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@ -5,7 +5,7 @@ raylib is configurable and can be be built in a variety of ways. Following is a |
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|`USE_EXTERNAL_GLFW` | Link raylib against system GLFW instead of embedded one | **`OFF`** `ON` `IF_POSSIBLE`| |
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|`USE_EXTERNAL_GLFW` | Link raylib against system GLFW instead of embedded one | **`OFF`** `ON` `IF_POSSIBLE`| |
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|`PLATFORM` | Platform to build for. | **`Desktop`** `Web` `Android` `Raspberry Pi`| |
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|`PLATFORM` | Platform to build for. | **`Desktop`** `Web` `Android` `Raspberry Pi`| |
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|`OPENGL_VERSION` | OpenGL Version to build raylib with | **`3.3`** `2.1` `1.1` `ES 2.0`| |
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|`OPENGL_VERSION` | Force a specific OpenGL Version? | **`OFF`** `3.3` `2.1` `1.1` `ES 2.0`| |
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| **Binary Option** | **Description** | **Default** Value| |
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| **Binary Option** | **Description** | **Default** Value| |
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