From a931b31c73735f91c06eef08edb214e01e888d68 Mon Sep 17 00:00:00 2001 From: Ray Date: Sun, 8 Aug 2021 19:13:42 +0200 Subject: [PATCH] Updated raylib data structures (markdown) --- raylib-data-structures.md | 1 + 1 file changed, 1 insertion(+) diff --git a/raylib-data-structures.md b/raylib-data-structures.md index 78dee20..bea2529 100644 --- a/raylib-data-structures.md +++ b/raylib-data-structures.md @@ -33,6 +33,7 @@ who has authored video games before. struct Camera3D; [44 bytes] - // 3D camera position, target, up vectors and parameters struct Camera; [44 bytes] - // Camera3D alias struct VrDeviceInfo; [64 bytes] - // Head-Mounted-Display device configuration parameters + struct VrStereoConfig; [304 bytes] - // VR stereo rendering configuration for simulator // 3D data structures (vertex, material properties...) // NOTE: Those structures are more complex so they use some internal pointers to data