From 9eff39293c4c2cd0360e85bc2eee94b941d017ba Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Salavert=20Torres?= Date: Wed, 26 Apr 2023 23:22:36 +0200 Subject: [PATCH] Updated Working for Web (HTML5) (markdown) --- Working-for-Web-(HTML5).md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Working-for-Web-(HTML5).md b/Working-for-Web-(HTML5).md index 667b9b9..db1b815 100644 --- a/Working-for-Web-(HTML5).md +++ b/Working-for-Web-(HTML5).md @@ -8,7 +8,7 @@ The complete process to compile for web is detailed below. The main steps to fol 1. [Install emscripten toolchain](#1-install-emscripten-toolchain) 2. [Compile raylib library](#2-compile-raylib-library) - 3. [Build examples for the web (optional step)] (#3-build-examples-for-the-web) + 3. [Build examples for the web] (#3-build-examples-for-the-web) 4. [Setup raylib game for web](#4-setup-raylib-game-for-web) 5. [Compile raylib game for web](#5-compile-raylib-game-for-web) 6. [Test raylib game on web](#6-test-raylib-game-on-web) @@ -152,7 +152,7 @@ if (EMSCRIPTEN) endif () ``` -## 3. Build examples for the web (optional step) +## 3. Build examples for the web At this point, if you optionally want to compile the provided examples for the web, there is another Makefile to configure. Make sure all paths to emscripten installation (`EMSDK_PATH`) and emscripten required tools (Clang, Python, Node) are correctly configured on `raylib/examples/Makefile`, you must verify [these lines](https://github.com/raysan5/raylib/blob/master/examples/Makefile#L134).