display,
|
|
XDefaultRootWindow((Display*) win->src.display),
|
|
(Window) win->src.window,
|
|
xabs, yabs,
|
|
&xpos, &ypos,
|
|
&dummy);
|
|
|
|
win->event.point.x = xpos;
|
|
win->event.point.y = ypos;
|
|
|
|
XEvent reply = { ClientMessage };
|
|
reply.xclient.window = xdnd.source;
|
|
reply.xclient.message_type = XdndStatus;
|
|
reply.xclient.format = 32;
|
|
reply.xclient.data.l[0] = (long) win->src.window;
|
|
reply.xclient.data.l[2] = 0;
|
|
reply.xclient.data.l[3] = 0;
|
|
|
|
if (xdnd.format) {
|
|
reply.xclient.data.l[1] = 1;
|
|
if (xdnd.version >= 2)
|
|
reply.xclient.data.l[4] = XdndActionCopy;
|
|
}
|
|
|
|
XSendEvent((Display*) win->src.display, xdnd.source, False, NoEventMask, &reply);
|
|
XFlush((Display*) win->src.display);
|
|
break;
|
|
}
|
|
|
|
if (E.xclient.message_type != XdndDrop)
|
|
break;
|
|
|
|
if (xdnd.version > 5)
|
|
break;
|
|
|
|
win->event.type = RGFW_dnd_init;
|
|
|
|
if (xdnd.format) {
|
|
Time time = CurrentTime;
|
|
|
|
if (xdnd.version >= 1)
|
|
time = E.xclient.data.l[2];
|
|
|
|
XConvertSelection((Display*) win->src.display,
|
|
XdndSelection,
|
|
xdnd.format,
|
|
XdndSelection,
|
|
(Window) win->src.window,
|
|
time);
|
|
} else if (xdnd.version >= 2) {
|
|
XEvent reply = { ClientMessage };
|
|
reply.xclient.window = xdnd.source;
|
|
reply.xclient.message_type = XdndFinished;
|
|
reply.xclient.format = 32;
|
|
reply.xclient.data.l[0] = (long) win->src.window;
|
|
reply.xclient.data.l[1] = 0;
|
|
reply.xclient.data.l[2] = None;
|
|
|
|
XSendEvent((Display*) win->src.display, xdnd.source,
|
|
False, NoEventMask, &reply);
|
|
XFlush((Display*) win->src.display);
|
|
}
|
|
break;
|
|
case SelectionNotify:
|
|
/* this is only for checking for xdnd drops */
|
|
if (E.xselection.property != XdndSelection || !(win->src.winArgs | RGFW_ALLOW_DND))
|
|
break;
|
|
|
|
char* data;
|
|
u64 result;
|
|
|
|
Atom actualType;
|
|
i32 actualFormat;
|
|
u64 bytesAfter;
|
|
|
|
XGetWindowProperty((Display*) win->src.display, E.xselection.requestor, E.xselection.property, 0, LONG_MAX, False, E.xselection.target, &actualType, &actualFormat, &result, &bytesAfter, (u8**) &data);
|
|
|
|
if (result == 0)
|
|
break;
|
|
|
|
/*
|
|
SOURCED FROM GLFW _glfwParseUriList
|
|
Copyright (c) 2002-2006 Marcus Geelnard
|
|
Copyright (c) 2006-2019 Camilla Löwy
|
|
*/
|
|
|
|
const char* prefix = "file://";
|
|
|
|
char* line;
|
|
|
|
win->event.droppedFilesCount = 0;
|
|
|
|
win->event.type = RGFW_dnd;
|
|
|
|
while ((line = strtok(data, "\r\n"))) {
|
|
char path[RGFW_MAX_PATH];
|
|
|
|
data = NULL;
|
|
|
|
if (line[0] == '#')
|
|
continue;
|
|
|
|
char* l;
|
|
for (l = line; 1; l++) {
|
|
if ((l - line) > 7)
|
|
break;
|
|
else if (*l != prefix[(l - line)])
|
|
break;
|
|
else if (*l == '\0' && prefix[(l - line)] == '\0') {
|
|
line += 7;
|
|
while (*line != '/')
|
|
line++;
|
|
break;
|
|
} else if (*l == '\0')
|
|
break;
|
|
}
|
|
|
|
win->event.droppedFilesCount++;
|
|
|
|
size_t index = 0;
|
|
while (*line) {
|
|
if (line[0] == '%' && line[1] && line[2]) {
|
|
const char digits[3] = { line[1], line[2], '\0' };
|
|
path[index] = (char) strtol(digits, NULL, 16);
|
|
line += 2;
|
|
} else
|
|
path[index] = *line;
|
|
|
|
index++;
|
|
line++;
|
|
}
|
|
|
|
strcpy(win->event.droppedFiles[win->event.droppedFilesCount - 1], path);
|
|
}
|
|
|
|
if (data)
|
|
XFree(data);
|
|
|
|
if (xdnd.version >= 2) {
|
|
XEvent reply = { ClientMessage };
|
|
reply.xclient.window = xdnd.source;
|
|
reply.xclient.message_type = XdndFinished;
|
|
reply.xclient.format = 32;
|
|
reply.xclient.data.l[0] = (long) win->src.window;
|
|
reply.xclient.data.l[1] = result;
|
|
reply.xclient.data.l[2] = XdndActionCopy;
|
|
|
|
XSendEvent((Display*) win->src.display, xdnd.source, False, NoEventMask, &reply);
|
|
XFlush((Display*) win->src.display);
|
|
}
|
|
|
|
break;
|
|
|
|
case FocusIn:
|
|
win->event.inFocus = 1;
|
|
|
|
XKeyboardState keystate;
|
|
XGetKeyboardControl((Display*) win->src.display, &keystate);
|
|
win->event.lockState = keystate.led_mask;
|
|
|
|
break;
|
|
case FocusOut:
|
|
win->event.inFocus = 0;
|
|
RGFW_window_setMouseDefault(win);
|
|
break;
|
|
case ConfigureNotify: {
|
|
#ifndef RGFW_NO_X11_WINDOW_ATTRIB
|
|
XWindowAttributes a;
|
|
XGetWindowAttributes((Display*) win->src.display, (Window) win->src.window, &a);
|
|
win->r = RGFW_RECT(E.xconfigure.x, E.xconfigure.y, E.xconfigure.width, E.xconfigure.height);
|
|
#endif
|
|
|
|
win->event.type = RGFW_windowAttribsChange;
|
|
break;
|
|
}
|
|
default: {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (win->event.inFocus && (win->src.winArgs & RGFW_MOUSE_CHANGED)) {
|
|
XDefineCursor((Display*) win->src.display, (Window) win->src.window, (Cursor) win->src.cursor);
|
|
|
|
win->src.winArgs &= ~RGFW_MOUSE_CHANGED;
|
|
}
|
|
|
|
RGFW_vector mouse = RGFW_getGlobalMousePoint();
|
|
if (win->src.winArgs & RGFW_HOLD_MOUSE && win->event.inFocus && win->event.type == RGFW_mousePosChanged) {
|
|
RGFW_window_moveMouse(win, RGFW_VECTOR(win->r.x + (win->r.w / 2), win->r.y + (win->r.h / 2)));
|
|
|
|
if (XEventsQueued((Display*) win->src.display, QueuedAfterReading) <= 1)
|
|
XSync(win->src.display, True);
|
|
}
|
|
|
|
|
|
XFlush((Display*) win->src.display);
|
|
|
|
if (win->event.type)
|
|
return &win->event;
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
void RGFW_window_close(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
#ifdef RGFW_VULKAN
|
|
for (int i = 0; i < win->src.image_count; i++) {
|
|
vkDestroyImageView(RGFW_vulkan_info.device, win->src.swapchain_image_views[i], NULL);
|
|
}
|
|
|
|
vkDestroySwapchainKHR(RGFW_vulkan_info.device, win->src.swapchain, NULL);
|
|
vkDestroySurfaceKHR(RGFW_vulkan_info.instance, win->src.rSurf, NULL);
|
|
free(win->src.swapchain_image_views);
|
|
free(win->src.swapchain_images);
|
|
#endif
|
|
|
|
#ifdef RGFW_EGL
|
|
RGFW_closeEGL(win);
|
|
#endif
|
|
|
|
XFreeCursor((Display*) win->src.display, (Cursor) win->src.cursor);
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
if (win->buffer != NULL) {
|
|
XDestroyImage((XImage*) win->src.bitmap);
|
|
}
|
|
#endif
|
|
|
|
if ((Display*) win->src.display) {
|
|
#ifdef RGFW_OPENGL
|
|
glXDestroyContext((Display*) win->src.display, win->src.rSurf);
|
|
#endif
|
|
|
|
if (win == RGFW_root)
|
|
RGFW_root = NULL;
|
|
|
|
if ((Drawable) win->src.window)
|
|
XDestroyWindow((Display*) win->src.display, (Drawable) win->src.window); /* close the window*/
|
|
|
|
if (win->src.display)
|
|
XCloseDisplay((Display*) win->src.display); /* kill the display*/
|
|
}
|
|
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
{
|
|
u32 i;
|
|
for (i = 0; i < RGFW_MAX_DROPS; i++)
|
|
RGFW_FREE(win->event.droppedFiles[i]);
|
|
|
|
|
|
RGFW_FREE(win->event.droppedFiles);
|
|
}
|
|
#endif
|
|
|
|
RGFW_windowsOpen--;
|
|
#if !defined(RGFW_NO_X11_CURSOR_PRELOAD) && !defined(RGFW_NO_X11_CURSOR)
|
|
if (X11Cursorhandle != NULL && RGFW_windowsOpen <= 0) {
|
|
dlclose(X11Cursorhandle);
|
|
|
|
X11Cursorhandle = NULL;
|
|
}
|
|
#endif
|
|
|
|
/* set cleared display / window to NULL for error checking */
|
|
win->src.display = (Display*) 0;
|
|
win->src.window = (Window) 0;
|
|
|
|
u8 i;
|
|
for (i = 0; i < win->src.joystickCount; i++)
|
|
close(win->src.joysticks[i]);
|
|
|
|
RGFW_FREE(win); /* free collected window data */
|
|
}
|
|
|
|
void RGFW_window_move(RGFW_window* win, RGFW_vector v) {
|
|
assert(win != NULL);
|
|
win->r.x = v.x;
|
|
win->r.y = v.y;
|
|
|
|
XMoveWindow((Display*) win->src.display, (Window) win->src.window, v.x, v.y);
|
|
}
|
|
|
|
|
|
void RGFW_window_resize(RGFW_window* win, RGFW_area a) {
|
|
assert(win != NULL);
|
|
win->r.w = a.w;
|
|
win->r.h = a.h;
|
|
|
|
XResizeWindow((Display*) win->src.display, (Window) win->src.window, a.w, a.h);
|
|
}
|
|
|
|
void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) {
|
|
assert(win != NULL);
|
|
|
|
XSizeHints hints;
|
|
long flags;
|
|
|
|
XGetWMNormalHints(win->src.display, (Window) win->src.window, &hints, &flags);
|
|
|
|
hints.flags |= PMinSize;
|
|
|
|
hints.min_width = a.w;
|
|
hints.min_height = a.h;
|
|
|
|
XSetWMNormalHints(win->src.display, (Window) win->src.window, &hints);
|
|
}
|
|
|
|
void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) {
|
|
assert(win != NULL);
|
|
|
|
XSizeHints hints;
|
|
long flags;
|
|
|
|
XGetWMNormalHints(win->src.display, (Window) win->src.window, &hints, &flags);
|
|
|
|
hints.flags |= PMaxSize;
|
|
|
|
hints.max_width = a.w;
|
|
hints.max_height = a.h;
|
|
|
|
XSetWMNormalHints(win->src.display, (Window) win->src.window, &hints);
|
|
}
|
|
|
|
|
|
void RGFW_window_minimize(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
XIconifyWindow(win->src.display, (Window) win->src.window, DefaultScreen(win->src.display));
|
|
XFlush(win->src.display);
|
|
}
|
|
|
|
void RGFW_window_restore(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
XMapWindow(win->src.display, (Window) win->src.window);
|
|
XFlush(win->src.display);
|
|
}
|
|
|
|
void RGFW_window_setName(RGFW_window* win, char* name) {
|
|
assert(win != NULL);
|
|
|
|
XStoreName((Display*) win->src.display, (Window) win->src.window, name);
|
|
}
|
|
|
|
/*
|
|
the majority function is sourced from GLFW
|
|
*/
|
|
|
|
void RGFW_window_setIcon(RGFW_window* win, u8* icon, RGFW_area a, i32 channels) {
|
|
assert(win != NULL);
|
|
|
|
i32 longCount = 2 + a.w * a.h;
|
|
|
|
u64* X11Icon = (u64*) RGFW_MALLOC(longCount * sizeof(u64));
|
|
u64* target = X11Icon;
|
|
|
|
*target++ = a.w;
|
|
*target++ = a.h;
|
|
|
|
u32 i;
|
|
|
|
for (i = 0; i < a.w * a.h; i++) {
|
|
if (channels == 3)
|
|
*target++ = ((icon[i * 3 + 0]) << 16) |
|
|
((icon[i * 3 + 1]) << 8) |
|
|
((icon[i * 3 + 2]) << 0) |
|
|
(0xFF << 24);
|
|
|
|
else if (channels == 4)
|
|
*target++ = ((icon[i * 4 + 0]) << 16) |
|
|
((icon[i * 4 + 1]) << 8) |
|
|
((icon[i * 4 + 2]) << 0) |
|
|
((icon[i * 4 + 3]) << 24);
|
|
}
|
|
|
|
static Atom NET_WM_ICON = 0;
|
|
if (NET_WM_ICON == 0)
|
|
NET_WM_ICON = XInternAtom((Display*) win->src.display, "_NET_WM_ICON", False);
|
|
|
|
XChangeProperty((Display*) win->src.display, (Window) win->src.window,
|
|
NET_WM_ICON,
|
|
6, 32,
|
|
PropModeReplace,
|
|
(u8*) X11Icon,
|
|
longCount);
|
|
|
|
RGFW_FREE(X11Icon);
|
|
|
|
XFlush((Display*) win->src.display);
|
|
}
|
|
|
|
void RGFW_window_setMouse(RGFW_window* win, u8* image, RGFW_area a, i32 channels) {
|
|
assert(win != NULL);
|
|
|
|
#ifndef RGFW_NO_X11_CURSOR
|
|
/* free the previous cursor */
|
|
if (win->src.cursor && win->src.cursor != -1)
|
|
XFreeCursor((Display*) win->src.display, (Cursor) win->src.cursor);
|
|
|
|
XcursorImage* native = XcursorImageCreate(a.w, a.h);
|
|
native->xhot = 0;
|
|
native->yhot = 0;
|
|
|
|
u8* source = (u8*) image;
|
|
XcursorPixel* target = native->pixels;
|
|
|
|
u32 i;
|
|
for (i = 0; i < a.w * a.h; i++, target++, source += 4) {
|
|
u8 alpha = 0xFF;
|
|
if (channels == 4)
|
|
alpha = source[3];
|
|
|
|
*target = (alpha << 24) | (((source[0] * alpha) / 255) << 16) | (((source[1] * alpha) / 255) << 8) | (((source[2] * alpha) / 255) << 0);
|
|
}
|
|
|
|
win->src.winArgs |= RGFW_MOUSE_CHANGED;
|
|
win->src.cursor = XcursorImageLoadCursor((Display*) win->src.display, native);
|
|
|
|
XcursorImageDestroy(native);
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_moveMouse(RGFW_window* win, RGFW_vector v) {
|
|
assert(win != NULL);
|
|
|
|
XEvent event;
|
|
XQueryPointer(win->src.display, DefaultRootWindow(win->src.display),
|
|
&event.xbutton.root, &event.xbutton.window,
|
|
&event.xbutton.x_root, &event.xbutton.y_root,
|
|
&event.xbutton.x, &event.xbutton.y,
|
|
&event.xbutton.state);
|
|
|
|
if (event.xbutton.x == v.x && event.xbutton.y == v.y)
|
|
return;
|
|
|
|
XWarpPointer(win->src.display, None, None, 0, 0, 0, 0, -event.xbutton.x, -event.xbutton.y);
|
|
XWarpPointer(win->src.display, None, None, 0, 0, 0, 0, v.x, v.y);
|
|
}
|
|
|
|
RGFWDEF void RGFW_window_disableMouse(RGFW_window* win) {
|
|
|
|
}
|
|
|
|
void RGFW_window_setMouseDefault(RGFW_window* win) {
|
|
RGFW_window_setMouseStandard(win, XC_left_ptr);
|
|
}
|
|
|
|
void RGFW_window_setMouseStandard(RGFW_window* win, i32 mouse) {
|
|
assert(win != NULL);
|
|
|
|
/* free the previous cursor */
|
|
if (win->src.cursor && win->src.cursor != -1)
|
|
XFreeCursor((Display*) win->src.display, (Cursor) win->src.cursor);
|
|
|
|
win->src.winArgs |= RGFW_MOUSE_CHANGED;
|
|
win->src.cursor = XCreateFontCursor((Display*) win->src.display, mouse);
|
|
}
|
|
|
|
void RGFW_window_hide(RGFW_window* win) {
|
|
XMapWindow(win->src.display, win->src.window);
|
|
}
|
|
|
|
void RGFW_window_show(RGFW_window* win) {
|
|
XUnmapWindow(win->src.display, win->src.window);
|
|
}
|
|
|
|
/*
|
|
the majority function is sourced from GLFW
|
|
*/
|
|
char* RGFW_readClipboard(size_t* size) {
|
|
static Atom UTF8 = 0;
|
|
if (UTF8 == 0)
|
|
UTF8 = XInternAtom(RGFW_root->src.display, "UTF8_STRING", True);
|
|
|
|
XEvent event;
|
|
int format;
|
|
unsigned long N, sizeN;
|
|
char* data, * s = NULL;
|
|
Atom target;
|
|
Atom CLIPBOARD = 0, XSEL_DATA = 0;
|
|
|
|
if (CLIPBOARD == 0) {
|
|
CLIPBOARD = XInternAtom(RGFW_root->src.display, "CLIPBOARD", 0);
|
|
XSEL_DATA = XInternAtom(RGFW_root->src.display, "XSEL_DATA", 0);
|
|
}
|
|
|
|
XConvertSelection(RGFW_root->src.display, CLIPBOARD, UTF8, XSEL_DATA, RGFW_root->src.window, CurrentTime);
|
|
XSync(RGFW_root->src.display, 0);
|
|
XNextEvent(RGFW_root->src.display, &event);
|
|
|
|
if (event.type != SelectionNotify || event.xselection.selection != CLIPBOARD || event.xselection.property == 0)
|
|
return NULL;
|
|
|
|
XGetWindowProperty(event.xselection.display, event.xselection.requestor,
|
|
event.xselection.property, 0L, (~0L), 0, AnyPropertyType, &target,
|
|
&format, &sizeN, &N, (unsigned char**) &data);
|
|
|
|
if (target == UTF8 || target == XA_STRING) {
|
|
s = strndup(data, sizeN);
|
|
XFree(data);
|
|
}
|
|
|
|
XDeleteProperty(event.xselection.display, event.xselection.requestor, event.xselection.property);
|
|
|
|
if (s != NULL && size != NULL)
|
|
*size = sizeN;
|
|
|
|
return s;
|
|
}
|
|
|
|
/*
|
|
almost all of this function is sourced from GLFW
|
|
*/
|
|
void RGFW_writeClipboard(const char* text, u32 textLen) {
|
|
static Atom CLIPBOARD = 0,
|
|
UTF8_STRING = 0,
|
|
SAVE_TARGETS = 0,
|
|
TARGETS = 0,
|
|
MULTIPLE = 0,
|
|
ATOM_PAIR = 0,
|
|
CLIPBOARD_MANAGER = 0;
|
|
|
|
if (CLIPBOARD == 0) {
|
|
CLIPBOARD = XInternAtom((Display*) RGFW_root->src.display, "CLIPBOARD", False);
|
|
UTF8_STRING = XInternAtom((Display*) RGFW_root->src.display, "UTF8_STRING", False);
|
|
SAVE_TARGETS = XInternAtom((Display*) RGFW_root->src.display, "SAVE_TARGETS", False);
|
|
TARGETS = XInternAtom((Display*) RGFW_root->src.display, "TARGETS", False);
|
|
MULTIPLE = XInternAtom((Display*) RGFW_root->src.display, "MULTIPLE", False);
|
|
ATOM_PAIR = XInternAtom((Display*) RGFW_root->src.display, "ATOM_PAIR", False);
|
|
CLIPBOARD_MANAGER = XInternAtom((Display*) RGFW_root->src.display, "CLIPBOARD_MANAGER", False);
|
|
}
|
|
|
|
XSetSelectionOwner((Display*) RGFW_root->src.display, CLIPBOARD, (Window) RGFW_root->src.window, CurrentTime);
|
|
|
|
XConvertSelection((Display*) RGFW_root->src.display, CLIPBOARD_MANAGER, SAVE_TARGETS, None, (Window) RGFW_root->src.window, CurrentTime);
|
|
|
|
for (;;) {
|
|
XEvent event;
|
|
|
|
XNextEvent((Display*) RGFW_root->src.display, &event);
|
|
if (event.type != SelectionRequest)
|
|
return;
|
|
|
|
const XSelectionRequestEvent* request = &event.xselectionrequest;
|
|
|
|
XEvent reply = { SelectionNotify };
