#os: Visual Studio 2015
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clone_depth: 5
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cache:
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- C:\ProgramData\chocolatey\bin -> appveyor.yml
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- C:\ProgramData\chocolatey\lib -> appveyor.yml
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init:
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- cmake -E remove c:\programdata\chocolatey\bin\cpack.exe
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- set PATH=%PATH:C:\Program Files (x86)\Git\usr\bin;=%
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- set PATH=%PATH:C:\Program Files\Git\usr\bin;=%
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- if [%BITS%]==[32] set MINGW=C:\mingw-w64\i686-6.3.0-posix-dwarf-rt_v5-rev1\mingw32
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- if [%BITS%]==[64] set MINGW=C:\mingw-w64\x86_64-6.3.0-posix-seh-rt_v5-rev1\mingw64
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- if [%COMPILER%]==[mingw] set PATH=%MINGW%\bin;%PATH%
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- set RAYLIB_PACKAGE_SUFFIX=-Win%BITS%-%COMPILER%
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- set VERBOSE=1
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environment:
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matrix:
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- compiler: mingw
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bits: 32
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- compiler: mingw
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bits: 64
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- compiler: msvc15
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bits: 32
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- compiler: msvc15
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bits: 64
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before_build:
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- if [%compiler%]==[mingw] set CFLAGS=-m%BITS% & set LDFLAGS=-m%BITS% & set GENERATOR="MinGW Makefiles"
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- if [%COMPILER%]==[msvc15] if [%BITS%]==[32] set GENERATOR="Visual Studio 14 2015"
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- if [%COMPILER%]==[msvc15] if [%BITS%]==[64] set GENERATOR="Visual Studio 14 2015 Win64"
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- mkdir build
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- cd build
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build_script:
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- cmake -G %GENERATOR% -DSTATIC_RAYLIB=ON -DSHARED_RAYLIB=OFF -DBUILD_EXAMPLES=OFF -DBUILD_GAMES=OFF ..
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- cmake --build . --target install
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after_build:
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- cmake --build . --target package
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before_test:
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test_script:
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artifacts:
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- path: 'build\*.zip'
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deploy:
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- provider: GitHub
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auth_token:
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secure: OxKnnT3tlkPl9365cOO84rDWU4UkHIYJc0D3r3Tv7rB3HaR2BBhlhCnl7g3nuOJy
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artifact: /.*\.zip/
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draft: false
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prerelease: false
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force_update: true
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on:
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branch: develop
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appveyor_repo_tag: true # deploy on tag push only
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