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								#**************************************************************************************************
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								#
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								#   raylib - Basic Game
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								#
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								#   makefile to compile basic game
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								#
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								#   Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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								#    
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								#   This software is provided "as-is", without any express or implied warranty. In no event 
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								#   will the authors be held liable for any damages arising from the use of this software.
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								#
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								#   Permission is granted to anyone to use this software for any purpose, including commercial 
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								#   applications, and to alter it and redistribute it freely, subject to the following restrictions:
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								#
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								#     1. The origin of this software must not be misrepresented; you must not claim that you 
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								#     wrote the original software. If you use this software in a product, an acknowledgment 
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								#     in the product documentation would be appreciated but is not required.
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								#
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								#     2. Altered source versions must be plainly marked as such, and must not be misrepresented
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								#     as being the original software.
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								#
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								#     3. This notice may not be removed or altered from any source distribution.
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								#
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								#**************************************************************************************************
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								# define raylib platform (by default, compile for RPI)
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								# Other possible platform: PLATFORM_DESKTOP, PLATFORM_WEB, PLATFORM_RPI
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								PLATFORM ?= PLATFORM_WEB
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								# define compiler: gcc for C program, define as g++ for C++
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								ifeq ($(PLATFORM),PLATFORM_WEB)
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								    # define emscripten compiler
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								    CC = emcc
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								else
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								    # define default gcc compiler
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								    CC = gcc
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								endif
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								# define compiler flags:
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								#  -O2         defines optimization level
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								#  -Wall       turns on most, but not all, compiler warnings
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								#  -std=c99    use standard C from 1999 revision
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								ifeq ($(PLATFORM),PLATFORM_RPI)
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								    CFLAGS = -O1 -Wall -std=gnu99 -fgnu89-inline
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								else
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								    CFLAGS = -O1 -Wall -std=c99
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								endif
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								ifeq ($(PLATFORM),PLATFORM_WEB)
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								    CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources
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								    #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing
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								    #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB)
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								endif
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								#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
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								# define any directories containing required header files
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								ifeq ($(PLATFORM),PLATFORM_RPI)
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								    INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
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								else
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								    INCLUDES = -I. -I../../src
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								endif
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								# define library paths containing required libs
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								ifeq ($(PLATFORM),PLATFORM_WEB)
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								    LFLAGS = -L.
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								else
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								    LFLAGS = -L. -L../../src -L/opt/vc/lib
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								endif
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								# define any libraries to link into executable
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								# if you want to link libraries (libname.so or libname.a), use the -lname
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								ifeq ($(PLATFORM),PLATFORM_RPI)
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								    # libraries for Raspberry Pi compiling
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								    # NOTE: OpenAL Soft library should be installed (libopenal1 package)
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								    LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
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								else
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								    # libraries for Windows desktop compiling
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								    # NOTE: GLFW3 and OpenAL Soft libraries should be installed
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								    LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
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								endif
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								ifeq ($(PLATFORM),PLATFORM_WEB)
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								    LIBS = ../../src/libraylib.bc
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								endif
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								# define additional parameters and flags for windows
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								ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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								    # resources file contains windows exe icon
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								    # -Wl,--subsystem,windows hides the console window
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								    WINFLAGS = ../../src/resources -Wl,--subsystem,windows
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								endif
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								ifeq ($(PLATFORM),PLATFORM_WEB)
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								    EXT = .html
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								endif
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								# typing 'make' will invoke the first target entry in the file,
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								# in this case, the 'default' target entry is qidv_raylib
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								default: raylib_demo
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								# compile qidv_raylib
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								raylib_demo: raylib_demo.c
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									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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								# clean everything
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								clean:
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								ifeq ($(PLATFORM),PLATFORM_RPI)
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									rm -f *.o
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								#	find . -executable -delete
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								else
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								ifeq ($(PLATFORM),PLATFORM_WEB)
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									del *.html *.js
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								else
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									del *.o *.exe
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								endif
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								endif
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									@echo Cleaning done
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								# instead of defining every module one by one, we can define a pattern
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								# this pattern below will automatically compile every module defined on $(OBJS)
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								#%.exe : %.c
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								#	$(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM)
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