@ -98,9 +98,8 @@ The instructions below are focused on compiling raylib using Notepad++ as the ed
Just open `raylib/src/raylib.h` source file on Notepad++ and execute (F6) the script `raylib_source_compile`
## A note on dependencies
Raylib includes all of it's own external dependencies on windows. There are 3 system libraries that need to be linked to raylib for a game to work.
Raylib includes all of it's own external dependencies on windows. There are only 2 system libraries that need to be linked to raylib for a game to work.
* OpenGL32: This is the Windows interface to the OpenGL API that raylib uses for drawing.
* GDI32: This is the interface to the window setup and drawing functions that raylib and GLFW need to work on Windows.
* WinMM: This is contains the high resolution timer code used by GLFW for precise timing in the game loop.
@ -126,4 +125,4 @@ This will output `a.exe` to the current directory, where you can run it with `./