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- //========================================================================
- // Multisample anti-aliasing test
- // Copyright (c) Camilla Berglund <elmindreda@glfw.org>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- //
- // This test renders two high contrast, slowly rotating quads, one aliased
- // and one (hopefully) anti-aliased, thus allowing for visual verification
- // of whether MSAA is indeed enabled
- //
- //========================================================================
-
- #include <glad/glad.h>
- #include <GLFW/glfw3.h>
-
- #include <stdio.h>
- #include <stdlib.h>
-
- #include "getopt.h"
-
- static void error_callback(int error, const char* description)
- {
- fprintf(stderr, "Error: %s\n", description);
- }
-
- static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
- {
- glViewport(0, 0, width, height);
- }
-
- static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
- {
- if (action != GLFW_PRESS)
- return;
-
- switch (key)
- {
- case GLFW_KEY_SPACE:
- glfwSetTime(0.0);
- break;
- }
- }
-
- static void usage(void)
- {
- printf("Usage: msaa [-h] [-s SAMPLES]\n");
- }
-
- int main(int argc, char** argv)
- {
- int ch, samples = 4;
- GLFWwindow* window;
-
- while ((ch = getopt(argc, argv, "hs:")) != -1)
- {
- switch (ch)
- {
- case 'h':
- usage();
- exit(EXIT_SUCCESS);
- case 's':
- samples = atoi(optarg);
- break;
- default:
- usage();
- exit(EXIT_FAILURE);
- }
- }
-
- glfwSetErrorCallback(error_callback);
-
- if (!glfwInit())
- exit(EXIT_FAILURE);
-
- if (samples)
- printf("Requesting MSAA with %i samples\n", samples);
- else
- printf("Requesting that MSAA not be available\n");
-
- glfwWindowHint(GLFW_SAMPLES, samples);
- glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
-
- window = glfwCreateWindow(800, 400, "Aliasing Detector", NULL, NULL);
- if (!window)
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
-
- glfwSetKeyCallback(window, key_callback);
- glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
-
- glfwMakeContextCurrent(window);
- gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
- glfwSwapInterval(1);
-
- if (!GLAD_GL_ARB_multisample && !GLAD_GL_VERSION_1_3)
- {
- printf("Multisampling is not supported\n");
-
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
-
- glfwShowWindow(window);
-
- glGetIntegerv(GL_SAMPLES, &samples);
- if (samples)
- printf("Context reports MSAA is available with %i samples\n", samples);
- else
- printf("Context reports MSAA is unavailable\n");
-
- glMatrixMode(GL_PROJECTION);
- glOrtho(0.f, 1.f, 0.f, 0.5f, 0.f, 1.f);
- glMatrixMode(GL_MODELVIEW);
-
- while (!glfwWindowShouldClose(window))
- {
- GLfloat time = (GLfloat) glfwGetTime();
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- glLoadIdentity();
- glTranslatef(0.25f, 0.25f, 0.f);
- glRotatef(time, 0.f, 0.f, 1.f);
-
- glDisable(GL_MULTISAMPLE_ARB);
- glRectf(-0.15f, -0.15f, 0.15f, 0.15f);
-
- glLoadIdentity();
- glTranslatef(0.75f, 0.25f, 0.f);
- glRotatef(time, 0.f, 0.f, 1.f);
-
- glEnable(GL_MULTISAMPLE_ARB);
- glRectf(-0.15f, -0.15f, 0.15f, 0.15f);
-
- glfwSwapBuffers(window);
- glfwPollEvents();
- }
-
- glfwTerminate();
- exit(EXIT_SUCCESS);
- }
-
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