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							 | 
							
								/**********************************************************************************************
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
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							 | 
							
								*   rtext - Basic functions to load fonts and draw text
							 | 
						
						
						
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							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*   CONFIGURATION:
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							| 
								
							 | 
							
								*       #define SUPPORT_MODULE_RTEXT
							 | 
						
						
						
							| 
								
							 | 
							
								*           rtext module is included in the build
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*       #define SUPPORT_DEFAULT_FONT
							 | 
						
						
						
							| 
								
							 | 
							
								*           Load default raylib font on initialization to be used by DrawText() and MeasureText()
							 | 
						
						
						
							| 
								
							 | 
							
								*           If no default font loaded, DrawTextEx() and MeasureTextEx() are required
							 | 
						
						
						
							| 
								
							 | 
							
								*
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							| 
								
							 | 
							
								*       #define SUPPORT_FILEFORMAT_FNT
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							 | 
							
								*       #define SUPPORT_FILEFORMAT_TTF
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							| 
								
							 | 
							
								*       #define SUPPORT_FILEFORMAT_BDF
							 | 
						
						
						
							| 
								
							 | 
							
								*           Selected desired fileformats to be supported for loading. Some of those formats are
							 | 
						
						
						
							| 
								
							 | 
							
								*           supported by default, to remove support, just comment unrequired #define in this module
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*       #define SUPPORT_FONT_ATLAS_WHITE_REC
							 | 
						
						
						
							| 
								
							 | 
							
								*           On font atlas image generation [GenImageFontAtlas()], add a 3x3 pixels white rectangle
							 | 
						
						
						
							| 
								
							 | 
							
								*           at the bottom-right corner of the atlas. It can be useful to for shapes drawing, to allow
							 | 
						
						
						
							| 
								
							 | 
							
								*           drawing text and shapes with a single draw call [SetShapesTexture()]
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*       #define TEXTSPLIT_MAX_TEXT_BUFFER_LENGTH
							 | 
						
						
						
							| 
								
							 | 
							
								*           TextSplit() function static buffer max size
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*       #define MAX_TEXTSPLIT_COUNT
							 | 
						
						
						
							| 
								
							 | 
							
								*           TextSplit() function static substrings pointers array (pointing to static buffer)
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*   DEPENDENCIES:
							 | 
						
						
						
							| 
								
							 | 
							
								*       stb_truetype  - Load TTF file and rasterize characters data
							 | 
						
						
						
							| 
								
							 | 
							
								*       stb_rect_pack - Rectangles packing algorithms, required for font atlas generation
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*   LICENSE: zlib/libpng
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*   Copyright (c) 2013-2025 Ramon Santamaria (@raysan5)
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*   This software is provided "as-is", without any express or implied warranty. In no event
							 | 
						
						
						
							| 
								
							 | 
							
								*   will the authors be held liable for any damages arising from the use of this software.
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*   Permission is granted to anyone to use this software for any purpose, including commercial
							 | 
						
						
						
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							 | 
							
								*   applications, and to alter it and redistribute it freely, subject to the following restrictions:
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*     1. The origin of this software must not be misrepresented; you must not claim that you
							 | 
						
						
						
							| 
								
							 | 
							
								*     wrote the original software. If you use this software in a product, an acknowledgment
							 | 
						
						
						
							| 
								
							 | 
							
								*     in the product documentation would be appreciated but is not required.
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*     2. Altered source versions must be plainly marked as such, and must not be misrepresented
							 | 
						
						
						
							| 
								
							 | 
							
								*     as being the original software.
							 | 
						
						
						
							| 
								
							 | 
							
								*
							 | 
						
						
						
							| 
								
							 | 
							
								*     3. This notice may not be removed or altered from any source distribution.
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							 | 
							
								*
							 | 
						
						
						
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							 | 
							
								**********************************************************************************************/
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								#include "raylib.h"         // Declares module functions
							 | 
						
						
						
							| 
								
							 | 
							
								
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							| 
								
							 | 
							
								// Check if config flags have been externally provided on compilation line
							 | 
						
						
						
							| 
								
							 | 
							
								#if !defined(EXTERNAL_CONFIG_FLAGS)
							 | 
						
						
						
							| 
								
							 | 
							
								    #include "config.h"     // Defines module configuration flags
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
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							 | 
							
								
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							 | 
							
								#if defined(SUPPORT_MODULE_RTEXT)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#include "utils.h"          // Required for: LoadFile*()
							 | 
						
						
						
							| 
								
							 | 
							
								#include "rlgl.h"           // OpenGL abstraction layer to OpenGL 1.1, 2.1, 3.3+ or ES2 -> Only DrawTextPro()
							 | 
						
						
						
							| 
								
							 | 
							
								
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							 | 
							
								#include <stdlib.h>         // Required for: malloc(), free()
							 | 
						
						
						
							| 
								
							 | 
							
								#include <stdio.h>          // Required for: vsprintf()
							 | 
						
						
						
							| 
								
							 | 
							
								#include <string.h>         // Required for: strcmp(), strstr(), strcpy(), strncpy() [Used in TextReplace()], sscanf() [Used in LoadBMFont()]
							 | 
						
						
						
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							 | 
							
								#include <stdarg.h>         // Required for: va_list, va_start(), vsprintf(), va_end() [Used in TextFormat()]
							 | 
						
						
						
							| 
								
							 | 
							
								#include <ctype.h>          // Required for: toupper(), tolower() [Used in TextToUpper(), TextToLower()]
							 | 
						
						
						
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							 | 
							
								
							 | 
						
						
						
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							 | 
							
								#if defined(SUPPORT_FILEFORMAT_TTF) || defined(SUPPORT_FILEFORMAT_BDF)
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							 | 
							
								    #if defined(__GNUC__) // GCC and Clang
							 | 
						
						
						
							| 
								
							 | 
							
								        #pragma GCC diagnostic push
							 | 
						
						
						
							| 
								
							 | 
							
								        #pragma GCC diagnostic ignored "-Wunused-function"
							 | 
						
						
						
							| 
								
							 | 
							
								    #endif
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								    #define STB_RECT_PACK_IMPLEMENTATION
							 | 
						
						
						
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							 | 
							
								    #include "external/stb_rect_pack.h"     // Required for: ttf/bdf font rectangles packaging
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
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							 | 
							
								    #include <math.h>   // Required for: ttf/bdf font rectangles packaging
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							 | 
							
								
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							 | 
							
								    #if defined(__GNUC__) // GCC and Clang
							 | 
						
						
						
							| 
								
							 | 
							
								        #pragma GCC diagnostic pop
							 | 
						
						
						
							| 
								
							 | 
							
								    #endif
							 | 
						
						
						
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							 | 
							
								#endif
							 | 
						
						
						
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							 | 
							
								
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							 | 
							
								#if defined(SUPPORT_FILEFORMAT_TTF)
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							 | 
							
								    #if defined(__GNUC__) // GCC and Clang
							 | 
						
						
						
							| 
								
							 | 
							
								        #pragma GCC diagnostic push
							 | 
						
						
						
							| 
								
							 | 
							
								        #pragma GCC diagnostic ignored "-Wunused-function"
							 | 
						
						
						
							| 
								
							 | 
							
								    #endif
							 | 
						
						
						
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							 | 
							
								    #define STBTT_malloc(x,u) ((void)(u),RL_MALLOC(x))
							 | 
						
						
						
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							 | 
							
								    #define STBTT_free(x,u) ((void)(u),RL_FREE(x))
							 | 
						
						
						
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							 | 
							
								    #define STBTT_STATIC
							 | 
						
						
						
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							 | 
							
								    #define STB_TRUETYPE_IMPLEMENTATION
							 | 
						
						
						
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							 | 
							
								    #include "external/stb_truetype.h"      // Required for: ttf font data reading
							 | 
						
						
						
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							 | 
							
								
							 | 
						
						
						
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							 | 
							
								    #if defined(__GNUC__) // GCC and Clang
							 | 
						
						
						
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							 | 
							
								        #pragma GCC diagnostic pop
							 | 
						
						
						
							| 
								
							 | 
							
								    #endif
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							 | 
							
								#endif
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							 | 
							
								
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							 | 
							
								//----------------------------------------------------------------------------------
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							 | 
							
								// Defines and Macros
							 | 
						
						
						
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							 | 
							
								//----------------------------------------------------------------------------------
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								#ifndef MAX_TEXT_BUFFER_LENGTH
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							 | 
							
								    #define MAX_TEXT_BUFFER_LENGTH              1024        // Size of internal static buffers used on some functions:
							 | 
						
						
						
							| 
								
							 | 
							
								                                                            // TextFormat(), TextSubtext(), TextToUpper(), TextToLower(), TextToPascal(), TextSplit()
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							 | 
							
								#endif
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							 | 
							
								#ifndef MAX_TEXT_UNICODE_CHARS
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							 | 
							
								    #define MAX_TEXT_UNICODE_CHARS               512        // Maximum number of unicode codepoints: GetCodepoints()
							 | 
						
						
						
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							 | 
							
								#endif
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								#ifndef MAX_TEXTSPLIT_COUNT
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							 | 
							
								    #define MAX_TEXTSPLIT_COUNT                  128        // Maximum number of substrings to split: TextSplit()
							 | 
						
						
						
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							 | 
							
								#endif
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								//----------------------------------------------------------------------------------
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								// Types and Structures Definition
							 | 
						
						
						
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							 | 
							
								//----------------------------------------------------------------------------------
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							 | 
							
								//...
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								//----------------------------------------------------------------------------------
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							 | 
							
								// Global variables
							 | 
						
						
						
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							 | 
							
								//----------------------------------------------------------------------------------
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							 | 
							
								extern bool isGpuReady;
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							 | 
							
								#if defined(SUPPORT_DEFAULT_FONT)
							 | 
						
						
						
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							 | 
							
								// Default font provided by raylib
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: Default font is loaded on InitWindow() and disposed on CloseWindow() [module: core]
							 | 
						
						
						
							| 
								
							 | 
							
								static Font defaultFont = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								static int textLineSpacing = 2;                 // Text vertical line spacing in pixels (between lines)
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							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								//----------------------------------------------------------------------------------
							 | 
						
						
						
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							 | 
							
								// Other Modules Functions Declaration (required by text)
							 | 
						
						
						
							| 
								
							 | 
							
								//----------------------------------------------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								//...
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							 | 
							
								
							 | 
						
						
						
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							 | 
							
								//----------------------------------------------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								// Module Internal Functions Declaration
							 | 
						
						
						
							| 
								
							 | 
							
								//----------------------------------------------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_FNT)
							 | 
						
						
						
							| 
								
							 | 
							
								static Font LoadBMFont(const char *fileName);   // Load a BMFont file (AngelCode font file)
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_BDF)
							 | 
						
						
						
							| 
								
							 | 
							
								static GlyphInfo *LoadFontDataBDF(const unsigned char *fileData, int dataSize, int *codepoints, int codepointCount, int *outFontSize);
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
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							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_DEFAULT_FONT)
							 | 
						
						
						
							| 
								
							 | 
							
								extern void LoadFontDefault(void);
							 | 
						
						
						
							| 
								
							 | 
							
								extern void UnloadFontDefault(void);
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
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							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								//----------------------------------------------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								// Module Functions Definition
							 | 
						
						
						
							| 
								
							 | 
							
								//----------------------------------------------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_DEFAULT_FONT)
							 | 
						
						
						
							| 
								
							 | 
							
								// Load raylib default font
							 | 
						
						
						
							| 
								
							 | 
							
								extern void LoadFontDefault(void)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    #define BIT_CHECK(a,b) ((a) & (1u << (b)))
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // check to see if we have allready allocated the font for an image, and if we don't need to upload, then just return
							 | 
						
						
						
							| 
								
							 | 
							
								    if (defaultFont.glyphs != NULL && !isGpuReady)
							 | 
						
						
						
							| 
								
							 | 
							
								        return;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Using UTF-8 encoding table for Unicode U+0000..U+00FF Basic Latin + Latin-1 Supplement
							 | 
						
						
						
							| 
								
							 | 
							
								    // Ref: http://www.utf8-chartable.de/unicode-utf8-table.pl
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    defaultFont.glyphCount = 224;   // Number of glyphs included in our default font
							 | 
						
						
						
							| 
								
							 | 
							
								    defaultFont.glyphPadding = 0;   // Characters padding
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Default font is directly defined here (data generated from a sprite font image)
							 | 
						
						
						
							| 
								
							 | 
							
								    // This way, we reconstruct Font without creating large global variables
							 | 
						
						
						
							| 
								
							 | 
							
								    // This data is automatically allocated to Stack and automatically deallocated at the end of this function
							 | 
						
						
						
							| 
								
							 | 
							
								    unsigned int defaultFontData[512] = {
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00200020, 0x0001b000, 0x00000000, 0x00000000, 0x8ef92520, 0x00020a00, 0x7dbe8000, 0x1f7df45f,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x4a2bf2a0, 0x0852091e, 0x41224000, 0x10041450, 0x2e292020, 0x08220812, 0x41222000, 0x10041450, 0x10f92020, 0x3efa084c, 0x7d22103c, 0x107df7de,
							 | 
						
						
						
							| 
								
							 | 
							
								        0xe8a12020, 0x08220832, 0x05220800, 0x10450410, 0xa4a3f000, 0x08520832, 0x05220400, 0x10450410, 0xe2f92020, 0x0002085e, 0x7d3e0281, 0x107df41f,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00200000, 0x8001b000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xc0000fbe, 0xfbf7e00f, 0x5fbf7e7d, 0x0050bee8, 0x440808a2, 0x0a142fe8, 0x50810285, 0x0050a048,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x49e428a2, 0x0a142828, 0x40810284, 0x0048a048, 0x10020fbe, 0x09f7ebaf, 0xd89f3e84, 0x0047a04f, 0x09e48822, 0x0a142aa1, 0x50810284, 0x0048a048,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x04082822, 0x0a142fa0, 0x50810285, 0x0050a248, 0x00008fbe, 0xfbf42021, 0x5f817e7d, 0x07d09ce8, 0x00008000, 0x00000fe0, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000c0180,
							 | 
						
						
						
							| 
								
							 | 
							
								        0xdfbf4282, 0x0bfbf7ef, 0x42850505, 0x004804bf, 0x50a142c6, 0x08401428, 0x42852505, 0x00a808a0, 0x50a146aa, 0x08401428, 0x42852505, 0x00081090,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x5fa14a92, 0x0843f7e8, 0x7e792505, 0x00082088, 0x40a15282, 0x08420128, 0x40852489, 0x00084084, 0x40a16282, 0x0842022a, 0x40852451, 0x00088082,
							 | 
						
						
						
							| 
								
							 | 
							
								        0xc0bf4282, 0xf843f42f, 0x7e85fc21, 0x3e0900bf, 0x00000000, 0x00000004, 0x00000000, 0x000c0180, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x04000402, 0x41482000, 0x00000000, 0x00000800,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x04000404, 0x4100203c, 0x00000000, 0x00000800, 0xf7df7df0, 0x514bef85, 0xbefbefbe, 0x04513bef, 0x14414500, 0x494a2885, 0xa28a28aa, 0x04510820,
							 | 
						
						
						
							| 
								
							 | 
							
								        0xf44145f0, 0x474a289d, 0xa28a28aa, 0x04510be0, 0x14414510, 0x494a2884, 0xa28a28aa, 0x02910a00, 0xf7df7df0, 0xd14a2f85, 0xbefbe8aa, 0x011f7be0,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00400804, 0x20080000, 0x00000000, 0x00000000, 0x00600f84, 0x20080000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0xac000000, 0x00000f01, 0x00000000, 0x00000000, 0x24000000, 0x00000f01, 0x00000000, 0x06000000, 0x24000000, 0x00000f01, 0x00000000, 0x09108000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x24fa28a2, 0x00000f01, 0x00000000, 0x013e0000, 0x2242252a, 0x00000f52, 0x00000000, 0x038a8000, 0x2422222a, 0x00000f29, 0x00000000, 0x010a8000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x2412252a, 0x00000f01, 0x00000000, 0x010a8000, 0x24fbe8be, 0x00000f01, 0x00000000, 0x0ebe8000, 0xac020000, 0x00000f01, 0x00000000, 0x00048000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x0003e000, 0x00000f00, 0x00000000, 0x00008000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000038, 0x8443b80e, 0x00203a03,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x02bea080, 0xf0000020, 0xc452208a, 0x04202b02, 0xf8029122, 0x07f0003b, 0xe44b388e, 0x02203a02, 0x081e8a1c, 0x0411e92a, 0xf4420be0, 0x01248202,
							 | 
						
						
						
							| 
								
							 | 
							
								        0xe8140414, 0x05d104ba, 0xe7c3b880, 0x00893a0a, 0x283c0e1c, 0x04500902, 0xc4400080, 0x00448002, 0xe8208422, 0x04500002, 0x80400000, 0x05200002,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x083e8e00, 0x04100002, 0x804003e0, 0x07000042, 0xf8008400, 0x07f00003, 0x80400000, 0x04000022, 0x00000000, 0x00000000, 0x80400000, 0x04000002,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00800702, 0x1848a0c2, 0x84010000, 0x02920921, 0x01042642, 0x00005121, 0x42023f7f, 0x00291002,
							 | 
						
						
						
							| 
								
							 | 
							
								        0xefc01422, 0x7efdfbf7, 0xefdfa109, 0x03bbbbf7, 0x28440f12, 0x42850a14, 0x20408109, 0x01111010, 0x28440408, 0x42850a14, 0x2040817f, 0x01111010,
							 | 
						
