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								-------------------------------------------------------------------------------------------
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								--
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								--  raylib [core] example - Windows drop files
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								--
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								--  This example only works on platforms that support drag & drop (Windows, Linux, OSX)
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								--
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								--  This example has been created using raylib 1.6 (www.raylib.com)
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								--  raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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								--
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								--  Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
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								--
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								-------------------------------------------------------------------------------------------
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								-- Initialization
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								-------------------------------------------------------------------------------------------
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								local screenWidth = 800
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								local screenHeight = 450
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								InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files")
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								local count = 0
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								local droppedFiles = {}
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								SetTargetFPS(60)
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								-------------------------------------------------------------------------------------------
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								-- Main game loop
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								while not WindowShouldClose() do    -- Detect window close button or ESC key
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								    -- Update
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								    ---------------------------------------------------------------------------------------
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								    if (IsFileDropped()) then 
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								        droppedFiles = GetDroppedFiles() 
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								        count = #droppedFiles
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								    end
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								    ---------------------------------------------------------------------------------------
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								    -- Draw
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								    ---------------------------------------------------------------------------------------
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								    BeginDrawing()
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								        ClearBackground(RAYWHITE)
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								        if (count == 0) then DrawText("Drop your files to this window!", 100, 40, 20, DARKGRAY)
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								        else
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								            DrawText("Dropped files:", 100, 40, 20, DARKGRAY)
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								            for i = 0, count-1 do
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								                if (i%2 == 0) then DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.5))
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								                else DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.3)) end
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								                DrawText(droppedFiles[i+1], 120, 100 + 40*i, 10, GRAY)
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								            end
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								            DrawText("Drop new files...", 100, 110 + 40*count, 20, DARKGRAY)
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								        end
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								    EndDrawing()
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								    ---------------------------------------------------------------------------------------
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								end
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								-- De-Initialization
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								-------------------------------------------------------------------------------------------
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								ClearDroppedFiles()    -- Clear internal buffers
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								CloseWindow()          -- Close window and OpenGL context
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								-------------------------------------------------------------------------------------------
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