From 962a6d8650e554bf8350551ed9558c7c8dbcb929 Mon Sep 17 00:00:00 2001 From: Jeffery Myers Date: Mon, 3 May 2021 14:05:53 -0700 Subject: [PATCH] Updated Easy Raylib Setup for Windows with Visual Studio (markdown) --- Easy-Raylib-Setup-for-Windows-with-Visual-Studio.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Easy-Raylib-Setup-for-Windows-with-Visual-Studio.md b/Easy-Raylib-Setup-for-Windows-with-Visual-Studio.md index a43d73d..836c0bb 100644 --- a/Easy-Raylib-Setup-for-Windows-with-Visual-Studio.md +++ b/Easy-Raylib-Setup-for-Windows-with-Visual-Studio.md @@ -49,8 +49,8 @@ https://github.com/JeffM2501/raylibExtras/tree/index/Premake/Game ![image](https://user-images.githubusercontent.com/322174/107885001-9fd68b00-6eac-11eb-90b2-04569ec08e50.png) Copy them into your game folder. -## Create a folder for your game source code -Make a folder for your actual game’s source code. In this case we will be starting with the “advanced game” template from the raylib sources, since it is a great place to start any project from. +## Setup your game's source code +Make a folder for your actual game’s source code. In this case we will be starting with the “advanced game” template from the raylib sources, since it is a great place to start any project from. Be sure to copy at least one C or CPP file that has a main function into this folder. If you are unsure what to do , simply copy the code from one of the examples. ![image](https://user-images.githubusercontent.com/322174/107885011-b0870100-6eac-11eb-889d-7a39bc5b3cdb.png)