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								-------------------------------------------------------------------------------------------
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								--
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								--  raylib [core] example - Generate random values
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								--
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								--  This example has been created using raylib 1.6 (www.raylib.com)
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								--  raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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								--
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								--  Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
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								--
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								-------------------------------------------------------------------------------------------
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								-- Initialization
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								-------------------------------------------------------------------------------------------
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								local screenWidth = 800
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								local screenHeight = 450
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								InitWindow(screenWidth, screenHeight, "raylib [core] example - generate random values")
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								local framesCounter = 0  -- Variable used to count frames
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								local randValue = GetRandomValue(-8, 5)   -- Get a random integer number between -8 and 5 (both included)
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								SetTargetFPS(60)       -- Set our game to run at 60 frames-per-second
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								----------------------------------------------------------------------------------------
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								-- Main game loop
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								while not WindowShouldClose() do    -- Detect window close button or ESC key
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								    -- Update
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								    ------------------------------------------------------------------------------------
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								    framesCounter = framesCounter + 1
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								    -- Every two seconds (120 frames) a new random value is generated
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								    if (((framesCounter/120)%2) == 1) then
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								        randValue = GetRandomValue(-8, 5)
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								        framesCounter = 0
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								    end
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								    ------------------------------------------------------------------------------------
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								    -- Draw
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								    ------------------------------------------------------------------------------------
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								    BeginDrawing()
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								        ClearBackground(RAYWHITE)
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								        DrawText("Every 2 seconds a new random value is generated:", 130, 100, 20, MAROON)
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								        DrawText(string.format("%i", randValue), 360, 180, 80, LIGHTGRAY)
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								    EndDrawing()
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								    ------------------------------------------------------------------------------------
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								end
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								-- De-Initialization
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								----------------------------------------------------------------------------------------
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								CloseWindow()        -- Close window and OpenGL context
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								----------------------------------------------------------------------------------------
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