|  | #************************************************************************************************** | 
						
						
							|  | # | 
						
						
							|  | #   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten) | 
						
						
							|  | # | 
						
						
							|  | #   NOTE: By default examples are compiled using raylib static library and OpenAL Soft shared library | 
						
						
							|  | # | 
						
						
							|  | #   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5) | 
						
						
							|  | # | 
						
						
							|  | #   This software is provided "as-is", without any express or implied warranty. In no event | 
						
						
							|  | #   will the authors be held liable for any damages arising from the use of this software. | 
						
						
							|  | # | 
						
						
							|  | #   Permission is granted to anyone to use this software for any purpose, including commercial | 
						
						
							|  | #   applications, and to alter it and redistribute it freely, subject to the following restrictions: | 
						
						
							|  | # | 
						
						
							|  | #     1. The origin of this software must not be misrepresented; you must not claim that you | 
						
						
							|  | #     wrote the original software. If you use this software in a product, an acknowledgment | 
						
						
							|  | #     in the product documentation would be appreciated but is not required. | 
						
						
							|  | # | 
						
						
							|  | #     2. Altered source versions must be plainly marked as such, and must not be misrepresented | 
						
						
							|  | #     as being the original software. | 
						
						
							|  | # | 
						
						
							|  | #     3. This notice may not be removed or altered from any source distribution. | 
						
						
							|  | # | 
						
						
							|  | #************************************************************************************************** | 
						
						
							|  |  | 
						
						
							|  | .PHONY: all clean | 
						
						
							|  | 
 | 
						
						
							|  | # define raylib platform to compile for | 
						
						
							|  | # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | 
						
						
							|  | # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | 
						
						
							|  | PLATFORM ?= PLATFORM_DESKTOP | 
						
						
							|  | 
 | 
						
						
							|  | # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows | 
						
						
							|  |     ifeq ($(OS),Windows_NT) | 
						
						
							|  |         PLATFORM_OS=WINDOWS | 
						
						
							|  |         LIBPATH=win32 | 
						
						
							|  |     else | 
						
						
							|  |         UNAMEOS:=$(shell uname) | 
						
						
							|  |         ifeq ($(UNAMEOS),Linux) | 
						
						
							|  |             PLATFORM_OS=LINUX | 
						
						
							|  |             LIBPATH=linux | 
						
						
							|  |         else | 
						
						
							|  |         ifeq ($(UNAMEOS),Darwin) | 
						
						
							|  |             PLATFORM_OS=OSX | 
						
						
							|  |             LIBPATH=osx | 
						
						
							|  |         endif | 
						
						
							|  |         endif | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # define default raylib path for include and library search | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         RAYLIB_PATH ?= C:\raylib\raylib | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         RAYLIB_PATH ?= .. | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  |         RAYLIB_PATH ?= .. | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     RAYLIB_PATH ?= /home/pi/raylib | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # define NO to use OpenAL Soft as static library (shared by default) | 
						
						
							|  | SHARED_OPENAL ?= NO | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |     SHARED_OPENAL = NO | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # define compiler: gcc for C program, define as g++ for C++ | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |     # define emscripten compiler | 
						
						
							|  |     CC = emcc | 
						
						
							|  | else | 
						
						
							|  | ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  |     # define llvm compiler for mac | 
						
						
							|  |     CC = clang | 
						
						
							|  | else | 
						
						
							|  |     # define default gcc compiler | 
						
						
							|  |     CC = gcc | 
						
						
							|  | endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # define compiler flags: | 
						
						
							|  | #  -O2                  defines optimization level | 
						
						
							|  | #  -Og                  enable debugging | 
						
						
							|  | #  -s                   strip unnecessary data from build | 
						
						
							|  | #  -Wall                turns on most, but not all, compiler warnings | 
						
						
							|  | #  -std=c99             defines C language mode (standard C from 1999 revision) | 
						
						
							|  | #  -std=gnu99           defines C language mode (GNU C from 1999 revision) | 
						
						
							|  | #  -fgnu89-inline       declaring inline functions support (GCC optimized) | 
						
