* WindowPosCallback added.
CORE.Window.position is now properly kept in sync with the glfw window position.
* Update rcore_desktop_glfw.c
Comments updated.
* Setting CORE.Window.position correctly in InitPlatform() as well.
This also fixes not centering the window correctly when the high dpi flag was enabled.
* Fixes centering the window in the SetWindowMonitor() function.
Here the render size has to be used again in case the high dpi flag is enabled.
* Update Window Position
Update Window Position right away in ToggleFullscreen() & ToggleBorderlessWindowed() functions