@ -26,7 +26,8 @@ raylib is configurable and can be be built in a variety of ways. Following is a
|`SUPPORT_DISTORTION_SHADER` | Include stereo rendering distortion shader (shader_distortion.h) | `ON`|
|`SUPPORT_FONT_TEXTURE` | Draw rectangle shapes using font texture white character instead of default white texture. Allows drawing rectangles and text with a single draw call, very useful for GUI systems! | `ON`|
|`SUPPORT_QUADS_DRAW_MODE` | Use QUADS instead of TRIANGLES for drawing when possible. Some lines-based shapes could still use lines | `ON`|