						
						
							| 
								
							 | 
							
								        0xefc78204, 0x7efdfbf7, 0xe7cf8109, 0x011111f3, 0x2850a932, 0x42850a14, 0x2040a109, 0x01111010, 0x2850b840, 0x42850a14, 0xefdfbf79, 0x03bbbbf7,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x001fa020, 0x00000000, 0x00001000, 0x00000000, 0x00002070, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x08022800, 0x00012283, 0x02430802, 0x01010001, 0x8404147c, 0x20000144, 0x80048404, 0x00823f08, 0xdfbf4284, 0x7e03f7ef, 0x142850a1, 0x0000210a,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x50a14684, 0x528a1428, 0x142850a1, 0x03efa17a, 0x50a14a9e, 0x52521428, 0x142850a1, 0x02081f4a, 0x50a15284, 0x4a221428, 0xf42850a1, 0x03efa14b,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x50a16284, 0x4a521428, 0x042850a1, 0x0228a17a, 0xdfbf427c, 0x7e8bf7ef, 0xf7efdfbf, 0x03efbd0b, 0x00000000, 0x04000000, 0x00000000, 0x00000008,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00200508, 0x00840400, 0x11458122, 0x00014210,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00514294, 0x51420800, 0x20a22a94, 0x0050a508, 0x00200000, 0x00000000, 0x00050000, 0x08000000, 0xfefbefbe, 0xfbefbefb, 0xfbeb9114, 0x00fbefbe,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x20820820, 0x8a28a20a, 0x8a289114, 0x3e8a28a2, 0xfefbefbe, 0xfbefbe0b, 0x8a289114, 0x008a28a2, 0x228a28a2, 0x08208208, 0x8a289114, 0x088a28a2,
							 | 
						
						
						
							| 
								
							 | 
							
								        0xfefbefbe, 0xfbefbefb, 0xfa2f9114, 0x00fbefbe, 0x00000000, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000020, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00210100, 0x00000004, 0x00000000, 0x00000000, 0x14508200, 0x00001402, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000010, 0x00000020, 0x00000000, 0x00000000, 0xa28a28be, 0x00002228, 0x00000000, 0x00000000, 0xa28a28aa, 0x000022e8, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0xa28a28aa, 0x000022a8, 0x00000000, 0x00000000, 0xa28a28aa, 0x000022e8, 0x00000000, 0x00000000, 0xbefbefbe, 0x00003e2f, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000004, 0x00002028, 0x00000000, 0x00000000, 0x80000000, 0x00003e0f, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
							 | 
						
						
						
							| 
								
							 | 
							
								        0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int charsHeight = 10;
							 | 
						
						
						
							| 
								
							 | 
							
								    int charsDivisor = 1;    // Every char is separated from the consecutive by a 1 pixel divisor, horizontally and vertically
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int charsWidth[224] = { 3, 1, 4, 6, 5, 7, 6, 2, 3, 3, 5, 5, 2, 4, 1, 7, 5, 2, 5, 5, 5, 5, 5, 5, 5, 5, 1, 1, 3, 4, 3, 6,
							 | 
						
						
						
							| 
								
							 | 
							
								                            7, 6, 6, 6, 6, 6, 6, 6, 6, 3, 5, 6, 5, 7, 6, 6, 6, 6, 6, 6, 7, 6, 7, 7, 6, 6, 6, 2, 7, 2, 3, 5,
							 | 
						
						
						
							| 
								
							 | 
							
								                            2, 5, 5, 5, 5, 5, 4, 5, 5, 1, 2, 5, 2, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 3, 1, 3, 4, 4,
							 | 
						
						
						
							| 
								
							 | 
							
								                            1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
							 | 
						
						
						
							| 
								
							 | 
							
								                            1, 1, 5, 5, 5, 7, 1, 5, 3, 7, 3, 5, 4, 1, 7, 4, 3, 5, 3, 3, 2, 5, 6, 1, 2, 2, 3, 5, 6, 6, 6, 6,
							 | 
						
						
						
							| 
								
							 | 
							
								                            6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 3, 3, 3, 3, 7, 6, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 4, 6,
							 | 
						
						
						
							| 
								
							 | 
							
								                            5, 5, 5, 5, 5, 5, 9, 5, 5, 5, 5, 5, 2, 2, 3, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 5 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Re-construct image from defaultFontData and generate OpenGL texture
							 | 
						
						
						
							| 
								
							 | 
							
								    //----------------------------------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								    Image imFont = {
							 | 
						
						
						
							| 
								
							 | 
							
								        .data = RL_CALLOC(128*128, 2),  // 2 bytes per pixel (gray + alpha)
							 | 
						
						
						
							| 
								
							 | 
							
								        .width = 128,
							 | 
						
						
						
							| 
								
							 | 
							
								        .height = 128,
							 | 
						
						
						
							| 
								
							 | 
							
								        .mipmaps = 1,
							 | 
						
						
						
							| 
								
							 | 
							
								        .format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA
							 | 
						
						
						
							| 
								
							 | 
							
								    };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Fill image.data with defaultFontData (convert from bit to pixel!)
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0, counter = 0; i < imFont.width*imFont.height; i += 32)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int j = 31; j >= 0; j--)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            if (BIT_CHECK(defaultFontData[counter], j))
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                // NOTE: We are unreferencing data as short, so,
							 | 
						
						
						
							| 
								
							 | 
							
								                // we must consider data as little-endian order (alpha + gray)
							 | 
						
						
						
							| 
								
							 | 
							
								                ((unsigned short *)imFont.data)[i + j] = 0xffff;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								            else
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                ((unsigned char *)imFont.data)[(i + j)*sizeof(short)] = 0xff;
							 | 
						
						
						
							| 
								
							 | 
							
								                ((unsigned char *)imFont.data)[(i + j)*sizeof(short) + 1] = 0x00;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        counter++;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (isGpuReady)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        defaultFont.texture = LoadTextureFromImage(imFont);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // we have already loaded the font glyph data an image, and the GPU is ready, we are done
							 | 
						
						
						
							| 
								
							 | 
							
								        // if we don't do this, we will leak memory by reallocating the glyphs and rects
							 | 
						
						
						
							| 
								
							 | 
							
								        if (defaultFont.glyphs != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            UnloadImage(imFont);
							 | 
						
						
						
							| 
								
							 | 
							
								            return;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Reconstruct charSet using charsWidth[], charsHeight, charsDivisor, glyphCount
							 | 
						
						
						
							| 
								
							 | 
							
								    //------------------------------------------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Allocate space for our characters info data
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: This memory must be freed at end! --> Done by CloseWindow()
							 | 
						
						
						
							| 
								
							 | 
							
								    defaultFont.glyphs = (GlyphInfo *)RL_CALLOC(defaultFont.glyphCount, sizeof(GlyphInfo));
							 | 
						
						
						
							| 
								
							 | 
							
								    defaultFont.recs = (Rectangle *)RL_CALLOC(defaultFont.glyphCount, sizeof(Rectangle));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int currentLine = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int currentPosX = charsDivisor;
							 | 
						
						
						
							| 
								
							 | 
							
								    int testPosX = charsDivisor;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < defaultFont.glyphCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        defaultFont.glyphs[i].value = 32 + i;  // First char is 32
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        defaultFont.recs[i].x = (float)currentPosX;
							 | 
						
						
						
							| 
								
							 | 
							
								        defaultFont.recs[i].y = (float)(charsDivisor + currentLine*(charsHeight + charsDivisor));
							 | 
						
						
						
							| 
								
							 | 
							
								        defaultFont.recs[i].width = (float)charsWidth[i];
							 | 
						
						
						
							| 
								
							 | 
							
								        defaultFont.recs[i].height = (float)charsHeight;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        testPosX += (int)(defaultFont.recs[i].width + (float)charsDivisor);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (testPosX >= imFont.width)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            currentLine++;
							 | 
						
						
						
							| 
								
							 | 
							
								            currentPosX = 2*charsDivisor + charsWidth[i];
							 | 
						
						
						
							| 
								
							 | 
							
								            testPosX = currentPosX;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            defaultFont.recs[i].x = (float)charsDivisor;
							 | 
						
						
						
							| 
								
							 | 
							
								            defaultFont.recs[i].y = (float)(charsDivisor + currentLine*(charsHeight + charsDivisor));
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								        else currentPosX = testPosX;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // NOTE: On default font character offsets and xAdvance are not required
							 | 
						
						
						
							| 
								
							 | 
							
								        defaultFont.glyphs[i].offsetX = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								        defaultFont.glyphs[i].offsetY = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								        defaultFont.glyphs[i].advanceX = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // Fill character image data from fontClear data
							 | 
						
						
						
							| 
								
							 | 
							
								        defaultFont.glyphs[i].image = ImageFromImage(imFont, defaultFont.recs[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    UnloadImage(imFont);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    defaultFont.baseSize = (int)defaultFont.recs[0].height;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    TRACELOG(LOG_INFO, "FONT: Default font loaded successfully (%i glyphs)", defaultFont.glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Unload raylib default font
							 | 
						
						
						
							| 
								
							 | 
							
								extern void UnloadFontDefault(void)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < defaultFont.glyphCount; i++) UnloadImage(defaultFont.glyphs[i].image);
							 | 
						
						
						
							| 
								
							 | 
							
								    if (isGpuReady) UnloadTexture(defaultFont.texture);
							 | 
						
						
						
							| 
								
							 | 
							
								    RL_FREE(defaultFont.glyphs);
							 | 
						
						
						
							| 
								
							 | 
							
								    RL_FREE(defaultFont.recs);
							 | 
						
						
						
							| 
								
							 | 
							
								    defaultFont.glyphCount = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    defaultFont.glyphs = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								    defaultFont.recs = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								#endif      // SUPPORT_DEFAULT_FONT
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get the default font, useful to be used with extended parameters
							 | 
						
						
						
							| 
								
							 | 
							
								Font GetFontDefault()
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_DEFAULT_FONT)
							 | 
						
						
						
							| 
								
							 | 
							
								    return defaultFont;
							 | 
						
						
						
							| 
								
							 | 
							
								#else
							 | 
						
						
						
							| 
								
							 | 
							
								    Font font = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    return font;
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Load Font from file into GPU memory (VRAM)
							 | 
						
						
						
							| 
								
							 | 
							
								Font LoadFont(const char *fileName)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    // Default values for ttf font generation
							 | 
						
						
						
							| 
								
							 | 
							
								#ifndef FONT_TTF_DEFAULT_SIZE
							 | 
						
						
						
							| 
								
							 | 
							
								    #define FONT_TTF_DEFAULT_SIZE           32      // TTF font generation default char size (char-height)
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								#ifndef FONT_TTF_DEFAULT_NUMCHARS
							 | 
						
						
						
							| 
								
							 | 
							
								    #define FONT_TTF_DEFAULT_NUMCHARS       95      // TTF font generation default charset: 95 glyphs (ASCII 32..126)
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								#ifndef FONT_TTF_DEFAULT_FIRST_CHAR
							 | 
						
						
						
							| 
								
							 | 
							
								    #define FONT_TTF_DEFAULT_FIRST_CHAR     32      // TTF font generation default first char for image sprite font (32-Space)
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								#ifndef FONT_TTF_DEFAULT_CHARS_PADDING
							 | 
						
						
						
							| 
								
							 | 
							
								    #define FONT_TTF_DEFAULT_CHARS_PADDING   4      // TTF font generation default glyphs padding
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    Font font = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_TTF)
							 | 
						
						
						
							| 
								
							 | 
							
								    if (IsFileExtension(fileName, ".ttf") || IsFileExtension(fileName, ".otf")) font = LoadFontEx(fileName, FONT_TTF_DEFAULT_SIZE, NULL, FONT_TTF_DEFAULT_NUMCHARS);
							 | 
						
						
						
							| 
								
							 | 
							
								    else
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_FNT)
							 | 
						
						
						
							| 
								
							 | 
							
								    if (IsFileExtension(fileName, ".fnt")) font = LoadBMFont(fileName);
							 | 
						
						
						
							| 
								
							 | 
							
								    else
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_BDF)
							 | 
						
						
						
							| 
								
							 | 
							
								    if (IsFileExtension(fileName, ".bdf")) font = LoadFontEx(fileName, FONT_TTF_DEFAULT_SIZE, NULL, FONT_TTF_DEFAULT_NUMCHARS);
							 | 
						
						
						
							| 
								
							 | 
							
								    else
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        Image image = LoadImage(fileName);
							 | 
						
						
						
							| 
								
							 | 
							
								        if (image.data != NULL) font = LoadFontFromImage(image, MAGENTA, FONT_TTF_DEFAULT_FIRST_CHAR);
							 | 
						
						
						
							| 
								
							 | 
							
								        UnloadImage(image);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (isGpuReady)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        if (font.texture.id == 0) TRACELOG(LOG_WARNING, "FONT: [%s] Failed to load font texture -> Using default font", fileName);
							 | 
						
						
						
							| 
								
							 | 
							
								        else
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            SetTextureFilter(font.texture, TEXTURE_FILTER_POINT);    // By default, we set point filter (the best performance)
							 | 
						
						
						
							| 
								
							 | 
							
								            TRACELOG(LOG_INFO, "FONT: Data loaded successfully (%i pixel size | %i glyphs)", font.baseSize, font.glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return font;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Load Font from TTF or BDF font file with generation parameters
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: You can pass an array with desired characters, those characters should be available in the font
							 | 
						
						
						
							| 
								
							 | 
							
								// if array is NULL, default char set is selected 32..126
							 | 
						
						
						
							| 
								
							 | 
							
								Font LoadFontEx(const char *fileName, int fontSize, const int *codepoints, int codepointCount)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    Font font = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Loading file to memory
							 | 
						
						
						
							| 
								
							 | 
							
								    int dataSize = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    unsigned char *fileData = LoadFileData(fileName, &dataSize);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (fileData != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // Loading font from memory data
							 | 
						
						
						
							| 
								
							 | 
							
								        font = LoadFontFromMemory(GetFileExtension(fileName), fileData, dataSize, fontSize, codepoints, codepointCount);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        UnloadFileData(fileData);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return font;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Load an Image font file (XNA style)
							 | 
						
						
						
							| 
								
							 | 
							
								Font LoadFontFromImage(Image image, Color key, int firstChar)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								#ifndef MAX_GLYPHS_FROM_IMAGE
							 | 
						
						
						
							| 
								
							 | 
							
								    #define MAX_GLYPHS_FROM_IMAGE   256     // Maximum number of glyphs supported on image scan
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    #define COLOR_EQUAL(col1, col2) ((col1.r == col2.r) && (col1.g == col2.g) && (col1.b == col2.b) && (col1.a == col2.a))
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    Font font = GetFontDefault();
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int charSpacing = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int lineSpacing = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int x = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int y = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // We allocate a temporal arrays for glyphs data measures,
							 | 
						
						
						
							| 
								
							 | 
							
								    // once we get the actual number of glyphs, we copy data to a sized arrays
							 | 
						
						
						
							| 
								
							 | 
							
								    int tempCharValues[MAX_GLYPHS_FROM_IMAGE] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    Rectangle tempCharRecs[MAX_GLYPHS_FROM_IMAGE] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    Color *pixels = LoadImageColors(image);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Parse image data to get charSpacing and lineSpacing
							 | 
						
						
						
							| 
								
							 | 
							
								    for (y = 0; y < image.height; y++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        for (x = 0; x < image.width; x++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            if (!COLOR_EQUAL(pixels[y*image.width + x], key)) break;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (!COLOR_EQUAL(pixels[y*image.width + x], key)) break;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if ((x == 0) || (y == 0)) return font; // Security check
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    charSpacing = x;
							 | 
						
						
						
							| 
								
							 | 
							
								    lineSpacing = y;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int charHeight = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int j = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    while (!COLOR_EQUAL(pixels[(lineSpacing + j)*image.width + charSpacing], key)) j++;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    charHeight = j;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Check array values to get characters: value, x, y, w, h
							 | 
						
						
						
							| 
								
							 | 
							
								    int index = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int lineToRead = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int xPosToRead = charSpacing;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Parse image data to get rectangle sizes
							 | 
						
						
						
							| 
								
							 | 
							
								    while ((lineSpacing + lineToRead*(charHeight + lineSpacing)) < image.height)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        while ((xPosToRead < image.width) &&
							 | 
						
						
						
							| 
								
							 | 
							
								              !COLOR_EQUAL((pixels[(lineSpacing + (charHeight+lineSpacing)*lineToRead)*image.width + xPosToRead]), key))
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            tempCharValues[index] = firstChar + index;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            tempCharRecs[index].x = (float)xPosToRead;
							 | 
						
						
						
							| 
								
							 | 
							
								            tempCharRecs[index].y = (float)(lineSpacing + lineToRead*(charHeight + lineSpacing));
							 | 
						
						
						
							| 
								
							 | 
							
								            tempCharRecs[index].height = (float)charHeight;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            int charWidth = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            while (!COLOR_EQUAL(pixels[(lineSpacing + (charHeight+lineSpacing)*lineToRead)*image.width + xPosToRead + charWidth], key)) charWidth++;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            tempCharRecs[index].width = (float)charWidth;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            index++;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            xPosToRead += (charWidth + charSpacing);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        lineToRead++;
							 | 
						
						
						
							| 
								
							 | 
							
								        xPosToRead = charSpacing;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: We need to remove key color borders from image to avoid weird
							 | 
						
						
						
							| 
								
							 | 
							
								    // artifacts on texture scaling when using TEXTURE_FILTER_BILINEAR or TEXTURE_FILTER_TRILINEAR
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < image.height*image.width; i++) if (COLOR_EQUAL(pixels[i], key)) pixels[i] = BLANK;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Create a new image with the processed color data (key color replaced by BLANK)
							 | 
						
						
						
							| 
								
							 | 
							
								    Image fontClear = {
							 | 
						
						
						
							| 
								
							 | 
							
								        .data = pixels,
							 | 
						
						
						
							| 
								
							 | 
							
								        .width = image.width,
							 | 
						
						
						
							| 
								
							 | 
							
								        .height = image.height,
							 | 
						
						
						
							| 
								
							 | 
							
								        .mipmaps = 1,
							 | 
						
						
						
							| 
								
							 | 
							
								        .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
							 | 
						
						
						
							| 
								
							 | 
							
								    };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Set font with all data parsed from image
							 | 
						
						
						
							| 
								
							 | 
							
								    if (isGpuReady) font.texture = LoadTextureFromImage(fontClear); // Convert processed image to OpenGL texture
							 | 
						
