Updated raylib syntax analysis (markdown)

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Ray 3 lat temu
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      raylib-syntax-analysis.md

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raylib-syntax-analysis.md

@ -103,7 +103,7 @@ Fade(); // Superseded by ColorAlpha()
// text.c
MeasureText();
MeasureTextEx();
CodepointToUtf8(); // Not following pattern -> EncodeCodepointAsUtf8()?
CodepointToUTF8(); // Not following pattern -> EncodeCodepointAsUTF8()?
// models.c
UploadMesh();
@ -229,14 +229,14 @@ count| function | param count | comments
020 | `LoadFontData()` | 6 |
021 | `GenImageFontAtlas()` | 6 |
022 | `DrawTextEx()` | 6 |
023 | `DrawTextPro()` | 8 | _WARNING: >6 parameters_
023 | `DrawTextPro()` | **8** | _WARNING: >7 parameters_
024 | `DrawCubeTexture()` | 6 |
025 | `DrawCylinder()` | 6 |
026 | `DrawCylinderWires()` | 6 |
027 | `DrawModelEx()` | 6 |
028 | `DrawModelWiresEx()` | 6 |
029 | `DrawBillboardRec()` | 6 |
030 | `DrawBillboardPro()` | 8 | _WARNING: >6 parameters_
030 | `DrawBillboardPro()` | **8** | _WARNING: >7 parameters_
Note that **only 6 function out of 470** require more than 6 parameters. This is what makes raylib so special.
@ -260,7 +260,7 @@ count | struct name | fields count | comments
08 | `Texture` | 5 |
09 | `RenderTexture` | 3 | _2 words name_
10 | `NPatchInfo` | 6 | _2 words name_
11 | `CharInfo` | 5 |
11 | `GlyphInfo` | 5 | _2 words name_
12 | `Font` | 6 |
13 | `Camera3D` | 5 |
14 | `Camera2D` | 4 |
@ -269,9 +269,9 @@ count | struct name | fields count | comments
17 | `MaterialMap` | 3 | _2 words name_
18 | `Material` | 3 |
19 | `Transform` | 3 |
20 | `BoneInfo` | 2 |
21 | `Model` | **9** |
22 | `ModelAnimation` | 4 | _2 words name_
20 | `BoneInfo` | 2 | _2 words name_
21 | `Model` | **9** |
22 | `ModelAnimation` | 4 | _2 words name_
23 | `Ray` | 2 |
24 | `RayCollision` | 4 | _2 words name_
25 | `BoundingBox` | 2 | _2 words name_

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