| 
								
							 | 
							
								#**************************************************************************************************
							 | 
						
						
						
							| 
								
							 | 
							
								#
							 | 
						
						
						
							| 
								
							 | 
							
								#   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
							 | 
						
						
						
							| 
								
							 | 
							
								#
							 | 
						
						
						
							| 
								
							 | 
							
								#   NOTE: By default examples are compiled using raylib static library and OpenAL Soft shared library
							 | 
						
						
						
							| 
								
							 | 
							
								#
							 | 
						
						
						
							| 
								
							 | 
							
								#   Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
							 | 
						
						
						
							| 
								
							 | 
							
								#
							 | 
						
						
						
							| 
								
							 | 
							
								#   This software is provided "as-is", without any express or implied warranty. In no event
							 | 
						
						
						
							| 
								
							 | 
							
								#   will the authors be held liable for any damages arising from the use of this software.
							 | 
						
						
						
							| 
								
							 | 
							
								#
							 | 
						
						
						
							| 
								
							 | 
							
								#   Permission is granted to anyone to use this software for any purpose, including commercial
							 | 
						
						
						
							| 
								
							 | 
							
								#   applications, and to alter it and redistribute it freely, subject to the following restrictions:
							 | 
						
						
						
							| 
								
							 | 
							
								#
							 | 
						
						
						
							| 
								
							 | 
							
								#     1. The origin of this software must not be misrepresented; you must not claim that you
							 | 
						
						
						
							| 
								
							 | 
							
								#     wrote the original software. If you use this software in a product, an acknowledgment
							 | 
						
						
						
							| 
								
							 | 
							
								#     in the product documentation would be appreciated but is not required.
							 | 
						
						
						
							| 
								
							 | 
							
								#
							 | 
						
						
						
							| 
								
							 | 
							
								#     2. Altered source versions must be plainly marked as such, and must not be misrepresented
							 | 
						
						
						
							| 
								
							 | 
							
								#     as being the original software.
							 | 
						
						
						
							| 
								
							 | 
							
								#
							 | 
						
						
						
							| 
								
							 | 
							
								#     3. This notice may not be removed or altered from any source distribution.
							 | 
						
						
						
							| 
								
							 | 
							
								#
							 | 
						
						
						
							| 
								
							 | 
							
								#**************************************************************************************************
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# define raylib platform to compile for
							 | 
						
						
						
							| 
								
							 | 
							
								# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB
							 | 
						
						
						
							| 
								
							 | 
							
								# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
							 | 
						
						
						
							| 
								
							 | 
							
								PLATFORM ?= PLATFORM_DESKTOP
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# define NO to use OpenAL Soft as static library (shared by default)
							 | 
						
						
						
							| 
								
							 | 
							
								SHARED_OPENAL ?= YES
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_DESKTOP)
							 | 
						
						
						
							| 
								
							 | 
							
								    # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(OS),Windows_NT)
							 | 
						
						
						
							| 
								
							 | 
							
								        PLATFORM_OS=WINDOWS
							 | 
						
						
						
							| 
								
							 | 
							
								        LIBPATH=win32
							 | 
						
						
						
							| 
								
							 | 
							
								    else
							 | 
						
						
						
							| 
								
							 | 
							
								        UNAMEOS:=$(shell uname)
							 | 
						
						
						
							| 
								
							 | 
							
								        ifeq ($(UNAMEOS),Linux)
							 | 
						
						
						
							| 
								
							 | 
							
								            PLATFORM_OS=LINUX
							 | 
						
						
						
							| 
								
							 | 
							
								            LIBPATH=linux
							 | 
						
						
						
							| 
								
							 | 
							
								        else
							 | 
						
						
						
							| 
								
							 | 
							
								        ifeq ($(UNAMEOS),Darwin)
							 | 
						
						
						
							| 
								
							 | 
							
								            PLATFORM_OS=OSX
							 | 
						
						
						
							| 
								
							 | 
							
								            LIBPATH=osx
							 | 
						
						
						
							| 
								
							 | 
							
								        endif
							 | 
						
						
						
							| 
								
							 | 
							
								        endif
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# define compiler: gcc for C program, define as g++ for C++
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_WEB)
							 | 
						
