| const std = @import("std"); | |
| const builtin = @import("builtin"); | |
| 
 | |
| fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zig.CrossTarget) !*std.build.Step { | |
|     // Standard release options allow the person running `zig build` to select | |
|     // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. | |
|     const mode = b.standardReleaseOptions(); | |
| 
 | |
|     const all = b.step(module, "All " ++ module ++ " examples"); | |
|     const dir = try std.fs.cwd().openDir( | |
|         module, | |
|         .{ .iterate = true }, | |
|     ); | |
|     var iter = dir.iterate(); | |
|     while (try iter.next()) |entry| { | |
|         if (entry.kind != .File) continue; | |
|         const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue; | |
|         const name = entry.name[0..extension_idx]; | |
|         const path = try std.fs.path.join(b.allocator, &.{ module, entry.name }); | |
| 
 | |
|         // zig's mingw headers do not include pthread.h | |
|         if (std.mem.eql(u8, "core_loading_thread", name) and target.getOsTag() == .windows) continue; | |
| 
 | |
|         const exe = b.addExecutable(name, null); | |
|         exe.addCSourceFile(path, switch (target.getOsTag()) { | |
|             .windows => &[_][]const u8{}, | |
|             .linux => &[_][]const u8{}, | |
|             .macos => &[_][]const u8{"-DPLATFORM_DESKTOP"}, | |
|             else => @panic("Unsupported OS"), | |
|         }); | |
|         exe.setTarget(target); | |
|         exe.setBuildMode(mode); | |
|         exe.linkLibC(); | |
|         exe.addObjectFile(switch (target.getOsTag()) { | |
|             .windows => "../src/raylib.lib", | |
|             .linux => "../src/libraylib.a", | |
|             .macos => "../src/libraylib.a", | |
|             else => @panic("Unsupported OS"), | |
|         }); | |
| 
 | |
|         exe.addIncludeDir("../src"); | |
|         exe.addIncludeDir("../src/external"); | |
|         exe.addIncludeDir("../src/external/glfw/include"); | |
| 
 | |
|         switch (exe.target.toTarget().os.tag) { | |
|             .windows => { | |
|                 exe.linkSystemLibrary("winmm"); | |
|                 exe.linkSystemLibrary("gdi32"); | |
|                 exe.linkSystemLibrary("opengl32"); | |
|                 exe.addIncludeDir("external/glfw/deps/mingw"); | |
|             }, | |
|             .linux => { | |
|                 exe.linkSystemLibrary("GL"); | |
|                 exe.linkSystemLibrary("rt"); | |
|                 exe.linkSystemLibrary("dl"); | |
|                 exe.linkSystemLibrary("m"); | |
|                 exe.linkSystemLibrary("X11"); | |
|             }, | |
|             .macos => { | |
|                 exe.linkFramework("Foundation"); | |
|                 exe.linkFramework("Cocoa"); | |
|                 exe.linkFramework("OpenGL"); | |
|                 exe.linkFramework("CoreAudio"); | |
|                 exe.linkFramework("CoreVideo"); | |
|                 exe.linkFramework("IOKit"); | |
|             }, | |
|             else => { | |
|                 @panic("Unsupported OS"); | |
|             }, | |
|         } | |
| 
 | |
|         exe.setOutputDir(module); | |
| 
 | |
|         var run = exe.run(); | |
|         run.step.dependOn(&b.addInstallArtifact(exe).step); | |
|         run.cwd = module; | |
|         b.step(name, name).dependOn(&run.step); | |
|         all.dependOn(&exe.step); | |
|     } | |
|     return all; | |
| } | |
| 
 | |
| pub fn build(b: *std.build.Builder) !void { | |
|     // Standard target options allows the person running `zig build` to choose | |
|     // what target to build for. Here we do not override the defaults, which | |
|     // means any target is allowed, and the default is native. Other options | |
|     // for restricting supported target set are available. | |
|     const target = b.standardTargetOptions(.{}); | |
| 
 | |
|     const all = b.getInstallStep(); | |
| 
 | |
|     all.dependOn(try add_module("audio", b, target)); | |
|     all.dependOn(try add_module("core", b, target)); | |
|     all.dependOn(try add_module("models", b, target)); | |
|     all.dependOn(try add_module("others", b, target)); | |
|     all.dependOn(try add_module("physics", b, target)); | |
|     all.dependOn(try add_module("shaders", b, target)); | |
|     all.dependOn(try add_module("shapes", b, target)); | |
|     all.dependOn(try add_module("text", b, target)); | |
|     all.dependOn(try add_module("textures", b, target)); | |
| }
 |