Added eclipse setup section for linux.

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Colesnicov Denis Petrovich 1 år sedan
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      Use-raylib-with-Eclipse.md

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Use-raylib-with-Eclipse.md

@ -27,7 +27,7 @@ You can follow one of this guides for building **raylib** on your operative syst
* https://github.com/raysan5/raylib/wiki/Working-on-macOS
* https://github.com/raysan5/raylib/wiki/Working-on-GNU-Linux
### Creating a new C/C++ Project
### Creating a new C/C++ Project on Windows
* Run **Eclipse IDE for C/C++**.
* From the main menu choose **File > New > C/C++ Project**.
@ -35,18 +35,36 @@ You can follow one of this guides for building **raylib** on your operative syst
* Write the **Project name** then select **Hello World C++ Project** and **MinGW CC** under **Toolchains**.
* Click on **Finish** to create the new project.
### Creating a new C/C++ Project on Linux (GCC)
* Run **Eclipse IDE for C/C++**.
* From the main menu choose **File > New > C/C++ Project**.
* Select **C++ Managed Build** and **Next >**.
* Write the **Project name** then select **Hello World C++ Project** and **Linux GCC** under **Toolchains**.
* Click on **Finish** to create the new project.
Now you can replace the contents of the main **.cpp** file with some basic examples from the following link:
https://www.raylib.com/examples.html
### Configuring the Project for raylib
### Configuring the Project for raylib on Windows
* From the main menu choose **Project > Properties**.
* Now go to **C/C++ Build > Settings > Tool Settings** tab.
* Under **GCC C++ Compiler > Includes > Include paths (-I)** add the path to your **raylib/src** folder.
* Under **MinGW C++ Compiler > Includes > Include paths (-I)** add the path to your **raylib/src** folder.
* Under **MinGW C++ Linker > Libraries > Libraries (-l)** add **raylib**, **opengl32**, **gdi32**, and **winmm** libs.
* Under **MinGW C++ Linker > Libraries > Library search path (-L)** add the path to the **raylib** static library which you previously built.
### Configuring the Project for raylib on Linux (GCC)
* From the main menu choose **Project > Properties**.
* Now go to **C/C++ Build > Settings > Tool Settings** tab.
* Under **GCC C Compiler > Includes > Include paths (-I)** add the path to your **raylib/src** folder.
* Under **GCC C++ Compiler > Includes > Include paths (-I)** add the path to your **raylib/src** folder.
* Under **GCC C++ Linker > Libraries > Libraries (-l)** add **raylib**, OpenGL version you are using, for example: **GLESv2**, And other libraries...
* Under **GCC C++ Linker > Libraries > Library search path (-L)** add the path to the **raylib** static library which you previously built.
### Build and Run!
* Under the tab **Project Explorer** (you find on the left side of the screen) right click on your project.

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