|
|
|
|
char* selectionString = NULL;
|
|
const Atom formats[] = { UTF8_STRING, XA_STRING };
|
|
const i32 formatCount = sizeof(formats) / sizeof(formats[0]);
|
|
|
|
selectionString = (char*) text;
|
|
|
|
if (request->target == TARGETS) {
|
|
const Atom targets[] = { TARGETS,
|
|
MULTIPLE,
|
|
UTF8_STRING,
|
|
XA_STRING };
|
|
|
|
XChangeProperty((Display*) RGFW_root->src.display,
|
|
request->requestor,
|
|
request->property,
|
|
4,
|
|
32,
|
|
PropModeReplace,
|
|
(u8*) targets,
|
|
sizeof(targets) / sizeof(targets[0]));
|
|
|
|
reply.xselection.property = request->property;
|
|
}
|
|
|
|
if (request->target == MULTIPLE) {
|
|
|
|
Atom* targets;
|
|
|
|
Atom actualType;
|
|
i32 actualFormat;
|
|
u64 count, bytesAfter;
|
|
|
|
XGetWindowProperty((Display*) RGFW_root->src.display, request->requestor, request->property, 0, LONG_MAX, False, ATOM_PAIR, &actualType, &actualFormat, &count, &bytesAfter, (u8**) &targets);
|
|
|
|
u64 i;
|
|
for (i = 0; i < count; i += 2) {
|
|
i32 j;
|
|
|
|
for (j = 0; j < formatCount; j++) {
|
|
if (targets[i] == formats[j])
|
|
break;
|
|
}
|
|
|
|
if (j < formatCount)
|
|
{
|
|
XChangeProperty((Display*) RGFW_root->src.display,
|
|
request->requestor,
|
|
targets[i + 1],
|
|
targets[i],
|
|
8,
|
|
PropModeReplace,
|
|
(u8*) selectionString,
|
|
textLen);
|
|
} else
|
|
targets[i + 1] = None;
|
|
}
|
|
|
|
XChangeProperty((Display*) RGFW_root->src.display,
|
|
request->requestor,
|
|
request->property,
|
|
ATOM_PAIR,
|
|
32,
|
|
PropModeReplace,
|
|
(u8*) targets,
|
|
count);
|
|
|
|
XFree(targets);
|
|
|
|
reply.xselection.property = request->property;
|
|
}
|
|
|
|
reply.xselection.display = request->display;
|
|
reply.xselection.requestor = request->requestor;
|
|
reply.xselection.selection = request->selection;
|
|
reply.xselection.target = request->target;
|
|
reply.xselection.time = request->time;
|
|
|
|
XSendEvent((Display*) RGFW_root->src.display, request->requestor, False, 0, &reply);
|
|
}
|
|
}
|
|
|
|
u16 RGFW_registerJoystick(RGFW_window* win, i32 jsNumber) {
|
|
assert(win != NULL);
|
|
|
|
#ifdef __linux__
|
|
char file[15];
|
|
sprintf(file, "/dev/input/js%i", jsNumber);
|
|
|
|
return RGFW_registerJoystickF(win, file);
|
|
#endif
|
|
}
|
|
|
|
u16 RGFW_registerJoystickF(RGFW_window* win, char* file) {
|
|
assert(win != NULL);
|
|
|
|
#ifdef __linux__
|
|
|
|
i32 js = open(file, O_RDONLY);
|
|
|
|
if (js && win->src.joystickCount < 4) {
|
|
win->src.joystickCount++;
|
|
|
|
win->src.joysticks[win->src.joystickCount - 1] = open(file, O_RDONLY);
|
|
|
|
u8 i;
|
|
for (i = 0; i < 16; i++)
|
|
win->src.jsPressed[win->src.joystickCount - 1][i] = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
#ifdef RGFW_PRINT_ERRORS
|
|
RGFW_error = 1;
|
|
fprintf(stderr, "Error RGFW_registerJoystickF : Cannot open file %s\n", file);
|
|
#endif
|
|
}
|
|
|
|
return win->src.joystickCount - 1;
|
|
#endif
|
|
}
|
|
|
|
u8 RGFW_window_isFullscreen(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
XWindowAttributes windowAttributes;
|
|
XGetWindowAttributes(win->src.display, (Window) win->src.window, &windowAttributes);
|
|
|
|
/* check if the window is visable */
|
|
if (windowAttributes.map_state != IsViewable)
|
|
return 0;
|
|
|
|
/* check if the window covers the full screen */
|
|
return (windowAttributes.x == 0 && windowAttributes.y == 0 &&
|
|
windowAttributes.width == XDisplayWidth(win->src.display, DefaultScreen(win->src.display)) &&
|
|
windowAttributes.height == XDisplayHeight(win->src.display, DefaultScreen(win->src.display)));
|
|
}
|
|
|
|
u8 RGFW_window_isHidden(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
XWindowAttributes windowAttributes;
|
|
XGetWindowAttributes(win->src.display, (Window) win->src.window, &windowAttributes);
|
|
|
|
return (windowAttributes.map_state == IsUnmapped && !RGFW_window_isMinimized(win));
|
|
}
|
|
|
|
u8 RGFW_window_isMinimized(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
static Atom prop = 0;
|
|
if (prop == 0)
|
|
prop = XInternAtom(win->src.display, "WM_STATE", False);
|
|
|
|
Atom actual_type;
|
|
i32 actual_format;
|
|
u64 nitems, bytes_after;
|
|
unsigned char* prop_data;
|
|
|
|
i16 status = XGetWindowProperty(win->src.display, (Window) win->src.window, prop, 0, 2, False,
|
|
AnyPropertyType, &actual_type, &actual_format,
|
|
&nitems, &bytes_after, &prop_data);
|
|
|
|
if (status == Success && nitems >= 1 && *((int*) prop_data) == IconicState) {
|
|
XFree(prop_data);
|
|
return 1;
|
|
}
|
|
|
|
if (prop_data != NULL)
|
|
XFree(prop_data);
|
|
|
|
return 0;
|
|
}
|
|
|
|
u8 RGFW_window_isMaximized(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
static Atom net_wm_state = 0;
|
|
static Atom net_wm_state_maximized_horz = 0;
|
|
static Atom net_wm_state_maximized_vert = 0;
|
|
|
|
if (net_wm_state == 0) {
|
|
net_wm_state = XInternAtom(win->src.display, "_NET_WM_STATE", False);
|
|
net_wm_state_maximized_vert = XInternAtom(win->src.display, "_NET_WM_STATE_MAXIMIZED_VERT", False);
|
|
net_wm_state_maximized_horz = XInternAtom(win->src.display, "_NET_WM_STATE_MAXIMIZED_HORZ", False);
|
|
}
|
|
|
|
Atom actual_type;
|
|
i32 actual_format;
|
|
u64 nitems, bytes_after;
|
|
unsigned char* prop_data;
|
|
|
|
i16 status = XGetWindowProperty(win->src.display, (Window) win->src.window, net_wm_state, 0, 1024, False,
|
|
XA_ATOM, &actual_type, &actual_format,
|
|
&nitems, &bytes_after, &prop_data);
|
|
|
|
if (status != Success) {
|
|
if (prop_data != NULL)
|
|
XFree(prop_data);
|
|
|
|
return 0;
|
|
}
|
|
|
|
Atom* atoms = (Atom*) prop_data;
|
|
u64 i;
|
|
for (i = 0; i < nitems; ++i) {
|
|
if (atoms[i] == net_wm_state_maximized_horz ||
|
|
atoms[i] == net_wm_state_maximized_vert) {
|
|
XFree(prop_data);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void XGetSystemContentScale(Display* display, float* xscale, float* yscale) {
|
|
float xdpi = 96.f, ydpi = 96.f;
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
char* rms = XResourceManagerString(display);
|
|
XrmDatabase db = NULL;
|
|
|
|
if (rms && db)
|
|
db = XrmGetStringDatabase(rms);
|
|
|
|
if (db == 0) {
|
|
*xscale = xdpi / 96.f;
|
|
*yscale = ydpi / 96.f;
|
|
return;
|
|
}
|
|
|
|
XrmValue value;
|
|
char* type = NULL;
|
|
|
|
if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value) && type && strcmp(type, "String") == 0)
|
|
xdpi = ydpi = atof(value.addr);
|
|
XrmDestroyDatabase(db);
|
|
#endif
|
|
|
|
* xscale = xdpi / 96.f;
|
|
*yscale = ydpi / 96.f;
|
|
}
|
|
|
|
RGFW_monitor RGFW_XCreateMonitor(i32 screen) {
|
|
RGFW_monitor monitor;
|
|
|
|
Display* display = XOpenDisplay(NULL);
|
|
|
|
monitor.rect = RGFW_RECT(0, 0, DisplayWidth(display, screen), DisplayHeight(display, screen));
|
|
monitor.physW = (monitor.rect.w * 25.4f / 96.f);
|
|
monitor.physH = (monitor.rect.h * 25.4f / 96.f);
|
|
|
|
strncpy(monitor.name, DisplayString(display), 128);
|
|
|
|
XGetSystemContentScale(display, &monitor.scaleX, &monitor.scaleY);
|
|
|
|
XRRScreenResources* sr = XRRGetScreenResourcesCurrent(display, RootWindow(display, screen));
|
|
|
|
XRRCrtcInfo* ci = NULL;
|
|
int crtc = 0;
|
|
|
|
if (sr->ncrtc > crtc) {
|
|
ci = XRRGetCrtcInfo(display, sr, sr->crtcs[crtc]);
|
|
}
|
|
|
|
if (ci == NULL) {
|
|
XRRFreeScreenResources(sr);
|
|
XCloseDisplay(display);
|
|
return monitor;
|
|
}
|
|
|
|
monitor.rect.x = ci->x;
|
|
monitor.rect.y = ci->y;
|
|
|
|
XRRFreeCrtcInfo(ci);
|
|
XRRFreeScreenResources(sr);
|
|
|
|
XCloseDisplay(display);
|
|
|
|
return monitor;
|
|
}
|
|
|
|
RGFW_monitor RGFW_monitors[6];
|
|
RGFW_monitor* RGFW_getMonitors(void) {
|
|
size_t i;
|
|
for (i = 0; i < ScreenCount(RGFW_root->src.display) && i < 6; i++)
|
|
RGFW_monitors[i] = RGFW_XCreateMonitor(i);
|
|
|
|
return RGFW_monitors;
|
|
}
|
|
|
|
RGFW_monitor RGFW_getPrimaryMonitor(void) {
|
|
assert(RGFW_root != NULL);
|
|
|
|
i32 primary = -1;
|
|
Window root = DefaultRootWindow(RGFW_root->src.display);
|
|
XRRScreenResources* res = XRRGetScreenResources(RGFW_root->src.display, root);
|
|
|
|
for (int i = 0; i < res->noutput; i++) {
|
|
XRROutputInfo* output_info = XRRGetOutputInfo(RGFW_root->src.display, res, res->outputs[i]);
|
|
if (output_info->connection == RR_Connected && output_info->crtc) {
|
|
XRRCrtcInfo* crtc_info = XRRGetCrtcInfo(RGFW_root->src.display, res, output_info->crtc);
|
|
if (crtc_info->mode != None && crtc_info->x == 0 && crtc_info->y == 0) {
|
|
primary = i;
|
|
XRRFreeCrtcInfo(crtc_info);
|
|
XRRFreeOutputInfo(output_info);
|
|
break;
|
|
}
|
|
XRRFreeCrtcInfo(crtc_info);
|
|
}
|
|
XRRFreeOutputInfo(output_info);
|
|
}
|
|
|
|
XRRFreeScreenResources(res);
|
|
|
|
return RGFW_XCreateMonitor(primary);
|
|
}
|
|
|
|
RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) {
|
|
return RGFW_XCreateMonitor(DefaultScreen(win->src.display));
|
|
}
|
|
|
|
char keyboard[32];
|
|
|
|
u8 RGFW_isPressedI(RGFW_window* win, u32 key) {
|
|
Display* d;
|
|
if (win == (RGFW_window*) 0)
|
|
d = RGFW_root->src.display;
|
|
else if (!win->event.inFocus)
|
|
return 0;
|
|
else
|
|
d = (Display*) win->src.display;
|
|
|
|
XQueryKeymap(d, keyboard); /* query the keymap */
|
|
|
|
KeyCode kc2 = XKeysymToKeycode(d, key); /* convert the key to a keycode */
|
|
return !!(keyboard[kc2 >> 3] & (1 << (kc2 & 7))); /* check if the key is pressed */
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
char* createUTF8FromWideStringWin32(const WCHAR* source);
|
|
|
|
#define GL_FRONT 0x0404
|
|
#define GL_BACK 0x0405
|
|
#define GL_LEFT 0x0406
|
|
#define GL_RIGHT 0x0407
|
|
|
|
#if defined(RGFW_OSMESA) && defined(RGFW_LINK_OSMESA)
|
|
|
|
typedef void (GLAPIENTRY* PFN_OSMesaDestroyContext)(OSMesaContext);
|
|
typedef i32(GLAPIENTRY* PFN_OSMesaMakeCurrent)(OSMesaContext, void*, int, int, int);
|
|
typedef OSMesaContext(GLAPIENTRY* PFN_OSMesaCreateContext)(GLenum, OSMesaContext);
|
|
|
|
PFN_OSMesaMakeCurrent OSMesaMakeCurrentSource;
|
|
PFN_OSMesaCreateContext OSMesaCreateContextSource;
|
|
PFN_OSMesaDestroyContext OSMesaDestroyContextSource;
|
|
|
|
#define OSMesaCreateContext OSMesaCreateContextSource
|
|
#define OSMesaMakeCurrent OSMesaMakeCurrentSource
|
|
#define OSMesaDestroyContext OSMesaDestroyContextSource
|
|
#endif
|
|
|
|
typedef int (*PFN_wglGetSwapIntervalEXT)(void);
|
|
PFN_wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc = NULL;
|
|
#define wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc
|
|
|
|
|
|
|
|
#if defined(RGFW_DIRECTX)
|
|
RGFW_directXinfo RGFW_dxInfo;
|
|
|
|
RGFW_directXinfo* RGFW_getDirectXInfo(void) { return &RGFW_dxInfo; }
|
|
#endif
|
|
|
|
void* RGFWjoystickApi = NULL;
|
|
|
|
/* these two wgl functions need to be preloaded */
|
|
typedef HGLRC(WINAPI* wglCreateContextAttribsARB_type)(HDC hdc, HGLRC hShareContext,
|
|
const i32* attribList);
|
|
wglCreateContextAttribsARB_type wglCreateContextAttribsARB = NULL;
|
|
|
|
/* defines for creating ARB attributes */
|
|
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
|
|
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
#define WGL_TRANSPARENT_ARB 0x200A
|
|
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
|
|
#define WGL_ACCELERATION_ARB 0x2003
|
|
#define WGL_NO_ACCELERATION_ARB 0x2025
|
|
#define WGL_SUPPORT_OPENGL_ARB 0x2010
|
|
#define WGL_DOUBLE_BUFFER_ARB 0x2011
|
|
#define WGL_PIXEL_TYPE_ARB 0x2013
|
|
#define WGL_COLOR_BITS_ARB 0x2014
|
|
#define WGL_RED_BITS_ARB 0x2015
|
|
#define WGL_RED_SHIFT_ARB 0x2016
|
|
#define WGL_GREEN_BITS_ARB 0x2017
|
|
#define WGL_GREEN_SHIFT_ARB 0x2018
|
|
#define WGL_BLUE_BITS_ARB 0x2019
|
|
#define WGL_BLUE_SHIFT_ARB 0x201a
|
|
#define WGL_ALPHA_BITS_ARB 0x201b
|
|
#define WGL_ALPHA_SHIFT_ARB 0x201c
|
|
#define WGL_ACCUM_BITS_ARB 0x201d
|
|
#define WGL_ACCUM_RED_BITS_ARB 0x201e
|
|
#define WGL_ACCUM_GREEN_BITS_ARB 0x201f
|
|
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
|
|
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
|
|
#define WGL_DEPTH_BITS_ARB 0x2022
|
|
#define WGL_AUX_BUFFERS_ARB 0x2024
|
|
#define WGL_STEREO_ARB 0x2012
|
|
#define WGL_DEPTH_BITS_ARB 0x2022
|
|
#define WGL_STENCIL_BITS_ARB 0x2023
|
|
#define WGL_FULL_ACCELERATION_ARB 0x2027
|
|
#define WGL_TYPE_RGBA_ARB 0x202B
|
|
#define WGL_CONTEXT_FLAGS_ARB 0x2094
|
|
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
|
|
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
|
|
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
|
|
#define WGL_SAMPLES_ARB 0x2042
|
|
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9
|
|
|
|
static HMODULE wglinstance = NULL;
|
|
|
|
#ifdef RGFW_WGL_LOAD
|
|
typedef HGLRC(WINAPI* PFN_wglCreateContext)(HDC);
|
|
typedef BOOL(WINAPI* PFN_wglDeleteContext)(HGLRC);
|
|
typedef PROC(WINAPI* PFN_wglGetProcAddress)(LPCSTR);
|
|
typedef BOOL(WINAPI* PFN_wglMakeCurrent)(HDC, HGLRC);
|
|
typedef HDC(WINAPI* PFN_wglGetCurrentDC)();
|
|
typedef HGLRC(WINAPI* PFN_wglGetCurrentContext)();
|
|
|
|
PFN_wglCreateContext wglCreateContextSRC;
|
|
PFN_wglDeleteContext wglDeleteContextSRC;
|
|
PFN_wglGetProcAddress wglGetProcAddressSRC;
|
|
PFN_wglMakeCurrent wglMakeCurrentSRC;
|
|
PFN_wglGetCurrentDC wglGetCurrentDCSRC;
|
|
PFN_wglGetCurrentContext wglGetCurrentContextSRC;
|
|
|
|
#define wglCreateContext wglCreateContextSRC
|
|
#define wglDeleteContext wglDeleteContextSRC
|
|
#define wglGetProcAddress wglGetProcAddressSRC
|
|
#define wglMakeCurrent wglMakeCurrentSRC
|
|
|
|
#define wglGetCurrentDC wglGetCurrentDCSRC
|
|
#define wglGetCurrentContext wglGetCurrentContextSRC
|
|
#endif
|
|
|
|
#ifdef RGFW_OPENGL
|
|
void* RGFW_getProcAddress(const char* procname) {
|
|
void* proc = (void*) wglGetProcAddress(procname);
|
|
if (proc)
|
|
return proc;
|
|
|
|
return (void*) GetProcAddress(wglinstance, procname);
|
|
}
|
|
|
|
typedef BOOL(APIENTRY* PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int* piAttribIList, const FLOAT* pfAttribFList, UINT nMaxFormats, int* piFormats, UINT* nNumFormats);
|
|
static PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = NULL;
|
|
#endif
|
|
|
|
RGFW_window RGFW_eventWindow = { {NULL} };
|
|
|
|
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
|
|
switch (message) {
|
|
case WM_MOVE:
|
|
RGFW_eventWindow.r.x = LOWORD(lParam);
|
|
RGFW_eventWindow.r.y = HIWORD(lParam);
|
|
RGFW_eventWindow.src.window = hWnd;
|
|
return DefWindowProcA(hWnd, message, wParam, lParam);
|
|
case WM_SIZE:
|
|
RGFW_eventWindow.r.w = LOWORD(lParam);
|
|
RGFW_eventWindow.r.h = HIWORD(lParam);
|
|
RGFW_eventWindow.src.window = hWnd;
|
|
return DefWindowProcA(hWnd, message, wParam, lParam); // Call DefWindowProc after handling
|
|
default:
|
|
return DefWindowProcA(hWnd, message, wParam, lParam);
|
|
}
|
|
}
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
static HMODULE RGFW_Shcore_dll = NULL;
|
|
typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*);
|
|
PFN_GetDpiForMonitor GetDpiForMonitorSRC = NULL;
|
|
#define GetDpiForMonitor GetDpiForMonitorSRC
|
|
#endif
|
|
|
|
void RGFW_loadXInput(void) {
|
|
u32 i;
|
|
static const char* names[] = {
|
|
"xinput1_4.dll",
|
|
"xinput1_3.dll",
|
|
"xinput9_1_0.dll",
|
|
"xinput1_2.dll",
|
|
"xinput1_1.dll"
|
|
};
|
|
|
|
for (i = 0; i < sizeof(names) / sizeof(const char*); i++) {
|
|
RGFW_XInput_dll = LoadLibraryA(names[i]);
|
|
|
|
if (RGFW_XInput_dll) {
|
|
XInputGetStateSRC = (PFN_XInputGetState)GetProcAddress(RGFW_XInput_dll, "XInputGetState");
|
|
|
|
if (XInputGetStateSRC == NULL)
|
|
printf("Failed to load XInputGetState");
|
|
}
|
|
}
|
|
}
|
|
|
|
RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) {
