From 9cd8bcd95cea355377d6920f701018d549e059bf Mon Sep 17 00:00:00 2001 From: Utarize <51960964+Utarize@users.noreply.github.com> Date: Fri, 2 Jul 2021 15:44:52 +0800 Subject: [PATCH] Help explain clearly how to run the script to compile raylib for PLATFORM_WEB --- Working-for-Web-(HTML5).md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Working-for-Web-(HTML5).md b/Working-for-Web-(HTML5).md index 9db6d9c..1160542 100644 --- a/Working-for-Web-(HTML5).md +++ b/Working-for-Web-(HTML5).md @@ -31,7 +31,7 @@ Before compiling your game, raylib library **must be recompiled for HTML5**, gen Before compiling raylib, make sure all paths to emscripten (`EMSDK_PATH`) and tools are correctly configured on `C:/raylib/raylib/src/Makefile`, you must verify [these lines](https://github.com/raysan5/raylib/blob/master/src/Makefile#L149). -To compile raylib source code, just execute Notepad++ script: `raylib_makefile` and `SET PLATFORM=PLATFORM_WEB`. That script just calls the following `make` line (in case you're are working on a custom environment): +To compile raylib source code, just execute Notepad++ script: `raylib_makefile` and `SET PLATFORM=PLATFORM_WEB`. To do this, start up Notepad++ for raylib, open the `raylib.h` file, press F6, choose `raylib_makefile`, verify that in the script `SET PLATFORM=PLATFORM_WEB`, then click OK to run the script. That script just calls the following `make` line (in case you're are working on a custom environment): `make PLATFORM=PLATFORM_WEB -B`