My mistake, I should have edited the raylib.pc file instead of editing the documentation.

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Philo2010 2 years ago
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      Working-on-macOS.md

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Working-on-macOS.md

@ -28,11 +28,11 @@ brew install raylib
``` ```
- raylib installs a pkg-config file, which describes the necessary compilation and linker flags to use it with `yourgame`: - raylib installs a pkg-config file, which describes the necessary compilation and linker flags to use it with `yourgame`:
``` ```
cc yourgame.c -std=c++11 `pkg-config --libs --cflags raylib` -o YourGame
cc yourgame.c `pkg-config --libs --cflags raylib` -o YourGame
``` ```
- If the build fails, you may need to run the following command with the required frameworks - If the build fails, you may need to run the following command with the required frameworks
``` ```
cc yourgame.c -framework IOKit -framework Cocoa -framework OpenGL -std=c++11 `pkg-config --libs --cflags raylib` -o YourGame
cc yourgame.c -framework IOKit -framework Cocoa -framework OpenGL `pkg-config --libs --cflags raylib` -o YourGame
``` ```
You may get an error, complaining that the `pkg-config` command was not found. You can use `brew install pkgconfig` to fix that. You may get an error, complaining that the `pkg-config` command was not found. You can use `brew install pkgconfig` to fix that.

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