						
						
							| 
								
							 | 
							
								    font.glyphCount = index;
							 | 
						
						
						
							| 
								
							 | 
							
								    font.glyphPadding = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // We got tempCharValues and tempCharsRecs populated with glyphs data
							 | 
						
						
						
							| 
								
							 | 
							
								    // Now we move temp data to sized charValues and charRecs arrays
							 | 
						
						
						
							| 
								
							 | 
							
								    font.glyphs = (GlyphInfo *)RL_MALLOC(font.glyphCount*sizeof(GlyphInfo));
							 | 
						
						
						
							| 
								
							 | 
							
								    font.recs = (Rectangle *)RL_MALLOC(font.glyphCount*sizeof(Rectangle));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < font.glyphCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        font.glyphs[i].value = tempCharValues[i];
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // Get character rectangle in the font atlas texture
							 | 
						
						
						
							| 
								
							 | 
							
								        font.recs[i] = tempCharRecs[i];
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // NOTE: On image based fonts (XNA style), character offsets and xAdvance are not required (set to 0)
							 | 
						
						
						
							| 
								
							 | 
							
								        font.glyphs[i].offsetX = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								        font.glyphs[i].offsetY = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								        font.glyphs[i].advanceX = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // Fill character image data from fontClear data
							 | 
						
						
						
							| 
								
							 | 
							
								        font.glyphs[i].image = ImageFromImage(fontClear, tempCharRecs[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    UnloadImage(fontClear);     // Unload processed image once converted to texture
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    font.baseSize = (int)font.recs[0].height;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return font;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Load font from memory buffer, fileType refers to extension: i.e. ".ttf"
							 | 
						
						
						
							| 
								
							 | 
							
								Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    Font font = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    char fileExtLower[16] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    strncpy(fileExtLower, TextToLower(fileType), 16 - 1);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    font.baseSize = fontSize;
							 | 
						
						
						
							| 
								
							 | 
							
								    font.glyphPadding = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_TTF)
							 | 
						
						
						
							| 
								
							 | 
							
								    if (TextIsEqual(fileExtLower, ".ttf") ||
							 | 
						
						
						
							| 
								
							 | 
							
								        TextIsEqual(fileExtLower, ".otf"))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        font.glyphs = LoadFontData(fileData, dataSize, font.baseSize, codepoints, (codepointCount > 0)? codepointCount : 95, FONT_DEFAULT, &font.glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_BDF)
							 | 
						
						
						
							| 
								
							 | 
							
								    if (TextIsEqual(fileExtLower, ".bdf"))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        font.glyphs = LoadFontDataBDF(fileData, dataSize, codepoints, (codepointCount > 0)? codepointCount : 95, &font.baseSize);
							 | 
						
						
						
							| 
								
							 | 
							
								        font.glyphCount = (codepointCount > 0)? codepointCount : 95;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        font.glyphs = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_TTF) || defined(SUPPORT_FILEFORMAT_BDF)
							 | 
						
						
						
							| 
								
							 | 
							
								    if (font.glyphs != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        font.glyphPadding = FONT_TTF_DEFAULT_CHARS_PADDING;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        Image atlas = GenImageFontAtlas(font.glyphs, &font.recs, font.glyphCount, font.baseSize, font.glyphPadding, 0);
							 | 
						
						
						
							| 
								
							 | 
							
								        if (isGpuReady) font.texture = LoadTextureFromImage(atlas);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // Update glyphs[i].image to use alpha, required to be used on ImageDrawText()
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 0; i < font.glyphCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            UnloadImage(font.glyphs[i].image);
							 | 
						
						
						
							| 
								
							 | 
							
								            font.glyphs[i].image = ImageFromImage(atlas, font.recs[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        UnloadImage(atlas);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        TRACELOG(LOG_INFO, "FONT: Data loaded successfully (%i pixel size | %i glyphs)", font.baseSize, font.glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else font = GetFontDefault();
							 | 
						
						
						
							| 
								
							 | 
							
								#else
							 | 
						
						
						
							| 
								
							 | 
							
								    font = GetFontDefault();
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return font;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Check if a font is valid (font data loaded)
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: GPU texture not checked
							 | 
						
						
						
							| 
								
							 | 
							
								bool IsFontValid(Font font)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    return ((font.baseSize > 0) &&      // Validate font size
							 | 
						
						
						
							| 
								
							 | 
							
								            (font.glyphCount > 0) &&    // Validate font contains some glyph
							 | 
						
						
						
							| 
								
							 | 
							
								            (font.recs != NULL) &&      // Validate font recs defining glyphs on texture atlas
							 | 
						
						
						
							| 
								
							 | 
							
								            (font.glyphs != NULL));     // Validate glyph data is loaded
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Further validations could be done to verify if recs and glyphs contain valid data (glyphs values, metrics...)
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Load font data for further use
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: Requires TTF font memory data and can generate SDF data
							 | 
						
						
						
							| 
								
							 | 
							
								GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount, int type, int *glyphCount)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Using some SDF generation default values,
							 | 
						
						
						
							| 
								
							 | 
							
								    // trades off precision with ability to handle *smaller* sizes
							 | 
						
						
						
							| 
								
							 | 
							
								#ifndef FONT_SDF_CHAR_PADDING
							 | 
						
						
						
							| 
								
							 | 
							
								    #define FONT_SDF_CHAR_PADDING            4      // SDF font generation char padding
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								#ifndef FONT_SDF_ON_EDGE_VALUE
							 | 
						
						
						
							| 
								
							 | 
							
								    #define FONT_SDF_ON_EDGE_VALUE         128      // SDF font generation on edge value
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								#ifndef FONT_SDF_PIXEL_DIST_SCALE
							 | 
						
						
						
							| 
								
							 | 
							
								    #define FONT_SDF_PIXEL_DIST_SCALE     64.0f     // SDF font generation pixel distance scale
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								#ifndef FONT_BITMAP_ALPHA_THRESHOLD
							 | 
						
						
						
							| 
								
							 | 
							
								    #define FONT_BITMAP_ALPHA_THRESHOLD     80      // Bitmap (B&W) font generation alpha threshold
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    GlyphInfo *glyphs = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								    int glyphCounter = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_TTF)
							 | 
						
						
						
							| 
								
							 | 
							
								    // Load font data (including pixel data) from TTF memory file
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Loaded information should be enough to generate font image atlas, using any packaging method
							 | 
						
						
						
							| 
								
							 | 
							
								    if (fileData != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        bool genFontChars = false;
							 | 
						
						
						
							| 
								
							 | 
							
								        stbtt_fontinfo fontInfo = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								        int *requiredCodepoints = (int *)codepoints;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (stbtt_InitFont(&fontInfo, (unsigned char *)fileData, 0))     // Initialize font for data reading
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            // Calculate font scale factor
							 | 
						
						
						
							| 
								
							 | 
							
								            float scaleFactor = stbtt_ScaleForPixelHeight(&fontInfo, (float)fontSize);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Calculate font basic metrics
							 | 
						
						
						
							| 
								
							 | 
							
								            // NOTE: ascent is equivalent to font baseline
							 | 
						
						
						
							| 
								
							 | 
							
								            int ascent, descent, lineGap;
							 | 
						
						
						
							| 
								
							 | 
							
								            stbtt_GetFontVMetrics(&fontInfo, &ascent, &descent, &lineGap);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // In case no chars count provided, default to 95
							 | 
						
						
						
							| 
								
							 | 
							
								            codepointCount = (codepointCount > 0)? codepointCount : 95;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Fill fontChars in case not provided externally
							 | 
						
						
						
							| 
								
							 | 
							
								            // NOTE: By default we fill glyphCount consecutively, starting at 32 (Space)
							 | 
						
						
						
							| 
								
							 | 
							
								            if (requiredCodepoints == NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                requiredCodepoints = (int *)RL_MALLOC(codepointCount*sizeof(int));
							 | 
						
						
						
							| 
								
							 | 
							
								                for (int i = 0; i < codepointCount; i++) requiredCodepoints[i] = i + 32;
							 | 
						
						
						
							| 
								
							 | 
							
								                genFontChars = true;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Check available glyphs on provided font before loading them
							 | 
						
						
						
							| 
								
							 | 
							
								            for (int i = 0, index; i < codepointCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                index = stbtt_FindGlyphIndex(&fontInfo, requiredCodepoints[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								                if (index > 0) glyphCounter++;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // WARNING: Allocating space for maximum number of codepoints
							 | 
						
						
						
							| 
								
							 | 
							
								            glyphs = (GlyphInfo *)RL_CALLOC(glyphCounter, sizeof(GlyphInfo));
							 | 
						
						
						
							| 
								
							 | 
							
								            glyphCounter = 0; // Reset to reuse
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            int k = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								            for (int i = 0; i < codepointCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                int cpWidth = 0, cpHeight = 0;   // Codepoint width and height (on generation)
							 | 
						
						
						
							| 
								
							 | 
							
								                int cp = requiredCodepoints[i];  // Codepoint value to get info for
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                //  Render a unicode codepoint to a bitmap
							 | 
						
						
						
							| 
								
							 | 
							
								                //      stbtt_GetCodepointBitmap()           -- allocates and returns a bitmap
							 | 
						
						
						
							| 
								
							 | 
							
								                //      stbtt_GetCodepointBitmapBox()        -- how big the bitmap must be
							 | 
						
						
						
							| 
								
							 | 
							
								                //      stbtt_MakeCodepointBitmap()          -- renders into bitmap you provide
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                // Check if a glyph is available in the font
							 | 
						
						
						
							| 
								
							 | 
							
								                // WARNING: if (index == 0), glyph not found, it could fallback to default .notdef glyph (if defined in font)
							 | 
						
						
						
							| 
								
							 | 
							
								                int index = stbtt_FindGlyphIndex(&fontInfo, cp);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                if (index > 0)
							 | 
						
						
						
							| 
								
							 | 
							
								                {
							 | 
						
						
						
							| 
								
							 | 
							
								                    // NOTE: Only storing glyphs for codepoints found in the font
							 | 
						
						
						
							| 
								
							 | 
							
								                    glyphs[k].value = cp;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                    switch (type)
							 | 
						
						
						
							| 
								
							 | 
							
								                    {
							 | 
						
						
						
							| 
								
							 | 
							
								                        case FONT_DEFAULT:
							 | 
						
						
						
							| 
								
							 | 
							
								                        case FONT_BITMAP: glyphs[k].image.data = stbtt_GetCodepointBitmap(&fontInfo, scaleFactor, scaleFactor, cp, &cpWidth, &cpHeight, &glyphs[k].offsetX, &glyphs[k].offsetY); break;
							 | 
						
						
						
							| 
								
							 | 
							
								                        case FONT_SDF:
							 | 
						
						
						
							| 
								
							 | 
							
								                        {
							 | 
						
						
						
							| 
								
							 | 
							
								                            if (cp != 32)
							 | 
						
						
						
							| 
								
							 | 
							
								                            {
							 | 
						
						
						
							| 
								
							 | 
							
								                                glyphs[k].image.data = stbtt_GetCodepointSDF(&fontInfo, scaleFactor, cp,
							 | 
						
						
						
							| 
								
							 | 
							
								                                    FONT_SDF_CHAR_PADDING, FONT_SDF_ON_EDGE_VALUE, FONT_SDF_PIXEL_DIST_SCALE,
							 | 
						
						
						
							| 
								
							 | 
							
								                                    &cpWidth, &cpHeight, &glyphs[k].offsetX, &glyphs[k].offsetY);
							 | 
						
						
						
							| 
								
							 | 
							
								                            }
							 | 
						
						
						
							| 
								
							 | 
							
								                        } break;
							 | 
						
						
						
							| 
								
							 | 
							
								                        //case FONT_MSDF:
							 | 
						
						
						
							| 
								
							 | 
							
								                        default: break;
							 | 
						
						
						
							| 
								
							 | 
							
								                    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                    if (glyphs[k].image.data != NULL)    // Glyph data has been found in the font
							 | 
						
						
						
							| 
								
							 | 
							
								                    {
							 | 
						
						
						
							| 
								
							 | 
							
								                        stbtt_GetCodepointHMetrics(&fontInfo, cp, &glyphs[k].advanceX, NULL);
							 | 
						
						
						
							| 
								
							 | 
							
								                        glyphs[k].advanceX = (int)((float)glyphs[k].advanceX*scaleFactor);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                        if (cpHeight > fontSize) TRACELOG(LOG_WARNING, "FONT: [0x%04x] Glyph height is bigger than requested font size: %i > %i", cp, cpHeight, (int)fontSize);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                        // Load glyph image
							 | 
						
						
						
							| 
								
							 | 
							
								                        glyphs[k].image.width = cpWidth;
							 | 
						
						
						
							| 
								
							 | 
							
								                        glyphs[k].image.height = cpHeight;
							 | 
						
						
						
							| 
								
							 | 
							
								                        glyphs[k].image.mipmaps = 1;
							 | 
						
						
						
							| 
								
							 | 
							
								                        glyphs[k].image.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                        glyphs[k].offsetY += (int)((float)ascent*scaleFactor);
							 | 
						
						
						
							| 
								
							 | 
							
								                    }
							 | 
						
						
						
							| 
								
							 | 
							
								                    //else TRACELOG(LOG_WARNING, "FONT: Glyph [0x%08x] has no image data available", cp); // Only reported for 0x20 and 0x3000
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                    // We create an empty image for Space character (0x20), useful for sprite font generation
							 | 
						
						
						
							| 
								
							 | 
							
								                    // NOTE: Another space to consider: 0x3000 (CJK - Ideographic Space)
							 | 
						
						
						
							| 
								
							 | 
							
								                    if ((cp == 0x20) || (cp == 0x3000))
							 | 
						
						
						
							| 
								
							 | 
							
								                    {
							 | 
						
						
						
							| 
								
							 | 
							
								                        stbtt_GetCodepointHMetrics(&fontInfo, cp, &glyphs[k].advanceX, NULL);
							 | 
						
						
						
							| 
								
							 | 
							
								                        glyphs[k].advanceX = (int)((float)glyphs[k].advanceX*scaleFactor);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                        Image imSpace = {
							 | 
						
						
						
							| 
								
							 | 
							
								                            .data = RL_CALLOC(glyphs[k].advanceX*fontSize, 2),
							 | 
						
						
						
							| 
								
							 | 
							
								                            .width = glyphs[k].advanceX,
							 | 
						
						
						
							| 
								
							 | 
							
								                            .height = fontSize,
							 | 
						
						
						
							| 
								
							 | 
							
								                            .mipmaps = 1,
							 | 
						
						
						
							| 
								
							 | 
							
								                            .format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
							 | 
						
						
						
							| 
								
							 | 
							
								                        };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                        glyphs[k].image = imSpace;
							 | 
						
						
						
							| 
								
							 | 
							
								                    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                    if (type == FONT_BITMAP)
							 | 
						
						
						
							| 
								
							 | 
							
								                    {
							 | 
						
						
						
							| 
								
							 | 
							
								                        // Aliased bitmap (black & white) font generation, avoiding anti-aliasing
							 | 
						
						
						
							| 
								
							 | 
							
								                        // NOTE: For optimum results, bitmap font should be generated at base pixel size
							 | 
						
						
						
							| 
								
							 | 
							
								                        for (int p = 0; p < cpWidth*cpHeight; p++)
							 | 
						
						
						
							| 
								
							 | 
							
								                        {
							 | 
						
						
						
							| 
								
							 | 
							
								                            if (((unsigned char *)glyphs[k].image.data)[p] < FONT_BITMAP_ALPHA_THRESHOLD) 
							 | 
						
						
						
							| 
								
							 | 
							
								                                ((unsigned char *)glyphs[k].image.data)[p] = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                            else ((unsigned char *)glyphs[k].image.data)[p] = 255;
							 | 
						
						
						
							| 
								
							 | 
							
								                        }
							 | 
						
						
						
							| 
								
							 | 
							
								                    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                    k++;
							 | 
						
						
						
							| 
								
							 | 
							
								                    glyphCounter++;
							 | 
						
						
						
							| 
								
							 | 
							
								                }
							 | 
						
						
						
							| 
								
							 | 
							
								                else
							 | 
						
						
						
							| 
								
							 | 
							
								                {
							 | 
						
						
						
							| 
								
							 | 
							
								                    // WARNING: Glyph not found on font, optionally use a fallback glyph
							 | 
						
						
						
							| 
								
							 | 
							
								                }
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								        
							 | 
						
						
						
							| 
								
							 | 
							
								            if (glyphCounter < codepointCount) TRACELOG(LOG_WARNING, "FONT: Requested codepoints glyphs found: [%i/%i]", k, codepointCount);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								        else TRACELOG(LOG_WARNING, "FONT: Failed to process TTF font data");
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (genFontChars) RL_FREE(requiredCodepoints);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    *glyphCount = glyphCounter;
							 | 
						
						
						
							| 
								
							 | 
							
								    return glyphs;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Generate image font atlas using chars info
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: Packing method: 0-Default, 1-Skyline
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_TTF) || defined(SUPPORT_FILEFORMAT_BDF)
							 | 
						
						
						
							| 
								
							 | 
							
								Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    Image atlas = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (glyphs == NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        TRACELOG(LOG_WARNING, "FONT: Provided chars info not valid, returning empty image atlas");
							 | 
						
						
						
							| 
								
							 | 
							
								        return atlas;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    *glyphRecs = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // In case no chars count provided we suppose default of 95
							 | 
						
						
						
							| 
								
							 | 
							
								    glyphCount = (glyphCount > 0)? glyphCount : 95;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Rectangles memory is loaded here!
							 | 
						
						
						
							| 
								
							 | 
							
								    Rectangle *recs = (Rectangle *)RL_MALLOC(glyphCount*sizeof(Rectangle));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Calculate image size based on total glyph width and glyph row count
							 | 
						
						
						
							| 
								
							 | 
							
								    int totalWidth = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int maxGlyphWidth = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < glyphCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        if (glyphs[i].image.width > maxGlyphWidth) maxGlyphWidth = glyphs[i].image.width;
							 | 
						
