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This page will go over some of the common questions new users of Raylib have when using C++. |
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* How do I use Raylib with C++? |
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Raylib works with C++ in the exact same way it does with the C language. You can use Raylib from C++ with no special modifications or build steps. Simply include Raylib for your compiler and platform in the exact same way you do for C. Raylib is fully compatible with both C and C++. |
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* Do I have to use Raylib-CPP to use Raylib with C++? |
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No, Raylib-CPP is not required to use Raylib with C++. Raylib-CPP is an optional wrapper that sits on top of the regular C Raylib in order to provide object oriented access to Raylib. Raylib-cpp still calls the same C Raylib in the end. |
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* I Get an error on code like this when building an example in C++ `(Vector3){1.0f,2.0f,3.0f}`. How Can I fix it? |
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This type of structure initialization `(Vector3){1.0f,2.0f,3.0f}` is called a compound literal and is not supported by C++. Some C++ compilers are strict and will not allow it. This code can be converted to brace initialization in C++ by simply removing the parentheses around the type. Changing the code to `Vector3{1.0f,2.0f,3.0f}` will fix the error. This change needs to be made for code that is pulled from the Raylib C examples. |
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* DrawText takes a const char*, but I have a std::string, how can I draw my string? |
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std::string has a method named c_str(), this will return the const char* stored in the string, use it as the argument for any C function that takes a const char*. |
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`DrawText(my_string.c_str(),0,0,20,RED);` |