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- //========================================================================
- // Gamma correction test program
- // Copyright (c) Camilla Berglund <elmindreda@glfw.org>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- //
- // This program is used to test the gamma correction functionality for
- // both full screen and windowed mode windows
- //
- //========================================================================
-
- #include <glad/glad.h>
- #include <GLFW/glfw3.h>
-
- #include <stdio.h>
- #include <stdlib.h>
-
- #include "getopt.h"
-
- #define STEP_SIZE 0.1f
-
- static GLfloat gamma_value = 1.0f;
-
- static void usage(void)
- {
- printf("Usage: gamma [-h] [-f]\n");
- printf("Options:\n");
- printf(" -f create full screen window\n");
- printf(" -h show this help\n");
- }
-
- static void set_gamma(GLFWwindow* window, float value)
- {
- GLFWmonitor* monitor = glfwGetWindowMonitor(window);
- if (!monitor)
- monitor = glfwGetPrimaryMonitor();
-
- gamma_value = value;
- printf("Gamma: %f\n", gamma_value);
- glfwSetGamma(monitor, gamma_value);
- }
-
- static void error_callback(int error, const char* description)
- {
- fprintf(stderr, "Error: %s\n", description);
- }
-
- static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
- {
- if (action != GLFW_PRESS)
- return;
-
- switch (key)
- {
- case GLFW_KEY_ESCAPE:
- {
- glfwSetWindowShouldClose(window, GLFW_TRUE);
- break;
- }
-
- case GLFW_KEY_KP_ADD:
- case GLFW_KEY_UP:
- case GLFW_KEY_Q:
- {
- set_gamma(window, gamma_value + STEP_SIZE);
- break;
- }
-
- case GLFW_KEY_KP_SUBTRACT:
- case GLFW_KEY_DOWN:
- case GLFW_KEY_W:
- {
- if (gamma_value - STEP_SIZE > 0.f)
- set_gamma(window, gamma_value - STEP_SIZE);
-
- break;
- }
- }
- }
-
- static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
- {
- glViewport(0, 0, width, height);
- }
-
- int main(int argc, char** argv)
- {
- int width, height, ch;
- GLFWmonitor* monitor = NULL;
- GLFWwindow* window;
-
- glfwSetErrorCallback(error_callback);
-
- if (!glfwInit())
- exit(EXIT_FAILURE);
-
- while ((ch = getopt(argc, argv, "fh")) != -1)
- {
- switch (ch)
- {
- case 'h':
- usage();
- exit(EXIT_SUCCESS);
-
- case 'f':
- monitor = glfwGetPrimaryMonitor();
- break;
-
- default:
- usage();
- exit(EXIT_FAILURE);
- }
- }
-
- if (monitor)
- {
- const GLFWvidmode* mode = glfwGetVideoMode(monitor);
-
- glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
- glfwWindowHint(GLFW_RED_BITS, mode->redBits);
- glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
- glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits);
-
- width = mode->width;
- height = mode->height;
- }
- else
- {
- width = 200;
- height = 200;
- }
-
- window = glfwCreateWindow(width, height, "Gamma Test", monitor, NULL);
- if (!window)
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
-
- set_gamma(window, 1.f);
-
- glfwMakeContextCurrent(window);
- gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
- glfwSwapInterval(1);
-
- glfwSetKeyCallback(window, key_callback);
- glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
-
- glMatrixMode(GL_PROJECTION);
- glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
- glMatrixMode(GL_MODELVIEW);
-
- glClearColor(0.5f, 0.5f, 0.5f, 0);
-
- while (!glfwWindowShouldClose(window))
- {
- glClear(GL_COLOR_BUFFER_BIT);
-
- glColor3f(0.8f, 0.2f, 0.4f);
- glRectf(-0.5f, -0.5f, 0.5f, 0.5f);
-
- glfwSwapBuffers(window);
- glfwWaitEvents();
- }
-
- glfwTerminate();
- exit(EXIT_SUCCESS);
- }
-
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