From 6730b1c993b25d26d45d6f5212547787d814078a Mon Sep 17 00:00:00 2001 From: Jeffery Myers Date: Sun, 8 May 2022 15:30:11 -0700 Subject: [PATCH] Updated Frequently Asked Questions (markdown) --- Frequently-Asked-Questions.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Frequently-Asked-Questions.md b/Frequently-Asked-Questions.md index 380acc9..334b4d8 100644 --- a/Frequently-Asked-Questions.md +++ b/Frequently-Asked-Questions.md @@ -45,6 +45,8 @@ You can see a short video on the concept here. https://youtu.be/vGlvTWUctTQ # What do all the fields in Camera2d mean? +https://youtu.be/zkjDU3zmk40 + The Camera2d structure is used by `BeginMode2d/EndMode2d` to define a 2d transformation. This is very useful for games that want to draw a 2d world in a fixed coordinate system and have the ability to pan, zoom and rotate the view without the need to change drawing code. ## Fields