From 82a11add3ba8f2eac2eeb62a4684de05b2cb8544 Mon Sep 17 00:00:00 2001 From: Ray Date: Fri, 3 Jun 2022 10:39:00 +0200 Subject: [PATCH] Updated raylib syntax analysis (markdown) --- raylib-syntax-analysis.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/raylib-syntax-analysis.md b/raylib-syntax-analysis.md index 8505975..e2b1bef 100644 --- a/raylib-syntax-analysis.md +++ b/raylib-syntax-analysis.md @@ -1,4 +1,4 @@ -**WARNING: This analysis has been made on `raylib 3.8-dev` that exposes a total of `470 functions`. Latest version of the library, `raylib 4.1-dev` exposes `+500 functions`.** +**WARNING: This analysis has been made on `raylib 3.8-dev` that exposes a total of `470 functions`. Latest version of the library, `raylib 4.1-dev` exposes `+500 functions`. This information could be not updated.** raylib is a simple and easy-to-use library to enjoy videogames programing... but, **what makes the library simple and easy-to-use?** For many users the first approach to the library is through its API, so, here it is a small analysis of the API from a **syntactic point of view**.