@ -2,7 +2,7 @@ Welcome to the raylib wiki! Here you will find information about the raylib libr
- The first section (*Library Design*) details how raylib is designed and structured, explains decisions taken during the development process, and describes how certain things work internally.
- The second section (*Development Platforms*) focusses on the specifics of the various platforms supported by raylib. It includes information about library compilation on different platforms, and library usage on games/apps/tools development.
- The second section (*Development Platforms*) documents the specifics of compiling and using raylib on each of the supported platforms.
- The last two sections (*IDE Configurations* and *Misc Help*) collect miscellaneous documents that each cover some specific topic related to raylib development (for example, creating SpriteFonts for use with raylib or configuring an external TFT on RaspberryPi).