						
						
							| 
								
							 | 
							
								    # define emscripten compiler
							 | 
						
						
						
							| 
								
							 | 
							
								    CC = emcc
							 | 
						
						
						
							| 
								
							 | 
							
								else
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM_OS),OSX)
							 | 
						
						
						
							| 
								
							 | 
							
								    # define llvm compiler for mac
							 | 
						
						
						
							| 
								
							 | 
							
								    CC = clang
							 | 
						
						
						
							| 
								
							 | 
							
								else
							 | 
						
						
						
							| 
								
							 | 
							
								    # define default gcc compiler
							 | 
						
						
						
							| 
								
							 | 
							
								    CC = gcc
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# define compiler flags:
							 | 
						
						
						
							| 
								
							 | 
							
								#  -O2                  defines optimization level
							 | 
						
						
						
							| 
								
							 | 
							
								#  -Og                  enable debugging
							 | 
						
						
						
							| 
								
							 | 
							
								#  -s                   strip unnecessary data from build
							 | 
						
						
						
							| 
								
							 | 
							
								#  -Wall                turns on most, but not all, compiler warnings
							 | 
						
						
						
							| 
								
							 | 
							
								#  -std=c99             defines C language mode (standard C from 1999 revision)
							 | 
						
						
						
							| 
								
							 | 
							
								#  -std=gnu99           defines C language mode (GNU C from 1999 revision)
							 | 
						
						
						
							| 
								
							 | 
							
								#  -fgnu89-inline       declaring inline functions support (GCC optimized)
							 | 
						
						
						
							| 
								
							 | 
							
								#  -Wno-missing-braces  ignore invalid warning (GCC bug 53119)
							 | 
						
						
						
							| 
								
							 | 
							
								#  -D_DEFAULT_SOURCE    use with -std=c99 on Linux to enable timespec and drflac
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_DESKTOP)
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),WINDOWS)
							 | 
						
						
						
							| 
								
							 | 
							
								        CFLAGS = -O2 -s -Wall -std=c99
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),LINUX)
							 | 
						
						
						
							| 
								
							 | 
							
								        CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),OSX)
							 | 
						
						
						
							| 
								
							 | 
							
								        CFLAGS = -O2 -s -Wall -std=c99
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_WEB)
							 | 
						
						
						
							| 
								
							 | 
							
								    CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources
							 | 
						
						
						
							| 
								
							 | 
							
								    #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing
							 | 
						
						
						
							| 
								
							 | 
							
								    #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB)
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_RPI)
							 | 
						
						
						
							| 
								
							 | 
							
								    CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
							 | 
						
						
						
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							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# define raylib release directory for compiled library
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),WINDOWS)
							 | 
						
						
						
							| 
								
							 | 
							
								        RAYLIB_PATH = ../release/win32/mingw32
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),LINUX)
							 | 
						
						
						
							| 
								
							 | 
							
								        RAYLIB_PATH = ../release/linux
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),OSX)
							 | 
						
						
						
							| 
								
							 | 
							
								        RAYLIB_PATH = ../release/osx
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_WEB)
							 | 
						
						
						
							| 
								
							 | 
							
								    RAYLIB_PATH = ../release/html5
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_RPI)
							 | 
						
						
						
							| 
								
							 | 
							
								    RAYLIB_PATH = ../release/rpi
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# define any directories containing required header files
							 | 
						
						
						
							| 
								
							 | 
							
								INCLUDES = -I. -I../src -I../src/external -I$(RAYLIB_PATH)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_RPI)
							 | 
						
						
						
							| 
								
							 | 
							
								    INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_DESKTOP)
							 | 
						
						
						
							| 
								
							 | 
							
								    # add standard directories for GNU/Linux
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),WINDOWS)
							 | 
						
						
						
							| 
								
							 | 
							
								        # external libraries headers
							 | 
						
						
						
							| 
								
							 | 
							
								        # GLFW3
							 | 
						
						
						
							| 
								
							 | 
							
								            INCLUDES += -I../src/external/glfw3/include
							 | 
						
						
						
							| 
								
							 | 
							
								        # OpenAL Soft
							 | 
						
						
						
							| 
								
							 | 
							
								            INCLUDES += -I../src/external/openal_soft/include
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# define library paths containing required libs
							 | 
						