|
|
if (RGFW_XInput_dll == NULL)
|
|
RGFW_loadXInput();
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
if (RGFW_Shcore_dll == NULL) {
|
|
RGFW_Shcore_dll = LoadLibraryA("shcore.dll");
|
|
GetDpiForMonitorSRC = (PFN_GetDpiForMonitor)GetProcAddress(RGFW_Shcore_dll, "GetDpiForMonitor");
|
|
}
|
|
#endif
|
|
|
|
if (wglinstance == NULL) {
|
|
wglinstance = LoadLibraryA("opengl32.dll");
|
|
#ifdef RGFW_WGL_LOAD
|
|
wglCreateContextSRC = (PFN_wglCreateContext) GetProcAddress(wglinstance, "wglCreateContext");
|
|
wglDeleteContextSRC = (PFN_wglDeleteContext) GetProcAddress(wglinstance, "wglDeleteContext");
|
|
wglGetProcAddressSRC = (PFN_wglGetProcAddress) GetProcAddress(wglinstance, "wglGetProcAddress");
|
|
wglMakeCurrentSRC = (PFN_wglMakeCurrent) GetProcAddress(wglinstance, "wglMakeCurrent");
|
|
wglGetCurrentDCSRC = (PFN_wglGetCurrentDC) GetProcAddress(wglinstance, "wglGetCurrentDC");
|
|
wglGetCurrentContextSRC = (PFN_wglGetCurrentContext) GetProcAddress(wglinstance, "wglGetCurrentContext");
|
|
#endif
|
|
}
|
|
|
|
if (name[0] == 0) name = (char*) " ";
|
|
|
|
RGFW_eventWindow.r = RGFW_RECT(-1, -1, -1, -1);
|
|
|
|
RGFW_window* win = RGFW_window_basic_init(rect, args);
|
|
|
|
if (RGFW_root == NULL) {
|
|
RGFW_root = win;
|
|
}
|
|
|
|
HINSTANCE inh = GetModuleHandleA(NULL);
|
|
|
|
WNDCLASSA Class = { 0 }; /* Setup the Window class. */
|
|
Class.lpszClassName = name;
|
|
Class.hInstance = inh;
|
|
Class.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
Class.lpfnWndProc = WndProc;
|
|
|
|
RegisterClassA(&Class);
|
|
|
|
DWORD window_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
|
|
|
|
RECT windowRect, clientRect;
|
|
|
|
if (!(args & RGFW_NO_BORDER)) {
|
|
window_style |= WS_CAPTION | WS_SYSMENU | WS_BORDER | WS_VISIBLE | WS_MINIMIZEBOX;
|
|
|
|
if (!(args & RGFW_NO_RESIZE))
|
|
window_style |= WS_SIZEBOX | WS_MAXIMIZEBOX | WS_THICKFRAME;
|
|
} else
|
|
window_style |= WS_POPUP | WS_VISIBLE | WS_SYSMENU | WS_MINIMIZEBOX;
|
|
|
|
HWND dummyWin = CreateWindowA(Class.lpszClassName, name, window_style, win->r.x, win->r.y, win->r.w, win->r.h, 0, 0, inh, 0);
|
|
|
|
GetWindowRect(dummyWin, &windowRect);
|
|
GetClientRect(dummyWin, &clientRect);
|
|
|
|
win->src.hOffset = (windowRect.bottom - windowRect.top) - (clientRect.bottom - clientRect.top);
|
|
win->src.window = CreateWindowA(Class.lpszClassName, name, window_style, win->r.x, win->r.y, win->r.w, win->r.h + win->src.hOffset, 0, 0, inh, 0);
|
|
|
|
if (args & RGFW_TRANSPARENT_WINDOW) {
|
|
SetWindowLongA(win->src.window, GWL_EXSTYLE, GetWindowLongA(win->src.window, GWL_EXSTYLE) | WS_EX_LAYERED);
|
|
}
|
|
if (args & RGFW_ALLOW_DND) {
|
|
win->src.winArgs |= RGFW_ALLOW_DND;
|
|
DragAcceptFiles(win->src.window, TRUE);
|
|
}
|
|
win->src.hdc = GetDC(win->src.window);
|
|
|
|
#ifdef RGFW_DIRECTX
|
|
assert(FAILED(CreateDXGIFactory(&__uuidof(IDXGIFactory), (void**) &RGFW_dxInfo.pFactory)) == 0);
|
|
|
|
if (FAILED(RGFW_dxInfo.pFactory->lpVtbl->EnumAdapters(RGFW_dxInfo.pFactory, 0, &RGFW_dxInfo.pAdapter))) {
|
|
fprintf(stderr, "Failed to enumerate DXGI adapters\n");
|
|
RGFW_dxInfo.pFactory->lpVtbl->Release(RGFW_dxInfo.pFactory);
|
|
return NULL;
|
|
}
|
|
|
|
D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_0 };
|
|
|
|
if (FAILED(D3D11CreateDevice(RGFW_dxInfo.pAdapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, 0, featureLevels, 1, D3D11_SDK_VERSION, &RGFW_dxInfo.pDevice, NULL, &RGFW_dxInfo.pDeviceContext))) {
|
|
fprintf(stderr, "Failed to create Direct3D device\n");
|
|
RGFW_dxInfo.pAdapter->lpVtbl->Release(RGFW_dxInfo.pAdapter);
|
|
RGFW_dxInfo.pFactory->lpVtbl->Release(RGFW_dxInfo.pFactory);
|
|
return NULL;
|
|
}
|
|
|
|
DXGI_SWAP_CHAIN_DESC swapChainDesc = { 0 };
|
|
swapChainDesc.BufferCount = 1;
|
|
swapChainDesc.BufferDesc.Width = win->r.w;
|
|
swapChainDesc.BufferDesc.Height = win->r.h;
|
|
swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
|
swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
|
swapChainDesc.OutputWindow = win->src.window;
|
|
swapChainDesc.SampleDesc.Count = 1;
|
|
swapChainDesc.SampleDesc.Quality = 0;
|
|
swapChainDesc.Windowed = TRUE;
|
|
RGFW_dxInfo.pFactory->lpVtbl->CreateSwapChain(RGFW_dxInfo.pFactory, (IUnknown*) RGFW_dxInfo.pDevice, &swapChainDesc, &win->src.swapchain);
|
|
|
|
ID3D11Texture2D* pBackBuffer;
|
|
win->src.swapchain->lpVtbl->GetBuffer(win->src.swapchain, 0, &__uuidof(ID3D11Texture2D), (LPVOID*) &pBackBuffer);
|
|
RGFW_dxInfo.pDevice->lpVtbl->CreateRenderTargetView(RGFW_dxInfo.pDevice, (ID3D11Resource*) pBackBuffer, NULL, &win->src.renderTargetView);
|
|
pBackBuffer->lpVtbl->Release(pBackBuffer);
|
|
|
|
D3D11_TEXTURE2D_DESC depthStencilDesc = { 0 };
|
|
depthStencilDesc.Width = win->r.w;
|
|
depthStencilDesc.Height = win->r.h;
|
|
depthStencilDesc.MipLevels = 1;
|
|
depthStencilDesc.ArraySize = 1;
|
|
depthStencilDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT;
|
|
depthStencilDesc.SampleDesc.Count = 1;
|
|
depthStencilDesc.SampleDesc.Quality = 0;
|
|
depthStencilDesc.Usage = D3D11_USAGE_DEFAULT;
|
|
depthStencilDesc.BindFlags = D3D11_BIND_DEPTH_STENCIL;
|
|
|
|
ID3D11Texture2D* pDepthStencilTexture = NULL;
|
|
RGFW_dxInfo.pDevice->lpVtbl->CreateTexture2D(RGFW_dxInfo.pDevice, &depthStencilDesc, NULL, &pDepthStencilTexture);
|
|
|
|
D3D11_DEPTH_STENCIL_VIEW_DESC depthStencilViewDesc = { 0 };
|
|
depthStencilViewDesc.Format = depthStencilDesc.Format;
|
|
depthStencilViewDesc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;
|
|
depthStencilViewDesc.Texture2D.MipSlice = 0;
|
|
|
|
RGFW_dxInfo.pDevice->lpVtbl->CreateDepthStencilView(RGFW_dxInfo.pDevice, (ID3D11Resource*) pDepthStencilTexture, &depthStencilViewDesc, &win->src.pDepthStencilView);
|
|
|
|
pDepthStencilTexture->lpVtbl->Release(pDepthStencilTexture);
|
|
|
|
RGFW_dxInfo.pDeviceContext->lpVtbl->OMSetRenderTargets(RGFW_dxInfo.pDeviceContext, 1, &win->src.renderTargetView, win->src.pDepthStencilView);
|
|
#endif
|
|
|
|
#ifdef RGFW_OPENGL
|
|
HDC dummy_dc = GetDC(dummyWin);
|
|
|
|
PIXELFORMATDESCRIPTOR pfd = {
|
|
.nSize = sizeof(pfd),
|
|
.nVersion = 1,
|
|
.iPixelType = PFD_TYPE_RGBA,
|
|
.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
|
|
.cColorBits = 32,
|
|
.cAlphaBits = 8,
|
|
.iLayerType = PFD_MAIN_PLANE,
|
|
.cDepthBits = 24,
|
|
.cStencilBits = 8,
|
|
};
|
|
|
|
int pixel_format = ChoosePixelFormat(dummy_dc, &pfd);
|
|
SetPixelFormat(dummy_dc, pixel_format, &pfd);
|
|
|
|
HGLRC dummy_context = wglCreateContext(dummy_dc);
|
|
wglMakeCurrent(dummy_dc, dummy_context);
|
|
|
|
if (wglChoosePixelFormatARB == NULL) {
|
|
wglCreateContextAttribsARB = (wglCreateContextAttribsARB_type) wglGetProcAddress("wglCreateContextAttribsARB");
|
|
wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC) wglGetProcAddress("wglChoosePixelFormatARB");
|
|
}
|
|
|
|
wglMakeCurrent(dummy_dc, 0);
|
|
wglDeleteContext(dummy_context);
|
|
ReleaseDC(dummyWin, dummy_dc);
|
|
|
|
if (wglCreateContextAttribsARB != NULL) {
|
|
PIXELFORMATDESCRIPTOR pfd = { sizeof(pfd), 1, PFD_TYPE_RGBA, PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, 32, 8, PFD_MAIN_PLANE, 24, 8 };
|
|
|
|
if (args & RGFW_OPENGL_SOFTWARE)
|
|
pfd.dwFlags |= PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED;
|
|
|
|
if (wglChoosePixelFormatARB != NULL) {
|
|
i32* pixel_format_attribs = (i32*)RGFW_initAttribs(args & RGFW_OPENGL_SOFTWARE);
|
|
|
|
int pixel_format;
|
|
UINT num_formats;
|
|
wglChoosePixelFormatARB(win->src.hdc, pixel_format_attribs, 0, 1, &pixel_format, &num_formats);
|
|
if (!num_formats) {
|
|
printf("Failed to set the OpenGL 3.3 pixel format.\n");
|
|
}
|
|
|
|
DescribePixelFormat(win->src.hdc, pixel_format, sizeof(pfd), &pfd);
|
|
if (!SetPixelFormat(win->src.hdc, pixel_format, &pfd)) {
|
|
printf("Failed to set the OpenGL 3.3 pixel format.\n");
|
|
}
|
|
}
|
|
|
|
u32 index = 0;
|
|
i32 attribs[40];
|
|
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
|
|
SET_ATTRIB(WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB);
|
|
|
|
if (RGFW_majorVersion || RGFW_minorVersion) {
|
|
SET_ATTRIB(WGL_CONTEXT_MAJOR_VERSION_ARB, RGFW_majorVersion);
|
|
SET_ATTRIB(WGL_CONTEXT_MINOR_VERSION_ARB, RGFW_minorVersion);
|
|
}
|
|
|
|
SET_ATTRIB(WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB);
|
|
|
|
if (RGFW_majorVersion || RGFW_minorVersion) {
|
|
SET_ATTRIB(WGL_CONTEXT_MAJOR_VERSION_ARB, RGFW_majorVersion);
|
|
SET_ATTRIB(WGL_CONTEXT_MINOR_VERSION_ARB, RGFW_minorVersion);
|
|
}
|
|
|
|
SET_ATTRIB(0, 0);
|
|
|
|
win->src.rSurf = wglCreateContextAttribsARB(win->src.hdc, NULL, attribs);
|
|
} else {
|
|
fprintf(stderr, "Failed to create an accelerated OpenGL Context\n");
|
|
|
|
int pixel_format = ChoosePixelFormat(win->src.hdc, &pfd);
|
|
SetPixelFormat(win->src.hdc, pixel_format, &pfd);
|
|
|
|
win->src.rSurf = wglCreateContext(win->src.hdc);
|
|
}
|
|
|
|
wglMakeCurrent(win->src.hdc, win->src.rSurf);
|
|
wglShareLists(RGFW_root->src.rSurf, win->src.rSurf);
|
|
#endif
|
|
|
|
#ifdef RGFW_OSMESA
|
|
#ifdef RGFW_LINK_OSM ESA
|
|
OSMesaMakeCurrentSource = (PFN_OSMesaMakeCurrent) GetProcAddress(win->src.hdc, "OSMesaMakeCurrent");
|
|
OSMesaCreateContextSource = (PFN_OSMesaCreateContext) GetProcAddress(win->src.hdc, "OSMesaCreateContext");
|
|
OSMesaDestroyContextSource = (PFN_OSMesaDestroyContext) GetProcAddress(win->src.hdc, "OSMesaDestroyContext");
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef RGFW_OPENGL
|
|
ReleaseDC(win->src.window, win->src.hdc);
|
|
win->src.hdc = GetDC(win->src.window);
|
|
wglMakeCurrent(win->src.hdc, win->src.rSurf);
|
|
#endif
|
|
|
|
DestroyWindow(dummyWin);
|
|
RGFW_init_buffer(win);
|
|
|
|
#ifdef RGFW_VULKAN
|
|
RGFW_initVulkan(win);
|
|
#endif
|
|
|
|
if (args & RGFW_SCALE_TO_MONITOR)
|
|
RGFW_window_scaleToMonitor(win);
|
|
|
|
#ifdef RGFW_EGL
|
|
RGFW_createOpenGLContext(win);
|
|
#endif
|
|
|
|
if (args & RGFW_HIDE_MOUSE)
|
|
RGFW_window_showMouse(win, 0);
|
|
|
|
ShowWindow(win->src.window, SW_SHOWNORMAL);
|
|
|
|
return win;
|
|
}
|
|
|
|
|
|
RGFW_area RGFW_getScreenSize(void) {
|
|
return RGFW_AREA(GetDeviceCaps(GetDC(NULL), HORZRES), GetDeviceCaps(GetDC(NULL), VERTRES));
|
|
}
|
|
|
|
RGFW_vector RGFW_getGlobalMousePoint(void) {
|
|
POINT p;
|
|
GetCursorPos(&p);
|
|
|
|
return RGFW_VECTOR(p.x, p.y);
|
|
}
|
|
|
|
void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) {
|
|
assert(win != NULL);
|
|
win->src.minSize = a;
|
|
}
|
|
|
|
void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) {
|
|
assert(win != NULL);
|
|
win->src.maxSize = a;
|
|
}
|
|
|
|
|
|
void RGFW_window_minimize(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
ShowWindow(win->src.window, SW_MINIMIZE);
|
|
}
|
|
|
|
void RGFW_window_restore(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
ShowWindow(win->src.window, SW_RESTORE);
|
|
}
|
|
|
|
static i32 RGFW_checkXInput(RGFW_Event* e) {
|
|
static WORD buttons[4];
|
|
static BYTE triggers[4][2] = { {0, 0}, {0, 0}, {0, 0}, {0, 0} };
|
|
|
|
size_t i;
|
|
for (i = 0; i < 4; i++) {
|
|
XINPUT_STATE state;
|
|
if (XInputGetState == NULL ||
|
|
XInputGetState((DWORD) i, &state) == ERROR_DEVICE_NOT_CONNECTED
|
|
)
|
|
return 0;
|
|
|
|
e->button = 0;
|
|
if (state.Gamepad.wButtons & XINPUT_GAMEPAD_A && !(buttons[i] & XINPUT_GAMEPAD_A)) {
|
|
e->button = RGFW_JS_A;
|
|
e->type = RGFW_jsButtonPressed;
|
|
buttons[i] = state.Gamepad.wButtons;
|
|
return 1;
|
|
} else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_B && !(buttons[i] & XINPUT_GAMEPAD_B))
|
|
e->button = RGFW_JS_B;
|
|
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_Y && !(buttons[i] & XINPUT_GAMEPAD_Y))
|
|
e->button = RGFW_JS_Y;
|
|
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_X && !(buttons[i] & XINPUT_GAMEPAD_X))
|
|
e->button = RGFW_JS_X;
|
|
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_START && !(buttons[i] & XINPUT_GAMEPAD_START))
|
|
e->button = RGFW_JS_START;
|
|
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_BACK && !(buttons[i] & XINPUT_GAMEPAD_BACK))
|
|
e->button = RGFW_JS_SELECT;
|
|
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP && !(buttons[i] & XINPUT_GAMEPAD_DPAD_UP))
|
|
e->button = RGFW_JS_UP;
|
|
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN && !(buttons[i] & XINPUT_GAMEPAD_DPAD_DOWN))
|
|
e->button = RGFW_JS_DOWN;
|
|
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT && !(buttons[i] & XINPUT_GAMEPAD_DPAD_LEFT))
|
|
e->button = RGFW_JS_LEFT;
|
|
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT && !(buttons[i] & XINPUT_GAMEPAD_DPAD_RIGHT))
|
|
e->button = RGFW_JS_RIGHT;
|
|
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER && !(buttons[i] & XINPUT_GAMEPAD_LEFT_SHOULDER))
|
|
e->button = RGFW_JS_L1;
|
|
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER && !(buttons[i] & XINPUT_GAMEPAD_RIGHT_SHOULDER))
|
|
e->button = RGFW_JS_R1;
|
|
else if (state.Gamepad.bLeftTrigger && triggers[i][0] == 0)
|
|
e->button = RGFW_JS_L2;
|
|
else if (state.Gamepad.bRightTrigger && triggers[i][1] == 0)
|
|
e->button = RGFW_JS_R2;
|
|
|
|
triggers[i][0] = state.Gamepad.bLeftTrigger;
|
|
triggers[i][1] = state.Gamepad.bRightTrigger;
|
|
|
|
if (e->button) {
|
|
buttons[i] = state.Gamepad.wButtons;
|
|
e->type = RGFW_jsButtonPressed;
|
|
return 1;
|
|
}
|
|
|
|
if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_A) && (buttons[i] & XINPUT_GAMEPAD_A)) {
|
|
e->button = RGFW_JS_A;
|
|
e->type = RGFW_jsButtonReleased;
|
|
buttons[i] = state.Gamepad.wButtons;
|
|
return 1;
|
|
} else if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_B) && (buttons[i] & XINPUT_GAMEPAD_B))
|
|
e->button = RGFW_JS_B;
|
|
else if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_Y) && (buttons[i] & XINPUT_GAMEPAD_Y))
|
|
e->button = RGFW_JS_Y;
|
|
else if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_X) && (buttons[i] & XINPUT_GAMEPAD_X))
|
|
e->button = RGFW_JS_X;
|
|
else if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_START) && (buttons[i] & XINPUT_GAMEPAD_START))
|
|
e->button = RGFW_JS_START;
|
|
else if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_BACK) && (buttons[i] & XINPUT_GAMEPAD_BACK))
|
|
e->button = RGFW_JS_SELECT;
|
|
else if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP) && (buttons[i] & XINPUT_GAMEPAD_DPAD_UP))
|
|
e->button = RGFW_JS_UP;
|
|
else if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN) && (buttons[i] & XINPUT_GAMEPAD_DPAD_DOWN))
|
|
e->button = RGFW_JS_DOWN;
|
|
else if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT) && (buttons[i] & XINPUT_GAMEPAD_DPAD_LEFT))
|
|
e->button = RGFW_JS_LEFT;
|
|
else if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) && (buttons[i] & XINPUT_GAMEPAD_DPAD_RIGHT))
|
|
e->button = RGFW_JS_RIGHT;
|
|
else if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER) && (buttons[i] & XINPUT_GAMEPAD_LEFT_SHOULDER))
|
|
e->button = RGFW_JS_L1;
|
|
else if (!(state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER) && (buttons[i] & XINPUT_GAMEPAD_RIGHT_SHOULDER))
|
|
e->button = RGFW_JS_R1;
|
|
else if (state.Gamepad.bLeftTrigger == 0 && triggers[i][0] != 0)
|
|
e->button = RGFW_JS_L2;
|
|
else if (state.Gamepad.bRightTrigger == 0 && triggers[i][1] != 0)
|
|
e->button = RGFW_JS_R2;
|
|
|
|
buttons[i] = state.Gamepad.wButtons;
|
|
|
|
if (e->button) {
|
|
e->type = RGFW_jsButtonReleased;
|
|
return 1;
|
|
}
|
|
#define INPUT_DEADZONE ( 0.24f * (float)(0x7FFF) ) // Default to 24% of the +/- 32767 range. This is a reasonable default value but can be altered if needed.