						
						
							| 
								
							 | 
							
								        totalWidth += glyphs[i].image.width + 2*padding;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								//#define SUPPORT_FONT_ATLAS_SIZE_CONSERVATIVE
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FONT_ATLAS_SIZE_CONSERVATIVE)
							 | 
						
						
						
							| 
								
							 | 
							
								    int rowCount = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int imageSize = 64;  // Define minimum starting value to avoid unnecessary calculation steps for very small images
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: maxGlyphWidth is maximum possible space left at the end of row
							 | 
						
						
						
							| 
								
							 | 
							
								    while (totalWidth > (imageSize - maxGlyphWidth)*rowCount)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        imageSize *= 2;                                 // Double the size of image (to keep POT)
							 | 
						
						
						
							| 
								
							 | 
							
								        rowCount = imageSize/(fontSize + 2*padding);    // Calculate new row count for the new image size
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    atlas.width = imageSize;   // Atlas bitmap width
							 | 
						
						
						
							| 
								
							 | 
							
								    atlas.height = imageSize;  // Atlas bitmap height
							 | 
						
						
						
							| 
								
							 | 
							
								#else
							 | 
						
						
						
							| 
								
							 | 
							
								    int paddedFontSize = fontSize + 2*padding;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // No need for a so-conservative atlas generation
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Multiplying total expected are by 1.2f scale factor
							 | 
						
						
						
							| 
								
							 | 
							
								    float totalArea = totalWidth*paddedFontSize*1.2f;
							 | 
						
						
						
							| 
								
							 | 
							
								    float imageMinSize = sqrtf(totalArea);
							 | 
						
						
						
							| 
								
							 | 
							
								    int imageSize = (int)powf(2, ceilf(logf(imageMinSize)/logf(2)));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (totalArea < ((imageSize*imageSize)/2))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        atlas.width = imageSize;    // Atlas bitmap width
							 | 
						
						
						
							| 
								
							 | 
							
								        atlas.height = imageSize/2; // Atlas bitmap height
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        atlas.width = imageSize;   // Atlas bitmap width
							 | 
						
						
						
							| 
								
							 | 
							
								        atlas.height = imageSize;  // Atlas bitmap height
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    atlas.data = (unsigned char *)RL_CALLOC(1, atlas.width*atlas.height);   // Create a bitmap to store characters (8 bpp)
							 | 
						
						
						
							| 
								
							 | 
							
								    atlas.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE;
							 | 
						
						
						
							| 
								
							 | 
							
								    atlas.mipmaps = 1;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // DEBUG: We can see padding in the generated image setting a gray background...
							 | 
						
						
						
							| 
								
							 | 
							
								    //for (int i = 0; i < atlas.width*atlas.height; i++) ((unsigned char *)atlas.data)[i] = 100;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (packMethod == 0)   // Use basic packing algorithm
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        int offsetX = padding;
							 | 
						
						
						
							| 
								
							 | 
							
								        int offsetY = padding;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // NOTE: Using simple packaging, one char after another
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 0; i < glyphCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            // Check remaining space for glyph
							 | 
						
						
						
							| 
								
							 | 
							
								            if (offsetX >= (atlas.width - glyphs[i].image.width - 2*padding))
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                offsetX = padding;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                // NOTE: Be careful on offsetY for SDF fonts, by default SDF
							 | 
						
						
						
							| 
								
							 | 
							
								                // use an internal padding of 4 pixels, it means char rectangle
							 | 
						
						
						
							| 
								
							 | 
							
								                // height is bigger than fontSize, it could be up to (fontSize + 8)
							 | 
						
						
						
							| 
								
							 | 
							
								                offsetY += (fontSize + 2*padding);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                if (offsetY > (atlas.height - fontSize - padding))
							 | 
						
						
						
							| 
								
							 | 
							
								                {
							 | 
						
						
						
							| 
								
							 | 
							
								                    for (int j = i + 1; j < glyphCount; j++)
							 | 
						
						
						
							| 
								
							 | 
							
								                    {
							 | 
						
						
						
							| 
								
							 | 
							
								                        TRACELOG(LOG_WARNING, "FONT: Failed to package character (0x%02x)", glyphs[j].value);
							 | 
						
						
						
							| 
								
							 | 
							
								                        // Make sure remaining recs contain valid data
							 | 
						
						
						
							| 
								
							 | 
							
								                        recs[j].x = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                        recs[j].y = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                        recs[j].width = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                        recs[j].height = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                    }
							 | 
						
						
						
							| 
								
							 | 
							
								                    break; // Break for() loop, stop processing glyphs
							 | 
						
						
						
							| 
								
							 | 
							
								                }
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Copy pixel data from glyph image to atlas
							 | 
						
						
						
							| 
								
							 | 
							
								            for (int y = 0; y < glyphs[i].image.height; y++)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                for (int x = 0; x < glyphs[i].image.width; x++)
							 | 
						
						
						
							| 
								
							 | 
							
								                {
							 | 
						
						
						
							| 
								
							 | 
							
								                    ((unsigned char *)atlas.data)[(offsetY + y)*atlas.width + (offsetX + x)] = ((unsigned char *)glyphs[i].image.data)[y*glyphs[i].image.width + x];
							 | 
						
						
						
							| 
								
							 | 
							
								                }
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Fill chars rectangles in atlas info
							 | 
						
						
						
							| 
								
							 | 
							
								            recs[i].x = (float)offsetX;
							 | 
						
						
						
							| 
								
							 | 
							
								            recs[i].y = (float)offsetY;
							 | 
						
						
						
							| 
								
							 | 
							
								            recs[i].width = (float)glyphs[i].image.width;
							 | 
						
						
						
							| 
								
							 | 
							
								            recs[i].height = (float)glyphs[i].image.height;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Move atlas position X for next character drawing
							 | 
						
						
						
							| 
								
							 | 
							
								            offsetX += (glyphs[i].image.width + 2*padding);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else if (packMethod == 1)  // Use Skyline rect packing algorithm (stb_pack_rect)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        stbrp_context *context = (stbrp_context *)RL_MALLOC(sizeof(*context));
							 | 
						
						
						
							| 
								
							 | 
							
								        stbrp_node *nodes = (stbrp_node *)RL_MALLOC(glyphCount*sizeof(*nodes));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        stbrp_init_target(context, atlas.width, atlas.height, nodes, glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								        stbrp_rect *rects = (stbrp_rect *)RL_MALLOC(glyphCount*sizeof(stbrp_rect));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // Fill rectangles for packaging
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 0; i < glyphCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            rects[i].id = i;
							 | 
						
						
						
							| 
								
							 | 
							
								            rects[i].w = glyphs[i].image.width + 2*padding;
							 | 
						
						
						
							| 
								
							 | 
							
								            rects[i].h = glyphs[i].image.height + 2*padding;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // Package rectangles into atlas
							 | 
						
						
						
							| 
								
							 | 
							
								        stbrp_pack_rects(context, rects, glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 0; i < glyphCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            // It returns char rectangles in atlas
							 | 
						
						
						
							| 
								
							 | 
							
								            recs[i].x = rects[i].x + (float)padding;
							 | 
						
						
						
							| 
								
							 | 
							
								            recs[i].y = rects[i].y + (float)padding;
							 | 
						
						
						
							| 
								
							 | 
							
								            recs[i].width = (float)glyphs[i].image.width;
							 | 
						
						
						
							| 
								
							 | 
							
								            recs[i].height = (float)glyphs[i].image.height;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            if (rects[i].was_packed)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                // Copy pixel data from fc.data to atlas
							 | 
						
						
						
							| 
								
							 | 
							
								                for (int y = 0; y < glyphs[i].image.height; y++)
							 | 
						
						
						
							| 
								
							 | 
							
								                {
							 | 
						
						
						
							| 
								
							 | 
							
								                    for (int x = 0; x < glyphs[i].image.width; x++)
							 | 
						
						
						
							| 
								
							 | 
							
								                    {
							 | 
						
						
						
							| 
								
							 | 
							
								                        ((unsigned char *)atlas.data)[(rects[i].y + padding + y)*atlas.width + (rects[i].x + padding + x)] = ((unsigned char *)glyphs[i].image.data)[y*glyphs[i].image.width + x];
							 | 
						
						
						
							| 
								
							 | 
							
								                    }
							 | 
						
						
						
							| 
								
							 | 
							
								                }
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								            else TRACELOG(LOG_WARNING, "FONT: Failed to package character (0x%02x)", glyphs[i].value);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        RL_FREE(rects);
							 | 
						
						
						
							| 
								
							 | 
							
								        RL_FREE(nodes);
							 | 
						
						
						
							| 
								
							 | 
							
								        RL_FREE(context);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FONT_ATLAS_WHITE_REC)
							 | 
						
						
						
							| 
								
							 | 
							
								    // Add a 3x3 white rectangle at the bottom-right corner of the generated atlas,
							 | 
						
						
						
							| 
								
							 | 
							
								    // useful to use as the white texture to draw shapes with raylib, using this rectangle
							 | 
						
						
						
							| 
								
							 | 
							
								    // shapes and text can be backed into a single draw call: SetShapesTexture()
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0, k = atlas.width*atlas.height - 1; i < 3; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        ((unsigned char *)atlas.data)[k - 0] = 255;
							 | 
						
						
						
							| 
								
							 | 
							
								        ((unsigned char *)atlas.data)[k - 1] = 255;
							 | 
						
						
						
							| 
								
							 | 
							
								        ((unsigned char *)atlas.data)[k - 2] = 255;
							 | 
						
						
						
							| 
								
							 | 
							
								        k -= atlas.width;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Convert image data from GRAYSCALE to GRAY_ALPHA
							 | 
						
						
						
							| 
								
							 | 
							
								    unsigned char *dataGrayAlpha = (unsigned char *)RL_MALLOC(atlas.width*atlas.height*sizeof(unsigned char)*2); // Two channels
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0, k = 0; i < atlas.width*atlas.height; i++, k += 2)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        dataGrayAlpha[k] = 255;
							 | 
						
						
						
							| 
								
							 | 
							
								        dataGrayAlpha[k + 1] = ((unsigned char *)atlas.data)[i];
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    RL_FREE(atlas.data);
							 | 
						
						
						
							| 
								
							 | 
							
								    atlas.data = dataGrayAlpha;
							 | 
						
						
						
							| 
								
							 | 
							
								    atlas.format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    *glyphRecs = recs;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return atlas;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Unload font glyphs info data (RAM)
							 | 
						
						
						
							| 
								
							 | 
							
								void UnloadFontData(GlyphInfo *glyphs, int glyphCount)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    if (glyphs != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 0; i < glyphCount; i++) UnloadImage(glyphs[i].image);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        RL_FREE(glyphs);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Unload Font from GPU memory (VRAM)
							 | 
						
						
						
							| 
								
							 | 
							
								void UnloadFont(Font font)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Make sure font is not default font (fallback)
							 | 
						
						
						
							| 
								
							 | 
							
								    if (font.texture.id != GetFontDefault().texture.id)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        UnloadFontData(font.glyphs, font.glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								        if (isGpuReady) UnloadTexture(font.texture);
							 | 
						
						
						
							| 
								
							 | 
							
								        RL_FREE(font.recs);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        TRACELOGD("FONT: Unloaded font data from RAM and VRAM");
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Export font as code file, returns true on success
							 | 
						
						
						
							| 
								
							 | 
							
								bool ExportFontAsCode(Font font, const char *fileName)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    bool success = false;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#ifndef TEXT_BYTES_PER_LINE
							 | 
						
						
						
							| 
								
							 | 
							
								    #define TEXT_BYTES_PER_LINE     20
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    #define MAX_FONT_DATA_SIZE      1024*1024       // 1 MB
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Get file name from path
							 | 
						
						
						
							| 
								
							 | 
							
								    char fileNamePascal[256] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    strncpy(fileNamePascal, TextToPascal(GetFileNameWithoutExt(fileName)), 256 - 1);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Text data buffer size is estimated considering image data size in bytes
							 | 
						
						
						
							| 
								
							 | 
							
								    // and requiring 6 char bytes for every byte: "0x00, "
							 | 
						
						
						
							| 
								
							 | 
							
								    char *txtData = (char *)RL_CALLOC(MAX_FONT_DATA_SIZE, sizeof(char));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int byteCount = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// FontAsCode exporter v1.0 - Font data exported as an array of bytes                 //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// more info and bugs-report:  github.com/raysan5/raylib                              //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// feedback and support:       ray[at]raylib.com                                      //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2018-2025 Ramon Santamaria (@raysan5)                                //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// ---------------------------------------------------------------------------------- //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// TODO: Fill the information and license of the exported font here:                  //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// Font name:    ....                                                                 //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// Font creator: ....                                                                 //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// Font LICENSE: ....                                                                 //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n\n");
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Support font export and initialization
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: This mechanism is highly coupled to raylib
							 | 
						
						
						
							| 
								
							 | 
							
								    Image image = LoadImageFromTexture(font.texture);
							 | 
						
						
						
							| 
								
							 | 
							
								    if (image.format != PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA) TRACELOG(LOG_WARNING, "Font export as code: Font image format is not GRAY+ALPHA!");
							 | 
						
						
						
							| 
								
							 | 
							
								    int imageDataSize = GetPixelDataSize(image.width, image.height, image.format);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Image data is usually GRAYSCALE + ALPHA and can be reduced to GRAYSCALE
							 | 
						
						
						
							| 
								
							 | 
							
								    //ImageFormat(&image, PIXELFORMAT_UNCOMPRESSED_GRAYSCALE);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#define SUPPORT_COMPRESSED_FONT_ATLAS
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_COMPRESSED_FONT_ATLAS)
							 | 
						
						
						
							| 
								
							 | 
							
								    // WARNING: Data is compressed using raylib CompressData() DEFLATE,
							 | 
						
						
						
							| 
								
							 | 
							
								    // it requires to be decompressed with raylib DecompressData(), that requires
							 | 
						
						
						
							| 
								
							 | 
							
								    // compiling raylib with SUPPORT_COMPRESSION_API config flag enabled
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Compress font image data
							 | 
						
						
						
							| 
								
							 | 
							
								    int compDataSize = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    unsigned char *compData = CompressData((const unsigned char *)image.data, imageDataSize, &compDataSize);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Save font image data (compressed)
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "#define COMPRESSED_DATA_SIZE_FONT_%s %i\n\n", TextToUpper(fileNamePascal), compDataSize);
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// Font image pixels data compressed (DEFLATE)\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// NOTE: Original pixel data simplified to GRAYSCALE\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "static unsigned char fontData_%s[COMPRESSED_DATA_SIZE_FONT_%s] = { ", fileNamePascal, TextToUpper(fileNamePascal));
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < compDataSize - 1; i++) byteCount += sprintf(txtData + byteCount, ((i%TEXT_BYTES_PER_LINE == 0)? "0x%02x,\n    " : "0x%02x, "), compData[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "0x%02x };\n\n", compData[compDataSize - 1]);
							 | 
						
						
						
							| 
								
							 | 
							
								    RL_FREE(compData);
							 | 
						
						
						
							| 
								
							 | 
							
								#else
							 | 
						
						
						
							| 
								
							 | 
							
								    // Save font image data (uncompressed)
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// Font image pixels data\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// NOTE: 2 bytes per pixel, GRAY + ALPHA channels\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "static unsigned char fontImageData_%s[%i] = { ", fileNamePascal, imageDataSize);
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < imageDataSize - 1; i++) byteCount += sprintf(txtData + byteCount, ((i%TEXT_BYTES_PER_LINE == 0)? "0x%02x,\n    " : "0x%02x, "), ((unsigned char *)imFont.data)[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "0x%02x };\n\n", ((unsigned char *)imFont.data)[imageDataSize - 1]);
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Save font recs data
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// Font characters rectangles data\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "static Rectangle fontRecs_%s[%i] = {\n", fileNamePascal, font.glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < font.glyphCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        byteCount += sprintf(txtData + byteCount, "    { %1.0f, %1.0f, %1.0f , %1.0f },\n", font.recs[i].x, font.recs[i].y, font.recs[i].width, font.recs[i].height);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "};\n\n");
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Save font glyphs data
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Glyphs image data not saved (grayscale pixels),
							 | 
						
						
						
							| 
								
							 | 
							
								    // it could be generated from image and recs
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// Font glyphs info data\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// NOTE: No glyphs.image data provided\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "static GlyphInfo fontGlyphs_%s[%i] = {\n", fileNamePascal, font.glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < font.glyphCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        byteCount += sprintf(txtData + byteCount, "    { %i, %i, %i, %i, { 0 }},\n", font.glyphs[i].value, font.glyphs[i].offsetX, font.glyphs[i].offsetY, font.glyphs[i].advanceX);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "};\n\n");
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Custom font loading function
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "// Font loading function: %s\n", fileNamePascal);
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "static Font LoadFont_%s(void)\n{\n", fileNamePascal);
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    Font font = { 0 };\n\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    font.baseSize = %i;\n", font.baseSize);
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    font.glyphCount = %i;\n", font.glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    font.glyphPadding = %i;\n\n", font.glyphPadding);
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    // Custom font loading\n");
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_COMPRESSED_FONT_ATLAS)
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    // NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    int fontDataSize_%s = 0;\n", fileNamePascal);
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    unsigned char *data = DecompressData(fontData_%s, COMPRESSED_DATA_SIZE_FONT_%s, &fontDataSize_%s);\n", fileNamePascal, TextToUpper(fileNamePascal), fileNamePascal);
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    Image imFont = { data, %i, %i, 1, %i };\n\n", image.width, image.height, image.format);
							 | 
						
						
						
							| 
								
							 | 
							
								#else
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    Image imFont = { fontImageData_%s, %i, %i, 1, %i };\n\n", styleName, image.width, image.height, image.format);
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    // Load texture from image\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    font.texture = LoadTextureFromImage(imFont);\n");
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_COMPRESSED_FONT_ATLAS)
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    UnloadImage(imFont);  // Uncompressed data can be unloaded from memory\n\n");
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								    // We have two possible mechanisms to assign font.recs and font.glyphs data,
							 | 
						