						
						
							| 
								
							 | 
							
								LFLAGS = -L. -L../src -L$(RAYLIB_PATH)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_RPI)
							 | 
						
						
						
							| 
								
							 | 
							
								    LFLAGS += -L/opt/vc/lib
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_DESKTOP)
							 | 
						
						
						
							| 
								
							 | 
							
								    # add standard directories for GNU/Linux
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),WINDOWS)
							 | 
						
						
						
							| 
								
							 | 
							
								        # external libraries to link with
							 | 
						
						
						
							| 
								
							 | 
							
								        # GLFW3
							 | 
						
						
						
							| 
								
							 | 
							
								            LFLAGS += -L../src/external/glfw3/lib/$(LIBPATH)
							 | 
						
						
						
							| 
								
							 | 
							
								        # OpenAL Soft
							 | 
						
						
						
							| 
								
							 | 
							
								            LFLAGS += -L../src/external/openal_soft/lib/$(LIBPATH)
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# define any libraries to link into executable
							 | 
						
						
						
							| 
								
							 | 
							
								# if you want to link libraries (libname.so or libname.a), use the -lname
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_DESKTOP)
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),LINUX)
							 | 
						
						
						
							| 
								
							 | 
							
								        # libraries for Debian GNU/Linux desktop compiling
							 | 
						
						
						
							| 
								
							 | 
							
								        # requires the following packages:
							 | 
						
						
						
							| 
								
							 | 
							
								        # libglfw3-dev libopenal-dev libegl1-mesa-dev
							 | 
						
						
						
							| 
								
							 | 
							
								        LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl
							 | 
						
						
						
							| 
								
							 | 
							
								        # on XWindow could require also below libraries, just uncomment
							 | 
						
						
						
							| 
								
							 | 
							
								        LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
							 | 
						
						
						
							| 
								
							 | 
							
								    else
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),OSX)
							 | 
						
						
						
							| 
								
							 | 
							
								        # libraries for OS X 10.9 desktop compiling
							 | 
						
						
						
							| 
								
							 | 
							
								        # requires the following packages:
							 | 
						
						
						
							| 
								
							 | 
							
								        # libglfw3-dev libopenal-dev libegl1-mesa-dev
							 | 
						
						
						
							| 
								
							 | 
							
								        LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
							 | 
						
						
						
							| 
								
							 | 
							
								    else
							 | 
						
						
						
							| 
								
							 | 
							
								        # libraries for Windows desktop compiling
							 | 
						
						
						
							| 
								
							 | 
							
								        # NOTE: GLFW3 and OpenAL Soft libraries should be installed
							 | 
						
						
						
							| 
								
							 | 
							
								        LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
							 | 
						
						
						
							| 
								
							 | 
							
								        # if static OpenAL Soft required, define the corresponding libs
							 | 
						
						
						
							| 
								
							 | 
							
								        ifeq ($(SHARED_OPENAL),NO)
							 | 
						
						
						
							| 
								
							 | 
							
								            LIBS += -lopenal32 -lwinmm
							 | 
						
						
						
							| 
								
							 | 
							
								            CFLAGS += -Wl,-allow-multiple-definition
							 | 
						
						
						
							| 
								
							 | 
							
								        else
							 | 
						
						
						
							| 
								
							 | 
							
								            LIBS += -lopenal32dll
							 | 
						
						
						
							| 
								
							 | 
							
								        endif
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_RPI)
							 | 
						
						
						
							| 
								
							 | 
							
								    # libraries for Raspberry Pi compiling
							 | 
						
						
						
							| 
								
							 | 
							
								    # NOTE: OpenAL Soft library should be installed (libopenal1 package)
							 | 
						
						
						
							| 
								
							 | 
							
								    LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_WEB)
							 | 
						
						
						
							| 
								
							 | 
							
								    # just adjust the correct path to libraylib.bc
							 | 
						
						
						
							| 
								
							 | 
							
								    LIBS = ../release/html5/libraylib.bc
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# define additional parameters and flags for windows
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM_OS),WINDOWS)
							 | 
						
