Update Compile for Android

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Triston 7 年前
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Compile-for-Android.md

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To build your raylib game for Android you need a different compiler than the one that comes with raylib installation, actually, you need a set of tools. Those tools are basically the Android SDK and Android NDK that can be install from Android Studio's built in SDK Manager.
To build your raylib game for Android you need a different compiler than the one that comes with raylib installation, actually, you need a set of tools. Those tools are basically the Android SDK and Android NDK that can be installed from Android Studio's built in SDK Manager.
### Installing Android tools
@ -7,11 +7,11 @@ _Step 1._ Install Java Runtime 8 (JRE), Android Studio (Android SDK, Android NDK
> Download and Install [Java SE Runtime Environment 8](http://www.oracle.com/technetwork/java/javase/downloads/jre8-downloads-2133155.html)
> Download and Install on C: [Android Studio](https://dl.google.com/dl/android/studio/install/3.0.1.0/android-studio-ide-171.4443003-windows.exe).
Use Android Studio SDK Manager to install the latest Android Platform Tools and desired SDK's and NDK.
Use Android Studio's SDK Manager to install the latest Android Platform Tools and desired SDKs and NDK.
> Download and decompress on C: [Apache Ant](http://www-eu.apache.org/dist//ant/binaries/apache-ant-1.10.1-bin.zip)
_Step 2._ Create the following environment variables (Asumming android-sdk is where Android Studio:
_Step 2._ Create the following environment variables:
Android Studio installs the NDK in a ndk-bundle folder inside the SDK folder location (where ever you installed it).
ANDROID_HOME = C:\android-sdk

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