						
						
							| 
								
							 | 
							
								    // that data is already available as global arrays, we two options to assign that data:
							 | 
						
						
						
							| 
								
							 | 
							
								    //  - 1. Data copy. This option consumes more memory and Font MUST be unloaded by user, requiring additional code
							 | 
						
						
						
							| 
								
							 | 
							
								    //  - 2. Data assignment. This option consumes less memory and Font MUST NOT be unloaded by user because data is on protected DATA segment
							 | 
						
						
						
							| 
								
							 | 
							
								//#define SUPPORT_FONT_DATA_COPY
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FONT_DATA_COPY)
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    // Copy glyph recs data from global fontRecs\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    // NOTE: Required to avoid issues if trying to free font\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    font.recs = (Rectangle *)malloc(font.glyphCount*sizeof(Rectangle));\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    memcpy(font.recs, fontRecs_%s, font.glyphCount*sizeof(Rectangle));\n\n", fileNamePascal);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    // Copy font glyph info data from global fontChars\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    // NOTE: Required to avoid issues if trying to free font\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    font.glyphs = (GlyphInfo *)malloc(font.glyphCount*sizeof(GlyphInfo));\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    memcpy(font.glyphs, fontGlyphs_%s, font.glyphCount*sizeof(GlyphInfo));\n\n", fileNamePascal);
							 | 
						
						
						
							| 
								
							 | 
							
								#else
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    // Assign glyph recs and info data directly\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    // WARNING: This font data must not be unloaded\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    font.recs = fontRecs_%s;\n", fileNamePascal);
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    font.glyphs = fontGlyphs_%s;\n\n", fileNamePascal);
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "    return font;\n");
							 | 
						
						
						
							| 
								
							 | 
							
								    byteCount += sprintf(txtData + byteCount, "}\n");
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    UnloadImage(image);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Text data size exported is determined by '\0' (NULL) character
							 | 
						
						
						
							| 
								
							 | 
							
								    success = SaveFileText(fileName, txtData);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    RL_FREE(txtData);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (success != 0) TRACELOG(LOG_INFO, "FILEIO: [%s] Font as code exported successfully", fileName);
							 | 
						
						
						
							| 
								
							 | 
							
								    else TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to export font as code", fileName);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return success;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Draw current FPS
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: Uses default font
							 | 
						
						
						
							| 
								
							 | 
							
								void DrawFPS(int posX, int posY)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    Color color = LIME;                         // Good FPS
							 | 
						
						
						
							| 
								
							 | 
							
								    int fps = GetFPS();
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if ((fps < 30) && (fps >= 15)) color = ORANGE;  // Warning FPS
							 | 
						
						
						
							| 
								
							 | 
							
								    else if (fps < 15) color = RED;             // Low FPS
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    DrawText(TextFormat("%2i FPS", fps), posX, posY, 20, color);
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Draw text (using default font)
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: fontSize work like in any drawing program but if fontSize is lower than font-base-size, then font-base-size is used
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: chars spacing is proportional to fontSize
							 | 
						
						
						
							| 
								
							 | 
							
								void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    // Check if default font has been loaded
							 | 
						
						
						
							| 
								
							 | 
							
								    if (GetFontDefault().texture.id != 0)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        Vector2 position = { (float)posX, (float)posY };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        int defaultFontSize = 10;   // Default Font chars height in pixel
							 | 
						
						
						
							| 
								
							 | 
							
								        if (fontSize < defaultFontSize) fontSize = defaultFontSize;
							 | 
						
						
						
							| 
								
							 | 
							
								        int spacing = fontSize/defaultFontSize;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        DrawTextEx(GetFontDefault(), text, position, (float)fontSize, (float)spacing, color);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Draw text using Font
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: chars spacing is NOT proportional to fontSize
							 | 
						
						
						
							| 
								
							 | 
							
								void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    if (font.texture.id == 0) font = GetFontDefault();  // Security check in case of not valid font
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int size = TextLength(text);    // Total size in bytes of the text, scanned by codepoints in loop
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    float textOffsetY = 0;          // Offset between lines (on linebreak '\n')
							 | 
						
						
						
							| 
								
							 | 
							
								    float textOffsetX = 0.0f;       // Offset X to next character to draw
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    float scaleFactor = fontSize/font.baseSize;         // Character quad scaling factor
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < size;)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // Get next codepoint from byte string and glyph index in font
							 | 
						
						
						
							| 
								
							 | 
							
								        int codepointByteCount = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								        int codepoint = GetCodepointNext(&text[i], &codepointByteCount);
							 | 
						
						
						
							| 
								
							 | 
							
								        int index = GetGlyphIndex(font, codepoint);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (codepoint == '\n')
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            // NOTE: Line spacing is a global variable, use SetTextLineSpacing() to setup
							 | 
						
						
						
							| 
								
							 | 
							
								            textOffsetY += (fontSize + textLineSpacing);
							 | 
						
						
						
							| 
								
							 | 
							
								            textOffsetX = 0.0f;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								        else
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            if ((codepoint != ' ') && (codepoint != '\t'))
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                DrawTextCodepoint(font, codepoint, (Vector2){ position.x + textOffsetX, position.y + textOffsetY }, fontSize, tint);
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            if (font.glyphs[index].advanceX == 0) textOffsetX += ((float)font.recs[index].width*scaleFactor + spacing);
							 | 
						
						
						
							| 
								
							 | 
							
								            else textOffsetX += ((float)font.glyphs[index].advanceX*scaleFactor + spacing);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        i += codepointByteCount;   // Move text bytes counter to next codepoint
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Draw text using Font and pro parameters (rotation)
							 | 
						
						
						
							| 
								
							 | 
							
								void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    rlPushMatrix();
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        rlTranslatef(position.x, position.y, 0.0f);
							 | 
						
						
						
							| 
								
							 | 
							
								        rlRotatef(rotation, 0.0f, 0.0f, 1.0f);
							 | 
						
						
						
							| 
								
							 | 
							
								        rlTranslatef(-origin.x, -origin.y, 0.0f);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        DrawTextEx(font, text, (Vector2){ 0.0f, 0.0f }, fontSize, spacing, tint);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    rlPopMatrix();
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Draw one character (codepoint)
							 | 
						
						
						
							| 
								
							 | 
							
								void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    // Character index position in sprite font
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: In case a codepoint is not available in the font, index returned points to '?'
							 | 
						
						
						
							| 
								
							 | 
							
								    int index = GetGlyphIndex(font, codepoint);
							 | 
						
						
						
							| 
								
							 | 
							
								    float scaleFactor = fontSize/font.baseSize;     // Character quad scaling factor
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Character destination rectangle on screen
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: We consider glyphPadding on drawing
							 | 
						
						
						
							| 
								
							 | 
							
								    Rectangle dstRec = { position.x + font.glyphs[index].offsetX*scaleFactor - (float)font.glyphPadding*scaleFactor,
							 | 
						
						
						
							| 
								
							 | 
							
								                      position.y + font.glyphs[index].offsetY*scaleFactor - (float)font.glyphPadding*scaleFactor,
							 | 
						
						
						
							| 
								
							 | 
							
								                      (font.recs[index].width + 2.0f*font.glyphPadding)*scaleFactor,
							 | 
						
						
						
							| 
								
							 | 
							
								                      (font.recs[index].height + 2.0f*font.glyphPadding)*scaleFactor };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Character source rectangle from font texture atlas
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: We consider glyphs padding when drawing, it could be required for outline/glow shader effects
							 | 
						
						
						
							| 
								
							 | 
							
								    Rectangle srcRec = { font.recs[index].x - (float)font.glyphPadding, font.recs[index].y - (float)font.glyphPadding,
							 | 
						
						
						
							| 
								
							 | 
							
								                         font.recs[index].width + 2.0f*font.glyphPadding, font.recs[index].height + 2.0f*font.glyphPadding };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Draw the character texture on the screen
							 | 
						
						
						
							| 
								
							 | 
							
								    DrawTexturePro(font.texture, srcRec, dstRec, (Vector2){ 0, 0 }, 0.0f, tint);
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Draw multiple character (codepoints)
							 | 
						
						
						
							| 
								
							 | 
							
								void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    float textOffsetY = 0;          // Offset between lines (on linebreak '\n')
							 | 
						
						
						
							| 
								
							 | 
							
								    float textOffsetX = 0.0f;       // Offset X to next character to draw
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    float scaleFactor = fontSize/font.baseSize;         // Character quad scaling factor
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < codepointCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        int index = GetGlyphIndex(font, codepoints[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (codepoints[i] == '\n')
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            // NOTE: Line spacing is a global variable, use SetTextLineSpacing() to setup
							 | 
						
						
						
							| 
								
							 | 
							
								            textOffsetY += (fontSize + textLineSpacing);
							 | 
						
						
						
							| 
								
							 | 
							
								            textOffsetX = 0.0f;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								        else
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            if ((codepoints[i] != ' ') && (codepoints[i] != '\t'))
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                DrawTextCodepoint(font, codepoints[i], (Vector2){ position.x + textOffsetX, position.y + textOffsetY }, fontSize, tint);
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            if (font.glyphs[index].advanceX == 0) textOffsetX += ((float)font.recs[index].width*scaleFactor + spacing);
							 | 
						
						
						
							| 
								
							 | 
							
								            else textOffsetX += ((float)font.glyphs[index].advanceX*scaleFactor + spacing);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Set vertical line spacing when drawing with line-breaks
							 | 
						
						
						
							| 
								
							 | 
							
								void SetTextLineSpacing(int spacing)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    textLineSpacing = spacing;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Measure string width for default font
							 | 
						
						
						
							| 
								
							 | 
							
								int MeasureText(const char *text, int fontSize)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    Vector2 textSize = { 0.0f, 0.0f };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Check if default font has been loaded
							 | 
						
						
						
							| 
								
							 | 
							
								    if (GetFontDefault().texture.id != 0)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        int defaultFontSize = 10;   // Default Font glyphs height in pixel
							 | 
						
						
						
							| 
								
							 | 
							
								        if (fontSize < defaultFontSize) fontSize = defaultFontSize;
							 | 
						
						
						
							| 
								
							 | 
							
								        int spacing = fontSize/defaultFontSize;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        textSize = MeasureTextEx(GetFontDefault(), text, (float)fontSize, (float)spacing);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return (int)textSize.x;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Measure string size for Font
							 | 
						
						
						
							| 
								
							 | 
							
								Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    Vector2 textSize = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if ((isGpuReady && (font.texture.id == 0)) ||
							 | 
						
						
						
							| 
								
							 | 
							
								        (text == NULL) || (text[0] == '\0')) return textSize; // Security check
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int size = TextLength(text);    // Get size in bytes of text
							 | 
						
						
						
							| 
								
							 | 
							
								    int tempByteCounter = 0;        // Used to count longer text line num chars
							 | 
						
						
						
							| 
								
							 | 
							
								    int byteCounter = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    float textWidth = 0.0f;
							 | 
						
						
						
							| 
								
							 | 
							
								    float tempTextWidth = 0.0f;     // Used to count longer text line width
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    float textHeight = fontSize;
							 | 
						
						
						
							| 
								
							 | 
							
								    float scaleFactor = fontSize/(float)font.baseSize;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int letter = 0;                 // Current character
							 | 
						
						
						
							| 
								
							 | 
							
								    int index = 0;                  // Index position in sprite font
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < size;)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        byteCounter++;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        int codepointByteCount = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								        letter = GetCodepointNext(&text[i], &codepointByteCount);
							 | 
						
						
						
							| 
								
							 | 
							
								        index = GetGlyphIndex(font, letter);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        i += codepointByteCount;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (letter != '\n')
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            if (font.glyphs[index].advanceX > 0) textWidth += font.glyphs[index].advanceX;
							 | 
						
						
						
							| 
								
							 | 
							
								            else textWidth += (font.recs[index].width + font.glyphs[index].offsetX);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								        else
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            if (tempTextWidth < textWidth) tempTextWidth = textWidth;
							 | 
						
						
						
							| 
								
							 | 
							
								            byteCounter = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								            textWidth = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // NOTE: Line spacing is a global variable, use SetTextLineSpacing() to setup
							 | 
						
						
						
							| 
								
							 | 
							
								            textHeight += (fontSize + textLineSpacing);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (tempByteCounter < byteCounter) tempByteCounter = byteCounter;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (tempTextWidth < textWidth) tempTextWidth = textWidth;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    textSize.x = tempTextWidth*scaleFactor + (float)((tempByteCounter - 1)*spacing);
							 | 
						
						
						
							| 
								
							 | 
							
								    textSize.y = textHeight;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return textSize;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get index position for a unicode character on font
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: If codepoint is not found in the font it fallbacks to '?'
							 | 
						
						
						
							| 
								
							 | 
							
								int GetGlyphIndex(Font font, int codepoint)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    int index = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    if (!IsFontValid(font)) return index;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#define SUPPORT_UNORDERED_CHARSET
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_UNORDERED_CHARSET)
							 | 
						
						
						
							| 
								
							 | 
							
								    int fallbackIndex = 0;      // Get index of fallback glyph '?'
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Look for character index in the unordered charset
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < font.glyphCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        if (font.glyphs[i].value == 63) fallbackIndex = i;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (font.glyphs[i].value == codepoint)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            index = i;
							 | 
						
						
						
							| 
								
							 | 
							
								            break;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if ((index == 0) && (font.glyphs[0].value != codepoint)) index = fallbackIndex;
							 | 
						
						
						
							| 
								
							 | 
							
								#else
							 | 
						
						
						
							| 
								
							 | 
							
								    index = codepoint - 32;
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return index;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get glyph font info data for a codepoint (unicode character)
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: If codepoint is not found in the font it fallbacks to '?'
							 | 
						
						
						
							| 
								
							 | 
							
								GlyphInfo GetGlyphInfo(Font font, int codepoint)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    GlyphInfo info = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    info = font.glyphs[GetGlyphIndex(font, codepoint)];
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return info;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get glyph rectangle in font atlas for a codepoint (unicode character)
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: If codepoint is not found in the font it fallbacks to '?'
							 | 
						
						
						
							| 
								
							 | 
							
								Rectangle GetGlyphAtlasRec(Font font, int codepoint)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    Rectangle rec = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    rec = font.recs[GetGlyphIndex(font, codepoint)];
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return rec;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								//----------------------------------------------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								// Text strings management functions
							 | 
						
						
						
							| 
								
							 | 
							
								//----------------------------------------------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								// Load text as separate lines ('\n')
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: Returned lines end with null terminator '\0'
							 | 
						
						
						
							| 
								
							 | 
							
								char **LoadTextLines(const char *text, int *count)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    int lineCount = 1;
							 | 
						
						
						
							| 
								
							 | 
							
								    int textSize = strlen(text);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Text pass to get required line count
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < textSize; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        if (text[i] == '\n') lineCount++;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    char **lines = (char **)RL_CALLOC(lineCount, sizeof(char *));
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0, l = 0, lineLen = 0; i <= textSize; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((text[i] == '\n') || (text[i] == '\0'))
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            lines[l] = (char *)RL_CALLOC(lineLen + 1, 1);
							 | 
						
						
						
							| 
								
							 | 
							
								            strncpy(lines[l], &text[i - lineLen], lineLen);
							 | 
						
						
						
							| 
								
							 | 
							
								            lineLen = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								            l++;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								        else lineLen++;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    *count = lineCount;
							 | 
						
						
						
							| 
								
							 | 
							
								    return lines;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Unload text lines
							 | 
						
						
						
							| 
								
							 | 
							
								void UnloadTextLines(char **lines, int lineCount)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < lineCount; i++) RL_FREE(lines[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								    RL_FREE(lines);
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get text length in bytes, check for \0 character
							 | 
						
						
						
							| 
								
							 | 
							
								unsigned int TextLength(const char *text)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    unsigned int length = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (text != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // NOTE: Alternative: use strlen(text)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        while (*text++) length++;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return length;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Formatting of text with variables to 'embed'
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: String returned will expire after this function is called MAX_TEXTFORMAT_BUFFERS times
							 | 
						
						
						
							| 
								
							 | 
							
								const char *TextFormat(const char *text, ...)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								#ifndef MAX_TEXTFORMAT_BUFFERS
							 | 
						
						
						
							| 
								
							 | 
							
								    #define MAX_TEXTFORMAT_BUFFERS 4        // Maximum number of static buffers for text formatting
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // We create an array of buffers so strings don't expire until MAX_TEXTFORMAT_BUFFERS invocations
							 | 
						
						
						
							| 
								
							 | 
							
								    static char buffers[MAX_TEXTFORMAT_BUFFERS][MAX_TEXT_BUFFER_LENGTH] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    static int index = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    char *currentBuffer = buffers[index];
							 | 
						
						
						
							| 
								
							 | 
							
								    memset(currentBuffer, 0, MAX_TEXT_BUFFER_LENGTH);   // Clear buffer before using
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    va_list args;
							 | 
						
						
						
							| 
								
							 | 
							
								    va_start(args, text);
							 | 
						
						
						
							| 
								
							 | 
							
								    int requiredByteCount = vsnprintf(currentBuffer, MAX_TEXT_BUFFER_LENGTH, text, args);
							 | 
						
						
						
							| 
								
							 | 
							
								    va_end(args);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // If requiredByteCount is larger than the MAX_TEXT_BUFFER_LENGTH, then overflow occured
							 | 
						
						
						
							| 
								
							 | 
							
								    if (requiredByteCount >= MAX_TEXT_BUFFER_LENGTH)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // Inserting "..." at the end of the string to mark as truncated
							 | 
						
						
						
							| 
								
							 | 
							
								        char *truncBuffer = buffers[index] + MAX_TEXT_BUFFER_LENGTH - 4; // Adding 4 bytes = "...\0"
							 | 
						
						
						
							| 
								
							 | 
							
								        sprintf(truncBuffer, "...");
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    index += 1;     // Move to next buffer for next function call
							 | 
						