|
|
|
|
if ((state.Gamepad.sThumbLX < INPUT_DEADZONE &&
|
|
state.Gamepad.sThumbLX > -INPUT_DEADZONE) &&
|
|
(state.Gamepad.sThumbLY < INPUT_DEADZONE &&
|
|
state.Gamepad.sThumbLY > -INPUT_DEADZONE))
|
|
{
|
|
state.Gamepad.sThumbLX = 0;
|
|
state.Gamepad.sThumbLY = 0;
|
|
}
|
|
|
|
if ((state.Gamepad.sThumbRX < INPUT_DEADZONE &&
|
|
state.Gamepad.sThumbRX > -INPUT_DEADZONE) &&
|
|
(state.Gamepad.sThumbRY < INPUT_DEADZONE &&
|
|
state.Gamepad.sThumbRY > -INPUT_DEADZONE))
|
|
{
|
|
state.Gamepad.sThumbRX = 0;
|
|
state.Gamepad.sThumbRY = 0;
|
|
}
|
|
|
|
e->axisesCount = 2;
|
|
RGFW_vector axis1 = RGFW_VECTOR(state.Gamepad.sThumbLX, state.Gamepad.sThumbLY);
|
|
RGFW_vector axis2 = RGFW_VECTOR(state.Gamepad.sThumbRX, state.Gamepad.sThumbRY);
|
|
|
|
if (axis1.x != e->axis[0].x || axis1.y != e->axis[0].y || axis2.x != e->axis[1].x || axis2.y != e->axis[1].y) {
|
|
e->type = RGFW_jsAxisMove;
|
|
|
|
e->axis[0] = axis1;
|
|
e->axis[1] = axis2;
|
|
|
|
return 1;
|
|
}
|
|
|
|
e->axis[0] = axis1;
|
|
e->axis[1] = axis2;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
RGFW_Event* RGFW_window_checkEvent(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
MSG msg;
|
|
|
|
if (RGFW_eventWindow.src.window == win->src.window) {
|
|
if (RGFW_eventWindow.r.x != -1) {
|
|
win->r.x = RGFW_eventWindow.r.x;
|
|
win->r.y = RGFW_eventWindow.r.y;
|
|
}
|
|
|
|
if (RGFW_eventWindow.r.w != -1) {
|
|
win->r.w = RGFW_eventWindow.r.w;
|
|
win->r.h = RGFW_eventWindow.r.h;
|
|
}
|
|
|
|
win->event.type = RGFW_windowAttribsChange;
|
|
|
|
RGFW_eventWindow.src.window = NULL;
|
|
RGFW_eventWindow.r = RGFW_RECT(-1, -1, -1, -1);
|
|
|
|
return &win->event;
|
|
}
|
|
|
|
if (win->event.droppedFilesCount) {
|
|
u32 i;
|
|
for (i = 0; i < win->event.droppedFilesCount; i++)
|
|
win->event.droppedFiles[i][0] = '\0';
|
|
}
|
|
|
|
win->event.droppedFilesCount = 0;
|
|
|
|
win->event.inFocus = (GetForegroundWindow() == win->src.window);
|
|
|
|
if (RGFW_checkXInput(&win->event))
|
|
return &win->event;
|
|
|
|
if (win->event.type == RGFW_quit)
|
|
return NULL;
|
|
|
|
static BYTE keyboardState[256];
|
|
GetKeyboardState(keyboardState);
|
|
|
|
if (PeekMessageA(&msg, win->src.window, 0u, 0u, PM_REMOVE)) {
|
|
switch (msg.message) {
|
|
case WM_CLOSE:
|
|
case WM_QUIT:
|
|
win->event.type = RGFW_quit;
|
|
break;
|
|
|
|
case WM_KEYUP:
|
|
win->event.keyCode = (u32) msg.wParam;
|
|
strncpy(win->event.keyName, RGFW_keyCodeTokeyStr(msg.lParam), 16);
|
|
if (GetKeyState(VK_SHIFT) & 0x8000) {
|
|
ToAscii((UINT) msg.wParam, MapVirtualKey((UINT) msg.wParam, MAPVK_VK_TO_CHAR),
|
|
keyboardState, (LPWORD) win->event.keyName, 0);
|
|
}
|
|
|
|
win->event.type = RGFW_keyReleased;
|
|
break;
|
|
|
|
case WM_KEYDOWN:
|
|
win->event.keyCode = (u32) msg.wParam;
|
|
strncpy(win->event.keyName, RGFW_keyCodeTokeyStr(msg.lParam), 16);
|
|
if (GetKeyState(VK_SHIFT) & 0x8000) {
|
|
ToAscii((UINT) msg.wParam, MapVirtualKey((UINT) msg.wParam, MAPVK_VK_TO_CHAR),
|
|
keyboardState, (LPWORD) win->event.keyName, 0);
|
|
}
|
|
|
|
win->event.type = RGFW_keyPressed;
|
|
break;
|
|
|
|
case WM_MOUSEMOVE:
|
|
win->event.point.x = GET_X_LPARAM(msg.lParam);
|
|
win->event.point.y = GET_Y_LPARAM(msg.lParam);
|
|
|
|
win->event.type = RGFW_mousePosChanged;
|
|
break;
|
|
|
|
case WM_LBUTTONDOWN:
|
|
win->event.button = RGFW_mouseLeft;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
break;
|
|
case WM_RBUTTONDOWN:
|
|
win->event.button = RGFW_mouseRight;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
break;
|
|
case WM_MBUTTONDOWN:
|
|
win->event.button = RGFW_mouseMiddle;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
break;
|
|
|
|
case WM_MOUSEWHEEL:
|
|
if (msg.wParam > 0)
|
|
win->event.button = RGFW_mouseScrollUp;
|
|
else
|
|
win->event.button = RGFW_mouseScrollDown;
|
|
|
|
win->event.scroll = (SHORT) HIWORD(msg.wParam) / (double) WHEEL_DELTA;
|
|
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
break;
|
|
|
|
case WM_LBUTTONUP:
|
|
win->event.button = RGFW_mouseLeft;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
break;
|
|
case WM_RBUTTONUP:
|
|
win->event.button = RGFW_mouseRight;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
break;
|
|
case WM_MBUTTONUP:
|
|
win->event.button = RGFW_mouseMiddle;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
break;
|
|
|
|
/*
|
|
much of this event is source from glfw
|
|
*/
|
|
case WM_DROPFILES: {
|
|
win->event.type = RGFW_dnd;
|
|
|
|
HDROP drop = (HDROP) msg.wParam;
|
|
POINT pt;
|
|
u32 i;
|
|
|
|
win->event.droppedFilesCount = DragQueryFileW(drop, 0xffffffff, NULL, 0);
|
|
//win->event.droppedFiles = (char**)RGFW_CALLOC(win->event.droppedFilesCount, sizeof(char*));
|
|
|
|
/* Move the mouse to the position of the drop */
|
|
DragQueryPoint(drop, &pt);
|
|
|
|
win->event.point.x = pt.x;
|
|
win->event.point.y = pt.y;
|
|
|
|
for (i = 0; i < win->event.droppedFilesCount; i++) {
|
|
const UINT length = DragQueryFileW(drop, i, NULL, 0);
|
|
WCHAR* buffer = (WCHAR*) RGFW_CALLOC((size_t) length + 1, sizeof(WCHAR));
|
|
|
|
DragQueryFileW(drop, i, buffer, length + 1);
|
|
strcpy(win->event.droppedFiles[i], createUTF8FromWideStringWin32(buffer));
|
|
|
|
RGFW_FREE(buffer);
|
|
}
|
|
|
|
DragFinish(drop);
|
|
}
|
|
break;
|
|
case WM_GETMINMAXINFO:
|
|
{
|
|
if (win->src.maxSize.w == 0 && win->src.maxSize.h == 0)
|
|
break;
|
|
|
|
MINMAXINFO* mmi = (MINMAXINFO*) msg.lParam;
|
|
mmi->ptMinTrackSize.x = win->src.minSize.w;
|
|
mmi->ptMinTrackSize.y = win->src.minSize.h;
|
|
mmi->ptMaxTrackSize.x = win->src.maxSize.w;
|
|
mmi->ptMaxTrackSize.y = win->src.maxSize.h;
|
|
return 0;
|
|
}
|
|
default:
|
|
win->event.type = 0;
|
|
break;
|
|
}
|
|
|
|
TranslateMessage(&msg);
|
|
DispatchMessageA(&msg);
|
|
}
|
|
|
|
else
|
|
win->event.type = 0;
|
|
|
|
RGFW_vector mouse = RGFW_getGlobalMousePoint();
|
|
if (win->src.winArgs & RGFW_HOLD_MOUSE && win->event.inFocus &&
|
|
(mouse.x != win->r.x + (win->r.w / 2) || mouse.y != win->r.y + (win->r.h / 2))) {
|
|
RGFW_window_moveMouse(win, RGFW_VECTOR(win->r.x + (win->r.w / 2), win->r.y + (win->r.h / 2)));
|
|
}
|
|
|
|
win->event.lockState = 0;
|
|
|
|
if ((GetKeyState(VK_CAPITAL) & 0x0001) != 0)
|
|
win->event.lockState |= RGFW_CAPSLOCK;
|
|
if ((GetKeyState(VK_NUMLOCK) & 0x0001) != 0)
|
|
win->event.lockState |= RGFW_NUMLOCK;
|
|
if ((GetKeyState(VK_SCROLL) & 0x0001) != 0)
|
|
win->event.lockState |= 3;
|
|
|
|
|
|
if (!IsWindow(win->src.window))
|
|
win->event.type = RGFW_quit;
|
|
|
|
if (win->event.type)
|
|
return &win->event;
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
u8 RGFW_window_isFullscreen(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
WINDOWPLACEMENT placement = { 0 };
|
|
GetWindowPlacement(win->src.window, &placement);
|
|
return placement.showCmd == SW_SHOWMAXIMIZED;
|
|
}
|
|
|
|
u8 RGFW_window_isHidden(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
return IsWindowVisible(win->src.window) == 0 && !RGFW_window_isMinimized(win);
|
|
}
|
|
|
|
u8 RGFW_window_isMinimized(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
WINDOWPLACEMENT placement = { 0 };
|
|
GetWindowPlacement(win->src.window, &placement);
|
|
return placement.showCmd == SW_SHOWMINIMIZED;
|
|
}
|
|
|
|
u8 RGFW_window_isMaximized(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
WINDOWPLACEMENT placement = { 0 };
|
|
GetWindowPlacement(win->src.window, &placement);
|
|
return placement.showCmd == SW_SHOWMAXIMIZED;
|
|
}
|
|
|
|
typedef struct { int iIndex; HMONITOR hMonitor; } RGFW_mInfo;
|
|
BOOL CALLBACK GetMonitorByHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
|
|
RGFW_mInfo* info = (RGFW_mInfo*) dwData;
|
|
if (info->hMonitor == hMonitor)
|
|
return FALSE;
|
|
|
|
info->iIndex++;
|
|
return TRUE;
|
|
}
|
|
|
|
RGFW_monitor win32CreateMonitor(HMONITOR src) {
|
|
RGFW_monitor monitor;
|
|
MONITORINFO monitorInfo;
|
|
|
|
monitorInfo.cbSize = sizeof(MONITORINFO);
|
|
GetMonitorInfoA(src, &monitorInfo);
|
|
|
|
RGFW_mInfo info;
|
|
info.iIndex = 0;
|
|
info.hMonitor = src;
|
|
|
|
/* get the monitor's index */
|
|
if (EnumDisplayMonitors(NULL, NULL, GetMonitorByHandle, (LPARAM) &info)) {
|
|
DISPLAY_DEVICEA dd;
|
|
dd.cb = sizeof(dd);
|
|
|
|
/* loop through the devices until you find a device with the monitor's index */
|
|
size_t deviceIndex;
|
|
for (deviceIndex = 0; EnumDisplayDevicesA(0, (DWORD) deviceIndex, &dd, 0); deviceIndex++) {
|
|
char* deviceName = dd.DeviceName;
|
|
if (EnumDisplayDevicesA(deviceName, info.iIndex, &dd, 0)) {
|
|
strcpy(monitor.name, dd.DeviceString); /* copy the monitor's name */
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
monitor.rect.x = monitorInfo.rcWork.left;
|
|
monitor.rect.y = monitorInfo.rcWork.top;
|
|
monitor.rect.w = monitorInfo.rcWork.right - monitorInfo.rcWork.left;
|
|
monitor.rect.h = monitorInfo.rcWork.bottom - monitorInfo.rcWork.top;
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
if (GetDpiForMonitor != NULL) {
|
|
u32 x, y;
|
|
GetDpiForMonitor(src, MDT_ANGULAR_DPI, &x, &y);
|
|
monitor.scaleX = (float) (x) / (float) USER_DEFAULT_SCREEN_DPI;
|
|
monitor.scaleY = (float) (y) / (float) USER_DEFAULT_SCREEN_DPI;
|
|
}
|
|
#endif
|
|
|
|
HDC hdc = GetDC(NULL);
|
|
/* get pixels per inch */
|
|
i32 ppiX = GetDeviceCaps(hdc, LOGPIXELSX);
|
|
i32 ppiY = GetDeviceCaps(hdc, LOGPIXELSY);
|
|
ReleaseDC(NULL, hdc);
|
|
|
|
/* Calculate physical height in inches */
|
|
monitor.physW = GetSystemMetrics(SM_CYSCREEN) / (float) ppiX;
|
|
monitor.physH = GetSystemMetrics(SM_CXSCREEN) / (float) ppiY;
|
|
|
|
return monitor;
|
|
}
|
|
|
|
RGFW_monitor RGFW_monitors[6];
|
|
BOOL CALLBACK GetMonitorHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
|
|
RGFW_mInfo* info = (RGFW_mInfo*) dwData;
|
|
|
|
if (info->iIndex >= 6)
|
|
return FALSE;
|
|
|
|
RGFW_monitors[info->iIndex] = win32CreateMonitor(hMonitor);
|
|
info->iIndex++;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
RGFW_monitor RGFW_getPrimaryMonitor(void) {
|
|
return win32CreateMonitor(MonitorFromPoint((POINT) { 0, 0 }, MONITOR_DEFAULTTOPRIMARY));
|
|
}
|
|
|
|
RGFW_monitor* RGFW_getMonitors(void) {
|
|
RGFW_mInfo info;
|
|
info.iIndex = 0;
|
|
while (EnumDisplayMonitors(NULL, NULL, GetMonitorHandle, (LPARAM) &info));
|
|
|
|
return RGFW_monitors;
|
|
}
|
|
|
|
RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) {
|
|
HMONITOR src = MonitorFromWindow(win->src.window, MONITOR_DEFAULTTOPRIMARY);
|
|
return win32CreateMonitor(src);
|
|
}
|
|
|
|
u8 RGFW_isPressedI(RGFW_window* win, u32 key) {
|
|
if (win != NULL && !win->event.inFocus)
|
|
return 0;
|
|
|
|
if (GetAsyncKeyState(key) & 0x8000)
|
|
return 1;
|
|
else return 0;
|
|
}
|
|
|
|
HICON RGFW_loadHandleImage(RGFW_window* win, u8* src, RGFW_area a, BOOL icon) {
|
|
assert(win != NULL);
|
|
|
|
u32 i;
|
|
HDC dc;
|
|
HICON handle;
|
|
HBITMAP color, mask;
|
|
BITMAPV5HEADER bi;
|
|
ICONINFO ii;
|
|
u8* target = NULL;
|
|
u8* source = src;
|
|
|
|
ZeroMemory(&bi, sizeof(bi));
|
|
bi.bV5Size = sizeof(bi);
|
|
bi.bV5Width = a.w;
|
|
bi.bV5Height = -((LONG) a.h);
|
|
bi.bV5Planes = 1;
|
|
bi.bV5BitCount = 32;
|
|
bi.bV5Compression = BI_BITFIELDS;
|
|
bi.bV5RedMask = 0x00ff0000;
|
|
bi.bV5GreenMask = 0x0000ff00;
|
|
bi.bV5BlueMask = 0x000000ff;
|
|
bi.bV5AlphaMask = 0xff000000;
|
|
|
|
dc = GetDC(NULL);
|
|
color = CreateDIBSection(dc,
|
|
(BITMAPINFO*) &bi,
|
|
DIB_RGB_COLORS,
|
|
(void**) &target,
|
|
NULL,
|
|
(DWORD) 0);
|
|
ReleaseDC(NULL, dc);
|
|
|
|
mask = CreateBitmap(a.w, a.h, 1, 1, NULL);
|
|
|
|
for (i = 0; i < a.w * a.h; i++) {
|
|
target[0] = source[2];
|
|
target[1] = source[1];
|
|
target[2] = source[0];
|
|
target[3] = source[3];
|
|
target += 4;
|
|
source += 4;
|
|
}
|
|
|
|
ZeroMemory(&ii, sizeof(ii));
|
|
ii.fIcon = icon;
|
|
ii.xHotspot = 0;
|
|
ii.yHotspot = 0;
|
|
ii.hbmMask = mask;
|
|
ii.hbmColor = color;
|
|
|
|
handle = CreateIconIndirect(&ii);
|
|
|
|
DeleteObject(color);
|
|
DeleteObject(mask);
|
|
|
|
return handle;
|
|
}
|
|
|
|
void RGFW_window_setMouse(RGFW_window* win, u8* image, RGFW_area a, i32 channels) {
|
|
assert(win != NULL);
|
|
|
|
HCURSOR cursor = (HCURSOR) RGFW_loadHandleImage(win, image, a, FALSE);
|
