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								// config.h.in
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								// core.c
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								// Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital
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								#cmakedefine SUPPORT_CAMERA_SYSTEM 1
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								// Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag
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								#cmakedefine SUPPORT_GESTURES_SYSTEM 1
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								// Mouse gestures are directly mapped like touches and processed by gestures system.
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								#cmakedefine SUPPORT_MOUSE_GESTURES 1
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								// Reconfigure standard input to receive key inputs, works with SSH connection.
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								#cmakedefine SUPPORT_SSH_KEYBOARD_RPI 1
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								// Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
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								#cmakedefine SUPPORT_BUSY_WAIT_LOOP 1
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								// Wait for events passively (sleeping while no events) instead of polling them actively every frame
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								#cmakedefine SUPPORT_EVENTS_WAITING 1
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								// Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
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								#cmakedefine SUPPORT_SCREEN_CAPTURE 1
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								// Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()
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								#cmakedefine SUPPORT_GIF_RECORDING 1
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								// Support high DPI displays
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								#cmakedefine SUPPORT_HIGH_DPI 1
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								// Support CompressData() and DecompressData() functions
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								#cmakedefine SUPPORT_COMPRESSION_API 1
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								// rlgl.h
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								// Support VR simulation functionality (stereo rendering)
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								#cmakedefine SUPPORT_VR_SIMULATOR 1
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								// shapes.c
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								// Draw rectangle shapes using font texture white character instead of default white texture
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								#cmakedefine SUPPORT_FONT_TEXTURE 1
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								// Use QUADS instead of TRIANGLES for drawing when possible
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								// Some lines-based shapes could still use lines
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								#cmakedefine SUPPORT_QUADS_DRAW_MODE 1
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								// textures.c
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								// Selecte desired fileformats to be supported for image data loading.
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								#cmakedefine SUPPORT_FILEFORMAT_PNG 1
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								#cmakedefine SUPPORT_FILEFORMAT_DDS 1
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								#cmakedefine SUPPORT_FILEFORMAT_HDR 1
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								#cmakedefine SUPPORT_FILEFORMAT_KTX 1
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								#cmakedefine SUPPORT_FILEFORMAT_ASTC 1
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								#cmakedefine SUPPORT_FILEFORMAT_BMP 1
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								#cmakedefine SUPPORT_FILEFORMAT_TGA 1
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								#cmakedefine SUPPORT_FILEFORMAT_JPG 1
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								#cmakedefine SUPPORT_FILEFORMAT_GIF 1
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								#cmakedefine SUPPORT_FILEFORMAT_PSD 1
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								#cmakedefine SUPPORT_FILEFORMAT_PKM 1
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								#cmakedefine SUPPORT_FILEFORMAT_PVR 1
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								// Support image export functionality (.png, .bmp, .tga, .jpg)
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								#define SUPPORT_IMAGE_EXPORT 1
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								// Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT()
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								#cmakedefine SUPPORT_IMAGE_MANIPULATION 1
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								// Support procedural image generation functionality (gradient, spot, perlin-noise, cellular)
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								#cmakedefine SUPPORT_IMAGE_GENERATION 1
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								// text.c
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								// Default font is loaded on window initialization to be available for the user to render simple text. NOTE: If enabled, uses external module functions to load default raylib font (module: text)
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								#cmakedefine SUPPORT_DEFAULT_FONT 1
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								// Selected desired fileformats to be supported for loading. 
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								#cmakedefine SUPPORT_FILEFORMAT_FNT 1
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								#cmakedefine SUPPORT_FILEFORMAT_TTF 1
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								// Support text management functions
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								// If not defined, still some functions are supported: TextLength(), TextFormat()
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								#cmakedefine SUPPORT_TEXT_MANIPULATION 1
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								// models.c
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								// Selected desired fileformats to be supported for loading.
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								#cmakedefine SUPPORT_FILEFORMAT_OBJ 1
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								#cmakedefine SUPPORT_FILEFORMAT_MTL 1
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								#cmakedefine SUPPORT_FILEFORMAT_IQM 1
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								#cmakedefine SUPPORT_FILEFORMAT_GLTF 1
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								// Support procedural mesh generation functions, uses external par_shapes.h library
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								// NOTE: Some generated meshes DO NOT include generated texture coordinates
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								#cmakedefine SUPPORT_MESH_GENERATION 1
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								// raudio.c
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								// Desired fileformats to be supported for loading.
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								#cmakedefine SUPPORT_FILEFORMAT_WAV 1
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								#cmakedefine SUPPORT_FILEFORMAT_OGG 1
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								#cmakedefine SUPPORT_FILEFORMAT_XM 1
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								#cmakedefine SUPPORT_FILEFORMAT_MOD 1
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								#cmakedefine SUPPORT_FILEFORMAT_FLAC 1
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								#cmakedefine SUPPORT_FILEFORMAT_MP3 1
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								// utils.c
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								// Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown
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								#cmakedefine SUPPORT_TRACELOG 1
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