const std = @import("std");
|
|
const builtin = @import("builtin");
|
|
|
|
fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zig.CrossTarget) !*std.build.Step {
|
|
// Standard release options allow the person running `zig build` to select
|
|
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
|
|
const mode = b.standardReleaseOptions();
|
|
|
|
const all = b.step(module, "All " ++ module ++ " examples");
|
|
const dir = try std.fs.cwd().openIterableDir(module, .{});
|
|
var iter = dir.iterate();
|
|
while (try iter.next()) |entry| {
|
|
if (entry.kind != .File) continue;
|
|
const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue;
|
|
const name = entry.name[0..extension_idx];
|
|
const path = try std.fs.path.join(b.allocator, &.{ module, entry.name });
|
|
|
|
// zig's mingw headers do not include pthread.h
|
|
if (std.mem.eql(u8, "core_loading_thread", name) and target.getOsTag() == .windows) continue;
|
|
|
|
const exe = b.addExecutable(name, null);
|
|
exe.addCSourceFile(path, switch (target.getOsTag()) {
|
|
.windows => &[_][]const u8{},
|
|
.linux => &[_][]const u8{},
|
|
.macos => &[_][]const u8{"-DPLATFORM_DESKTOP"},
|
|
else => @panic("Unsupported OS"),
|
|
});
|
|
exe.setTarget(target);
|
|
exe.setBuildMode(mode);
|
|
exe.linkLibC();
|
|
exe.addObjectFile(switch (target.getOsTag()) {
|
|
.windows => "../src/raylib.lib",
|
|
.linux => "../src/libraylib.a",
|
|
.macos => "../src/libraylib.a",
|
|
else => @panic("Unsupported OS"),
|
|
});
|
|
|
|
exe.addIncludePath("../src");
|
|
exe.addIncludePath("../src/external");
|
|
exe.addIncludePath("../src/external/glfw/include");
|
|
|
|
switch (exe.target.toTarget().os.tag) {
|
|
.windows => {
|
|
exe.linkSystemLibrary("winmm");
|
|
exe.linkSystemLibrary("gdi32");
|
|
exe.linkSystemLibrary("opengl32");
|
|
exe.addIncludePath("external/glfw/deps/mingw");
|
|
},
|
|
.linux => {
|
|
exe.linkSystemLibrary("GL");
|
|
exe.linkSystemLibrary("rt");
|
|
exe.linkSystemLibrary("dl");
|
|
exe.linkSystemLibrary("m");
|
|
exe.linkSystemLibrary("X11");
|
|
},
|
|
.macos => {
|
|
exe.linkFramework("Foundation");
|
|
exe.linkFramework("Cocoa");
|
|
exe.linkFramework("OpenGL");
|
|
exe.linkFramework("CoreAudio");
|
|
exe.linkFramework("CoreVideo");
|
|
exe.linkFramework("IOKit");
|
|
},
|
|
else => {
|
|
@panic("Unsupported OS");
|
|
},
|
|
}
|
|
|
|
exe.setOutputDir(module);
|
|
|
|
var run = exe.run();
|
|
run.step.dependOn(&b.addInstallArtifact(exe).step);
|
|
run.cwd = module;
|
|
b.step(name, name).dependOn(&run.step);
|
|
all.dependOn(&exe.step);
|
|
}
|
|
return all;
|
|
}
|
|
|
|
pub fn build(b: *std.build.Builder) !void {
|
|
// Standard target options allows the person running `zig build` to choose
|
|
// what target to build for. Here we do not override the defaults, which
|
|
// means any target is allowed, and the default is native. Other options
|
|
// for restricting supported target set are available.
|
|
const target = b.standardTargetOptions(.{});
|
|
|
|
const all = b.getInstallStep();
|
|
|
|
all.dependOn(try add_module("audio", b, target));
|
|
all.dependOn(try add_module("core", b, target));
|
|
all.dependOn(try add_module("models", b, target));
|
|
all.dependOn(try add_module("others", b, target));
|
|
all.dependOn(try add_module("shaders", b, target));
|
|
all.dependOn(try add_module("shapes", b, target));
|
|
all.dependOn(try add_module("text", b, target));
|
|
all.dependOn(try add_module("textures", b, target));
|
|
}
|