|
SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) cursor);
|
|
SetCursor(cursor);
|
|
DestroyCursor(cursor);
|
|
}
|
|
|
|
void RGFW_window_setMouseDefault(RGFW_window* win) {
|
|
RGFW_window_setMouseStandard(win, 32512);
|
|
}
|
|
|
|
void RGFW_window_setMouseStandard(RGFW_window* win, i32 mouse) {
|
|
assert(win != NULL);
|
|
|
|
char* icon = MAKEINTRESOURCEA(mouse);
|
|
|
|
SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) LoadCursorA(NULL, icon));
|
|
SetCursor(LoadCursorA(NULL, icon));
|
|
}
|
|
|
|
void RGFW_window_hide(RGFW_window* win) {
|
|
ShowWindow(win->src.window, SW_HIDE);
|
|
}
|
|
|
|
void RGFW_window_show(RGFW_window* win) {
|
|
ShowWindow(win->src.window, SW_RESTORE);
|
|
}
|
|
|
|
void RGFW_window_close(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
#ifdef RGFW_VULKAN
|
|
for (u32 i = 0; i < win->src.image_count; i++) {
|
|
vkDestroyFramebuffer(RGFW_vulkan_info.device, RGFW_vulkan_info.framebuffers[i], NULL);
|
|
}
|
|
|
|
for (u32 i = 0; i < win->src.image_count; i++) {
|
|
vkDestroyImageView(RGFW_vulkan_info.device, win->src.swapchain_image_views[i], NULL);
|
|
}
|
|
|
|
vkDestroySwapchainKHR(RGFW_vulkan_info.device, win->src.swapchain, NULL);
|
|
vkDestroySurfaceKHR(RGFW_vulkan_info.instance, win->src.rSurf, NULL);
|
|
free(win->src.swapchain_image_views);
|
|
free(win->src.swapchain_images);
|
|
#endif
|
|
|
|
#ifdef RGFW_EGL
|
|
RGFW_closeEGL(win);
|
|
#endif
|
|
|
|
if (win == RGFW_root) {
|
|
#ifdef RGFW_DIRECTX
|
|
RGFW_dxInfo.pDeviceContext->lpVtbl->Release(RGFW_dxInfo.pDeviceContext);
|
|
RGFW_dxInfo.pDevice->lpVtbl->Release(RGFW_dxInfo.pDevice);
|
|
RGFW_dxInfo.pAdapter->lpVtbl->Release(RGFW_dxInfo.pAdapter);
|
|
RGFW_dxInfo.pFactory->lpVtbl->Release(RGFW_dxInfo.pFactory);
|
|
#endif
|
|
|
|
if (RGFW_XInput_dll != NULL) {
|
|
FreeLibrary(RGFW_XInput_dll);
|
|
RGFW_XInput_dll = NULL;
|
|
}
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
if (RGFW_Shcore_dll != NULL) {
|
|
FreeLibrary(RGFW_Shcore_dll);
|
|
RGFW_Shcore_dll = NULL;
|
|
}
|
|
#endif
|
|
|
|
if (wglinstance != NULL) {
|
|
FreeLibrary(wglinstance);
|
|
wglinstance = NULL;
|
|
}
|
|
|
|
RGFW_root = NULL;
|
|
}
|
|
|
|
#ifdef RGFW_DIRECTX
|
|
win->src.swapchain->lpVtbl->Release(win->src.swapchain);
|
|
win->src.renderTargetView->lpVtbl->Release(win->src.renderTargetView);
|
|
win->src.pDepthStencilView->lpVtbl->Release(win->src.pDepthStencilView);
|
|
#endif
|
|
|
|
#ifdef RGFW_BUFFER
|
|
DeleteDC(win->src.hdcMem);
|
|
DeleteObject(win->src.bitmap);
|
|
#endif
|
|
|
|
#ifdef RGFW_OPENGL
|
|
wglDeleteContext((HGLRC) win->src.rSurf); /* delete opengl context */
|
|
#endif
|
|
DeleteDC(win->src.hdc); /* delete device context */
|
|
DestroyWindow(win->src.window); /* delete window */
|
|
|
|
#if defined(RGFW_OSMESA)
|
|
if (win->buffer != NULL)
|
|
RGFW_FREE(win->buffer);
|
|
#endif
|
|
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
{
|
|
u32 i;
|
|
for (i = 0; i < RGFW_MAX_DROPS; i++)
|
|
RGFW_FREE(win->event.droppedFiles[i]);
|
|
|
|
|
|
RGFW_FREE(win->event.droppedFiles);
|
|
}
|
|
#endif
|
|
|
|
RGFW_FREE(win);
|
|
}
|
|
|
|
void RGFW_window_move(RGFW_window* win, RGFW_vector v) {
|
|
assert(win != NULL);
|
|
|
|
win->r.x = v.x;
|
|
win->r.y = v.y;
|
|
SetWindowPos(win->src.window, HWND_TOP, win->r.x, win->r.y, 0, 0, SWP_NOSIZE);
|
|
}
|
|
|
|
void RGFW_window_resize(RGFW_window* win, RGFW_area a) {
|
|
assert(win != NULL);
|
|
|
|
win->r.w = a.w;
|
|
win->r.h = a.h;
|
|
SetWindowPos(win->src.window, HWND_TOP, 0, 0, win->r.w, win->r.h + win->src.hOffset, SWP_NOMOVE);
|
|
}
|
|
|
|
|
|
void RGFW_window_setName(RGFW_window* win, char* name) {
|
|
assert(win != NULL);
|
|
|
|
SetWindowTextA(win->src.window, name);
|
|
}
|
|
|
|
/* much of this function is sourced from GLFW */
|
|
void RGFW_window_setIcon(RGFW_window* win, u8* src, RGFW_area a, i32 channels) {
|
|
assert(win != NULL);
|
|
|
|
HICON handle = RGFW_loadHandleImage(win, src, a, TRUE);
|
|
|
|
SetClassLongPtrA(win->src.window, GCLP_HICON, (LPARAM) handle);
|
|
|
|
DestroyIcon(handle);
|
|
}
|
|
|
|
char* RGFW_readClipboard(size_t* size) {
|
|
/* Open the clipboard */
|
|
if (OpenClipboard(NULL) == 0)
|
|
return (char*) "";
|
|
|
|
/* Get the clipboard data as a Unicode string */
|
|
HANDLE hData = GetClipboardData(CF_UNICODETEXT);
|
|
if (hData == NULL) {
|
|
CloseClipboard();
|
|
return (char*) "";
|
|
}
|
|
|
|
wchar_t* wstr = (wchar_t*) GlobalLock(hData);
|
|
|
|
char* text;
|
|
|
|
{
|
|
setlocale(LC_ALL, "en_US.UTF-8");
|
|
|
|
size_t textLen = wcstombs(NULL, wstr, 0);
|
|
if (textLen == 0)
|
|
return (char*) "";
|
|
|
|
text = (char*) malloc((textLen * sizeof(char)) + 1);
|
|
|
|
wcstombs(text, wstr, (textLen) +1);
|
|
|
|
if (size != NULL)
|
|
*size = textLen + 1;
|
|
}
|
|
|
|
/* Release the clipboard data */
|
|
GlobalUnlock(hData);
|
|
CloseClipboard();
|
|
|
|
return text;
|
|
}
|
|
|
|
void RGFW_writeClipboard(const char* text, u32 textLen) {
|
|
HANDLE object;
|
|
WCHAR* buffer;
|
|
|
|
object = GlobalAlloc(GMEM_MOVEABLE, (1 + textLen) * sizeof(WCHAR));
|
|
if (!object)
|
|
return;
|
|
|
|
buffer = (WCHAR*) GlobalLock(object);
|
|
if (!buffer) {
|
|
GlobalFree(object);
|
|
return;
|
|
}
|
|
|
|
MultiByteToWideChar(CP_UTF8, 0, text, -1, buffer, textLen);
|
|
GlobalUnlock(object);
|
|
|
|
if (!OpenClipboard(RGFW_root->src.window)) {
|
|
GlobalFree(object);
|
|
return;
|
|
}
|
|
|
|
EmptyClipboard();
|
|
SetClipboardData(CF_UNICODETEXT, object);
|
|
CloseClipboard();
|
|
}
|
|
|
|
u16 RGFW_registerJoystick(RGFW_window* win, i32 jsNumber) {
|
|
assert(win != NULL);
|
|
|
|
return RGFW_registerJoystickF(win, (char*) "");
|
|
}
|
|
|
|
u16 RGFW_registerJoystickF(RGFW_window* win, char* file) {
|
|
assert(win != NULL);
|
|
|
|
|
|
return win->src.joystickCount - 1;
|
|
}
|
|
|
|
void RGFW_window_moveMouse(RGFW_window* win, RGFW_vector p) {
|
|
assert(win != NULL);
|
|
|
|
SetCursorPos(p.x, p.y);
|
|
}
|
|
|
|
char* createUTF8FromWideStringWin32(const WCHAR* source) {
|
|
char* target;
|
|
i32 size;
|
|
|
|
size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
|
|
if (!size) {
|
|
return NULL;
|
|
}
|
|
|
|
target = (char*) RGFW_CALLOC(size, 1);
|
|
|
|
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL)) {
|
|
RGFW_FREE(target);
|
|
return NULL;
|
|
}
|
|
|
|
return target;
|
|
}
|
|
|
|
#ifndef RGFW_NO_THREADS
|
|
RGFW_thread RGFW_createThread(void* (*function_ptr)(void*), void* args) { return CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) *function_ptr, args, 0, NULL); }
|
|
void RGFW_cancelThread(RGFW_thread thread) { CloseHandle((HANDLE) thread); }
|
|
void RGFW_joinThread(RGFW_thread thread) { WaitForSingleObject((HANDLE) thread, INFINITE); }
|
|
void RGFW_setThreadPriority(RGFW_thread thread, u8 priority) { SetThreadPriority((HANDLE) thread, priority); }
|
|
#endif
|
|
#endif
|
|
|
|
#if defined(RGFW_MACOS)
|
|
|
|
void* RGFWnsglFramework = NULL;
|
|
|
|
#ifdef RGFW_OPENGL
|
|
void* RGFW_getProcAddress(const char* procname) {
|
|
if (RGFWnsglFramework == NULL)
|
|
RGFWnsglFramework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
|
|
|
|
CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, procname, kCFStringEncodingASCII);
|
|
|
|
void* symbol = CFBundleGetFunctionPointerForName(RGFWnsglFramework, symbolName);
|
|
|
|
CFRelease(symbolName);
|
|
|
|
return symbol;
|
|
}
|
|
#endif
|
|
|
|
CVReturn displayCallback(CVDisplayLinkRef displayLink, const CVTimeStamp* inNow, const CVTimeStamp* inOutputTime, CVOptionFlags flagsIn, CVOptionFlags* flagsOut, void* displayLinkContext) { return kCVReturnSuccess; }
|
|
|
|
RGFW_window* RGFW_windows[10];
|
|
u32 RGFW_windows_size = 0;
|
|
|
|
id NSWindow_delegate(RGFW_window* win) {
|
|
return (id) objc_msgSend_id(win->src.window, sel_registerName("delegate"));
|
|
}
|
|
|
|
u32 RGFW_OnClose(void* self) {
|
|
u32 i;
|
|
for (i = 0; i < RGFW_windows_size; i++)
|
|
if (RGFW_windows[i] && NSWindow_delegate(RGFW_windows[i]) == self) {
|
|
RGFW_windows[i]->event.type = RGFW_quit;
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/* NOTE(EimaMei): Fixes the constant clicking when the app is running under a terminal. */
|
|
bool acceptsFirstResponder() { return true; }
|
|
bool performKeyEquivalent(NSEvent* event) { return true; }
|
|
|
|
NSDragOperation draggingEntered(id self, SEL sel, id sender) { return NSDragOperationCopy; }
|
|
NSDragOperation draggingUpdated(id self, SEL sel, id sender) { return NSDragOperationCopy; }
|
|
bool prepareForDragOperation(void) { return true; }
|
|
|
|
void RGFW__osxDraggingEnded(id self, SEL sel, id sender) { return; }
|
|
|
|
/* NOTE(EimaMei): Usually, you never need 'id self, SEL cmd' for C -> Obj-C methods. This isn't the case. */
|
|
bool performDragOperation(id self, SEL sel, id sender) {
|
|
NSWindow* window = objc_msgSend_id(sender, sel_registerName("draggingDestinationWindow"));
|
|
u32 i;
|
|
bool found = false;
|
|
|
|
for (i = 0; i < RGFW_windows_size; i++)
|
|
if (RGFW_windows[i]->src.window == window) {
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (!found)
|
|
i = 0;
|
|
|
|
Class* array[] = { objc_getClass("NSURL"), NULL };
|
|
char** droppedFiles = (char**) NSPasteboard_readObjectsForClasses(
|
|
(NSPasteboard*) objc_msgSend_id(sender, sel_registerName("draggingPasteboard")),
|
|
array, 1, NULL);
|
|
|
|
RGFW_windows[i]->event.droppedFilesCount = si_array_len(droppedFiles);
|
|
|
|
u32 y;
|
|
|
|
for (y = 0; y < RGFW_windows[i]->event.droppedFilesCount; y++)
|
|
strcpy(RGFW_windows[i]->event.droppedFiles[y], droppedFiles[y]);
|
|
|
|
RGFW_windows[i]->event.type = RGFW_dnd;
|
|
|
|
NSPoint p = *(NSPoint*) objc_msgSend_id(sender, sel_registerName("draggingLocation"));
|
|
RGFW_windows[i]->event.point.x = p.x;
|
|
RGFW_windows[i]->event.point.x = p.y;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
NSApplication* NSApp = NULL;
|
|
|
|
static void NSMoveToResourceDir(void) {
|
|
/* sourced from glfw */
|
|
char resourcesPath[255];
|
|
|
|
CFBundleRef bundle = CFBundleGetMainBundle();
|
|
if (!bundle)
|
|
return;
|
|
|
|
CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle);
|
|
CFStringRef last = CFURLCopyLastPathComponent(resourcesURL);
|
|
|
|
if (
|
|
CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo ||
|
|
CFURLGetFileSystemRepresentation(resourcesURL, true, (u8*) resourcesPath, 255) == 0
|
|
) {
|
|
CFRelease(last);
|
|
CFRelease(resourcesURL);
|
|
return;
|
|
}
|
|
|
|
CFRelease(last);
|
|
CFRelease(resourcesURL);
|
|
|
|
chdir(resourcesPath);
|
|
}
|
|
|
|
|
|
NSSize RGFW__osxWindowResize(void* self, SEL sel, NSSize frameSize) {
|
|
u32 i;
|
|
for (i = 0; i < RGFW_windows_size; i++) {
|
|
if (RGFW_windows[i] && NSWindow_delegate(RGFW_windows[i]) == self) {
|
|
RGFW_windows[i]->r.w = frameSize.width;
|
|
RGFW_windows[i]->r.h = frameSize.height;
|
|
RGFW_windows[i]->event.type = RGFW_windowAttribsChange;
|
|
|
|
return frameSize;
|
|
}
|
|
}
|
|
|
|
return frameSize;
|
|
}
|
|
|
|
void RGFW__osxWindowMove(void* self, SEL sel) {
|
|
u32 i;
|
|
for (i = 0; i < RGFW_windows_size; i++) {
|
|
if (RGFW_windows[i] && NSWindow_delegate(RGFW_windows[i]) == self) {
|
|
NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)(RGFW_windows[i]->src.window, sel_registerName("frame"));
|
|
RGFW_windows[i]->r.x = (i32) frame.origin.x;
|
|
RGFW_windows[i]->r.y = (i32) frame.origin.y;
|
|
|
|
RGFW_windows[i]->event.type = RGFW_windowAttribsChange;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
#define APPKIT_EXTERN extern "C"
|
|
#else
|
|
#define APPKIT_EXTERN extern
|
|
#endif
|
|
|
|
APPKIT_EXTERN NSPasteboardType const NSPasteboardTypeURL = "public.url"; API_AVAILABLE(macos(10.13)); // Equivalent to kUTTypeURL
|
|
APPKIT_EXTERN NSPasteboardType const NSPasteboardTypeFileURL = "public.file-url"; API_AVAILABLE(macos(10.13)); // Equivalent to kUTTypeFileURL
|
|
|
|
RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) {
|
|
static u8 RGFW_loaded = 0;
|
|
|
|
/* NOTE(EimaMei): Why does Apple hate good code? Like wtf, who thought of methods being a great idea???
|
|
Imagine a universe, where MacOS had a proper system API (we would probably have like 20% better performance).
