Updated raylib data structures (markdown)

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@ -26,7 +26,7 @@ who has authored video games before.
struct NPatchInfo [36 bytes] - // Source rectangle and border offsets
struct CharInfo; [32 bytes] [+4 bytes] // One character image and info properties
struct Font; [36 bytes] [+12 bytes] // Texture atlas and recs+chars data array pointers
struct Font; [40 bytes] [+12 bytes] // Texture atlas and recs+chars data array pointers
// Screen view structures
struct Camera2D; [24 bytes] - // 2D camera offset, target, rotation and zoom

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