						
						
							| 
								
							 | 
							
								    if (index >= MAX_TEXTFORMAT_BUFFERS) index = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return currentBuffer;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get integer value from text
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: This function replaces atoi() [stdlib.h]
							 | 
						
						
						
							| 
								
							 | 
							
								int TextToInteger(const char *text)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    int value = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int sign = 1;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if ((text[0] == '+') || (text[0] == '-'))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        if (text[0] == '-') sign = -1;
							 | 
						
						
						
							| 
								
							 | 
							
								        text++;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; ((text[i] >= '0') && (text[i] <= '9')); i++) value = value*10 + (int)(text[i] - '0');
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return value*sign;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get float value from text
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: This function replaces atof() [stdlib.h]
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: Only '.' character is understood as decimal point
							 | 
						
						
						
							| 
								
							 | 
							
								float TextToFloat(const char *text)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    float value = 0.0f;
							 | 
						
						
						
							| 
								
							 | 
							
								    float sign = 1.0f;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if ((text[0] == '+') || (text[0] == '-'))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        if (text[0] == '-') sign = -1.0f;
							 | 
						
						
						
							| 
								
							 | 
							
								        text++;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int i = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    for (; ((text[i] >= '0') && (text[i] <= '9')); i++) value = value*10.0f + (float)(text[i] - '0');
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (text[i++] == '.')
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        float divisor = 10.0f;
							 | 
						
						
						
							| 
								
							 | 
							
								        for (; ((text[i] >= '0') && (text[i] <= '9')); i++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            value += ((float)(text[i] - '0'))/divisor;
							 | 
						
						
						
							| 
								
							 | 
							
								            divisor = divisor*10.0f;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return value*sign;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_TEXT_MANIPULATION)
							 | 
						
						
						
							| 
								
							 | 
							
								// Copy one string to another, returns bytes copied
							 | 
						
						
						
							| 
								
							 | 
							
								int TextCopy(char *dst, const char *src)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    int bytes = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if ((src != NULL) && (dst != NULL))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // NOTE: Alternative: use strcpy(dst, src)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        while (*src != '\0')
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            *dst = *src;
							 | 
						
						
						
							| 
								
							 | 
							
								            dst++;
							 | 
						
						
						
							| 
								
							 | 
							
								            src++;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            bytes++;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        *dst = '\0';
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return bytes;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Check if two text string are equal
							 | 
						
						
						
							| 
								
							 | 
							
								// REQUIRES: strcmp()
							 | 
						
						
						
							| 
								
							 | 
							
								bool TextIsEqual(const char *text1, const char *text2)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    bool result = false;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if ((text1 != NULL) && (text2 != NULL))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        if (strcmp(text1, text2) == 0) result = true;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return result;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get a piece of a text string
							 | 
						
						
						
							| 
								
							 | 
							
								const char *TextSubtext(const char *text, int position, int length)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int textLength = TextLength(text);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (position >= textLength)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        return buffer; //First char is already '\0' by memset
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int maxLength = textLength - position;
							 | 
						
						
						
							| 
								
							 | 
							
								    if (length > maxLength) length = maxLength;
							 | 
						
						
						
							| 
								
							 | 
							
								    if (length >= MAX_TEXT_BUFFER_LENGTH) length = MAX_TEXT_BUFFER_LENGTH - 1;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Alternative: memcpy(buffer, text + position, length)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int c = 0 ; c < length ; c++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        buffer[c] = text[position + c];
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    buffer[length] = '\0';
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return buffer;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Replace text string
							 | 
						
						
						
							| 
								
							 | 
							
								// REQUIRES: strstr(), strncpy(), strcpy()
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: Allocated memory must be manually freed
							 | 
						
						
						
							| 
								
							 | 
							
								char *TextReplace(const char *text, const char *replace, const char *by)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    // Sanity checks and initialization
							 | 
						
						
						
							| 
								
							 | 
							
								    if (!text || !replace || !by) return NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    char *result = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    char *insertPoint = NULL;   // Next insert point
							 | 
						
						
						
							| 
								
							 | 
							
								    char *temp = NULL;          // Temp pointer
							 | 
						
						
						
							| 
								
							 | 
							
								    int replaceLen = 0;         // Replace string length of (the string to remove)
							 | 
						
						
						
							| 
								
							 | 
							
								    int byLen = 0;              // Replacement length (the string to replace by)
							 | 
						
						
						
							| 
								
							 | 
							
								    int lastReplacePos = 0;     // Distance between replace and end of last replace
							 | 
						
						
						
							| 
								
							 | 
							
								    int count = 0;              // Number of replacements
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    replaceLen = TextLength(replace);
							 | 
						
						
						
							| 
								
							 | 
							
								    if (replaceLen == 0) return NULL;  // Empty replace causes infinite loop during count
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    byLen = TextLength(by);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Count the number of replacements needed
							 | 
						
						
						
							| 
								
							 | 
							
								    insertPoint = (char *)text;
							 | 
						
						
						
							| 
								
							 | 
							
								    for (count = 0; (temp = strstr(insertPoint, replace)); count++) insertPoint = temp + replaceLen;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Allocate returning string and point temp to it
							 | 
						
						
						
							| 
								
							 | 
							
								    temp = result = (char *)RL_MALLOC(TextLength(text) + (byLen - replaceLen)*count + 1);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (!result) return NULL;   // Memory could not be allocated
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // First time through the loop, all the variable are set correctly from here on,
							 | 
						
						
						
							| 
								
							 | 
							
								    //  - 'temp' points to the end of the result string
							 | 
						
						
						
							| 
								
							 | 
							
								    //  - 'insertPoint' points to the next occurrence of replace in text
							 | 
						
						
						
							| 
								
							 | 
							
								    //  - 'text' points to the remainder of text after "end of replace"
							 | 
						
						
						
							| 
								
							 | 
							
								    while (count--)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        insertPoint = strstr(text, replace);
							 | 
						
						
						
							| 
								
							 | 
							
								        lastReplacePos = (int)(insertPoint - text);
							 | 
						
						
						
							| 
								
							 | 
							
								        temp = strncpy(temp, text, lastReplacePos) + lastReplacePos;
							 | 
						
						
						
							| 
								
							 | 
							
								        temp = strcpy(temp, by) + byLen;
							 | 
						
						
						
							| 
								
							 | 
							
								        text += lastReplacePos + replaceLen; // Move to next "end of replace"
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Copy remaind text part after replacement to result (pointed by moving temp)
							 | 
						
						
						
							| 
								
							 | 
							
								    strcpy(temp, text);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return result;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Insert text in a specific position, moves all text forward
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: Allocated memory must be manually freed
							 | 
						
						
						
							| 
								
							 | 
							
								char *TextInsert(const char *text, const char *insert, int position)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    int textLen = TextLength(text);
							 | 
						
						
						
							| 
								
							 | 
							
								    int insertLen = TextLength(insert);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    char *result = (char *)RL_MALLOC(textLen + insertLen + 1);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < position; i++) result[i] = text[i];
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = position; i < insertLen + position; i++) result[i] = insert[i];
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = (insertLen + position); i < (textLen + insertLen); i++) result[i] = text[i];
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    result[textLen + insertLen] = '\0';     // Make sure text string is valid!
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return result;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Join text strings with delimiter
							 | 
						
						
						
							| 
								
							 | 
							
								// REQUIRES: memset(), memcpy()
							 | 
						
						
						
							| 
								
							 | 
							
								char *TextJoin(char **textList, int count, const char *delimiter)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH);
							 | 
						
						
						
							| 
								
							 | 
							
								    char *textPtr = buffer;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int totalLength = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int delimiterLen = TextLength(delimiter);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < count; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        int textLength = TextLength(textList[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // Make sure joined text could fit inside MAX_TEXT_BUFFER_LENGTH
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((totalLength + textLength) < MAX_TEXT_BUFFER_LENGTH)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            memcpy(textPtr, textList[i], textLength);
							 | 
						
						
						
							| 
								
							 | 
							
								            totalLength += textLength;
							 | 
						
						
						
							| 
								
							 | 
							
								            textPtr += textLength;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            if ((delimiterLen > 0) && (i < (count - 1)))
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                memcpy(textPtr, delimiter, delimiterLen);
							 | 
						
						
						
							| 
								
							 | 
							
								                totalLength += delimiterLen;
							 | 
						
						
						
							| 
								
							 | 
							
								                textPtr += delimiterLen;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return buffer;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Split string into multiple strings
							 | 
						
						
						
							| 
								
							 | 
							
								// REQUIRES: memset()
							 | 
						
						
						
							| 
								
							 | 
							
								char **TextSplit(const char *text, char delimiter, int *count)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: Current implementation returns a copy of the provided string with '\0' (string end delimiter)
							 | 
						
						
						
							| 
								
							 | 
							
								    // inserted between strings defined by "delimiter" parameter. No memory is dynamically allocated,
							 | 
						
						
						
							| 
								
							 | 
							
								    // all used memory is static... it has some limitations:
							 | 
						
						
						
							| 
								
							 | 
							
								    //      1. Maximum number of possible split strings is set by MAX_TEXTSPLIT_COUNT
							 | 
						
						
						
							| 
								
							 | 
							
								    //      2. Maximum size of text to split is MAX_TEXT_BUFFER_LENGTH
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    static char *result[MAX_TEXTSPLIT_COUNT] = { NULL };
							 | 
						
						
						
							| 
								
							 | 
							
								    static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    result[0] = buffer;
							 | 
						
						
						
							| 
								
							 | 
							
								    int counter = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (text != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        counter = 1;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // Count how many substrings we have on text and point to every one
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 0; i < MAX_TEXT_BUFFER_LENGTH; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            buffer[i] = text[i];
							 | 
						
						
						
							| 
								
							 | 
							
								            if (buffer[i] == '\0') break;
							 | 
						
						
						
							| 
								
							 | 
							
								            else if (buffer[i] == delimiter)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                buffer[i] = '\0';   // Set an end of string at this point
							 | 
						
						
						
							| 
								
							 | 
							
								                result[counter] = buffer + i + 1;
							 | 
						
						
						
							| 
								
							 | 
							
								                counter++;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                if (counter == MAX_TEXTSPLIT_COUNT) break;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    *count = counter;
							 | 
						
						
						
							| 
								
							 | 
							
								    return result;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Append text at specific position and move cursor
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: It's up to the user to make sure appended text does not overflow the buffer!
							 | 
						
						
						
							| 
								
							 | 
							
								// REQUIRES: strcpy()
							 | 
						
						
						
							| 
								
							 | 
							
								void TextAppend(char *text, const char *append, int *position)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    strcpy(text + *position, append);
							 | 
						
						
						
							| 
								
							 | 
							
								    *position += TextLength(append);
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Find first text occurrence within a string
							 | 
						
						
						
							| 
								
							 | 
							
								// REQUIRES: strstr()
							 | 
						
						
						
							| 
								
							 | 
							
								int TextFindIndex(const char *text, const char *find)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    int position = -1;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    char *ptr = strstr(text, find);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (ptr != NULL) position = (int)(ptr - text);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return position;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get upper case version of provided string
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: Limited functionality, only basic characters set
							 | 
						
						
						
							| 
								
							 | 
							
								// TODO: Support UTF-8 diacritics to upper-case, check codepoints
							 | 
						
						
						
							| 
								
							 | 
							
								char *TextToUpper(const char *text)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (text != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 0; (i < MAX_TEXT_BUFFER_LENGTH - 1) && (text[i] != '\0'); i++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            if ((text[i] >= 'a') && (text[i] <= 'z')) buffer[i] = text[i] - 32;
							 | 
						
						
						
							| 
								
							 | 
							
								            else buffer[i] = text[i];
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return buffer;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get lower case version of provided string
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: Limited functionality, only basic characters set
							 | 
						
						
						
							| 
								
							 | 
							
								char *TextToLower(const char *text)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (text != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 0; (i < MAX_TEXT_BUFFER_LENGTH - 1) && (text[i] != '\0'); i++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            if ((text[i] >= 'A') && (text[i] <= 'Z')) buffer[i] = text[i] + 32;
							 | 
						
						
						
							| 
								
							 | 
							
								            else buffer[i] = text[i];
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return buffer;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get Pascal case notation version of provided string
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: Limited functionality, only basic characters set
							 | 
						
						
						
							| 
								
							 | 
							
								char *TextToPascal(const char *text)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (text != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // Upper case first character
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((text[0] >= 'a') && (text[0] <= 'z')) buffer[0] = text[0] - 32;
							 | 
						
						
						
							| 
								
							 | 
							
								        else buffer[0] = text[0];
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // Check for next separator to upper case another character
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 1, j = 1; (i < MAX_TEXT_BUFFER_LENGTH - 1) && (text[j] != '\0'); i++, j++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            if (text[j] != '_') buffer[i] = text[j];
							 | 
						
						
						
							| 
								
							 | 
							
								            else
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                j++;
							 | 
						
						
						
							| 
								
							 | 
							
								                if ((text[j] >= 'a') && (text[j] <= 'z')) buffer[i] = text[j] - 32;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return buffer;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get snake case notation version of provided string
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: Limited functionality, only basic characters set
							 | 
						
						
						
							| 
								
							 | 
							
								char *TextToSnake(const char *text)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    static char buffer[MAX_TEXT_BUFFER_LENGTH] = {0};
							 | 
						
						
						
							| 
								
							 | 
							
								    memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (text != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // Check for next separator to upper case another character
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 0, j = 0; (i < MAX_TEXT_BUFFER_LENGTH - 1) && (text[j] != '\0'); i++, j++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            if ((text[j] >= 'A') && (text[j] <= 'Z'))
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                if (i >= 1)
							 | 
						
						
						
							| 
								
							 | 
							
								                {
							 | 
						
						
						
							| 
								
							 | 
							
								                    buffer[i] = '_';
							 | 
						
						
						
							| 
								
							 | 
							
								                    i++;
							 | 
						
						
						
							| 
								
							 | 
							
								                }
							 | 
						
						
						
							| 
								
							 | 
							
								                buffer[i] = text[j] + 32;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								            else buffer[i] = text[j];
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return buffer;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get Camel case notation version of provided string
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: Limited functionality, only basic characters set
							 | 
						
						
						
							| 
								
							 | 
							
								char *TextToCamel(const char *text)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    static char buffer[MAX_TEXT_BUFFER_LENGTH] = {0};
							 | 
						
						
						
							| 
								
							 | 
							
								    memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (text != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // Lower case first character
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((text[0] >= 'A') && (text[0] <= 'Z')) buffer[0] = text[0] + 32;
							 | 
						
						
						
							| 
								
							 | 
							
								        else buffer[0] = text[0];
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // Check for next separator to upper case another character
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 1, j = 1; (i < MAX_TEXT_BUFFER_LENGTH - 1) && (text[j] != '\0'); i++, j++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            if (text[j] != '_') buffer[i] = text[j];
							 | 
						
						
						
							| 
								
							 | 
							
								            else
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                j++;
							 | 
						
						
						
							| 
								
							 | 
							
								                if ((text[j] >= 'a') && (text[j] <= 'z')) buffer[i] = text[j] - 32;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return buffer;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Encode text codepoint into UTF-8 text
							 | 
						
						
						
							| 
								
							 | 
							
								// REQUIRES: memcpy()
							 | 
						
						
						
							| 
								
							 | 
							
								// WARNING: Allocated memory must be manually freed
							 | 
						
						
						
							| 
								
							 | 
							
								char *LoadUTF8(const int *codepoints, int length)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    // We allocate enough memory to fit all possible codepoints
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: 5 bytes for every codepoint should be enough
							 | 
						
						
						
							| 
								
							 | 
							
								    char *text = (char *)RL_CALLOC(length*5, 1);
							 | 
						
						
						
							| 
								
							 | 
							
								    const char *utf8 = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								    int size = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0, bytes = 0; i < length; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        utf8 = CodepointToUTF8(codepoints[i], &bytes);
							 | 
						
						
						
							| 
								
							 | 
							
								        memcpy(text + size, utf8, bytes);
							 | 
						
						
						
							| 
								
							 | 
							
								        size += bytes;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Create second buffer and copy data manually to it
							 | 
						
						
						
							| 
								
							 | 
							
								    char *temp = (char *)RL_CALLOC(size + 1, 1);
							 | 
						
						
						
							| 
								
							 | 
							
								    memcpy(temp, text, size);
							 | 
						
						
						
							| 
								
							 | 
							
								    RL_FREE(text);
							 | 
						
						
						
							| 
								
							 | 
							
								    text = temp;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return text;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Unload UTF-8 text encoded from codepoints array
							 | 
						
						
						
							| 
								
							 | 
							
								void UnloadUTF8(char *text)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    RL_FREE(text);
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Load all codepoints from a UTF-8 text string, codepoints count returned by parameter
							 | 
						
						
						
							| 
								
							 | 
							
								int *LoadCodepoints(const char *text, int *count)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    int textLength = TextLength(text);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int codepointSize = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int codepointCount = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Allocate a big enough buffer to store as many codepoints as text bytes
							 | 
						
						
						
							| 
								
							 | 
							
								    int *codepoints = (int *)RL_CALLOC(textLength, sizeof(int));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < textLength; codepointCount++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        codepoints[codepointCount] = GetCodepointNext(text + i, &codepointSize);
							 | 
						
						
						
							| 
								
							 | 
							
								        i += codepointSize;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Create second buffer and copy data manually to it
							 | 
						
						
						
							| 
								
							 | 
							
								    int *temp = (int *)RL_CALLOC(codepointCount, sizeof(int));
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < codepointCount; i++) temp[i] = codepoints[i];
							 | 
						
						
						
							| 
								
							 | 
							
								    RL_FREE(codepoints);
							 | 
						
						
						
							| 
								
							 | 
							
								    codepoints = temp;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    *count = codepointCount;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return codepoints;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Unload codepoints data from memory
							 | 
						