|
|
*/
|
|
si_func_to_SEL_with_name("NSObject", "windowShouldClose", RGFW_OnClose);
|
|
|
|
/* NOTE(EimaMei): Fixes the 'Boop' sfx from constantly playing each time you click a key. Only a problem when running in the terminal. */
|
|
si_func_to_SEL("NSWindow", acceptsFirstResponder);
|
|
si_func_to_SEL("NSWindow", performKeyEquivalent);
|
|
|
|
if (NSApp == NULL) {
|
|
NSApp = objc_msgSend_id(objc_getClass("NSApplication"), sel_registerName("sharedApplication"));
|
|
|
|
((void (*)(id, SEL, NSUInteger))objc_msgSend)
|
|
(NSApp, sel_registerName("setActivationPolicy:"), NSApplicationActivationPolicyRegular);
|
|
}
|
|
|
|
RGFW_window* win = RGFW_window_basic_init(rect, args);
|
|
|
|
NSRect windowRect;
|
|
windowRect.origin.x = win->r.x;
|
|
windowRect.origin.y = win->r.y;
|
|
windowRect.size.width = win->r.w;
|
|
windowRect.size.height = win->r.h;
|
|
|
|
NSBackingStoreType macArgs = NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSBackingStoreBuffered | NSWindowStyleMaskTitled;
|
|
|
|
if (!(args & RGFW_NO_RESIZE))
|
|
macArgs |= NSWindowStyleMaskResizable;
|
|
if (!(args & RGFW_NO_BORDER))
|
|
macArgs |= NSWindowStyleMaskTitled;
|
|
else
|
|
macArgs = NSWindowStyleMaskBorderless;
|
|
{
|
|
void* nsclass = objc_getClass("NSWindow");
|
|
void* func = sel_registerName("initWithContentRect:styleMask:backing:defer:");
|
|
|
|
win->src.window = ((id(*)(id, SEL, NSRect, NSWindowStyleMask, NSBackingStoreType, bool))objc_msgSend)
|
|
(NSAlloc(nsclass), func, windowRect, macArgs, macArgs, false);
|
|
}
|
|
|
|
NSString* str = NSString_stringWithUTF8String(name);
|
|
objc_msgSend_void_id(win->src.window, sel_registerName("setTitle:"), str);
|
|
|
|
#ifdef RGFW_OPENGL
|
|
void* attrs = RGFW_initAttribs(args & RGFW_OPENGL_SOFTWARE);
|
|
void* format = NSOpenGLPixelFormat_initWithAttributes(attrs);
|
|
|
|
if (format == NULL) {
|
|
printf("Failed to load pixel format ");
|
|
|
|
void* attrs = RGFW_initAttribs(1);
|
|
format = NSOpenGLPixelFormat_initWithAttributes(attrs);
|
|
if (format == NULL)
|
|
printf("and loading software rendering OpenGL failed\n");
|
|
else
|
|
printf("Switching to software rendering\n");
|
|
}
|
|
|
|
win->src.view = NSOpenGLView_initWithFrame(NSMakeRect(0, 0, win->r.w, win->r.h), format);
|
|
objc_msgSend_void(win->src.view, sel_registerName("prepareOpenGL"));
|
|
win->src.rSurf = objc_msgSend_id(win->src.view, sel_registerName("openGLContext"));
|
|
|
|
#else
|
|
NSRect contentRect = NSMakeRect(0, 0, win->r.w, win->r.h);
|
|
win->src.view = ((id(*)(id, SEL, NSRect))objc_msgSend)
|
|
(NSAlloc(objc_getClass("NSView")), sel_registerName("initWithFrame:"),
|
|
contentRect);
|
|
#endif
|
|
|
|
|
|
void* contentView = NSWindow_contentView(win->src.window);
|
|
objc_msgSend_void_bool(contentView, sel_registerName("setWantsLayer:"), true);
|
|
|
|
objc_msgSend_void_id(win->src.window, sel_registerName("setContentView:"), win->src.view);
|
|
|
|
#ifdef RGFW_OPENGL
|
|
objc_msgSend_void(win->src.rSurf, sel_registerName("makeCurrentContext"));
|
|
#endif
|
|
if (args & RGFW_TRANSPARENT_WINDOW) {
|
|
#ifdef RGFW_OPENGL
|
|
i32 opacity = 0;
|
|
NSOpenGLContext_setValues(win->src.rSurf, &opacity, 304);
|
|
#endif
|
|
|
|
objc_msgSend_void_bool(win->src.window, sel_registerName("setOpaque:"), false);
|
|
|
|
objc_msgSend_void_id(win->src.window, sel_registerName("setBackgroundColor:"),
|
|
NSColor_colorWithSRGB(0, 0, 0, 0));
|
|
|
|
((void (*)(id, SEL, CGFloat))objc_msgSend)
|
|
(win->src.window, sel_registerName("setAlphaValue:"), 0x00);
|
|
}
|
|
|
|
win->src.display = CGMainDisplayID();
|
|
CVDisplayLinkCreateWithCGDisplay(win->src.display, &win->src.displayLink);
|
|
CVDisplayLinkSetOutputCallback(win->src.displayLink, displayCallback, win);
|
|
CVDisplayLinkStart(win->src.displayLink);
|
|
|
|
RGFW_init_buffer(win);
|
|
|
|
#ifdef RGFW_VULKAN
|
|
RGFW_initVulkan(win);
|
|
#endif
|
|
|
|
if (args & RGFW_SCALE_TO_MONITOR)
|
|
RGFW_window_scaleToMonitor(win);
|
|
|
|
if (args & RGFW_HIDE_MOUSE)
|
|
RGFW_window_showMouse(win, 0);
|
|
|
|
if (args & RGFW_COCOA_MOVE_TO_RESOURCE_DIR)
|
|
NSMoveToResourceDir();
|
|
|
|
Class delegateClass = objc_allocateClassPair(objc_getClass("NSObject"), "WindowDelegate", 0);
|
|
class_addMethod(delegateClass, sel_registerName("windowWillResize:toSize:"), (IMP) RGFW__osxWindowResize, "{NSSize=ff}@:{NSSize=ff}");
|
|
class_addMethod(delegateClass, sel_registerName("windowWillMove:"), (IMP) RGFW__osxWindowMove, "");
|
|
class_addMethod(delegateClass, sel_registerName("windowDidMove:"), (IMP) RGFW__osxWindowMove, "");
|
|
|
|
|
|
if (args & RGFW_ALLOW_DND) {
|
|
win->src.winArgs |= RGFW_ALLOW_DND;
|
|
|
|
/*
|
|
NSPasteboardType types[] = {NSPasteboardTypeURL, NSPasteboardTypeFileURL, NSPasteboardTypeString};
|
|
|
|
siArray(NSPasteboardType) array = sic_arrayInit(types, sizeof(id), countof(types));
|
|
NSWindow_registerForDraggedTypes(win->hwnd, array);
|
|
|
|
win->dndHead = win->dndPrev = out;
|
|
*/
|
|
|
|
NSPasteboardType array[] = {NSPasteboardTypeURL, NSPasteboardTypeFileURL, NSPasteboardTypeString};
|
|
NSregisterForDraggedTypes(win->src.window, array, 3);
|
|
|
|
/* NOTE(EimaMei): Drag 'n Drop requires too many damn functions for just a Drag 'n Drop event. */
|
|
class_addMethod(delegateClass, "draggingEntered:", draggingEntered, "l@:@");
|
|
class_addMethod(delegateClass, "draggingUpdated:", draggingUpdated, "l@:@");
|
|
class_addMethod(delegateClass, "draggingExited:", RGFW__osxDraggingEnded, "v@:@");
|
|
class_addMethod(delegateClass, "draggingEnded:", RGFW__osxDraggingEnded, "v@:@");
|
|
class_addMethod(delegateClass, "prepareForDragOperation:", prepareForDragOperation, "B@:@");
|
|
class_addMethod(delegateClass, "performDragOperation:", performDragOperation, "B@:@");
|
|
|
|
}
|
|
|
|
id delegate = objc_msgSend_id(NSAlloc(delegateClass), sel_registerName("init"));
|
|
|
|
object_setInstanceVariable(delegate, "RGFW_window", win);
|
|
|
|
objc_msgSend_void_id(win->src.window, sel_registerName("setDelegate:"), delegate);
|
|
|
|
// Show the window
|
|
((id(*)(id, SEL, SEL))objc_msgSend)(win->src.window, sel_registerName("makeKeyAndOrderFront:"), NULL);
|
|
objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), true);
|
|
|
|
if (!RGFW_loaded) {
|
|
objc_msgSend_void(win->src.window, sel_registerName("makeMainWindow"));
|
|
|
|
RGFW_loaded = 1;
|
|
}
|
|
|
|
NSApplication_finishLaunching(NSApp);
|
|
|
|
RGFW_windows_size++;
|
|
|
|
size_t i;
|
|
for (i = 0; i < RGFW_windows_size; i++)
|
|
if (!RGFW_windows[i]) {
|
|
RGFW_windows[i] = win;
|
|
break;
|
|
}
|
|
|
|
if (RGFW_root == NULL)
|
|
RGFW_root = win;
|
|
|
|
NSRetain(win->src.window);
|
|
NSRetain(NSApp);
|
|
|
|
return win;
|
|
}
|
|
|
|
|
|
RGFW_area RGFW_getScreenSize(void) {
|
|
static CGDirectDisplayID display = 0;
|
|
|
|
if (display == 0)
|
|
display = CGMainDisplayID();
|
|
|
|
return RGFW_AREA(CGDisplayPixelsWide(display), CGDisplayPixelsHigh(display));
|
|
}
|
|
|
|
RGFW_vector RGFW_getGlobalMousePoint(void) {
|
|
assert(RGFW_root != NULL);
|
|
|
|
CGEventRef e = CGEventCreate(NULL);
|
|
CGPoint point = CGEventGetLocation(e);
|
|
CFRelease(e);
|
|
|
|
return RGFW_VECTOR((u32) point.x, (u32) point.y); /* the point is loaded during event checks */
|
|
}
|
|
|
|
u32 RGFW_keysPressed[10]; /*10 keys at a time*/
|
|
typedef NS_ENUM(u32, NSEventType) { /* various types of events */
|
|
NSEventTypeLeftMouseDown = 1,
|
|
NSEventTypeLeftMouseUp = 2,
|
|
NSEventTypeRightMouseDown = 3,
|
|
NSEventTypeRightMouseUp = 4,
|
|
NSEventTypeMouseMoved = 5,
|
|
NSEventTypeLeftMouseDragged = 6,
|
|
NSEventTypeRightMouseDragged = 7,
|
|
NSEventTypeMouseEntered = 8,
|
|
NSEventTypeMouseExited = 9,
|
|
NSEventTypeKeyDown = 10,
|
|
NSEventTypeKeyUp = 11,
|
|
NSEventTypeFlagsChanged = 12,
|
|
NSEventTypeAppKitDefined = 13,
|
|
NSEventTypeSystemDefined = 14,
|
|
NSEventTypeApplicationDefined = 15,
|
|
NSEventTypePeriodic = 16,
|
|
NSEventTypeCursorUpdate = 17,
|
|
NSEventTypeScrollWheel = 22,
|
|
NSEventTypeTabletPoint = 23,
|
|
NSEventTypeTabletProximity = 24,
|
|
NSEventTypeOtherMouseDown = 25,
|
|
NSEventTypeOtherMouseUp = 26,
|
|
NSEventTypeOtherMouseDragged = 27,
|
|
/* The following event types are available on some hardware on 10.5.2 and later */
|
|
NSEventTypeGesture API_AVAILABLE(macos(10.5)) = 29,
|
|
NSEventTypeMagnify API_AVAILABLE(macos(10.5)) = 30,
|
|
NSEventTypeSwipe API_AVAILABLE(macos(10.5)) = 31,
|
|
NSEventTypeRotate API_AVAILABLE(macos(10.5)) = 18,
|
|
NSEventTypeBeginGesture API_AVAILABLE(macos(10.5)) = 19,
|
|
NSEventTypeEndGesture API_AVAILABLE(macos(10.5)) = 20,
|
|
|
|
NSEventTypeSmartMagnify API_AVAILABLE(macos(10.8)) = 32,
|
|
NSEventTypeQuickLook API_AVAILABLE(macos(10.8)) = 33,
|
|
|
|
NSEventTypePressure API_AVAILABLE(macos(10.10.3)) = 34,
|
|
NSEventTypeDirectTouch API_AVAILABLE(macos(10.10)) = 37,
|
|
|
|
NSEventTypeChangeMode API_AVAILABLE(macos(10.15)) = 38,
|
|
};
|
|
|
|
typedef NS_ENUM(unsigned long long, NSEventMask) { /* masks for the types of events */
|
|
NSEventMaskLeftMouseDown = 1ULL << NSEventTypeLeftMouseDown,
|
|
NSEventMaskLeftMouseUp = 1ULL << NSEventTypeLeftMouseUp,
|
|
NSEventMaskRightMouseDown = 1ULL << NSEventTypeRightMouseDown,
|
|
NSEventMaskRightMouseUp = 1ULL << NSEventTypeRightMouseUp,
|
|
NSEventMaskMouseMoved = 1ULL << NSEventTypeMouseMoved,
|
|
NSEventMaskLeftMouseDragged = 1ULL << NSEventTypeLeftMouseDragged,
|
|
NSEventMaskRightMouseDragged = 1ULL << NSEventTypeRightMouseDragged,
|
|
NSEventMaskMouseEntered = 1ULL << NSEventTypeMouseEntered,
|
|
NSEventMaskMouseExited = 1ULL << NSEventTypeMouseExited,
|
|
NSEventMaskKeyDown = 1ULL << NSEventTypeKeyDown,
|
|
NSEventMaskKeyUp = 1ULL << NSEventTypeKeyUp,
|
|
NSEventMaskFlagsChanged = 1ULL << NSEventTypeFlagsChanged,
|
|
NSEventMaskAppKitDefined = 1ULL << NSEventTypeAppKitDefined,
|
|
NSEventMaskSystemDefined = 1ULL << NSEventTypeSystemDefined,
|
|
NSEventMaskApplicationDefined = 1ULL << NSEventTypeApplicationDefined,
|
|
NSEventMaskPeriodic = 1ULL << NSEventTypePeriodic,
|
|
NSEventMaskCursorUpdate = 1ULL << NSEventTypeCursorUpdate,
|
|
NSEventMaskScrollWheel = 1ULL << NSEventTypeScrollWheel,
|
|
NSEventMaskTabletPoint = 1ULL << NSEventTypeTabletPoint,
|
|
NSEventMaskTabletProximity = 1ULL << NSEventTypeTabletProximity,
|
|
NSEventMaskOtherMouseDown = 1ULL << NSEventTypeOtherMouseDown,
|
|
NSEventMaskOtherMouseUp = 1ULL << NSEventTypeOtherMouseUp,
|
|
NSEventMaskOtherMouseDragged = 1ULL << NSEventTypeOtherMouseDragged,
|
|
/* The following event masks are available on some hardware on 10.5.2 and later */
|
|
NSEventMaskGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeGesture,
|
|
NSEventMaskMagnify API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeMagnify,
|
|
NSEventMaskSwipe API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeSwipe,
|
|
NSEventMaskRotate API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeRotate,
|
|
NSEventMaskBeginGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeBeginGesture,
|
|
NSEventMaskEndGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeEndGesture,
|
|
|
|
/* Note: You can only use these event masks on 64 bit. In other words, you cannot setup a local, nor global, event monitor for these event types on 32 bit. Also, you cannot search the event queue for them (nextEventMatchingMask:...) on 32 bit.
|
|
*/
|
|
NSEventMaskSmartMagnify API_AVAILABLE(macos(10.8)) = 1ULL << NSEventTypeSmartMagnify,
|
|
NSEventMaskPressure API_AVAILABLE(macos(10.10.3)) = 1ULL << NSEventTypePressure,
|
|
NSEventMaskDirectTouch API_AVAILABLE(macos(10.12.2)) = 1ULL << NSEventTypeDirectTouch,
|
|
|
|
NSEventMaskChangeMode API_AVAILABLE(macos(10.15)) = 1ULL << NSEventTypeChangeMode,
|
|
|
|
NSEventMaskAny = ULONG_MAX,
|
|
|
|
};
|
|
|
|
RGFW_Event* RGFW_window_checkEvent(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
if (win->event.type == RGFW_quit)
|
|
return &win->event;
|
|
|
|
static void* eventFunc = NULL;
|
|
if (eventFunc == NULL)
|
|
eventFunc = sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:");
|
|
|
|
if (win->event.type == RGFW_windowAttribsChange && win->event.keyCode != 120) {
|
|
win->event.keyCode = 120;
|
|
return &win->event;
|
|
}
|
|
|
|
NSEvent* e = (NSEvent*) ((id(*)(id, SEL, NSEventMask, void*, NSString*, bool))objc_msgSend)
|
|
(NSApp, eventFunc, ULONG_MAX, NULL, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true);
|
|
|
|
|
|
if (e == NULL)
|
|
return NULL;
|
|
|
|
if (objc_msgSend_id(e, sel_registerName("window")) != win->src.window) {
|
|
((void (*)(id, SEL, id, bool))objc_msgSend)
|
|
(NSApp, sel_registerName("postEvent:atStart:"), e, 0);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
if (win->event.droppedFilesCount) {
|
|
u32 i;
|
|
for (i = 0; i < win->event.droppedFilesCount; i++)
|
|
win->event.droppedFiles[i][0] = '\0';
|
|
}
|
|
|
|
win->event.droppedFilesCount = 0;
|
|
win->event.type = 0;
|
|
|
|
win->event.inFocus = (bool) objc_msgSend_bool(win->src.window, sel_registerName("isKeyWindow"));
|
|
|
|
switch (objc_msgSend_uint(e, sel_registerName("type"))) {
|
|
case NSEventTypeKeyDown:
|
|
win->event.type = RGFW_keyPressed;
|
|
win->event.keyCode = (u16) objc_msgSend_uint(e, sel_registerName("keyCode"));
|
|
win->event.keyName = (const char*) NSString_to_char(objc_msgSend_id(e, sel_registerName("characters")));
|
|
|
|
RGFW_keyMap[win->event.keyCode] = 1;
|
|
break;
|
|
|
|
case NSEventTypeKeyUp:
|
|
win->event.type = RGFW_keyReleased;
|
|
win->event.keyCode = (u16) objc_msgSend_uint(e, sel_registerName("keyCode"));
|
|
win->event.keyName = (const char*) NSString_to_char(objc_msgSend_id(e, sel_registerName("characters")));
|
|
|
|
RGFW_keyMap[win->event.keyCode] = 0;
|
|
break;
|
|
|
|
case NSEventTypeLeftMouseDragged:
|
|
case NSEventTypeOtherMouseDragged:
|
|
case NSEventTypeRightMouseDragged:
|
|
case NSEventTypeMouseMoved:
|
|
win->event.type = RGFW_mousePosChanged;
|
|
NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(e, sel_registerName("locationInWindow"));
|
|
|
|
win->event.point = RGFW_VECTOR((u32) p.x, (u32) (win->r.h - p.y));
|
|
|
|
if (win->src.winArgs & RGFW_HOLD_MOUSE) {
|
|
RGFW_vector mouse = RGFW_getGlobalMousePoint();
|
|
if ((mouse.x != win->r.x + (win->r.w / 2) || mouse.y != win->r.y + (win->r.h / 2))) {
|
|
RGFW_window_moveMouse(win, RGFW_VECTOR(win->r.x + (win->r.w / 2), win->r.y + (win->r.h / 2)));
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSEventTypeLeftMouseDown:
|
|
win->event.button = RGFW_mouseLeft;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
break;
|
|
|
|
case NSEventTypeOtherMouseDown:
|
|
win->event.button = RGFW_mouseMiddle;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
break;
|
|
|
|
case NSEventTypeRightMouseDown:
|
|
win->event.button = RGFW_mouseRight;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
break;
|
|
|
|
case NSEventTypeLeftMouseUp:
|
|
win->event.button = RGFW_mouseLeft;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
break;
|
|
|
|
case NSEventTypeOtherMouseUp:
|
|
win->event.button = RGFW_mouseMiddle;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
break;
|
|
|
|
case NSEventTypeScrollWheel: {
|
|
double deltaY = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(e, sel_registerName("deltaY"));
|
|
|
|
if (deltaY > 0)
|
|
win->event.button = RGFW_mouseScrollUp;
|
|
|
|
else if (deltaY < 0)
|
|
win->event.button = RGFW_mouseScrollDown;
|
|
|
|
win->event.scroll = deltaY;
|
|
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
break;
|
|
}
|
|
case NSEventTypeRightMouseUp:
|
|
win->event.button = RGFW_mouseRight;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
objc_msgSend_void_id(NSApp, sel_registerName("sendEvent:"), e);
|
|
|
|
return &win->event;
|
|
}
|
|
|
|
|
|
void RGFW_window_move(RGFW_window* win, RGFW_vector v) {
|
|
assert(win != NULL);
|
|
|
|
win->r.x = v.x;
|
|
win->r.y = v.y;
|
|
((void(*)(id, SEL, NSRect, bool, bool))objc_msgSend)
|
|
(win->src.window, sel_registerName("setFrame:display:animate:"), NSMakeRect(win->r.x, win->r.y, win->r.w, win->r.h), true, true);
|
|
}
|
|
|
|
void RGFW_window_resize(RGFW_window* win, RGFW_area a) {
|
|
assert(win != NULL);
|
|
|
|
win->r.w = a.w;
|
|
win->r.h = a.h;
|
|
((void(*)(id, SEL, NSRect, bool, bool))objc_msgSend)
|
|
(win->src.window, sel_registerName("setFrame:display:animate:"), NSMakeRect(win->r.x, win->r.y, win->r.w, win->r.h), true, true);
|
|
}
|
|
|
|
void RGFW_window_minimize(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
objc_msgSend_void_SEL(win->src.window, sel_registerName("performMiniaturize:"), NULL);
|
|
}
|
|
|
|
void RGFW_window_restore(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
objc_msgSend_void_SEL(win->src.window, sel_registerName("deminiaturize:"), NULL);
|
|
}
|
|
|
|
void RGFW_window_setName(RGFW_window* win, char* name) {
|
|
assert(win != NULL);
|
|
|
|
NSString* str = NSString_stringWithUTF8String(name);
|
|
objc_msgSend_void_id(win->src.window, sel_registerName("setTitle:"), str);
|
|
}
|
|
|
|
void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) {
|
|
((void (*)(id, SEL, NSSize))objc_msgSend)
|
|
(win->src.window, sel_registerName("setMinSize:"), NSMakeSize(a.w, a.h));
|
|
}
|
|
|
|
void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) {
|
|
((void (*)(id, SEL, NSSize))objc_msgSend)
|
|
(win->src.window, sel_registerName("setMaxSize:"), NSMakeSize(a.w, a.h));
|
|
}
|
|
|
|
void RGFW_window_setIcon(RGFW_window* win, u8* data, RGFW_area area, i32 channels) {
|
|
assert(win != NULL);
|
|
|
|
/* code by EimaMei */
|
|
// Make a bitmap representation, then copy the loaded image into it.
|
|
void* representation = NSBitmapImageRep_initWithBitmapData(NULL, area.w, area.h, 8, channels, (channels == 4), false, "NSCalibratedRGBColorSpace", 1 << 1, area.w * channels, 8 * channels);
|
|
memcpy(NSBitmapImageRep_bitmapData(representation), data, area.w * area.h * channels);
|
|
|
|
// Add ze representation.
