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8 年之前
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* [
OpenGL Graphic API
](
OpenGL-Graphic-API
)
* [
2D vs 3D Development
](
2D-vs-3D-development-with-raylib
)
* [
raylib custom shaders
](
raylib-generic-uber-shader-and-custom-shaders
)
* [
Default Paths
](
Default-Paths
)
## Platform Compilation
* [
Compile for Windows
](
Compile-for-Windows
)
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