diff --git a/Working-for-Web-(HTML5).md b/Working-for-Web-(HTML5).md
index a062cfc..185a372 100644
--- a/Working-for-Web-(HTML5).md
+++ b/Working-for-Web-(HTML5).md
@@ -153,7 +153,9 @@ endif ()
## 3. Setup raylib game for web
-To setup your game to compile for web there are two possible options:
+At this point, if you optionally want to compile the provided examples for the web, there is another Makefile to configure. Make sure all paths to emscripten installation (`EMSDK_PATH`) and emscripten required tools (Clang, Python, Node) are correctly configured on `raylib/examples/Makefile`, you must verify [these lines](https://github.com/raysan5/raylib/blob/master/examples/Makefile#L134). Then start up Notepad++ for raylib, open the `raylib/examples/Makefile` file, press F6, choose `raylib_makefile`, verify that in the script the web platform is set (`SET PLATFORM=PLATFORM_WEB`) and click OK to run the script. It will compile all the examples. It will compile all the examples for the web.
+
+To setup your own game to compile for web there are two possible options:
### 3.1 Avoid raylib `while(!WindowShouldClose())` loop