						
							|  | #  -Wno-missing-braces  ignore invalid warning (GCC bug 53119) | 
						
						
							|  | #  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         CFLAGS = -O2 -s -Wall -std=c99 | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  |         CFLAGS = -O2 -s -Wall -std=c99 | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |     CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling | 
						
						
							|  |     # -O2                         # if used, also set --memory-init-file 0 | 
						
						
							|  |     # --memory-init-file 0        # to avoid an external memory initialization code file (.mem) | 
						
						
							|  |     # -s ALLOW_MEMORY_GROWTH=1    # to allow memory resizing | 
						
						
							|  |     # -s TOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB) | 
						
						
							|  |     # --preload-file file.res     # embbed file.res resource into .data file | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline | 
						
						
							|  | endif | 
						
						
							|  | #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes | 
						
						
							|  |  | 
						
						
							|  | # define raylib release directory for compiled library | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32 | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  |         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |     RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5 | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # define any directories containing required header files | 
						
						
							|  | INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external  | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     INCLUDES += -I../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         # external libraries headers | 
						
						
							|  |         # GLFW3 | 
						
						
							|  |             INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include | 
						
						
							|  |         # OpenAL Soft | 
						
						
							|  |             INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         # you may optionally create this directory and install raylib  | 
						
						
							|  |         # and related headers there. Edit ../src/Makefile appropriately. | 
						
						
							|  |             INCLUDES += -I/usr/local/include/raylib | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  |         # additional directories for MacOS | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # define library paths containing required libs | 
						
						
							|  | LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src  | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     LFLAGS += -L/opt/vc/lib | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     # add standard directories for GNU/Linux | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         # external libraries to link with | 
						
						
							|  |         # GLFW3 | 
						
						
							|  |         LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH) | 
						
						
							|  |         # OpenAL Soft | 
						
						
							|  |         LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH) | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # define any libraries to link into executable | 
						
						
							|  | # if you want to link libraries (libname.so or libname.a), use the -lname | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         # libraries for Debian GNU/Linux desktop compiling | 
						
						
							|  |         # requires the following packages: | 
						
						
							|  |         # libglfw3-dev libopenal-dev libegl1-mesa-dev | 
						
						
							|  |         LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl | 
						
						
							|  |         # on XWindow requires also below libraries | 
						
						
							|  |         LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | 
						
						
							|  |     else | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  |         # libraries for OS X 10.9 desktop compiling | 
						
						
							|  |         # requires the following packages: | 
						
						
							|  |         # libglfw3-dev libopenal-dev libegl1-mesa-dev | 
						
						
							|  |         LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa | 
						
						
							|  |     else | 
						
						
							|  |         # libraries for Windows desktop compiling | 
						
						
							|  |         # NOTE: GLFW3 and OpenAL Soft libraries should be installed | 
						
						
							|  |         LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32 | 
						
						
							|  |         # if static OpenAL Soft required, define the corresponding libs | 
						
						
							|  |         ifeq ($(SHARED_OPENAL),NO) | 
						
						
							|  |             LIBS += -lopenal32 -lwinmm | 
						
						
							|  |             CFLAGS += -Wl,-allow-multiple-definition | 
						
						
							|  |         else | 
						
						
							|  |             LIBS += -lopenal32dll | 
						
						
							|  |         endif | 
						
						
							|  |         PHYSAC_LIBS = -static -lpthread | 
						
						
							|  |     endif | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  |     # libraries for Raspberry Pi compiling | 
						
						
							|  |     # NOTE: OpenAL Soft library should be installed (libopenal1 package) | 
						
						
							|  |     LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |     # NOTE: Set the correct path to libraylib.bc | 
						
						
							|  |     LIBS = $(RAYLIB_RELEASE)/libraylib.bc | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # define additional parameters and flags for windows | 
						
						
							|  | ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |     # resources file contains windows exe icon | 
						
						
							|  |     # -Wl,--subsystem,windows hides the console window | 
						
						
							|  |     WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  |     EXT = .html | 
						
						
							|  |     WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # define all object files required | 
						