						
						
							| 
								
							 | 
							
								void UnloadCodepoints(int *codepoints)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    RL_FREE(codepoints);
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get total number of characters(codepoints) in a UTF-8 encoded text, until '\0' is found
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: If an invalid UTF-8 sequence is encountered a '?'(0x3f) codepoint is counted instead
							 | 
						
						
						
							| 
								
							 | 
							
								int GetCodepointCount(const char *text)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    unsigned int length = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    const char *ptr = text;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    while (*ptr != '\0')
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        int next = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								        GetCodepointNext(ptr, &next);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        ptr += next;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        length++;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return length;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Encode codepoint into utf8 text (char array length returned as parameter)
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: It uses a static array to store UTF-8 bytes
							 | 
						
						
						
							| 
								
							 | 
							
								const char *CodepointToUTF8(int codepoint, int *utf8Size)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    static char utf8[6] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    memset(utf8, 0, 6); // Clear static array
							 | 
						
						
						
							| 
								
							 | 
							
								    int size = 0;       // Byte size of codepoint
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (codepoint <= 0x7f)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        utf8[0] = (char)codepoint;
							 | 
						
						
						
							| 
								
							 | 
							
								        size = 1;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else if (codepoint <= 0x7ff)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        utf8[0] = (char)(((codepoint >> 6) & 0x1f) | 0xc0);
							 | 
						
						
						
							| 
								
							 | 
							
								        utf8[1] = (char)((codepoint & 0x3f) | 0x80);
							 | 
						
						
						
							| 
								
							 | 
							
								        size = 2;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else if (codepoint <= 0xffff)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        utf8[0] = (char)(((codepoint >> 12) & 0x0f) | 0xe0);
							 | 
						
						
						
							| 
								
							 | 
							
								        utf8[1] = (char)(((codepoint >>  6) & 0x3f) | 0x80);
							 | 
						
						
						
							| 
								
							 | 
							
								        utf8[2] = (char)((codepoint & 0x3f) | 0x80);
							 | 
						
						
						
							| 
								
							 | 
							
								        size = 3;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else if (codepoint <= 0x10ffff)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        utf8[0] = (char)(((codepoint >> 18) & 0x07) | 0xf0);
							 | 
						
						
						
							| 
								
							 | 
							
								        utf8[1] = (char)(((codepoint >> 12) & 0x3f) | 0x80);
							 | 
						
						
						
							| 
								
							 | 
							
								        utf8[2] = (char)(((codepoint >>  6) & 0x3f) | 0x80);
							 | 
						
						
						
							| 
								
							 | 
							
								        utf8[3] = (char)((codepoint & 0x3f) | 0x80);
							 | 
						
						
						
							| 
								
							 | 
							
								        size = 4;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    *utf8Size = size;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return utf8;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								#endif      // SUPPORT_TEXT_MANIPULATION
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get next codepoint in a UTF-8 encoded text, scanning until '\0' is found
							 | 
						
						
						
							| 
								
							 | 
							
								// When an invalid UTF-8 byte is encountered we exit as soon as possible and a '?'(0x3f) codepoint is returned
							 | 
						
						
						
							| 
								
							 | 
							
								// Total number of bytes processed are returned as a parameter
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: The standard says U+FFFD should be returned in case of errors
							 | 
						
						
						
							| 
								
							 | 
							
								// but that character is not supported by the default font in raylib
							 | 
						
						
						
							| 
								
							 | 
							
								int GetCodepoint(const char *text, int *codepointSize)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								/*
							 | 
						
						
						
							| 
								
							 | 
							
								    UTF-8 specs from https://www.ietf.org/rfc/rfc3629.txt
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    Char. number range  |        UTF-8 octet sequence
							 | 
						
						
						
							| 
								
							 | 
							
								      (hexadecimal)    |              (binary)
							 | 
						
						
						
							| 
								
							 | 
							
								    --------------------+---------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								    0000 0000-0000 007F | 0xxxxxxx
							 | 
						
						
						
							| 
								
							 | 
							
								    0000 0080-0000 07FF | 110xxxxx 10xxxxxx
							 | 
						
						
						
							| 
								
							 | 
							
								    0000 0800-0000 FFFF | 1110xxxx 10xxxxxx 10xxxxxx
							 | 
						
						
						
							| 
								
							 | 
							
								    0001 0000-0010 FFFF | 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
							 | 
						
						
						
							| 
								
							 | 
							
								*/
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: on decode errors we return as soon as possible
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int codepoint = 0x3f;   // Codepoint (defaults to '?')
							 | 
						
						
						
							| 
								
							 | 
							
								    int octet = (unsigned char)(text[0]); // The first UTF8 octet
							 | 
						
						
						
							| 
								
							 | 
							
								    *codepointSize = 1;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (octet <= 0x7f)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // Only one octet (ASCII range x00-7F)
							 | 
						
						
						
							| 
								
							 | 
							
								        codepoint = text[0];
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else if ((octet & 0xe0) == 0xc0)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // Two octets
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // [0]xC2-DF    [1]UTF8-tail(x80-BF)
							 | 
						
						
						
							| 
								
							 | 
							
								        unsigned char octet1 = text[1];
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((octet1 == '\0') || ((octet1 >> 6) != 2)) { *codepointSize = 2; return codepoint; } // Unexpected sequence
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((octet >= 0xc2) && (octet <= 0xdf))
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            codepoint = ((octet & 0x1f) << 6) | (octet1 & 0x3f);
							 | 
						
						
						
							| 
								
							 | 
							
								            *codepointSize = 2;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else if ((octet & 0xf0) == 0xe0)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // Three octets
							 | 
						
						
						
							| 
								
							 | 
							
								        unsigned char octet1 = text[1];
							 | 
						
						
						
							| 
								
							 | 
							
								        unsigned char octet2 = '\0';
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((octet1 == '\0') || ((octet1 >> 6) != 2)) { *codepointSize = 2; return codepoint; } // Unexpected sequence
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        octet2 = text[2];
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((octet2 == '\0') || ((octet2 >> 6) != 2)) { *codepointSize = 3; return codepoint; } // Unexpected sequence
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // [0]xE0    [1]xA0-BF       [2]UTF8-tail(x80-BF)
							 | 
						
						
						
							| 
								
							 | 
							
								        // [0]xE1-EC [1]UTF8-tail    [2]UTF8-tail(x80-BF)
							 | 
						
						
						
							| 
								
							 | 
							
								        // [0]xED    [1]x80-9F       [2]UTF8-tail(x80-BF)
							 | 
						
						
						
							| 
								
							 | 
							
								        // [0]xEE-EF [1]UTF8-tail    [2]UTF8-tail(x80-BF)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (((octet == 0xe0) && !((octet1 >= 0xa0) && (octet1 <= 0xbf))) ||
							 | 
						
						
						
							| 
								
							 | 
							
								            ((octet == 0xed) && !((octet1 >= 0x80) && (octet1 <= 0x9f)))) { *codepointSize = 2; return codepoint; }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((octet >= 0xe0) && (octet <= 0xef))
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            codepoint = ((octet & 0xf) << 12) | ((octet1 & 0x3f) << 6) | (octet2 & 0x3f);
							 | 
						
						
						
							| 
								
							 | 
							
								            *codepointSize = 3;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else if ((octet & 0xf8) == 0xf0)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // Four octets
							 | 
						
						
						
							| 
								
							 | 
							
								        if (octet > 0xf4) return codepoint;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        unsigned char octet1 = text[1];
							 | 
						
						
						
							| 
								
							 | 
							
								        unsigned char octet2 = '\0';
							 | 
						
						
						
							| 
								
							 | 
							
								        unsigned char octet3 = '\0';
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((octet1 == '\0') || ((octet1 >> 6) != 2)) { *codepointSize = 2; return codepoint; }  // Unexpected sequence
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        octet2 = text[2];
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((octet2 == '\0') || ((octet2 >> 6) != 2)) { *codepointSize = 3; return codepoint; }  // Unexpected sequence
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        octet3 = text[3];
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((octet3 == '\0') || ((octet3 >> 6) != 2)) { *codepointSize = 4; return codepoint; }  // Unexpected sequence
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // [0]xF0       [1]x90-BF       [2]UTF8-tail  [3]UTF8-tail
							 | 
						
						
						
							| 
								
							 | 
							
								        // [0]xF1-F3    [1]UTF8-tail    [2]UTF8-tail  [3]UTF8-tail
							 | 
						
						
						
							| 
								
							 | 
							
								        // [0]xF4       [1]x80-8F       [2]UTF8-tail  [3]UTF8-tail
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (((octet == 0xf0) && !((octet1 >= 0x90) && (octet1 <= 0xbf))) ||
							 | 
						
						
						
							| 
								
							 | 
							
								            ((octet == 0xf4) && !((octet1 >= 0x80) && (octet1 <= 0x8f)))) { *codepointSize = 2; return codepoint; } // Unexpected sequence
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (octet >= 0xf0)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            codepoint = ((octet & 0x7) << 18) | ((octet1 & 0x3f) << 12) | ((octet2 & 0x3f) << 6) | (octet3 & 0x3f);
							 | 
						
						
						
							| 
								
							 | 
							
								            *codepointSize = 4;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (codepoint > 0x10ffff) codepoint = 0x3f;     // Codepoints after U+10ffff are invalid
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return codepoint;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get next codepoint in a byte sequence and bytes processed
							 | 
						
						
						
							| 
								
							 | 
							
								int GetCodepointNext(const char *text, int *codepointSize)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    const char *ptr = text;
							 | 
						
						
						
							| 
								
							 | 
							
								    int codepoint = 0x3f;       // Codepoint (defaults to '?')
							 | 
						
						
						
							| 
								
							 | 
							
								    *codepointSize = 1;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Get current codepoint and bytes processed
							 | 
						
						
						
							| 
								
							 | 
							
								    if (0xf0 == (0xf8 & ptr[0]))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // 4 byte UTF-8 codepoint
							 | 
						
						
						
							| 
								
							 | 
							
								        if (((ptr[1] & 0xC0) ^ 0x80) || ((ptr[2] & 0xC0) ^ 0x80) || ((ptr[3] & 0xC0) ^ 0x80)) { return codepoint; } // 10xxxxxx checks
							 | 
						
						
						
							| 
								
							 | 
							
								        codepoint = ((0x07 & ptr[0]) << 18) | ((0x3f & ptr[1]) << 12) | ((0x3f & ptr[2]) << 6) | (0x3f & ptr[3]);
							 | 
						
						
						
							| 
								
							 | 
							
								        *codepointSize = 4;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else if (0xe0 == (0xf0 & ptr[0]))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // 3 byte UTF-8 codepoint */
							 | 
						
						
						
							| 
								
							 | 
							
								        if (((ptr[1] & 0xC0) ^ 0x80) || ((ptr[2] & 0xC0) ^ 0x80)) { return codepoint; } // 10xxxxxx checks
							 | 
						
						
						
							| 
								
							 | 
							
								        codepoint = ((0x0f & ptr[0]) << 12) | ((0x3f & ptr[1]) << 6) | (0x3f & ptr[2]);
							 | 
						
						
						
							| 
								
							 | 
							
								        *codepointSize = 3;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else if (0xc0 == (0xe0 & ptr[0]))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // 2 byte UTF-8 codepoint
							 | 
						
						
						
							| 
								
							 | 
							
								        if ((ptr[1] & 0xC0) ^ 0x80) { return codepoint; } // 10xxxxxx checks
							 | 
						
						
						
							| 
								
							 | 
							
								        codepoint = ((0x1f & ptr[0]) << 6) | (0x3f & ptr[1]);
							 | 
						
						
						
							| 
								
							 | 
							
								        *codepointSize = 2;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else if (0x00 == (0x80 & ptr[0]))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // 1 byte UTF-8 codepoint
							 | 
						
						
						
							| 
								
							 | 
							
								        codepoint = ptr[0];
							 | 
						
						
						
							| 
								
							 | 
							
								        *codepointSize = 1;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return codepoint;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Get previous codepoint in a byte sequence and bytes processed
							 | 
						
						
						
							| 
								
							 | 
							
								int GetCodepointPrevious(const char *text, int *codepointSize)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    const char *ptr = text;
							 | 
						
						
						
							| 
								
							 | 
							
								    int codepoint = 0x3f;       // Codepoint (defaults to '?')
							 | 
						
						
						
							| 
								
							 | 
							
								    int cpSize = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    *codepointSize = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Move to previous codepoint
							 | 
						
						
						
							| 
								
							 | 
							
								    do ptr--;
							 | 
						
						
						
							| 
								
							 | 
							
								    while (((0x80 & ptr[0]) != 0) && ((0xc0 & ptr[0]) ==  0x80));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    codepoint = GetCodepointNext(ptr, &cpSize);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (codepoint != 0) *codepointSize = cpSize;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return codepoint;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								//----------------------------------------------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								// Module Internal Functions Definition
							 | 
						
						
						
							| 
								
							 | 
							
								//----------------------------------------------------------------------------------
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_FNT) || defined(SUPPORT_FILEFORMAT_BDF)
							 | 
						
						
						
							| 
								
							 | 
							
								// Read a line from memory
							 | 
						
						
						
							| 
								
							 | 
							
								// REQUIRES: memcpy()
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: Returns the number of bytes read
							 | 
						
						
						
							| 
								
							 | 
							
								static int GetLine(const char *origin, char *buffer, int maxLength)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    int count = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    for (; count < maxLength - 1; count++) if (origin[count] == '\n') break;
							 | 
						
						
						
							| 
								
							 | 
							
								    memcpy(buffer, origin, count);
							 | 
						
						
						
							| 
								
							 | 
							
								    buffer[count] = '\0';
							 | 
						
						
						
							| 
								
							 | 
							
								    return count;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_FNT)
							 | 
						
						
						
							| 
								
							 | 
							
								// Load a BMFont file (AngelCode font file)
							 | 
						
						
						
							| 
								
							 | 
							
								// REQUIRES: strstr(), sscanf(), strrchr(), memcpy()
							 | 
						
						
						
							| 
								
							 | 
							
								static Font LoadBMFont(const char *fileName)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    #define MAX_BUFFER_SIZE       256
							 | 
						
						
						
							| 
								
							 | 
							
								    #define MAX_FONT_IMAGE_PAGES    8
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    Font font = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    char buffer[MAX_BUFFER_SIZE] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								    char *searchPoint = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int fontSize = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int glyphCount = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int imWidth = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int imHeight = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    int pageCount = 1;
							 | 
						
						
						
							| 
								
							 | 
							
								    char imFileName[MAX_FONT_IMAGE_PAGES][129] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int base = 0;       // Useless data
							 | 
						
						
						
							| 
								
							 | 
							
								    int readBytes = 0;  // Data bytes read
							 | 
						
						
						
							| 
								
							 | 
							
								    int readVars = 0;   // Variables filled by sscanf()
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    char *fileText = LoadFileText(fileName);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (fileText == NULL) return font;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    char *fileTextPtr = fileText;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: We skip first line, it contains no useful information
							 | 
						
						
						
							| 
								
							 | 
							
								    readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
							 | 
						
						
						
							| 
								
							 | 
							
								    fileTextPtr += (readBytes + 1);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Read line data
							 | 
						
						
						
							| 
								
							 | 
							
								    readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
							 | 
						
						
						
							| 
								
							 | 
							
								    searchPoint = strstr(buffer, "lineHeight");
							 | 
						
						
						
							| 
								
							 | 
							
								    readVars = sscanf(searchPoint, "lineHeight=%i base=%i scaleW=%i scaleH=%i pages=%i", &fontSize, &base, &imWidth, &imHeight, &pageCount);
							 | 
						
						
						
							| 
								
							 | 
							
								    fileTextPtr += (readBytes + 1);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (readVars < 4) { UnloadFileText(fileText); return font; } // Some data not available, file malformed
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (pageCount > MAX_FONT_IMAGE_PAGES)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        TRACELOG(LOG_WARNING, "FONT: [%s] Font defines more pages than supported: %i/%i", fileName, pageCount, MAX_FONT_IMAGE_PAGES);
							 | 
						
						
						
							| 
								
							 | 
							
								        pageCount = MAX_FONT_IMAGE_PAGES;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < pageCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
							 | 
						
						
						
							| 
								
							 | 
							
								        searchPoint = strstr(buffer, "file");
							 | 
						
						
						
							| 
								
							 | 
							
								        readVars = sscanf(searchPoint, "file=\"%128[^\"]\"", imFileName[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								        fileTextPtr += (readBytes + 1);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (readVars < 1) { UnloadFileText(fileText); return font; } // No fileName read
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
							 | 
						
						
						
							| 
								
							 | 
							
								    searchPoint = strstr(buffer, "count");
							 | 
						
						
						
							| 
								
							 | 
							
								    readVars = sscanf(searchPoint, "count=%i", &glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								    fileTextPtr += (readBytes + 1);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (readVars < 1) { UnloadFileText(fileText); return font; } // No glyphCount read
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Load all required images for further compose
							 | 
						
						
						
							| 
								
							 | 
							
								    Image *imFonts = (Image *)RL_CALLOC(pageCount, sizeof(Image)); // Font atlases, multiple images
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < pageCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        imFonts[i] = LoadImage(TextFormat("%s/%s", GetDirectoryPath(fileName), imFileName[i]));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (imFonts[i].format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            // Convert image to GRAYSCALE + ALPHA, using the mask as the alpha channel
							 | 
						
						
						
							| 
								
							 | 
							
								            Image imFontAlpha = {
							 | 
						
						
						
							| 
								
							 | 
							
								                .data = RL_CALLOC(imFonts[i].width*imFonts[i].height, 2),
							 | 
						
						
						
							| 
								
							 | 
							
								                .width = imFonts[i].width,
							 | 
						
						
						
							| 
								
							 | 
							
								                .height = imFonts[i].height,
							 | 
						
						
						
							| 
								
							 | 
							
								                .mipmaps = 1,
							 | 
						
						
						
							| 
								
							 | 
							
								                .format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA
							 | 
						
						
						
							| 
								
							 | 
							
								            };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            for (int p = 0, pi = 0; p < (imFonts[i].width*imFonts[i].height*2); p += 2, pi++)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                ((unsigned char *)(imFontAlpha.data))[p] = 0xff;
							 | 
						
