rlLoadFramebuffer no longer have width and height as parameters.

master
Luís Almeida 5 months ago
parent
commit
a533d47e2e
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      Frequently-Asked-Questions.md

+ 1
- 1
Frequently-Asked-Questions.md

@ -217,7 +217,7 @@ RenderTexture2D LoadRenderTextureWithDepthTexture(int width, int height)
{
RenderTexture2D target = {0};
target.id = rlLoadFramebuffer(width, height); // Load an empty framebuffer
target.id = rlLoadFramebuffer(); // Load an empty framebuffer
if (target.id > 0)
{

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