						
						
							| 
								
							 | 
							
								    # resources file contains windows exe icon
							 | 
						
						
						
							| 
								
							 | 
							
								    # -Wl,--subsystem,windows hides the console window
							 | 
						
						
						
							| 
								
							 | 
							
								    WINFLAGS = ../src/resources -Wl,--subsystem,windows
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_WEB)
							 | 
						
						
						
							| 
								
							 | 
							
								    EXT = .html
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# define all object files required
							 | 
						
						
						
							| 
								
							 | 
							
								EXAMPLES = \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_basic_window \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_input_keys \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_input_mouse \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_mouse_wheel \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_input_gamepad \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_random_values \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_color_select \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_drop_files \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_storage_values \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_gestures_detection \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_3d_mode \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_3d_picking \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_3d_camera_free \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_3d_camera_first_person \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_2d_camera \
							 | 
						
						
						
							| 
								
							 | 
							
								    core_world_screen \
							 | 
						
						
						
							| 
								
							 | 
							
								    shapes_logo_raylib \
							 | 
						
						
						
							| 
								
							 | 
							
								    shapes_basic_shapes \
							 | 
						
						
						
							| 
								
							 | 
							
								    shapes_colors_palette \
							 | 
						
						
						
							| 
								
							 | 
							
								    shapes_logo_raylib_anim \
							 | 
						
						
						
							| 
								
							 | 
							
								    textures_logo_raylib \
							 | 
						
						
						
							| 
								
							 | 
							
								    textures_image_loading \
							 | 
						
						
						
							| 
								
							 | 
							
								    textures_rectangle \
							 | 
						
						
						
							| 
								
							 | 
							
								    textures_srcrec_dstrec \
							 | 
						
						
						
							| 
								
							 | 
							
								    textures_to_image \
							 | 
						
						
						
							| 
								
							 | 
							
								    textures_raw_data \
							 | 
						
						
						
							| 
								
							 | 
							
								    textures_formats_loading \
							 | 
						
						
						
							| 
								
							 | 
							
								    textures_particles_trail_blending \
							 | 
						
						
						
							| 
								
							 | 
							
								    textures_image_processing \
							 | 
						
						
						
							| 
								
							 | 
							
								    textures_image_drawing \
							 | 
						
						
						
							| 
								
							 | 
							
								    text_sprite_fonts \
							 | 
						
						
						
							| 
								
							 | 
							
								    text_bmfont_ttf \
							 | 
						
						
						
							| 
								
							 | 
							
								    text_rbmf_fonts \
							 | 
						
						
						
							| 
								
							 | 
							
								    text_format_text \
							 | 
						
						
						
							| 
								
							 | 
							
								    text_font_select \
							 | 
						
						
						
							| 
								
							 | 
							
								    text_writing_anim \
							 | 
						
						
						
							| 
								
							 | 
							
								    text_ttf_loading \
							 | 
						
						
						
							| 
								
							 | 
							
								    text_bmfont_unordered \
							 | 
						
						
						
							| 
								
							 | 
							
								    models_geometric_shapes \
							 | 
						
						
						
							| 
								
							 | 
							
								    models_box_collisions \
							 | 
						
						
						
							| 
								
							 | 
							
								    models_billboard \
							 | 
						
						
						
							| 
								
							 | 
							
								    models_obj_loading \
							 | 
						
						
						
							| 
								
							 | 
							
								    models_heightmap \
							 | 
						
						
						
							| 
								
							 | 
							
								    models_cubicmap \
							 | 
						
						
						
							| 
								
							 | 
							
								    models_ray_picking \
							 | 
						
						
						
							| 
								
							 | 
							
								    shaders_model_shader \
							 | 
						
						
						
							| 
								
							 | 
							
								    shaders_shapes_textures \
							 | 
						
						
						
							| 
								
							 | 
							
								    shaders_custom_uniform \
							 | 
						
						
						
							| 
								
							 | 
							
								    shaders_postprocessing \
							 | 
						
						
						
