Update docs for file format build options

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Sprix 10 miesięcy temu
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1 zmienionych plików z 13 dodań i 5 usunięć
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      CMake-Build-Options.md

+ 13
- 5
CMake-Build-Options.md

@ -31,19 +31,26 @@ You must define `-DCUSTOMIZE_BUILD=ON` in order for many of these options to app
|`SUPPORT_IMAGE_GENERATION` | Support procedural image generation functionality (gradient, spot, perlin-noise, cellular) | `ON`|
|`INCLUDE_EVERYTHING` | Include all optional off-by-default formats in build | `OFF`|
|`SUPPORT_FILEFORMAT_PNG` | Support loading PNG as textures | `ON`|
|`SUPPORT_FILEFORMAT_GIF` | Support loading GIF as textures | `ON`|
|`SUPPORT_FILEFORMAT_QOI` | Support loading QOI as textures | `ON`|
|`SUPPORT_FILEFORMAT_DDS` | Support loading DDS as textures | `ON`|
|`SUPPORT_FILEFORMAT_HDR` | Support loading HDR as textures | `ON`|
|`SUPPORT_FILEFORMAT_KTX` | Support loading KTX as textures | `ON`|
|`SUPPORT_FILEFORMAT_ASTC` | Support loading ASTC as textures | `ON`|
|`SUPPORT_FILEFORMAT_BMP` | Support loading BMP as textures | `OFF`|
|`SUPPORT_FILEFORMAT_TGA` | Support loading TGA as textures | `OFF`|
|`SUPPORT_FILEFORMAT_JPG` | Support loading JPG as textures | `OFF`|
|`SUPPORT_FILEFORMAT_GIF` | Support loading GIF as textures | `OFF`|
|`SUPPORT_FILEFORMAT_PSD` | Support loading PSD as textures | `OFF`|
|`SUPPORT_FILEFORMAT_HDR` | Support loading HDR as textures | `OFF`|
|`SUPPORT_FILEFORMAT_PIC` | Support loading PIC as textures | `OFF`|
|`SUPPORT_FILEFORMAT_KTX` | Support loading KTX as textures | `OFF`|
|`SUPPORT_FILEFORMAT_ASTC` | Support loading ASTC as textures | `OFF`|
|`SUPPORT_FILEFORMAT_PKM` | Support loading PKM as textures | `OFF`|
|`SUPPORT_FILEFORMAT_PVR` | Support loading PVR as textures | `OFF`|
|`SUPPORT_FILEFORMAT_SVG` | Support loading SVG as textures | `OFF`|
|`SUPPORT_FILEFORMAT_OBJ` | Support loading OBJ file format | `ON`|
|`SUPPORT_FILEFORMAT_MTL` | Support loading MTL file format | `ON`|
|`SUPPORT_FILEFORMAT_IQM` | Support loading IQM file format | `ON`|
|`SUPPORT_FILEFORMAT_GLTF` | Support loading GLTF file format | `ON`|
|`SUPPORT_FILEFORMAT_VOX` | Support loading VOX file format | `ON`|
|`SUPPORT_FILEFORMAT_M3D` | Support loading M3D file format | `ON`|
|`SUPPORT_MESH_GENERATION` | Support procedural mesh generation functions, uses external par_shapes.h library. NOTE: Some generated meshes DO NOT include generated texture coordinates | `ON`|
|`SUPPORT_FILEFORMAT_WAV` | Support loading WAV for sound | `ON`|
|`SUPPORT_FILEFORMAT_OGG` | Support loading OGG for sound | `ON`|
@ -54,5 +61,6 @@ You must define `-DCUSTOMIZE_BUILD=ON` in order for many of these options to app
|`SUPPORT_SAVE_BMP` | Support saving image data in BMP file format | `OFF`|
|`SUPPORT_TRACELOG` | Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown | `ON`|
|`SUPPORT_FILEFORMAT_FNT` | Support loading fonts in FNT format | `ON`|
|`SUPPORT_FILEFORMAT_TTF` | Support loading font in TTF format | `ON`|
|`SUPPORT_FILEFORMAT_TTF` | Support loading fonts in TTF format | `ON`|
|`SUPPORT_FILEFORMAT_BDF` | Support loading fonts in BDF format | `OFF`|
|`SUPPORT_IMAGE_MANIPULATION` | Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT() | `ON`|

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