Destroyed Windows installation (markdown)

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Ray 2 months ago
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      Windows-installation.md

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Windows-installation.md

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#include "raylib.h"
#include <string>
struct Panel {
Rectangle bounds;
const char* title;
Color color;
bool active;
};
int main(void)
{
const int screenWidth = 1024;
const int screenHeight = 768;
InitWindow(screenWidth, screenHeight, "Dashboard Design - Voorbeeld");
// Maak 3 panelen
Panel panels[3] = {
{ { 50, 50, 300, 200 }, "Statistieken", SKYBLUE, false },
{ { 370, 50, 300, 200 }, "Status", ORANGE, false },
{ { 690, 50, 300, 200 }, "Informatie", GREEN, false }
};
int teller = 0;
float cirkelX = 100.0f;
SetTargetFPS(60);
while (!WindowShouldClose())
{
// --- UPDATE ---
teller++;
if (teller > 100) teller = 0;
cirkelX += 0.5f;
if (cirkelX > screenWidth) cirkelX = 0;
// Check of je op panelen klikt
Vector2 muis = GetMousePosition();
for (int i = 0; i < 3; i++) {
if (CheckCollisionPointRec(muis, panels[i].bounds) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) {
panels[i].active = !panels[i].active; // toggle aan/uit
panels[i].color = panels[i].active ? DARKBLUE : (i == 0 ? SKYBLUE : i == 1 ? ORANGE : GREEN);
}
}
// --- TEKENEN ---
BeginDrawing();
ClearBackground(RAYWHITE);
// Teken de panelen
for (int i = 0; i < 3; i++) {
DrawRectangleRec(panels[i].bounds, panels[i].color);
DrawRectangleLinesEx(panels[i].bounds, 2, BLACK);
DrawText(panels[i].title, panels[i].bounds.x + 10, panels[i].bounds.y + 10, 22, BLACK);
}
// Panel 1: Statistieken
DrawText(TextFormat("Teller: %d", teller), 60, 100, 20, BLACK);
DrawRectangle(60, 130, 280, 20, GRAY);
DrawRectangle(60, 130, teller * 2.8f, 20, BLUE);
// Panel 2: Status
const char* status = (teller > 50) ? "ACTIEF" : "WACHTEND";
DrawText(status, 400, 120, 30, BLACK);
// Panel 3: Cirkel (bewegend)
DrawCircle((int)cirkelX, 200, 25, RED);
DrawText("Bewegende cirkel →", 700, 120, 20, BLACK);
// Footer
DrawText("Klik op een paneel om de kleur te wisselen", 10, screenHeight - 30, 20, DARKGRAY);
EndDrawing();
}
CloseWindow();
return 0;
}

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