WARNING: This file is unmaintained! This list of contributors is uncomplete!
Check CHANGELOG for some of the contributors details or just the official contributors list of the repo
Here is a list of raylib contributors, these people have invested part of their time
contributing (in some way or another) to make the raylib project better. Huge thanks to all of them!
Elendow for testing and helping on web development.
Victor Dual for implementing and testing 3D shapes functions.
Marc Palau for implementing and testing 3D shapes functions and contribute on camera and gestures modules.
Kevin Gato for improving texture internal formats support and helping on raygui development.
Daniel Nicolas for improving texture internal formats support and helping on raygui development.
Marc Agüera for testing and using raylib on a real product (Koala Seasons)
Daniel Moreno for testing and using raylib on a real product (Koala Seasons)
Daniel Gomez for testing and using raylib on a real product (Koala Seasons)
Sergio Martinez for helping on raygui development and tools development (raygui_styler).
Victor Fisac for developing physics raylib module (physac) and implementing PBR materials and lighting systems... among multiple other improvements and multiple tools and games.
Albert Martos for helping on raygui and porting examples and game-templates to Android and HTML5.
Ian Eito for helping on raygui and porting examples and game-templates to Android and HTML5.
procedural for testing raylib on Linux, correcting some bugs and adding several mouse functions.