						
							|  | EXAMPLES = \ | 
						
						
							|  |     core/core_basic_window \ | 
						
						
							|  |     core/core_input_keys \ | 
						
						
							|  |     core/core_input_mouse \ | 
						
						
							|  |     core/core_mouse_wheel \ | 
						
						
							|  |     core/core_input_gamepad \ | 
						
						
							|  |     core/core_random_values \ | 
						
						
							|  |     core/core_color_select \ | 
						
						
							|  |     core/core_drop_files \ | 
						
						
							|  |     core/core_storage_values \ | 
						
						
							|  |     core/core_gestures_detection \ | 
						
						
							|  |     core/core_3d_mode \ | 
						
						
							|  |     core/core_3d_picking \ | 
						
						
							|  |     core/core_3d_camera_free \ | 
						
						
							|  |     core/core_3d_camera_first_person \ | 
						
						
							|  |     core/core_2d_camera \ | 
						
						
							|  |     core/core_world_screen \ | 
						
						
							|  |     core/core_vr_simulator \ | 
						
						
							|  |     shapes/shapes_logo_raylib \ | 
						
						
							|  |     shapes/shapes_basic_shapes \ | 
						
						
							|  |     shapes/shapes_colors_palette \ | 
						
						
							|  |     shapes/shapes_logo_raylib_anim \ | 
						
						
							|  |     shapes/shapes_lines_bezier \ | 
						
						
							|  |     textures/textures_logo_raylib \ | 
						
						
							|  |     textures/textures_image_loading \ | 
						
						
							|  |     textures/textures_rectangle \ | 
						
						
							|  |     textures/textures_srcrec_dstrec \ | 
						
						
							|  |     textures/textures_to_image \ | 
						
						
							|  |     textures/textures_raw_data \ | 
						
						
							|  |     textures/textures_particles_blending \ | 
						
						
							|  |     textures/textures_image_processing \ | 
						
						
							|  |     textures/textures_image_drawing \ | 
						
						
							|  |     text/text_sprite_fonts \ | 
						
						
							|  |     text/text_bmfont_ttf \ | 
						
						
							|  |     text/text_raylib_fonts \ | 
						
						
							|  |     text/text_format_text \ | 
						
						
							|  |     text/text_writing_anim \ | 
						
						
							|  |     text/text_ttf_loading \ | 
						
						
							|  |     text/text_bmfont_unordered \ | 
						
						
							|  |     text/text_input_box \ | 
						
						
							|  |     models/models_geometric_shapes \ | 
						
						
							|  |     models/models_box_collisions \ | 
						
						
							|  |     models/models_billboard \ | 
						
						
							|  |     models/models_obj_loading \ | 
						
						
							|  |     models/models_heightmap \ | 
						
						
							|  |     models/models_cubicmap \ | 
						
						
							|  |     models/models_mesh_picking \ | 
						
						
							|  |     shaders/shaders_model_shader \ | 
						
						
							|  |     shaders/shaders_shapes_textures \ | 
						
						
							|  |     shaders/shaders_custom_uniform \ | 
						
						
							|  |     shaders/shaders_postprocessing \ | 
						
						
							|  |     audio/audio_sound_loading \ | 
						
						
							|  |     audio/audio_music_stream \ | 
						
						
							|  |     audio/audio_module_playing \ | 
						
						
							|  |     audio/audio_raw_stream \ | 
						
						
							|  |     physac/physics_demo \ | 
						
						
							|  |     physac/physics_friction \ | 
						
						
							|  |     physac/physics_movement \ | 
						
						
							|  |     physac/physics_restitution \ | 
						
						
							|  |     physac/physics_shatter \ | 
						
						
							|  |     fix_dylib \ | 
						
						
							|  |  | 
						
						
							|  | 
 | 
						
						
							|  | # typing 'make' will invoke the default target entry | 
						
						
							|  | all: examples | 
						
						
							|  | 
 | 
						
						
							|  | # generic compilation pattern | 
						
						
							|  | %: %.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile all examples | 
						
						
							|  | examples: $(EXAMPLES) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - basic window | 
						
						
							|  | core/core_basic_window: core/core_basic_window.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - keyboard input | 
						