|
|
void* dock_image = NSImage_initWithSize(NSMakeSize(area.w, area.h));
|
|
NSImage_addRepresentation(dock_image, (void*) representation);
|
|
|
|
// Finally, set the dock image to it.
|
|
objc_msgSend_void_id(NSApp, sel_registerName("setApplicationIconImage:"), dock_image);
|
|
// Free the garbage.
|
|
release(dock_image);
|
|
release(representation);
|
|
}
|
|
|
|
NSCursor* NSCursor_arrowStr(char* str) {
|
|
void* nclass = objc_getClass("NSCursor");
|
|
void* func = sel_registerName(str);
|
|
return (NSCursor*) objc_msgSend_id(nclass, func);
|
|
}
|
|
|
|
void RGFW_window_setMouse(RGFW_window* win, u8* image, RGFW_area a, i32 channels) {
|
|
assert(win != NULL);
|
|
|
|
if (image == NULL) {
|
|
objc_msgSend_void(NSCursor_arrowStr("arrowCursor"), sel_registerName("set"));
|
|
return;
|
|
}
|
|
|
|
/* NOTE(EimaMei): Code by yours truly. */
|
|
// Make a bitmap representation, then copy the loaded image into it.
|
|
void* representation = NSBitmapImageRep_initWithBitmapData(NULL, a.w, a.h, 8, channels, (channels == 4), false, "NSCalibratedRGBColorSpace", 1 << 1, a.w * channels, 8 * channels);
|
|
memcpy(NSBitmapImageRep_bitmapData(representation), image, a.w * a.h * channels);
|
|
|
|
// Add ze representation.
|
|
void* cursor_image = NSImage_initWithSize(NSMakeSize(a.w, a.h));
|
|
NSImage_addRepresentation(cursor_image, representation);
|
|
|
|
// Finally, set the cursor image.
|
|
void* cursor = NSCursor_initWithImage(cursor_image, NSMakePoint(0, 0));
|
|
|
|
objc_msgSend_void(cursor, sel_registerName("set"));
|
|
|
|
// Free the garbage.
|
|
release(cursor_image);
|
|
release(representation);
|
|
}
|
|
|
|
void RGFW_window_setMouseDefault(RGFW_window* win) {
|
|
RGFW_window_setMouseStandard(win, NSCursor_arrowStr("arrowCursor"));
|
|
}
|
|
|
|
void RGFW_window_showMouse(RGFW_window* win, i8 show) {
|
|
if (show) {
|
|
CGDisplayShowCursor(kCGDirectMainDisplay);
|
|
}
|
|
else {
|
|
CGDisplayHideCursor(kCGDirectMainDisplay);
|
|
}
|
|
}
|
|
|
|
void RGFW_window_setMouseStandard(RGFW_window* win, void* mouse) {
|
|
CGDisplayShowCursor(kCGDirectMainDisplay);
|
|
objc_msgSend_void(mouse, sel_registerName("set"));
|
|
}
|
|
|
|
void RGFW_window_moveMouse(RGFW_window* win, RGFW_vector v) {
|
|
assert(win != NULL);
|
|
|
|
CGWarpMouseCursorPosition(CGPointMake(v.x, v.y));
|
|
}
|
|
|
|
|
|
void RGFW_window_hide(RGFW_window* win) {
|
|
objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), false);
|
|
}
|
|
|
|
void RGFW_window_show(RGFW_window* win) {
|
|
((id(*)(id, SEL, SEL))objc_msgSend)(win->src.window, sel_registerName("makeKeyAndOrderFront:"), NULL);
|
|
objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), true);
|
|
}
|
|
|
|
u8 RGFW_window_isFullscreen(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
NSWindowStyleMask mask = (NSWindowStyleMask) objc_msgSend_uint(win->src.window, sel_registerName("styleMask"));
|
|
return (mask & NSWindowStyleMaskFullScreen) == NSWindowStyleMaskFullScreen;
|
|
}
|
|
|
|
u8 RGFW_window_isHidden(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
bool visible = objc_msgSend_bool(win->src.window, sel_registerName("isVisible"));
|
|
return visible == NO && !RGFW_window_isMinimized(win);
|
|
}
|
|
|
|
u8 RGFW_window_isMinimized(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
return objc_msgSend_bool(win->src.window, sel_registerName("isMiniaturized")) == YES;
|
|
}
|
|
|
|
u8 RGFW_window_isMaximized(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
return objc_msgSend_bool(win->src.window, sel_registerName("isZoomed"));
|
|
}
|
|
|
|
static RGFW_monitor RGFW_NSCreateMonitor(CGDirectDisplayID display) {
|
|
RGFW_monitor monitor;
|
|
|
|
CGRect bounds = CGDisplayBounds(display);
|
|
monitor.rect = RGFW_RECT((int) bounds.origin.x, (int) bounds.origin.y, (int) bounds.size.width, (int) bounds.size.height);
|
|
|
|
CGSize screenSizeMM = CGDisplayScreenSize(display);
|
|
monitor.physW = screenSizeMM.width / 25.4;
|
|
monitor.physH = screenSizeMM.height / 25.4;
|
|
|
|
monitor.scaleX = (monitor.rect.w / (screenSizeMM.width)) / 2.6;
|
|
monitor.scaleY = (monitor.rect.h / (screenSizeMM.height)) / 2.6;
|
|
|
|
snprintf(monitor.name, 128, "%i %i %i", CGDisplayModelNumber(display), CGDisplayVendorNumber(display), CGDisplaySerialNumber(display));
|
|
|
|
return monitor;
|
|
}
|
|
|
|
|
|
static RGFW_monitor RGFW_monitors[7];
|
|
|
|
RGFW_monitor* RGFW_getMonitors(void) {
|
|
static CGDirectDisplayID displays[7];
|
|
u32 count;
|
|
|
|
if (CGGetActiveDisplayList(6, displays, &count) != kCGErrorSuccess)
|
|
return NULL;
|
|
|
|
for (u32 i = 0; i < count; i++)
|
|
RGFW_monitors[i] = RGFW_NSCreateMonitor(displays[i]);
|
|
|
|
return RGFW_monitors;
|
|
}
|
|
|
|
RGFW_monitor RGFW_getPrimaryMonitor(void) {
|
|
CGDirectDisplayID primary = CGMainDisplayID();
|
|
return RGFW_NSCreateMonitor(primary);
|
|
}
|
|
|
|
RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) {
|
|
return RGFW_NSCreateMonitor(win->src.display);
|
|
}
|
|
|
|
u8 RGFW_isPressedI(RGFW_window* win, u32 key) {
|
|
if (key >= 128) {
|
|
#ifdef RGFW_PRINT_ERRORS
|
|
fprintf(stderr, "RGFW_isPressedI : invalid keycode\n");
|
|
#endif
|
|
RGFW_error = 1;
|
|
}
|
|
|
|
return RGFW_keyMap[key];
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
#define APPKIT_EXTERN extern "C"
|
|
#else
|
|
#define APPKIT_EXTERN extern
|
|
#endif
|
|
|
|
char* RGFW_readClipboard(size_t* size) {
|
|
char* str = strdup((char*) NSPasteboard_stringForType(NSPasteboard_generalPasteboard(), NSPasteboardTypeString));
|
|
if (size != NULL)
|
|
*size = strlen(str);
|
|
return str;
|
|
}
|
|
|
|
void RGFW_writeClipboard(const char* text, u32 textLen) {
|
|
NSPasteboardType array[] = { NSPasteboardTypeString, NULL };
|
|
NSPasteBoard_declareTypes(NSPasteboard_generalPasteboard(), array, 1, NULL);
|
|
|
|
NSPasteBoard_setString(NSPasteboard_generalPasteboard(), text, NSPasteboardTypeString);
|
|
}
|
|
|
|
u16 RGFW_registerJoystick(RGFW_window* win, i32 jsNumber) {
|
|
assert(win != NULL);
|
|
|
|
return RGFW_registerJoystickF(win, (char*) "");
|
|
}
|
|
|
|
u16 RGFW_registerJoystickF(RGFW_window* win, char* file) {
|
|
assert(win != NULL);
|
|
|
|
return win->src.joystickCount - 1;
|
|
}
|
|
|
|
void RGFW_window_close(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
#ifdef RGFW_VULKAN
|
|
for (int i = 0; i < win->src.image_count; i++) {
|
|
vkDestroyFramebuffer(RGFW_vulkan_info.device, RGFW_vulkan_info.framebuffers[i], NULL);
|
|
}
|
|
|
|
for (int i = 0; i < win->src.image_count; i++) {
|
|
vkDestroyImageView(RGFW_vulkan_info.device, win->src.swapchain_image_views[i], NULL);
|
|
}
|
|
|
|
vkDestroySwapchainKHR(RGFW_vulkan_info.device, win->src.swapchain, NULL);
|
|
vkDestroySurfaceKHR(RGFW_vulkan_info.instance, win->src.rSurf, NULL);
|
|
free(win->src.swapchain_image_views);
|
|
free(win->src.swapchain_images);
|
|
#endif
|
|
|
|
release(win->src.view);
|
|
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
{
|
|
u32 i;
|
|
for (i = 0; i < RGFW_MAX_DROPS; i++)
|
|
RGFW_FREE(win->event.droppedFiles[i]);
|
|
|
|
|
|
RGFW_FREE(win->event.droppedFiles);
|
|
}
|
|
#endif
|
|
|
|
u32 i;
|
|
for (i = 0; i < RGFW_windows_size; i++)
|
|
if (RGFW_windows[i]->src.window == win->src.window) {
|
|
RGFW_windows[i] = NULL;
|
|
break;
|
|
}
|
|
|
|
if (!i) {
|
|
RGFW_windows_size = 0;
|
|
|
|
objc_msgSend_void_id(NSApp, sel_registerName("terminate:"), (id) win->src.window);
|
|
NSApp = NULL;
|
|
}
|
|
|
|
#ifdef RGFW_BUFFER
|
|
release(win->src.bitmap);
|
|
release(win->src.image);
|
|
#endif
|
|
|
|
CVDisplayLinkStop(win->src.displayLink);
|
|
CVDisplayLinkRelease(win->src.displayLink);
|
|
|
|
free(win);
|
|
}
|
|
#endif
|
|
|
|
#if defined(RGFW_X11) || defined(RGFW_MACOS)
|
|
|
|
#ifndef RGFW_NO_THREADS
|
|
#include <pthread.h>
|
|
|
|
RGFW_thread RGFW_createThread(void* (*function_ptr)(void*), void* args) {
|
|
RGFW_thread t;
|
|
pthread_create((pthread_t*) &t, NULL, *function_ptr, NULL);
|
|
return t;
|
|
}
|
|
void RGFW_cancelThread(RGFW_thread thread) { pthread_cancel((pthread_t) thread); }
|
|
void RGFW_joinThread(RGFW_thread thread) { pthread_join((pthread_t) thread, NULL); }
|
|
#ifdef __linux__
|
|
void RGFW_setThreadPriority(RGFW_thread thread, u8 priority) { pthread_setschedprio(thread, priority); }
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
#ifdef RGFW_OPENGL
|
|
#ifdef RGFW_X11
|
|
glXMakeCurrent((Display*) win->src.display, (Drawable) win->src.window, (GLXContext) win->src.rSurf);
|
|
#endif
|
|
#ifdef RGFW_WINDOWS
|
|
wglMakeCurrent(win->src.hdc, (HGLRC) win->src.rSurf);
|
|
#endif
|
|
#if defined(RGFW_MACOS)
|
|
objc_msgSend_void(win->src.rSurf, sel_registerName("makeCurrentContext"));
|
|
#endif
|
|
#else
|
|
#ifdef RGFW_EGL
|
|
eglMakeCurrent(win->src.EGL_display, win->src.EGL_surface, win->src.EGL_surface, win->src.rSurf);
|
|
#endif
|
|
#endif
|
|
|
|
}
|
|
|
|
void RGFW_window_makeCurrent(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
#if defined(RGFW_WINDOWS) && defined(RGFW_DIRECTX)
|
|
RGFW_dxInfo.pDeviceContext->lpVtbl->OMSetRenderTargets(RGFW_dxInfo.pDeviceContext, 1, &win->src.renderTargetView, NULL);
|
|
#endif
|
|
|
|
#ifdef RGFW_OPENGL
|
|
RGFW_window_makeCurrent_OpenGL(win);
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) {
|
|
assert(win != NULL);
|
|
|
|
#ifdef RGFW_OPENGL
|
|
#ifdef RGFW_X11
|
|
((PFNGLXSWAPINTERVALEXTPROC) glXGetProcAddress((GLubyte*) "glXSwapIntervalEXT"))((Display*) win->src.display, (Window) win->src.window, swapInterval);
|
|
#endif
|
|
#ifdef RGFW_WINDOWS
|
|
|
|
typedef BOOL(APIENTRY* PFNWGLSWAPINTERVALEXTPROC)(int interval);
|
|
static PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = NULL;
|
|
static void* loadSwapFunc = (void*) 1;
|
|
|
|
if (loadSwapFunc == NULL) {
|
|
fprintf(stderr, "wglSwapIntervalEXT not supported\n");
|
|
win->fpsCap = (swapInterval == 1) ? 0 : swapInterval;
|
|
return;
|
|
}
|
|
|
|
if (wglSwapIntervalEXT == NULL) {
|
|
loadSwapFunc = (void*) wglGetProcAddress("wglSwapIntervalEXT");
|
|
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) loadSwapFunc;
|
|
}
|
|
|
|
if (wglSwapIntervalEXT(swapInterval) == FALSE)
|
|
fprintf(stderr, "Failed to set swap interval\n");
|
|
|
|
#endif
|
|
#if defined(RGFW_MACOS)
|
|
NSOpenGLContext_setValues(win->src.rSurf, &swapInterval, 222);
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef RGFW_EGL
|
|
eglSwapInterval(win->src.EGL_display, swapInterval);
|
|
#endif
|
|
|
|
win->fpsCap = (swapInterval == 1) ? 0 : swapInterval;
|
|
|
|
}
|
|
|
|
void RGFW_window_setGPURender(RGFW_window* win, i8 set) {
|
|
if (!set && !(win->src.winArgs & RGFW_NO_GPU_RENDER))
|
|
win->src.winArgs |= RGFW_NO_GPU_RENDER;
|
|
|
|
else if (set && win->src.winArgs & RGFW_NO_GPU_RENDER)
|
|
win->src.winArgs ^= RGFW_NO_GPU_RENDER;
|
|
}
|
|
|
|
void RGFW_window_setCPURender(RGFW_window* win, i8 set) {
|
|
if (!set && !(win->src.winArgs & RGFW_NO_CPU_RENDER))
|
|
win->src.winArgs |= RGFW_NO_CPU_RENDER;
|
|
|
|
else if (set && win->src.winArgs & RGFW_NO_CPU_RENDER)
|
|
win->src.winArgs ^= RGFW_NO_CPU_RENDER;
|
|
}
|
|
|
|
|
|
void RGFW_window_swapBuffers(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
win->event.frames++;
|
|
RGFW_window_checkFPS(win);
|
|
|
|
RGFW_window_makeCurrent(win);
|
|
|
|
/* clear the window*/
|
|
|
|
if (!(win->src.winArgs & RGFW_NO_CPU_RENDER)) {
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
#ifdef RGFW_OSMESA
|
|
u8* row = (u8*) RGFW_MALLOC(win->r.w * 3);
|
|
|
|
i32 half_height = win->r.h / 2;
|
|
i32 stride = win->r.w * 3;
|
|
|
|
i32 y;
|
|
for (y = 0; y < half_height; ++y) {
|
|
i32 top_offset = y * stride;
|
|
i32 bottom_offset = (win->r.h - y - 1) * stride;
|
|
memcpy(row, win->buffer + top_offset, stride);
|
|
memcpy(win->buffer + top_offset, win->buffer + bottom_offset, stride);
|
|
memcpy(win->buffer + bottom_offset, row, stride);
|
|
}
|
|
|
|
RGFW_FREE(row);
|
|
#endif
|
|
|
|
#ifdef RGFW_X11
|
|
RGFW_area area = RGFW_getScreenSize();
|
|
|
|
#ifndef RGFW_X11_DONT_CONVERT_BGR
|
|
win->src.bitmap->data = (const char*) win->buffer;
|
|
u32 x, y;
|
|
for (y = 0; y < win->r.h; y++) {
|
|
for (x = 0; x < win->r.w; x++) {
|
|
u32 index = (y * 4 * area.w) + x * 4;
|
|
|
|
u8 red = win->src.bitmap->data[index];
|
|
win->src.bitmap->data[index] = win->buffer[index + 2];
|
|
win->src.bitmap->data[index + 2] = red;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
XPutImage(win->src.display, (Window) win->src.window, XDefaultGC(win->src.display, XDefaultScreen(win->src.display)), win->src.bitmap, 0, 0, 0, 0, win->r.w, win->r.h);
|
|
#endif
|
|
#ifdef RGFW_WINDOWS
|
|
HGDIOBJ oldbmp = SelectObject(win->src.hdcMem, win->src.bitmap);
|
|
BitBlt(win->src.hdc, 0, 0, win->r.w, win->r.h, win->src.hdcMem, 0, 0, SRCCOPY);
|
|
SelectObject(win->src.hdcMem, oldbmp);
|
|
#endif
|
|
#if defined(RGFW_MACOS)
|
|
RGFW_area area = RGFW_getScreenSize();
|
|
void* view = NSWindow_contentView(win->src.window);
|
|
void* layer = objc_msgSend_id(view, sel_registerName("layer"));
|
|
|
|
((void(*)(id, SEL, NSRect))objc_msgSend)(layer,
|
|
sel_registerName("setFrame:"),
|
|
NSMakeRect(0, 0, win->r.w, win->r.h));
|
|
|
|
NSBitmapImageRep* rep = NSBitmapImageRep_initWithBitmapData(
|
|
&win->buffer, win->r.w, win->r.h, 8, 4, true, false,
|
|
"NSDeviceRGBColorSpace", 0,
|
|
area.w * 4, 32
|
|
);
|
|
id image = NSAlloc(objc_getClass("NSImage"));
|
|
NSImage_addRepresentation(image, rep);
|
|
objc_msgSend_void_id(layer, sel_registerName("setContents:"), (id) image);
|
|
|
|
release(image);
|
|
release(rep);
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef RGFW_VULKAN
|
|
#ifdef RGFW_PRINT_ERRORS
|
|
fprintf(stderr, "RGFW_window_swapBuffers %s\n", "RGFW_window_swapBuffers is not yet supported for Vulkan");
|
|
RGFW_error = 1;
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
if (win->src.winArgs & RGFW_NO_GPU_RENDER)
|
|
return;
|
|
|
|
#ifdef RGFW_OPENGL
|
|
#ifdef RGFW_EGL
|
|
eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface);
|
|
#else
|
|
#if defined(RGFW_X11) && defined(RGFW_OPENGL)
|
|
glXSwapBuffers((Display*) win->src.display, (Window) win->src.window);
|
|
#endif
|
|
#ifdef RGFW_WINDOWS
|
|
SwapBuffers(win->src.hdc);
|
|
#endif
|
|
#if defined(RGFW_MACOS)
|
|
NSOpenGLContext_flushBuffer(win->src.rSurf);
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
#if defined(RGFW_WINDOWS) && defined(RGFW_DIRECTX)
|
|
win->src.swapchain->lpVtbl->Present(win->src.swapchain, 0, 0);
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_maximize(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
RGFW_area screen = RGFW_getScreenSize();
|
|
|
|
RGFW_window_move(win, RGFW_VECTOR(0, 0));
|
|
RGFW_window_resize(win, screen);
|
|
}
|
|
|
|
u8 RGFW_window_shouldClose(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
/* || RGFW_isPressedI(win, RGFW_Escape) */
|
|
return (win->event.type == RGFW_quit || RGFW_isPressedI(win, RGFW_OS_BASED_VALUE(0xff1b, 0x1B, 53)));
|
|
}
|
|
|
|
void RGFW_window_setShouldClose(RGFW_window* win) { win->event.type = RGFW_quit; }
|
|
|
|
void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor m) {
|
|
RGFW_window_move(win, RGFW_VECTOR(m.rect.x + win->r.x, m.rect.y + win->r.y));
|
|
}
|
|
|
|
void RGFW_window_mouseHold(RGFW_window* win) {
|
|
win->src.winArgs |= RGFW_HOLD_MOUSE;
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
RECT rect = {win->r.x, win->r.y, win->r.x + win->r.w, win->r.y + win->r.h};
|
|
ClipCursor(&rect);
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_mouseUnhold(RGFW_window* win) {
|
|
win->src.winArgs ^= RGFW_HOLD_MOUSE;
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
ClipCursor(NULL);
|
|
#endif
|
|
}
|
|
|
|
void RGFW_sleep(u32 ms) {
|
|
#ifndef _MSC_VER
|
|
struct timespec time;
|
|
time.tv_sec = 0;
|
|
time.tv_nsec = ms * 1000;
|
|
|
|
nanosleep(&time, NULL);
|
|
#else
|
|
Sleep(ms);
|
|
#endif
|
|
}
|
|
|
|
static float currentFrameTime = 0;
|
|
|
|
void RGFW_window_checkFPS(RGFW_window* win) {
|
|
assert(win != NULL);
|
|
|
|
win->event.fps = RGFW_getFPS();
|
|
|
|
if (win->fpsCap == 0)
|
|
return;
|
|
|
|
double targetFrameTime = 1.0 / win->fpsCap;
|
|
double elapsedTime = RGFW_getTime() - currentFrameTime;
|
|
|
|
if (elapsedTime < targetFrameTime) {
|
|
u32 sleepTime = (u32) ((targetFrameTime - elapsedTime) * 1e3);
|
|
RGFW_sleep(sleepTime);
|
|
}
|
|
|
|
currentFrameTime = (float) RGFW_getTime();
|
|
|
|
if (elapsedTime < targetFrameTime) {
|
|
u32 sleepTime = (u32) ((targetFrameTime - elapsedTime) * 1e3);
|
|
RGFW_sleep(sleepTime);
|
|
}
|
|
|
|
currentFrameTime = (float) RGFW_getTime();
|
|
}
|
|
|
|
#ifdef __APPLE__
|
|
#include <mach/mach_time.h>
|
|
#endif
|
|
|
|
u64 RGFW_getTimeNS(void) {
|
|
#ifdef RGFW_WINDOWS
|
|
LARGE_INTEGER frequency;
|
|
QueryPerformanceFrequency(&frequency);
|
|
|
|
LARGE_INTEGER counter;
|
|
QueryPerformanceCounter(&counter);
|
|
|
|