							| 
								
							 | 
							
								    shaders_standard_lighting \
							 | 
						
						
						
							| 
								
							 | 
							
								    audio_sound_loading \
							 | 
						
						
						
							| 
								
							 | 
							
								    audio_music_stream \
							 | 
						
						
						
							| 
								
							 | 
							
								    audio_module_playing \
							 | 
						
						
						
							| 
								
							 | 
							
								    audio_raw_stream \
							 | 
						
						
						
							| 
								
							 | 
							
								    physics_demo \
							 | 
						
						
						
							| 
								
							 | 
							
								    physics_friction \
							 | 
						
						
						
							| 
								
							 | 
							
								    physics_movement \
							 | 
						
						
						
							| 
								
							 | 
							
								    physics_restitution \
							 | 
						
						
						
							| 
								
							 | 
							
								    physics_shatter \
							 | 
						
						
						
							| 
								
							 | 
							
								    fix_dylib \
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# typing 'make' will invoke the default target entry called 'all',
							 | 
						
						
						
							| 
								
							 | 
							
								# in this case, the 'default' target entry is raylib
							 | 
						
						
						
							| 
								
							 | 
							
								all: examples
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile all examples
							 | 
						
						
						
							| 
								
							 | 
							
								examples: $(EXAMPLES)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - basic window
							 | 
						
						
						
							| 
								
							 | 
							
								core_basic_window: core_basic_window.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - keyboard input
							 | 
						
						
						
							| 
								
							 | 
							
								core_input_keys: core_input_keys.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - mouse input
							 | 
						
						
						
							| 
								
							 | 
							
								core_input_mouse: core_input_mouse.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - mouse wheel
							 | 
						
						
						
							| 
								
							 | 
							
								core_mouse_wheel: core_mouse_wheel.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - gamepad input
							 | 
						
						
						
							| 
								
							 | 
							
								core_input_gamepad: core_input_gamepad.c
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM), $(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_RPI))
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								else
							 | 
						
						
						
							| 
								
							 | 
							
									@echo core_input_gamepad: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - generate random values
							 | 
						
						
						
							| 
								
							 | 
							
								core_random_values: core_random_values.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - color selection (collision detection)
							 | 
						
						
						
							| 
								
							 | 
							
								core_color_select: core_color_select.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - drop files
							 | 
						
						
						
							| 
								
							 | 
							
								core_drop_files: core_drop_files.c
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_DESKTOP)
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								else
							 | 
						
						
						
							| 
								
							 | 
							
									@echo core_drop_files: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB or PLATFORM_RPI
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - storage values
							 | 
						
						
						
							| 
								
							 | 
							
								core_storage_values: core_storage_values.c
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM), $(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_RPI))
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								else
							 | 
						
						
						
							| 
								
							 | 
							
									@echo core_storage_values: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - gestures detection
							 | 
						
						
						
							| 
								
							 | 
							
								core_gestures_detection: core_gestures_detection.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - 3d mode
							 | 
						
						
						
							| 
								
							 | 
							
								core_3d_mode: core_3d_mode.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - 3d picking
							 | 
						
						
						
							| 
								
							 | 
							
								core_3d_picking: core_3d_picking.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - 3d camera free
							 | 
						
						
						
							| 
								
							 | 
							
								core_3d_camera_free: core_3d_camera_free.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - 3d camera first person
							 | 
						
						
						
							| 
								
							 | 
							
								core_3d_camera_first_person: core_3d_camera_first_person.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - 2d camera
							 | 
						
						
						
							| 
								
							 | 
							
								core_2d_camera: core_2d_camera.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - world screen
							 | 
						
						
						
							| 
								
							 | 
							
								core_world_screen: core_world_screen.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [core] example - oculus rift
							 | 
						
						
						
							| 
								
							 | 
							
								#core_oculus_rift: core_oculus_rift.c
							 | 
						
						
						
							| 
								
							 | 
							
								#	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [shapes] example - raylib logo (with basic shapes)
							 | 
						
						
						
							| 
								
							 | 
							
								shapes_logo_raylib: shapes_logo_raylib.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [shapes] example - basic shapes usage (rectangle, circle, ...)
							 | 
						