						
							|  | core/core_input_keys: core/core_input_keys.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - mouse input | 
						
						
							|  | core/core_input_mouse: core/core_input_mouse.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - mouse wheel | 
						
						
							|  | core/core_mouse_wheel: core/core_mouse_wheel.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - gamepad input | 
						
						
							|  | core/core_input_gamepad: core/core_input_gamepad.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - generate random values | 
						
						
							|  | core/core_random_values: core/core_random_values.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - color selection (collision detection) | 
						
						
							|  | core/core_color_select: core/core_color_select.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - drop files | 
						
						
							|  | core/core_drop_files: core/core_drop_files.c | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | else | 
						
						
							|  | 	@echo core_drop_files: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB or PLATFORM_RPI | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - storage values | 
						
						
							|  | core/core_storage_values: core/core_storage_values.c | 
						
						
							|  | ifeq ($(PLATFORM), $(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_RPI)) | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | else | 
						
						
							|  | 	@echo core_storage_values: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - gestures detection | 
						
						
							|  | core/core_gestures_detection: core/core_gestures_detection.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - 3d mode | 
						
						
							|  | core/core_3d_mode: core/core_3d_mode.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - 3d picking | 
						
						
							|  | core/core_3d_picking: core/core_3d_picking.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - 3d camera free | 
						
						
							|  | core/core_3d_camera_free: core/core_3d_camera_free.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - 3d camera first person | 
						
						
							|  | core/core_3d_camera_first_person: core/core_3d_camera_first_person.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - 2d camera | 
						
						
							|  | core/core_2d_camera: core/core_2d_camera.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - world screen | 
						
						
							|  | core/core_world_screen: core/core_world_screen.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [core] example - vr simulator | 
						
						
							|  | core/core_vr_simulator: core/core_vr_simulator.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [shapes] example - raylib logo (with basic shapes) | 
						
						
							|  | shapes/shapes_logo_raylib: shapes/shapes_logo_raylib.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [shapes] example - basic shapes usage (rectangle, circle, ...) | 
						
						
							|  | shapes/shapes_basic_shapes: shapes/shapes_basic_shapes.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [shapes] example - raylib color palette | 
						
						
							|  | shapes/shapes_colors_palette: shapes/shapes_colors_palette.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [shapes] example - raylib logo animation | 
						
						
							|  | shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  |      | 
						
						
							|  | # compile [shapes] example - lines bezier | 
						
						
							|  | shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [textures] example - raylib logo texture loading | 
						
						
							|  | textures/textures_logo_raylib: textures/textures_logo_raylib.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [textures] example - image loading and conversion to texture | 
						
						
							|  | textures/textures_image_loading: textures/textures_image_loading.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [textures] example - texture rectangle drawing | 
						
						
							|  | textures/textures_rectangle: textures/textures_rectangle.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [textures] example - texture source and destination rectangles | 
						
						
							|  | textures/textures_srcrec_dstrec: textures/textures_srcrec_dstrec.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [textures] example - texture to image | 
						
						
							|  | textures/textures_to_image: textures/textures_to_image.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [textures] example - texture raw data | 
						
						
							|  | textures/textures_raw_data: textures/textures_raw_data.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  |      | 
						
						
							|  | # compile [textures] example - texture particles blending | 
						
						
							|  | textures/textures_particles_blending: textures/textures_particles_blending.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [textures] example - texture image processing | 
						
						
							|  | textures/textures_image_processing: textures/textures_image_processing.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [textures] example - texture image drawing | 
						
						
							|  | textures/textures_image_drawing: textures/textures_image_drawing.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [text] example - sprite fonts loading | 
						
						
							|  | text/text_sprite_fonts: text/text_sprite_fonts.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [text] example - bmfonts and ttf loading | 
						
						
							|  | text/text_bmfont_ttf: text/text_bmfont_ttf.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [text] example - raylib fonts | 
						
						
							|  | text/text_raylib_fonts: text/text_raylib_fonts.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [text] example - text formatting | 
						
						
							|  | text/text_format_text: text/text_format_text.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [text] example - text writing animation | 
						
						
							|  | text/text_writing_anim: text/text_writing_anim.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [text] example - text ttf loading | 
						
