It works with many compilers on windows, linux and Mac OS. Works with makefiles, visual studio, and VSCode.
Simply follow the instructions in that link and you will be done, you do not need to use the rest of this document.
## Building Library
To build your raylib game for GNU/Linux you need to download raylib git repository. raylib already comes with ready-to-use makefiles and CMake system to compile source code, examples and templates.