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								-------------------------------------------------------------------------------------------
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								--
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								--  raylib [text] example - Text formatting
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								--
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								--  This example has been created using raylib 1.6 (www.raylib.com)
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								--  raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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								--
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								--  Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
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								--
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								-------------------------------------------------------------------------------------------
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								-- Initialization
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								-------------------------------------------------------------------------------------------
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								local screenWidth = 800
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								local screenHeight = 450
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								InitWindow(screenWidth, screenHeight, "raylib [text] example - text formatting")
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								local score = 100020
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								local hiscore = 200450
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								local lives = 5
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								SetTargetFPS(60)        -- Set target frames-per-second
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								-------------------------------------------------------------------------------------------
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								-- Main game loop
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								while not WindowShouldClose() do            -- Detect window close button or ESC key
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								    -- Update
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								    ---------------------------------------------------------------------------------------
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								    -- TODO: Update your variables here
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								    ---------------------------------------------------------------------------------------
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								    -- Draw
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								    ---------------------------------------------------------------------------------------
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								    BeginDrawing()
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								        ClearBackground(RAYWHITE)
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								        DrawText(string.format("Score: %08i", score), 200, 80, 20, RED)
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								        DrawText(string.format("HiScore: %08i", hiscore), 200, 120, 20, GREEN)
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								        DrawText(string.format("Lives: %02i", lives), 200, 160, 40, BLUE)
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								        DrawText(string.format("Elapsed Time: %02.02f ms", GetFrameTime()*1000), 200, 220, 20, BLACK)
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								    EndDrawing()
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								    ---------------------------------------------------------------------------------------
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								end
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								-- De-Initialization
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								-------------------------------------------------------------------------------------------
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								CloseWindow()        -- Close window and OpenGL context
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								-------------------------------------------------------------------------------------------
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