Platformer in OpenGL
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  1. # Define the environment for cross compiling from Linux to Win32
  2. SET(CMAKE_SYSTEM_NAME Windows) # Target system name
  3. SET(CMAKE_SYSTEM_VERSION 1)
  4. SET(CMAKE_C_COMPILER "i686-pc-mingw32-gcc")
  5. SET(CMAKE_CXX_COMPILER "i686-pc-mingw32-g++")
  6. SET(CMAKE_RC_COMPILER "i686-pc-mingw32-windres")
  7. SET(CMAKE_RANLIB "i686-pc-mingw32-ranlib")
  8. #Configure the behaviour of the find commands
  9. SET(CMAKE_FIND_ROOT_PATH "/opt/mingw/usr/i686-pc-mingw32")
  10. SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
  11. SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
  12. SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)