diff --git a/Working-for-Android.md b/Working-for-Android.md
index 48f964a..baafab9 100644
--- a/Working-for-Android.md
+++ b/Working-for-Android.md
@@ -1,5 +1,7 @@
To build your raylib game for Android you need a set of Android tools. Those tools are basically the Android SDK and Android NDK, including Android Platform Tools and also Java Runtime.
+**NOTE: For alternative instructions, check [Working for Android (on macOS)](https://github.com/raysan5/raylib/wiki/Working-for-Android-(on-macOS)).**
+
### Installing Android required tools
1. [Java 8 JDK and JRE](http://www.oracle.com/technetwork/java/javase/downloads/index.html)
@@ -57,228 +59,3 @@ _Step 4:_ To view log output from device:
[raysan5]: mailto:raysan5@gmail.com "Ramon Santamaria - Ray San"
-
-# Simple Process for Building for Android on MAC OSX
-
-It's helpful to know step by step what each part of the process is doing. For this, let's create a simple bash script, where each line can be run manually and the results can be seen. This should be useful for understanding the process on Linux as well.
-
-This is simple as in we're just using shell commands, no cmake, no builders of any kind.
-
-## Folder Setup
-
-> Note: project.c is copied from raylib/templates/simple_game/simple_game.c
-
- /toolchain_arm_api22 put android_toolchain_arm_api22 here
- /raylib put raylib here
- /project1/lib
- /project1/obj
- /project1/src
- /project1/dex
- /project1/res/values/strings.xml
- /project1/assets
- /project1/project.c
- /project1/AndroidManifest.xml
-
-
-### /res/values/strings.xml
-
-> Note: This is likely not necessary.
-
-
-
- My App
-
-
-### /src/com/seth/project/NativeLoader.java
-
-> Note: My project is named "project" and the namespace is named "seth"
-
- package com.seth.project;
- public class NativeLoader extends android.app.NativeActivity {
- static {
- System.loadLibrary("project"); // must match name of shared library (in this case libproject.so)
- }
- }
-
-AndroidManifest.xml
-
-> Note: "package" is the unique name of your project, this will overwrite apps with the same name
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-## Outline of the Process
-
- cp Copy libs from raylib to lib
- gcc Gen native_app_glue.o from raylib
- ar rcs Gen obj/libnative_app_glue.a from native_app_glue.o
- gcc Gen project.o from project.c
- gcc Gen lib/libproject.so from obj/project.o
- aapt package Gen R.java
- javac Gen classes from R.java and NativeLoader.java
- dx Gen classes.dex from objects
- aapt package Gen project.unsigned.apk
- aapt add Add shared library to project.unsigned.apk
- keytool Generate keystore
- jarsigner Gen project.signed.apk
- zipalign Align project
- adb install Install project
- adb logcat view log
-
-## Install Standalone Toolchain
-
-Install ndk-bundle using Android Studio. Install this in t
-
- ~/Library/Android/sdk/ndk-bundle/build/tools/make-standalone-toolchain.sh --arch=arm --platform=android-22 --install-dir=./toolchain_arm_api22
-
-## Install Raylib
-
- Compile Raylib into ./raylib
-
-## ~/.bash_profile
-
-> Add these files to path so you won't have a big headache later on
-
- export ANDROID_SDK_ROOT="/Users/watchmyfeet/Library/Android/sdk"
- export PATH="${ANDROID_SDK_ROOT}/build-tools/27.0.3/:$PATH"
- export PATH="${ANDROID_SDK_ROOT}/tools:$PATH"
- export PATH="${ANDROID_SDK_ROOT}/tools/bin:$PATH"
- export PATH="${ANDROID_SDK_ROOT}/platform-tools:$PATH"
-
-## Initial Project Setup
-
-> Note: Keytool is in java folder on system
-
- cd project1
- mkdir lib/armeabi-v7a
- cp ../raylib/release/libs/android/armeabi-v7a/libraylib.a lib/armeabi-v7a/libraylib.a
- keytool -genkeypair -validity 1000 -dname "CN=seth,O=Android,C=ES" -keystore project.keystore -storepass 'whatever' -keypass 'mypass' -alias projectKey -keyalg RSA
-
-## Build Script
-
-> Note: Here's step by step commands which lead to the installation of your project!
-
- ../toolchain_arm_api22/bin/arm-linux-androideabi-gcc -c ../raylib/src/external/android/native_app_glue/android_native_app_glue.c -o obj/native_app_glue.o -std=c99 -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16 -ffunction-sections -funwind-tables -fstack-protector-strong -fPIC -Wall -Wa,--noexecstack -Wformat -Werror=format-security -no-canonical-prefixes -DANDROID -DPLATFORM_ANDROID -D__ANDROID_API__=22
-
- # Requires: folder setup
- # Creates: obj/native_app_glue.o
- # Note: This gcc uses other tools in the same toolchain folder structure, don't even thing about symlinking to it.
