diff --git a/Quick-Setup-for-Windows-with-Visual-Studio-2022,-GCC,-or-MinGW.md b/Quick-Setup-for-Windows-with-Visual-Studio-2022,-GCC,-or-MinGW.md index d05b912..b688db1 100644 --- a/Quick-Setup-for-Windows-with-Visual-Studio-2022,-GCC,-or-MinGW.md +++ b/Quick-Setup-for-Windows-with-Visual-Studio-2022,-GCC,-or-MinGW.md @@ -8,7 +8,7 @@ https://youtu.be/--gI9083QnU # Download this repository Download the game premake repository from -https://github.com/raylib-extras/game-premake +https://github.com/raylib-extras/game-premake. Download the zip file, or clone the repository. It doens't matter what one you use. Rename the folder whatever you want. This will be the name of your game. @@ -22,10 +22,10 @@ Download the zip file, or clone the repository. It doens't matter what one you u Put the raylib sources in a folder called raylib inside your game folder (The same folder this file is in). The folder must be named raylib, it can not be raylib-master. The raylib folder should contain all the sources from raylib (including the 'src' folder) # Example app -This repository is pre-populated wit the raylib game template. It is a great starting point for your game. -https://github.com/raysan5/raylib-game-template +This repository is pre-populated with the raylib game template. It is a great starting point for your game. +https://github.com/raysan5/raylib-game-template. -If you want to have a different starting point, simply repalce the files in the game folder with your own files. +If you want to have a different starting point, simply replace the files in the game folder with your own files. ## Using C++ By default this process is setup to build a project using C. If you want to use C++, you can replace these files with cpp files.