Updated OpenGL Graphic API (markdown)

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Ray 8 years ago
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OpenGL-Graphic-API.md

@ -21,8 +21,7 @@ DESKTOP:Windows | `OpenGL ES 2.0` | Support through two possible ways: `WGL_EXT_
DESKTOP:Linux | `OpenGL ES 2.0` | Support through `GLX_EXT_create_context_es2_profile` extension DESKTOP:Linux | `OpenGL ES 2.0` | Support through `GLX_EXT_create_context_es2_profile` extension
ANDROID | `OpenGL ES 3.0` | Only about [55% Android devices](https://developer.android.com/about/dashboards/index.html) support it. ANDROID | `OpenGL ES 3.0` | Only about [55% Android devices](https://developer.android.com/about/dashboards/index.html) support it.
RASPBERRY PI | `OpenGL 1.1`,<br> `OpenGL 2.1` | Supported through Gallium OpenGL driver, <br> only available for RPI 2 and 3 RASPBERRY PI | `OpenGL 1.1`,<br> `OpenGL 2.1` | Supported through Gallium OpenGL driver, <br> only available for RPI 2 and 3
HTML5 (Web) | `WebGL 2.0` <br>`(OpenGL ES 3.0)` | `OpenGL ES 3.0` transformed to `WebGL 2.0` on compilation <br>
(using `emscripten SDK`).
HTML5 (Web) | `WebGL 2.0` <br>`(OpenGL ES 3.0)` | `OpenGL ES 3.0` transformed to `WebGL 2.0` on compilation<br>(using `emscripten SDK`).
Please let me know if you require one of those backends to be implemented. Please let me know if you require one of those backends to be implemented.

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