-
- ../toolchain_arm_api22/bin/arm-linux-androideabi-ar rcs obj/libnative_app_glue.a obj/native_app_glue.o
-
- # Requires: obj/native_app_glue.o
- # Creates: obj/libnative_app_glue.a
-
- ../toolchain_arm_api22/bin/arm-linux-androideabi-gcc -c project.c -o obj/project.o -I. -I../raylib/release/include -I../raylib/src/external/android/native_app_glue -std=c99 -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16 -ffunction-sections -funwind-tables -fstack-protector-strong -fPIC -Wall -Wa,--noexecstack -Wformat -Werror=format-security -no-canonical-prefixes -DANDROID -DPLATFORM_ANDROID -D__ANDROID_API__=22 --sysroot=../toolchain_arm_api22/sysroot
-
- # Requires: project.c
- # Creates: obj/project.o
-
- ../toolchain_arm_api22/bin/arm-linux-androideabi-gcc -o lib/armeabi-v7a/libproject.so obj/project.o -shared -I. -I../raylib/release/include -I../raylib/src/external/android/native_app_glue -Wl,-soname,libproject.so -Wl,--exclude-libs,libatomic.a -Wl,--build-id -Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings -u ANativeActivity_onCreate -L. -Lobj -Llib/armeabi-v7a -lraylib -lnative_app_glue -llog -landroid -lEGL -lGLESv2 -lOpenSLES -latomic -lc -lm -ldl
-
- # Requires: obj/project.o
- # Creates: lib/armeabi-v7a/libproject.so
-
- aapt package -f -m -S res -J src -M AndroidManifest.xml -I ${ANDROID_SDK_ROOT}/platforms/android-22/android.jar
-
- # Requires: AndroidManifest.xml, res/
- # Creates: src/com/seth/project/R.java
-
- # javac -verbose -source 1.7 -target 1.7 -d obj -bootclasspath `/usr/libexec/java_home`/jre/lib/rt.jar -classpath ${ANDROID_SDK_ROOT}/platforms/android-22/android.jar:obj -sourcepath src src/com/seth/project/R.java src/com/seth/project/NativeLoader.java
-
- # Requires: src/com/seth/project/R.java, src/com/seth/project/NativeLoader.java
- # Creates: obj/com/seth/project/NativeLoader.class ... R&attr.class R$string.class R.class
-
- dx --verbose --dex --output=dex/classes.dex obj
-
- # Requires: obj/com/seth/project/NativeLoader.class ... R&attr.class R$string.class R.class
- # Creates: dex/classes.dex
-
- aapt package -f -M AndroidManifest.xml -S res -A assets -I ${ANDROID_SDK_ROOT}/platforms/android-22/android.jar -F project.unsigned.apk dex
-
- # Creates: project.unsigned.apk
- # Note: The "dex" at the end is the directory the classes.dex file is in! This folder can not contain the manifest file for whatever reason.
-
- aapt add project.unsigned.apk lib/armeabi-v7a/libproject.so
-
- # Does: Adds shared library to apk
-
- jarsigner -keystore project.keystore -storepass whatever -keypass mypass -signedjar project.signed.apk project.unsigned.apk projectKey
-
- # Does: Signs
-
- zipalign -f 4 project.signed.apk project.apk
-
- # Does: Aligns
-
- adb install -r project.apk
-
- # Does: install
-
-## Error: couldn't find libprojectlibrary.so
-
-You'll get this if your shared library's name does not match across the build. In my case, I was referencing projectlibrary in the java file where it should have just been "project"
-
-## Error: INSTALL_FAILED_NO_MATCHING_ABIS
-
-This one was tricky! Make sure the platform of the standalone toolchain you build matches the platform you are using on your system.
-
- make-standalone-toolchain.sh --arch=arm --platform=android-22 --install-dir=./toolchain_arm_api22
- ${ANDROID_SDK_ROOT}/platforms/android-22
-
-This command may also help.
-
- adb shell getprop ro.product.cpu.abi
-
-## Error: INSTALL_FAILED_DEXOPT
-
-This one was easier. The Apk generated must contain classes/classes.dex. If it doesn't, check aapt package -f -M to make sure you are including the folder dex is in at the end of it.
-
-## Dealing with Segmentation Faults - Using adb logcat
-
-In the event of a segfault, don't despair! You can get the entire backtrace using adb logcat.
-
-```
-adb logcat "libc:*" "DEBUG:*" "*:S"
-```
-This gives you everything tagged with libc or DEBUG. "*:S" is there to Silence all other stuff.
-
-Now, you may see a message that says "Suppressing debuggerd output because prctl(PR_GET_DUMPABLE)==0"
-
-In that case you have to set this to 1.
-
-In your c code, dd this include statement, and the prctl command somewhere early on in your main():
-
-```
-#include
-...
-prctl(PR_SET_DUMPABLE, 1, 0, 0, 0);
-```
-
-Here's a more robust logcat command:
-
-```
-adb logcat "threaded_app:*" "raylib:*" "libc:*" "DEBUG:*" "InputDispatcher:*" "JavaBinder:*" "WindowState:*" "Eve:*" "ViewRootImpl:*" "*:S"
-```
-
-Or be brave and try to find the important tags yourself:
-```
-adb logcat "*:*"
-```
-
-