						
							|  | text/text_ttf_loading: text/text_ttf_loading.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [text] example - text bmfont unordered | 
						
						
							|  | text/text_bmfont_unordered: text/text_bmfont_unordered.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  |      | 
						
						
							|  | # compile [text] example - text input box | 
						
						
							|  | text/text_input_box: text/text_input_box.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [models] example - basic geometric 3d shapes | 
						
						
							|  | models/models_geometric_shapes: models/models_geometric_shapes.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [models] example - box collisions | 
						
						
							|  | models/models_box_collisions: models/models_box_collisions.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [models] example - basic window | 
						
						
							|  | models/models_planes: models/models_planes.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [models] example - billboard usage | 
						
						
							|  | models/models_billboard: models/models_billboard.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [models] example - OBJ model loading | 
						
						
							|  | models/models_obj_loading: models/models_obj_loading.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [models] example - heightmap loading | 
						
						
							|  | models/models_heightmap: models/models_heightmap.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [models] example - cubesmap loading | 
						
						
							|  | models/models_cubicmap: models/models_cubicmap.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [models] example - model mesh picking | 
						
						
							|  | models/models_mesh_picking: models/models_mesh_picking.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [shaders] example - model shader | 
						
						
							|  | shaders/shaders_model_shader: shaders/shaders_model_shader.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [shaders] example - shapes texture shader | 
						
						
							|  | shaders/shaders_shapes_textures: shaders/shaders_shapes_textures.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [shaders] example - custom uniform in shader | 
						
						
							|  | shaders/shaders_custom_uniform: shaders/shaders_custom_uniform.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [shaders] example - postprocessing shader | 
						
						
							|  | shaders/shaders_postprocessing: shaders/shaders_postprocessing.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [audio] example - sound loading and playing (WAV and OGG) | 
						
						
							|  | audio/audio_sound_loading: audio/audio_sound_loading.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [audio] example - music stream playing (OGG) | 
						
						
							|  | audio/audio_music_stream: audio/audio_music_stream.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [audio] example - module playing (XM) | 
						
						
							|  | audio/audio_module_playing: audio/audio_module_playing.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [audio] example - raw audio streaming | 
						
						
							|  | audio/audio_raw_stream: audio/audio_raw_stream.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [physac] example - physics demo | 
						
						
							|  | physac/physics_demo: physac/physics_demo.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [physac] example - physics friction | 
						
						
							|  | physac/physics_friction: physac/physics_friction.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [physac] example - physics movement | 
						
						
							|  | physac/physics_movement: physac/physics_movement.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [physac] example - physics restitution | 
						
						
							|  | physac/physics_restitution: physac/physics_restitution.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  | 
 | 
						
						
							|  | # compile [physac] example - physics shatter | 
						
						
							|  | physac/physics_shatter: physac/physics_shatter.c | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS) | 
						
						
							|  |      | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_ANDROID) | 
						
						
							|  | external/native_app_glue.o : native_app_glue.c native_app_glue.h | 
						
						
							|  | 	$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(SHAREDFLAG) | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # fix dylib install path name for each executable (MAC) | 
						
						
							|  | fix_dylib: | 
						
						
							|  | ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  | 	find . -type f -perm +ugo+x -print0 | xargs -t -0 -R 1 -I file install_name_tool -change libglfw.3.0.dylib ../external/glfw3/lib/osx/libglfw.3.0.dylib file | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # clean everything | 
						
						
							|  | clean: | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  | 		find . -type f -perm +ugo+x -delete | 
						
						
							|  | 		rm -f *.o | 
						
						
							|  |     else | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  | 		find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f | 
						
						
							|  |     else | 
						
						
							|  | 		del *.o *.exe /s | 
						
						
							|  |     endif | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_RPI) | 
						
						
							|  | 	find . -type f -executable -delete | 
						
						
							|  | 	rm -f *.o | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(PLATFORM),PLATFORM_WEB) | 
						
						
							|  | 	del *.o *.html *.js | 
						
						
							|  | endif | 
						
						
							|  | 	@echo Cleaning done
 |