						
						
							| 
								
							 | 
							
								shapes_basic_shapes: shapes_basic_shapes.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [shapes] example - raylib color palette
							 | 
						
						
						
							| 
								
							 | 
							
								shapes_colors_palette: shapes_colors_palette.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [shapes] example - raylib logo animation
							 | 
						
						
						
							| 
								
							 | 
							
								shapes_logo_raylib_anim: shapes_logo_raylib_anim.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [textures] example - raylib logo texture loading
							 | 
						
						
						
							| 
								
							 | 
							
								textures_logo_raylib: textures_logo_raylib.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [textures] example - image loading and conversion to texture
							 | 
						
						
						
							| 
								
							 | 
							
								textures_image_loading: textures_image_loading.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [textures] example - texture rectangle drawing
							 | 
						
						
						
							| 
								
							 | 
							
								textures_rectangle: textures_rectangle.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [textures] example - texture source and destination rectangles
							 | 
						
						
						
							| 
								
							 | 
							
								textures_srcrec_dstrec: textures_srcrec_dstrec.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [textures] example - texture to image
							 | 
						
						
						
							| 
								
							 | 
							
								textures_to_image: textures_to_image.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [textures] example - texture raw data
							 | 
						
						
						
							| 
								
							 | 
							
								textures_raw_data: textures_raw_data.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [textures] example - texture formats loading
							 | 
						
						
						
							| 
								
							 | 
							
								textures_formats_loading: textures_formats_loading.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [textures] example - texture particles trail blending
							 | 
						
						
						
							| 
								
							 | 
							
								textures_particles_trail_blending: textures_particles_trail_blending.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [textures] example - texture image processing
							 | 
						
						
						
							| 
								
							 | 
							
								textures_image_processing: textures_image_processing.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [textures] example - texture image drawing
							 | 
						
						
						
							| 
								
							 | 
							
								textures_image_drawing: textures_image_drawing.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [text] example - sprite fonts loading
							 | 
						
						
						
							| 
								
							 | 
							
								text_sprite_fonts: text_sprite_fonts.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [text] example - bmfonts and ttf loading
							 | 
						
						
						
							| 
								
							 | 
							
								text_bmfont_ttf: text_bmfont_ttf.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [text] example - raylib bitmap fonts (rBMF)
							 | 
						
						
						
							| 
								
							 | 
							
								text_rbmf_fonts: text_rbmf_fonts.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [text] example - text formatting
							 | 
						
						
						
							| 
								
							 | 
							
								text_format_text: text_format_text.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [text] example - font selection program
							 | 
						
						
						
							| 
								
							 | 
							
								text_font_select: text_font_select.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [text] example - text writing animation
							 | 
						
						
						
							| 
								
							 | 
							
								text_writing_anim: text_writing_anim.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [text] example - text ttf loading
							 | 
						
						
						
							| 
								
							 | 
							
								text_ttf_loading: text_ttf_loading.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [text] example - text bmfont unordered
							 | 
						
						
						
							| 
								
							 | 
							
								text_bmfont_unordered: text_bmfont_unordered.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [models] example - basic geometric 3d shapes
							 | 
						
						
						
							| 
								
							 | 
							
								models_geometric_shapes: models_geometric_shapes.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [models] example - box collisions
							 | 
						
						
						
							| 
								
							 | 
							
								models_box_collisions: models_box_collisions.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [models] example - basic window
							 | 
						
						
						
							| 
								
							 | 
							
								models_planes: models_planes.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [models] example - billboard usage
							 | 
						
						
						
							| 
								
							 | 
							
								models_billboard: models_billboard.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [models] example - OBJ model loading
							 | 
						
						
						
							| 
								
							 | 
							
								models_obj_loading: models_obj_loading.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [models] example - heightmap loading
							 | 
						
						
						
							| 
								
							 | 
							
								models_heightmap: models_heightmap.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [models] example - cubesmap loading
							 | 
						
						
						
							| 
								
							 | 
							
								models_cubicmap: models_cubicmap.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [models] example - model ray picking
							 | 
						
						
						
							| 
								
							 | 
							
								models_ray_picking: models_ray_picking.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [shaders] example - model shader
							 | 
						
