From 0eafa6082f83366df60849cebfb8178be108d34b Mon Sep 17 00:00:00 2001 From: Faisal rasak Date: Mon, 10 Dec 2018 22:51:58 +0530 Subject: [PATCH] Added some useful hints ... --- Using-raylib-in-VSCode.md | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/Using-raylib-in-VSCode.md b/Using-raylib-in-VSCode.md index 48e84b0..e7bf3f5 100644 --- a/Using-raylib-in-VSCode.md +++ b/Using-raylib-in-VSCode.md @@ -18,7 +18,11 @@ in **c_cpp_properties.json** make sure in some cases it's **mingw32** instead of **mingw** (which comes with installer v2.0). Check your folder to see which one you have. In **tasks.json** also you have to make this change for compile to occur. ### Step 3 -Install the "C/C++" VSCode extension. +Install the "C/C++" VSCode extension. (From Menu - **File > Preferences > Extensions**) ### Step 4 -Try launching by using the "Debug" launch configuration in the Debug tab. \ No newline at end of file +Try launching by using the "Debug" launch configuration in the Debug tab. + +_or_ + +You can Build the game using **View > Command Palette** (or Ctrl + Shift + P), Type **Run Task** and press **Enter**. And Select the **Build Debug** option. An game executable will be created in the project folder. You can see any error in the console \ No newline at end of file