						
						
							| 
								
							 | 
							
								                ((unsigned char *)(imFontAlpha.data))[p + 1] = ((unsigned char *)imFonts[i].data)[pi];
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            UnloadImage(imFonts[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								            imFonts[i] = imFontAlpha;
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    Image fullFont = imFonts[0];
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 1; i < pageCount; i++) UnloadImage(imFonts[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // If multiple atlas, then merge atlas
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: WARNING: This process could be really slow!
							 | 
						
						
						
							| 
								
							 | 
							
								    if (pageCount > 1)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        // Resize font atlas to draw additional images
							 | 
						
						
						
							| 
								
							 | 
							
								        ImageResizeCanvas(&fullFont, imWidth, imHeight*pageCount, 0, 0, BLACK);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 1; i < pageCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            Rectangle srcRec = { 0.0f, 0.0f, (float)imWidth, (float)imHeight };
							 | 
						
						
						
							| 
								
							 | 
							
								            Rectangle destRec = { 0.0f, (float)imHeight*(float)i, (float)imWidth, (float)imHeight };
							 | 
						
						
						
							| 
								
							 | 
							
								            ImageDraw(&fullFont, imFonts[i], srcRec, destRec, WHITE);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    RL_FREE(imFonts);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (isGpuReady) font.texture = LoadTextureFromImage(fullFont);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Fill font characters info data
							 | 
						
						
						
							| 
								
							 | 
							
								    font.baseSize = fontSize;
							 | 
						
						
						
							| 
								
							 | 
							
								    font.glyphCount = glyphCount;
							 | 
						
						
						
							| 
								
							 | 
							
								    font.glyphPadding = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								    font.glyphs = (GlyphInfo *)RL_MALLOC(glyphCount*sizeof(GlyphInfo));
							 | 
						
						
						
							| 
								
							 | 
							
								    font.recs = (Rectangle *)RL_MALLOC(glyphCount*sizeof(Rectangle));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int charId, charX, charY, charWidth, charHeight, charOffsetX, charOffsetY, charAdvanceX, pageID;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    for (int i = 0; i < glyphCount; i++)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
							 | 
						
						
						
							| 
								
							 | 
							
								        readVars = sscanf(buffer, "char id=%i x=%i y=%i width=%i height=%i xoffset=%i yoffset=%i xadvance=%i page=%i",
							 | 
						
						
						
							| 
								
							 | 
							
								                       &charId, &charX, &charY, &charWidth, &charHeight, &charOffsetX, &charOffsetY, &charAdvanceX, &pageID);
							 | 
						
						
						
							| 
								
							 | 
							
								        fileTextPtr += (readBytes + 1);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (readVars == 9)  // Make sure all char data has been properly read
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            // Get character rectangle in the font atlas texture
							 | 
						
						
						
							| 
								
							 | 
							
								            font.recs[i] = (Rectangle){ (float)charX, (float)charY + (float)imHeight*pageID, (float)charWidth, (float)charHeight };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Save data properly in sprite font
							 | 
						
						
						
							| 
								
							 | 
							
								            font.glyphs[i].value = charId;
							 | 
						
						
						
							| 
								
							 | 
							
								            font.glyphs[i].offsetX = charOffsetX;
							 | 
						
						
						
							| 
								
							 | 
							
								            font.glyphs[i].offsetY = charOffsetY;
							 | 
						
						
						
							| 
								
							 | 
							
								            font.glyphs[i].advanceX = charAdvanceX;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Fill character image data from full font data
							 | 
						
						
						
							| 
								
							 | 
							
								            font.glyphs[i].image = ImageFromImage(fullFont, font.recs[i]);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								        else
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            font.glyphs[i].image = GenImageColor((int)font.recs[i].width, (int)font.recs[i].height, BLACK);
							 | 
						
						
						
							| 
								
							 | 
							
								            TRACELOG(LOG_WARNING, "FONT: [%s] Some characters data not correctly provided", fileName);
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    UnloadImage(fullFont);
							 | 
						
						
						
							| 
								
							 | 
							
								    UnloadFileText(fileText);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (isGpuReady && (font.texture.id == 0))
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        UnloadFont(font);
							 | 
						
						
						
							| 
								
							 | 
							
								        font = GetFontDefault();
							 | 
						
						
						
							| 
								
							 | 
							
								        TRACELOG(LOG_WARNING, "FONT: [%s] Failed to load texture, reverted to default font", fileName);
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								    else TRACELOG(LOG_INFO, "FONT: [%s] Font loaded successfully (%i glyphs)", fileName, font.glyphCount);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return font;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								#endif
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#if defined(SUPPORT_FILEFORMAT_BDF)
							 | 
						
						
						
							| 
								
							 | 
							
								// Convert hexadecimal to decimal (single digit)
							 | 
						
						
						
							| 
								
							 | 
							
								static unsigned char HexToInt(char hex)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    if ((hex >= '0') && (hex <= '9')) return hex - '0';
							 | 
						
						
						
							| 
								
							 | 
							
								    else if ((hex >= 'a') && (hex <= 'f')) return hex - 'a' + 10;
							 | 
						
						
						
							| 
								
							 | 
							
								    else if ((hex >= 'A') && (hex <= 'F')) return hex - 'A' + 10;
							 | 
						
						
						
							| 
								
							 | 
							
								    else return 0;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								// Load font data for further use
							 | 
						
						
						
							| 
								
							 | 
							
								// NOTE: Requires BDF font memory data
							 | 
						
						
						
							| 
								
							 | 
							
								static GlyphInfo *LoadFontDataBDF(const unsigned char *fileData, int dataSize, const int *codepoints, int codepointCount, int *outFontSize)
							 | 
						
						
						
							| 
								
							 | 
							
								{
							 | 
						
						
						
							| 
								
							 | 
							
								    #define MAX_BUFFER_SIZE 256
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    char buffer[MAX_BUFFER_SIZE] = { 0 };
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    GlyphInfo *glyphs = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								    bool genFontChars = false;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    int totalReadBytes = 0;         // Data bytes read (total)
							 | 
						
						
						
							| 
								
							 | 
							
								    int readBytes = 0;              // Data bytes read (line)
							 | 
						
						
						
							| 
								
							 | 
							
								    int readVars = 0;               // Variables filled by sscanf()
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    const char *fileText = (const char *)fileData;
							 | 
						
						
						
							| 
								
							 | 
							
								    const char *fileTextPtr = fileText;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    bool fontMalformed = false;     // Is the font malformed
							 | 
						
						
						
							| 
								
							 | 
							
								    bool fontStarted = false;       // Has font started (STARTFONT)
							 | 
						
						
						
							| 
								
							 | 
							
								    int fontBBw = 0;                // Font base character bounding box width
							 | 
						
						
						
							| 
								
							 | 
							
								    int fontBBh = 0;                // Font base character bounding box height
							 | 
						
						
						
							| 
								
							 | 
							
								    int fontBBxoff0 = 0;            // Font base character bounding box X0 offset
							 | 
						
						
						
							| 
								
							 | 
							
								    int fontBByoff0 = 0;            // Font base character bounding box Y0 offset
							 | 
						
						
						
							| 
								
							 | 
							
								    int fontAscent = 0;             // Font ascent
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    bool charStarted = false;       // Has character started (STARTCHAR)
							 | 
						
						
						
							| 
								
							 | 
							
								    bool charBitmapStarted = false; // Has bitmap data started (BITMAP)
							 | 
						
						
						
							| 
								
							 | 
							
								    int charBitmapNextRow = 0;      // Y position for the next row of bitmap data
							 | 
						
						
						
							| 
								
							 | 
							
								    int charEncoding = -1;          // The unicode value of the character (-1 if not set)
							 | 
						
						
						
							| 
								
							 | 
							
								    int charBBw = 0;                // Character bounding box width
							 | 
						
						
						
							| 
								
							 | 
							
								    int charBBh = 0;                // Character bounding box height
							 | 
						
						
						
							| 
								
							 | 
							
								    int charBBxoff0 = 0;            // Character bounding box X0 offset
							 | 
						
						
						
							| 
								
							 | 
							
								    int charBByoff0 = 0;            // Character bounding box Y0 offset
							 | 
						
						
						
							| 
								
							 | 
							
								    int charDWidthX = 0;            // Character advance X
							 | 
						
						
						
							| 
								
							 | 
							
								    int charDWidthY = 0;            // Character advance Y (unused)
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    GlyphInfo *glyphs = NULL;       // Pointer to output glyph info (NULL if not set)
							 | 
						
						
						
							| 
								
							 | 
							
								    int *requiredCodepoints = codepoints;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (fileData == NULL) return glyphs;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // In case no chars count provided, default to 95
							 | 
						
						
						
							| 
								
							 | 
							
								    codepointCount = (codepointCount > 0)? codepointCount : 95;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    // Fill fontChars in case not provided externally
							 | 
						
						
						
							| 
								
							 | 
							
								    // NOTE: By default we fill glyphCount consecutively, starting at 32 (Space)
							 | 
						
						
						
							| 
								
							 | 
							
								    if (requiredCodepoints == NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        requiredCodepoints = (int *)RL_MALLOC(codepointCount*sizeof(int));
							 | 
						
						
						
							| 
								
							 | 
							
								        for (int i = 0; i < codepointCount; i++) requiredCodepoints[i] = i + 32;
							 | 
						
						
						
							| 
								
							 | 
							
								        genFontChars = true;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    glyphs = (GlyphInfo *)RL_CALLOC(codepointCount, sizeof(GlyphInfo));
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    while (totalReadBytes <= dataSize)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
							 | 
						
						
						
							| 
								
							 | 
							
								        totalReadBytes += (readBytes + 1);
							 | 
						
						
						
							| 
								
							 | 
							
								        fileTextPtr += (readBytes + 1);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        // Line: COMMENT
							 | 
						
						
						
							| 
								
							 | 
							
								        if (strstr(buffer, "COMMENT") != NULL) continue; // Ignore line
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								        if (charStarted)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            // Line: ENDCHAR
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "ENDCHAR") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                charStarted = false;
							 | 
						
						
						
							| 
								
							 | 
							
								                continue;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            if (charBitmapStarted)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                if (glyphs != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								                {
							 | 
						
						
						
							| 
								
							 | 
							
								                    int pixelY = charBitmapNextRow++;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                    if (pixelY >= glyphs->image.height) break;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                    for (int x = 0; x < readBytes; x++)
							 | 
						
						
						
							| 
								
							 | 
							
								                    {
							 | 
						
						
						
							| 
								
							 | 
							
								                        unsigned char byte = HexToInt(buffer[x]);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                        for (int bitX = 0; bitX < 4; bitX++)
							 | 
						
						
						
							| 
								
							 | 
							
								                        {
							 | 
						
						
						
							| 
								
							 | 
							
								                            int pixelX = ((x*4) + bitX);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                            if (pixelX >= glyphs->image.width) break;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                            if ((byte & (8 >> bitX)) > 0) ((unsigned char *)glyphs->image.data)[(pixelY*glyphs->image.width) + pixelX] = 255;
							 | 
						
						
						
							| 
								
							 | 
							
								                        }
							 | 
						
						
						
							| 
								
							 | 
							
								                    }
							 | 
						
						
						
							| 
								
							 | 
							
								                }
							 | 
						
						
						
							| 
								
							 | 
							
								                continue;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Line: ENCODING
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "ENCODING") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                readVars = sscanf(buffer, "ENCODING %i", &charEncoding);
							 | 
						
						
						
							| 
								
							 | 
							
								                continue;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Line: BBX
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "BBX") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                readVars = sscanf(buffer, "BBX %i %i %i %i", &charBBw, &charBBh, &charBBxoff0, &charBByoff0);
							 | 
						
						
						
							| 
								
							 | 
							
								                continue;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Line: DWIDTH
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "DWIDTH") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                readVars = sscanf(buffer, "DWIDTH %i %i", &charDWidthX, &charDWidthY);
							 | 
						
						
						
							| 
								
							 | 
							
								                continue;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Line: BITMAP
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "BITMAP") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                // Search for glyph index in codepoints
							 | 
						
						
						
							| 
								
							 | 
							
								                glyphs = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                for (int codepointIndex = 0; codepointIndex < codepointCount; codepointIndex++)
							 | 
						
						
						
							| 
								
							 | 
							
								                {
							 | 
						
						
						
							| 
								
							 | 
							
								                    if (codepoints[codepointIndex] == charEncoding)
							 | 
						
						
						
							| 
								
							 | 
							
								                    {
							 | 
						
						
						
							| 
								
							 | 
							
								                        glyphs = &glyphs[codepointIndex];
							 | 
						
						
						
							| 
								
							 | 
							
								                        break;
							 | 
						
						
						
							| 
								
							 | 
							
								                    }
							 | 
						
						
						
							| 
								
							 | 
							
								                }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                // Init glyph info
							 | 
						
						
						
							| 
								
							 | 
							
								                if (glyphs != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								                {
							 | 
						
						
						
							| 
								
							 | 
							
								                    glyphs->value = charEncoding;
							 | 
						
						
						
							| 
								
							 | 
							
								                    glyphs->offsetX = charBBxoff0 + fontBByoff0;
							 | 
						
						
						
							| 
								
							 | 
							
								                    glyphs->offsetY = fontBBh - (charBBh + charBByoff0 + fontBByoff0 + fontAscent);
							 | 
						
						
						
							| 
								
							 | 
							
								                    glyphs->advanceX = charDWidthX;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                    glyphs->image.data = RL_CALLOC(charBBw*charBBh, 1);
							 | 
						
						
						
							| 
								
							 | 
							
								                    glyphs->image.width = charBBw;
							 | 
						
						
						
							| 
								
							 | 
							
								                    glyphs->image.height = charBBh;
							 | 
						
						
						
							| 
								
							 | 
							
								                    glyphs->image.mipmaps = 1;
							 | 
						
						
						
							| 
								
							 | 
							
								                    glyphs->image.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE;
							 | 
						
						
						
							| 
								
							 | 
							
								                }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                charBitmapStarted = true;
							 | 
						
						
						
							| 
								
							 | 
							
								                charBitmapNextRow = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								                continue;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								        else if (fontStarted)
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            // Line: ENDFONT
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "ENDFONT") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                fontStarted = false;
							 | 
						
						
						
							| 
								
							 | 
							
								                break;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // Line: SIZE
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "SIZE") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                if (outFontSize != NULL) readVars = sscanf(buffer, "SIZE %i", outFontSize);
							 | 
						
						
						
							| 
								
							 | 
							
								                continue;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // PIXEL_SIZE
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "PIXEL_SIZE") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                if (outFontSize != NULL) readVars = sscanf(buffer, "PIXEL_SIZE %i", outFontSize);
							 | 
						
						
						
							| 
								
							 | 
							
								                continue;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // FONTBOUNDINGBOX
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "FONTBOUNDINGBOX") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                readVars = sscanf(buffer, "FONTBOUNDINGBOX %i %i %i %i", &fontBBw, &fontBBh, &fontBBxoff0, &fontBByoff0);
							 | 
						
						
						
							| 
								
							 | 
							
								                continue;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // FONT_ASCENT
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "FONT_ASCENT") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                readVars = sscanf(buffer, "FONT_ASCENT %i", &fontAscent);
							 | 
						
						
						
							| 
								
							 | 
							
								                continue;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								            // STARTCHAR
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "STARTCHAR") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                charStarted = true;
							 | 
						
						
						
							| 
								
							 | 
							
								                charEncoding = -1;
							 | 
						
						
						
							| 
								
							 | 
							
								                glyphs = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								                charBBw = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                charBBh = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                charBBxoff0 = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                charBByoff0 = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                charDWidthX = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                charDWidthY = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                glyphs = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								                charBitmapStarted = false;
							 | 
						
						
						
							| 
								
							 | 
							
								                charBitmapNextRow = 0;
							 | 
						
						
						
							| 
								
							 | 
							
								                continue;
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								        else
							 | 
						
						
						
							| 
								
							 | 
							
								        {
							 | 
						
						
						
							| 
								
							 | 
							
								            // STARTFONT
							 | 
						
						
						
							| 
								
							 | 
							
								            if (strstr(buffer, "STARTFONT") != NULL)
							 | 
						
						
						
							| 
								
							 | 
							
								            {
							 | 
						
						
						
							| 
								
							 | 
							
								                if (fontStarted)
							 | 
						
						
						
							| 
								
							 | 
							
								                {
							 | 
						
						
						
							| 
								
							 | 
							
								                    fontMalformed = true;
							 | 
						
						
						
							| 
								
							 | 
							
								                    break;
							 | 
						
						
						
							| 
								
							 | 
							
								                }
							 | 
						
						
						
							| 
								
							 | 
							
								                else
							 | 
						
						
						
							| 
								
							 | 
							
								                {
							 | 
						
						
						
							| 
								
							 | 
							
								                    fontStarted = true;
							 | 
						
						
						
							| 
								
							 | 
							
								                    continue;
							 | 
						
						
						
							| 
								
							 | 
							
								                }
							 | 
						
						
						
							| 
								
							 | 
							
								            }
							 | 
						
						
						
							| 
								
							 | 
							
								        }
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (genFontChars) RL_FREE(codepoints);
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    if (fontMalformed)
							 | 
						
						
						
							| 
								
							 | 
							
								    {
							 | 
						
						
						
							| 
								
							 | 
							
								        RL_FREE(glyphs);
							 | 
						
						
						
							| 
								
							 | 
							
								        glyphs = NULL;
							 | 
						
						
						
							| 
								
							 | 
							
								    }
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								    return glyphs;
							 | 
						
						
						
							| 
								
							 | 
							
								}
							 | 
						
						
						
							| 
								
							 | 
							
								#endif      // SUPPORT_FILEFORMAT_BDF
							 | 
						
						
						
							| 
								
							 | 
							
								
							 | 
						
						
						
							| 
								
							 | 
							
								#endif      // SUPPORT_MODULE_RTEXT
							 |