						
						
							| 
								
							 | 
							
								shaders_model_shader: shaders_model_shader.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [shaders] example - shapes texture shader
							 | 
						
						
						
							| 
								
							 | 
							
								shaders_shapes_textures: shaders_shapes_textures.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [shaders] example - custom uniform in shader
							 | 
						
						
						
							| 
								
							 | 
							
								shaders_custom_uniform: shaders_custom_uniform.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [shaders] example - postprocessing shader
							 | 
						
						
						
							| 
								
							 | 
							
								shaders_postprocessing: shaders_postprocessing.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [shaders] example - standard lighting
							 | 
						
						
						
							| 
								
							 | 
							
								shaders_standard_lighting: shaders_standard_lighting.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [audio] example - sound loading and playing (WAV and OGG)
							 | 
						
						
						
							| 
								
							 | 
							
								audio_sound_loading: audio_sound_loading.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [audio] example - music stream playing (OGG)
							 | 
						
						
						
							| 
								
							 | 
							
								audio_music_stream: audio_music_stream.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [audio] example - module playing (XM)
							 | 
						
						
						
							| 
								
							 | 
							
								audio_module_playing: audio_module_playing.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [audio] example - raw audio streaming
							 | 
						
						
						
							| 
								
							 | 
							
								audio_raw_stream: audio_raw_stream.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [physac] example - physics demo
							 | 
						
						
						
							| 
								
							 | 
							
								physics_demo: physics_demo.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [physac] example - physics friction
							 | 
						
						
						
							| 
								
							 | 
							
								physics_friction: physics_friction.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [physac] example - physics movement
							 | 
						
						
						
							| 
								
							 | 
							
								physics_movement: physics_movement.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [physac] example - physics restitution
							 | 
						
						
						
							| 
								
							 | 
							
								physics_restitution: physics_restitution.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# compile [physac] example - physics shatter
							 | 
						
						
						
							| 
								
							 | 
							
								physics_shatter: physics_shatter.c
							 | 
						
						
						
							| 
								
							 | 
							
									$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# fix dylib install path name for each executable (MAC)
							 | 
						
						
						
							| 
								
							 | 
							
								fix_dylib:
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM_OS),OSX)
							 | 
						
						
						
							| 
								
							 | 
							
									find . -type f -perm +ugo+x -print0 | xargs -t -0 -R 1 -I file install_name_tool -change libglfw.3.0.dylib ../external/glfw3/lib/osx/libglfw.3.0.dylib file
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# clean everything
							 | 
						
						
						
							| 
								
							 | 
							
								clean:
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_DESKTOP)
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),OSX)
							 | 
						
						
						
							| 
								
							 | 
							
										find . -type f -perm +ugo+x -delete
							 | 
						
						
						
							| 
								
							 | 
							
										rm -f *.o
							 | 
						
						
						
							| 
								
							 | 
							
								    else
							 | 
						
						
						
							| 
								
							 | 
							
								    ifeq ($(PLATFORM_OS),LINUX)
							 | 
						
						
						
							| 
								
							 | 
							
										find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
							 | 
						
						
						
							| 
								
							 | 
							
								    else
							 | 
						
						
						
							| 
								
							 | 
							
										del *.o *.exe
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								    endif
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_RPI)
							 | 
						
						
						
							| 
								
							 | 
							
									find . -type f -executable -delete
							 | 
						
						
						
							| 
								
							 | 
							
									rm -f *.o
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
								ifeq ($(PLATFORM),PLATFORM_WEB)
							 | 
						
						
						
							| 
								
							 | 
							
									del *.o *.html *.js
							 | 
						
						
						
							| 
								
							 | 
							
								endif
							 | 
						
						
						
							| 
								
							 | 
							
									@echo Cleaning done
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								# instead of defining every module one by one, we can define a pattern
							 | 
						
						
						
							| 
								
							 | 
							
								# this pattern below will automatically compile every module defined on $(OBJS)
							 | 
						
						
						
							| 
								
							 | 
							
								#%.exe : %.c
							 | 
						
						
						
							| 
								
							 | 
							
								#	$(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM)
							 |