@ -16,9 +16,6 @@ raylib supports the platforms/OSs, **desktop and native modes**:
- `PLATFORM_DESKTOP`: [Raspberry Pi OS Bullseye](https://www.raspberrypi.com/software/operating-systems/#raspberry-pi-os-32-bit) desktop mode
- `PLATFORM_DRM`: [Raspberry Pi OS Bullseye](https://www.raspberrypi.com/software/operating-systems/#raspberry-pi-os-32-bit) native mode
- `PLATFORM_RPI`: [Rasberryy Pi OS (Legacy)](https://www.raspberrypi.com/software/operating-systems/#raspberry-pi-os-legacy) (deprecated - based on Raspbian Buster) native mode
_NOTE: RPI OS Bullseye is currently supported by **all** RPI models while RPI OS Legacy is only supported by RPI 0-3 models._
### Supported OpenGL backends
@ -46,7 +43,7 @@ Raylib examples use GLSL 3.3 shaders. Older Raspberry Pi's 0-3 only support upto
```
#if defined(PLATFORM_DESKTOP)
#define GLSL_VERSION 120 // Change this back to 330 if compiling for a platform that supports GLSL3.3