return (u64) (counter.QuadPart * 1e9 / frequency.QuadPart);
|
|
#elif defined(__unix__)
|
|
struct timespec ts = { 0 };
|
|
clock_gettime(CLOCK_MONOTONIC, &ts);
|
|
unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec;
|
|
|
|
return nanoSeconds;
|
|
#elif defined(__APPLE__)
|
|
static mach_timebase_info_data_t timebase_info;
|
|
if (timebase_info.denom == 0) {
|
|
mach_timebase_info(&timebase_info);
|
|
}
|
|
return mach_absolute_time() * timebase_info.numer / timebase_info.denom;
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
u64 RGFW_getTime(void) {
|
|
#ifdef RGFW_WINDOWS
|
|
LARGE_INTEGER frequency;
|
|
QueryPerformanceFrequency(&frequency);
|
|
|
|
LARGE_INTEGER counter;
|
|
QueryPerformanceCounter(&counter);
|
|
return (u64) (counter.QuadPart / (double) frequency.QuadPart);
|
|
#elif defined(__unix__)
|
|
struct timespec ts = { 0 };
|
|
clock_gettime(CLOCK_MONOTONIC, &ts);
|
|
unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec;
|
|
|
|
return (double)(nanoSeconds) * 1e-9;
|
|
#elif defined(__APPLE__)
|
|
static mach_timebase_info_data_t timebase_info;
|
|
if (timebase_info.denom == 0) {
|
|
mach_timebase_info(&timebase_info);
|
|
}
|
|
return (double) mach_absolute_time() * (double) timebase_info.numer / ((double) timebase_info.denom * 1e9);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
u32 RGFW_getFPS(void) {
|
|
static double previousSeconds = 0.0;
|
|
if (previousSeconds == 0.0)
|
|
previousSeconds = (double) RGFW_getTime();//glfwGetTime();
|
|
|
|
static i16 frameCount;
|
|
double currentSeconds = (double) RGFW_getTime();//glfwGetTime();
|
|
double elapsedSeconds = currentSeconds - previousSeconds;
|
|
static double fps = 0;
|
|
|
|
if (elapsedSeconds > 0.25) {
|
|
previousSeconds = currentSeconds;
|
|
fps = (double) frameCount / elapsedSeconds;
|
|
frameCount = 0;
|
|
}
|
|
|
|
frameCount++;
|
|
|
|
return (u32) fps;
|
|
}
|
|
|
|
#endif /*RGFW_IMPLEMENTATION*/
|
|
|
|
#define RGFW_Escape RGFW_OS_BASED_VALUE(0xff1b, 0x1B, 53)
|
|
#define RGFW_F1 RGFW_OS_BASED_VALUE(0xffbe, 0x70, 127)
|
|
#define RGFW_F2 RGFW_OS_BASED_VALUE(0xffbf, 0x71, 121)
|
|
#define RGFW_F3 RGFW_OS_BASED_VALUE(0xffc0, 0x72, 100)
|
|
#define RGFW_F4 RGFW_OS_BASED_VALUE(0xffc1, 0x73, 119)
|
|
#define RGFW_F5 RGFW_OS_BASED_VALUE(0xffc2, 0x74, 97)
|
|
#define RGFW_F6 RGFW_OS_BASED_VALUE(0xffc3, 0x75, 98)
|
|
#define RGFW_F7 RGFW_OS_BASED_VALUE(0xffc4, 0x76, 99)
|
|
#define RGFW_F8 RGFW_OS_BASED_VALUE(0xffc5, 0x77, 101)
|
|
#define RGFW_F9 RGFW_OS_BASED_VALUE(0xffc6, 0x78, 102)
|
|
#define RGFW_F10 RGFW_OS_BASED_VALUE(0xffc7, 0x79, 110)
|
|
#define RGFW_F11 RGFW_OS_BASED_VALUE(0xffc8, 0x7A, 104)
|
|
#define RGFW_F12 RGFW_OS_BASED_VALUE(0xffc9, 0x7B, 112)
|
|
#define RGFW_F13 RGFW_OS_BASED_VALUE(0xffca, 0x7C, 106)
|
|
#define RGFW_F14 RGFW_OS_BASED_VALUE(0xffcb, 0x7D, 108)
|
|
#define RGFW_F15 RGFW_OS_BASED_VALUE(0xffcc, 0x7E, 114)
|
|
|
|
#define RGFW_Backtick RGFW_OS_BASED_VALUE(96 , 192, 50)
|
|
|
|
#define RGFW_0 RGFW_OS_BASED_VALUE(0x0030, 0x30, 29)
|
|
#define RGFW_1 RGFW_OS_BASED_VALUE(0x0031, 0x31, 18)
|
|
#define RGFW_2 RGFW_OS_BASED_VALUE(0x0032, 0x32, 19)
|
|
#define RGFW_3 RGFW_OS_BASED_VALUE(0x0033, 0x33, 20)
|
|
#define RGFW_4 RGFW_OS_BASED_VALUE(0x0034, 0x34, 21)
|
|
#define RGFW_5 RGFW_OS_BASED_VALUE(0x0035, 0x35, 23)
|
|
#define RGFW_6 RGFW_OS_BASED_VALUE(0x0036, 0x36, 22)
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#define RGFW_7 RGFW_OS_BASED_VALUE(0x0037, 0x37, 26)
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#define RGFW_8 RGFW_OS_BASED_VALUE(0x0038, 0x38, 28)
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#define RGFW_9 RGFW_OS_BASED_VALUE(0x0039, 0x39, 25)
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#define RGFW_Minus RGFW_OS_BASED_VALUE(0x002d, 189, 27)
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#define RGFW_Equals RGFW_OS_BASED_VALUE(0x003d, 187, 24)
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#define RGFW_BackSpace RGFW_OS_BASED_VALUE(0xff08, 8, 51)
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#define RGFW_Tab RGFW_OS_BASED_VALUE(0xff89, 0x09, 48)
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#define RGFW_CapsLock RGFW_OS_BASED_VALUE(0xffe5, 20, 57)
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#define RGFW_ShiftL RGFW_OS_BASED_VALUE(0xffe1, 0xA0, 56)
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#define RGFW_ControlL RGFW_OS_BASED_VALUE(0xffe3, 0x11, 59)
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#define RGFW_AltL RGFW_OS_BASED_VALUE(0xffe9, 164, 58)
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#define RGFW_SuperL RGFW_OS_BASED_VALUE(0xffeb, 0x5B, 55)
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#define RGFW_ShiftR RGFW_OS_BASED_VALUE(0xffe2, 0x5C, 56)
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#define RGFW_ControlR RGFW_OS_BASED_VALUE(0xffe4, 0x11, 59)
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#define RGFW_AltR RGFW_OS_BASED_VALUE(0xffea, 165, 58)
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#define RGFW_SuperR RGFW_OS_BASED_VALUE(0xffec, 0xA4, 55)
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#define RGFW_Space RGFW_OS_BASED_VALUE(0x0020, 0x20, 49)
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#define RGFW_A RGFW_OS_BASED_VALUE(0x0041, 0x41, 0)
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#define RGFW_B RGFW_OS_BASED_VALUE(0x0042, 0x42, 11)
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#define RGFW_C RGFW_OS_BASED_VALUE(0x0043, 0x43, 8)
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#define RGFW_D RGFW_OS_BASED_VALUE(0x0044, 0x44, 2)
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#define RGFW_E RGFW_OS_BASED_VALUE(0x0045, 0x45, 14)
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#define RGFW_F RGFW_OS_BASED_VALUE(0x0046, 0x46, 3)
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#define RGFW_G RGFW_OS_BASED_VALUE(0x0047, 0x47, 5)
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#define RGFW_H RGFW_OS_BASED_VALUE(0x0048, 0x48, 4)
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#define RGFW_I RGFW_OS_BASED_VALUE(0x0049, 0x49, 34)
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#define RGFW_J RGFW_OS_BASED_VALUE(0x004a, 0x4A, 38)
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#define RGFW_K RGFW_OS_BASED_VALUE(0x004b, 0x4B, 40)
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#define RGFW_L RGFW_OS_BASED_VALUE(0x004c, 0x4C, 37)
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#define RGFW_M RGFW_OS_BASED_VALUE(0x004d, 0x4D, 46)
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#define RGFW_N RGFW_OS_BASED_VALUE(0x004e, 0x4E, 45)
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#define RGFW_O RGFW_OS_BASED_VALUE(0x004f, 0x4F, 31)
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#define RGFW_P RGFW_OS_BASED_VALUE(0x0050, 0x50, 35)
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#define RGFW_Q RGFW_OS_BASED_VALUE(0x0051, 0x51, 12)
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#define RGFW_R RGFW_OS_BASED_VALUE(0x0052, 0x52, 15)
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#define RGFW_S RGFW_OS_BASED_VALUE(0x0053, 0x53, 1)
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#define RGFW_T RGFW_OS_BASED_VALUE(0x0054, 0x54, 17)
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#define RGFW_U RGFW_OS_BASED_VALUE(0x0055, 0x55, 32)
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#define RGFW_V RGFW_OS_BASED_VALUE(0x0056, 0x56, 9)
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#define RGFW_W RGFW_OS_BASED_VALUE(0x0057, 0x57, 13)
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#define RGFW_X RGFW_OS_BASED_VALUE(0x0058, 0x58, 7)
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#define RGFW_Y RGFW_OS_BASED_VALUE(0x0059, 0x59, 16)
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#define RGFW_Z RGFW_OS_BASED_VALUE(0x005a, 0x5A, 6)
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#define RGFW_a RGFW_OS_BASED_VALUE(0x0061, 0x41, 0)
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#define RGFW_b RGFW_OS_BASED_VALUE(0x0062, 0x42, 11)
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#define RGFW_c RGFW_OS_BASED_VALUE(0x0063, 0x43, 8)
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#define RGFW_d RGFW_OS_BASED_VALUE(0x0064, 0x44, 2)
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#define RGFW_e RGFW_OS_BASED_VALUE(0x0065, 0x45, 14)
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#define RGFW_f RGFW_OS_BASED_VALUE(0x0066, 0x46, 3)
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#define RGFW_g RGFW_OS_BASED_VALUE(0x0067, 0x47, 5)
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#define RGFW_h RGFW_OS_BASED_VALUE(0x0068, 0x48, 4)
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#define RGFW_i RGFW_OS_BASED_VALUE(0x0069, 0x49, 34)
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#define RGFW_j RGFW_OS_BASED_VALUE(0x006a, 0x4a, 38)
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#define RGFW_k RGFW_OS_BASED_VALUE(0x006b, 0x4b, 40)
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#define RGFW_l RGFW_OS_BASED_VALUE(0x006c, 0x4c, 37)
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#define RGFW_m RGFW_OS_BASED_VALUE(0x006d, 0x4d, 46)
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#define RGFW_n RGFW_OS_BASED_VALUE(0x006e, 0x4e, 45)
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#define RGFW_o RGFW_OS_BASED_VALUE(0x006f, 0x4f, 31)
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#define RGFW_p RGFW_OS_BASED_VALUE(0x0070, 0x50, 35)
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#define RGFW_q RGFW_OS_BASED_VALUE(0x0071, 0x51, 12)
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#define RGFW_r RGFW_OS_BASED_VALUE(0x0072, 0x52, 15)
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#define RGFW_s RGFW_OS_BASED_VALUE(0x0073, 0x53, 1)
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#define RGFW_t RGFW_OS_BASED_VALUE(0x0074, 0x54, 17)
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#define RGFW_u RGFW_OS_BASED_VALUE(0x0075, 0x55, 32)
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#define RGFW_v RGFW_OS_BASED_VALUE(0x0076, 0x56, 9)
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#define RGFW_w RGFW_OS_BASED_VALUE(0x0077, 0x57, 13)
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#define RGFW_x RGFW_OS_BASED_VALUE(0x0078, 0x58, 7)
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#define RGFW_y RGFW_OS_BASED_VALUE(0x0079, 0x59, 16)
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#define RGFW_z RGFW_OS_BASED_VALUE(0x007a, 0x5A, 6)
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#define RGFW_Period RGFW_OS_BASED_VALUE(0x002e, 190, 47)
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#define RGFW_Comma RGFW_OS_BASED_VALUE(0x002c, 188, 43)
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#define RGFW_Slash RGFW_OS_BASED_VALUE(0x002f, 191, 44)
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#define RGFW_Bracket RGFW_OS_BASED_VALUE(0x005b, 219, 33)
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#define RGFW_CloseBracket RGFW_OS_BASED_VALUE(0x005d, 221, 30)
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#define RGFW_Semicolon RGFW_OS_BASED_VALUE(0x003b, 186, 41)
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#define RGFW_Return RGFW_OS_BASED_VALUE(0xff0d, 0x0D, 36)
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#define RGFW_Quote RGFW_OS_BASED_VALUE(0x0022, 222, 39)
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#define RGFW_BackSlash RGFW_OS_BASED_VALUE(0x005c, 322, 42)
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#define RGFW_Up RGFW_OS_BASED_VALUE(0xff52, 0x26, 126)
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#define RGFW_Down RGFW_OS_BASED_VALUE(0xff54, 0x28, 125)
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#define RGFW_Left RGFW_OS_BASED_VALUE(0xff51, 0x25, 123)
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#define RGFW_Right RGFW_OS_BASED_VALUE(0xff53, 0x27, 124)
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#define RGFW_Delete RGFW_OS_BASED_VALUE(0xffff, 0x2E, 118)
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#define RGFW_Insert RGFW_OS_BASED_VALUE(0xff63, 0x2D, 115)
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#define RGFW_End RGFW_OS_BASED_VALUE(0xff57, 0x23, 120)
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#define RGFW_Home RGFW_OS_BASED_VALUE(0xff50, 0x24, 116)
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#define RGFW_PageUp RGFW_OS_BASED_VALUE(0xff55, 336, 117)
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#define RGFW_PageDown RGFW_OS_BASED_VALUE(0xff56, 325, 122)
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#define RGFW_Numlock RGFW_OS_BASED_VALUE(0xff7f, 0x90, 72)
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#define RGFW_KP_Slash RGFW_OS_BASED_VALUE(0xffaf, 0x6F, 82)
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#define RGFW_Multiply RGFW_OS_BASED_VALUE(0xffaa, 0x6A, 76)
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#define RGFW_KP_Minus RGFW_OS_BASED_VALUE(0xffad, 0x6D, 67)
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#define RGFW_KP_1 RGFW_OS_BASED_VALUE(0xffb1, 0x61, 84)
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#define RGFW_KP_2 RGFW_OS_BASED_VALUE(0xffb2, 0x62, 85)
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#define RGFW_KP_3 RGFW_OS_BASED_VALUE(0xffb3, 0x63, 86)
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#define RGFW_KP_4 RGFW_OS_BASED_VALUE(0xffb4, 0x64, 87)
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#define RGFW_KP_5 RGFW_OS_BASED_VALUE(0xffb5, 0x65, 88)
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#define RGFW_KP_6 RGFW_OS_BASED_VALUE(0xffb6, 0x66, 89)
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#define RGFW_KP_7 RGFW_OS_BASED_VALUE(0xffb7, 0x67, 90)
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#define RGFW_KP_8 RGFW_OS_BASED_VALUE(0xffb8, 0x68, 92)
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#define RGFW_KP_9 RGFW_OS_BASED_VALUE(0xffb9, 0x619, 93)
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#define RGFW_KP_0 RGFW_OS_BASED_VALUE(0xffb0, 0x60, 83)
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#define RGFW_KP_Period RGFW_OS_BASED_VALUE(0xffae, 0x6E, 65)
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#define RGFW_KP_Return RGFW_OS_BASED_VALUE(0xff8d, 0x92, 77)
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#ifdef __APPLE__
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void* NSCursor_arrowStr(char* str);
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void NSCursor_performSelector(void* cursor, void* selector);
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#endif
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/* mouse icons */
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#define RGFW_MOUSE_ARROW RGFW_OS_BASED_VALUE(68, 32512, NSCursor_arrowStr("arrowCursor"))
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#define RGFW_MOUSE_IBEAM RGFW_OS_BASED_VALUE(152, 32513, NSCursor_arrowStr("IBeamCursor"))
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#define RGFW_MOUSE_CROSSHAIR RGFW_OS_BASED_VALUE(34, 32515, NSCursor_arrowStr("crosshairCursor"))
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#define RGFW_MOUSE_POINTING_HAND RGFW_OS_BASED_VALUE(60, 32649, NSCursor_arrowStr("pointingHandCursor"))
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#define RGFW_MOUSE_RESIZE_EW RGFW_OS_BASED_VALUE(108, 32644, NSCursor_arrowStr("resizeLeftRightCursor"))
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#define RGFW_MOUSE_RESIZE_NS RGFW_OS_BASED_VALUE(116, 32645, NSCursor_arrowStr("resizeUpDownCursor"))
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#define RGFW_MOUSE_RESIZE_ALL RGFW_OS_BASED_VALUE(52, 32646, NSCursor_arrowStr("closedHandCursor"))
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#define RGFW_MOUSE_RESIZE_NWSE RGFW_OS_BASED_VALUE(12, 32642, NSCursor_performSelector(selector("_windowResizeNorthWestSouthEastCursor")))
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#define RGFW_MOUSE_RESIZE_NESW RGFW_OS_BASED_VALUE(14, 32643, NSCursor_performSelector(selector("_windowResizeNorthEastSouthWestCursor")))
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#define RGFW_MOUSE_NOT_ALLOWED RGFW_OS_BASED_VALUE(0, 32648, NSCursor_arrowStr("operationNotAllowedCursor"))
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#ifdef __cplusplus
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}
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#endif
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