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@ -37,7 +37,7 @@ First of all, you need to download raylib repository from Github; after you can |
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git clone https://github.com/raysan5/raylib.git raylib |
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cd raylib/src/ |
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make PLATFORM=PLATFORM_DESKTOP # To make the static version. |
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make PLATFORM=PLATFORM_DESKTOP SHARED=YES # To make the dynamic shared version. |
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make PLATFORM=PLATFORM_DESKTOP SHARED_RAYLIB=YES # To make the dynamic shared version. |
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make PLATFORM=PLATFORM_WEB # To make web version. |
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**Warning:** if you want to compile a different type of library (static, ...), you must type `make clean` before the compiling. |
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@ -47,10 +47,10 @@ _NOTE:_ By default raylib is compiled for OpenGL 3.3 Core graphics API backend; |
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If you want, you can install the library in the standard directories, or remove it: |
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sudo make install # Static version. |
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sudo make install SHARED=YES # Dynamic shared version. |
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sudo make install SHARED_RAYLIB=YES # Dynamic shared version. |
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sudo make uninstall |
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sudo make uninstall SHARED=YES |
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sudo make uninstall SHARED_RAYLIB=YES |
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### Compile raylib examples |
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Just move to folder `raylib/examples/` and run: |
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